jquery.flot.js
3168 lines
| 120.1 KiB
| application/javascript
|
JavascriptLexer
r1 | /* Javascript plotting library for jQuery, version 0.8.3. | |||
Copyright (c) 2007-2014 IOLA and Ole Laursen. | ||||
Licensed under the MIT license. | ||||
*/ | ||||
// first an inline dependency, jquery.colorhelpers.js, we inline it here | ||||
// for convenience | ||||
/* Plugin for jQuery for working with colors. | ||||
* | ||||
* Version 1.1. | ||||
* | ||||
* Inspiration from jQuery color animation plugin by John Resig. | ||||
* | ||||
* Released under the MIT license by Ole Laursen, October 2009. | ||||
* | ||||
* Examples: | ||||
* | ||||
* $.color.parse("#fff").scale('rgb', 0.25).add('a', -0.5).toString() | ||||
* var c = $.color.extract($("#mydiv"), 'background-color'); | ||||
* console.log(c.r, c.g, c.b, c.a); | ||||
* $.color.make(100, 50, 25, 0.4).toString() // returns "rgba(100,50,25,0.4)" | ||||
* | ||||
* Note that .scale() and .add() return the same modified object | ||||
* instead of making a new one. | ||||
* | ||||
* V. 1.1: Fix error handling so e.g. parsing an empty string does | ||||
* produce a color rather than just crashing. | ||||
*/ | ||||
(function($){$.color={};$.color.make=function(r,g,b,a){var o={};o.r=r||0;o.g=g||0;o.b=b||0;o.a=a!=null?a:1;o.add=function(c,d){for(var i=0;i<c.length;++i)o[c.charAt(i)]+=d;return o.normalize()};o.scale=function(c,f){for(var i=0;i<c.length;++i)o[c.charAt(i)]*=f;return o.normalize()};o.toString=function(){if(o.a>=1){return"rgb("+[o.r,o.g,o.b].join(",")+")"}else{return"rgba("+[o.r,o.g,o.b,o.a].join(",")+")"}};o.normalize=function(){function clamp(min,value,max){return value<min?min:value>max?max:value}o.r=clamp(0,parseInt(o.r),255);o.g=clamp(0,parseInt(o.g),255);o.b=clamp(0,parseInt(o.b),255);o.a=clamp(0,o.a,1);return o};o.clone=function(){return $.color.make(o.r,o.b,o.g,o.a)};return o.normalize()};$.color.extract=function(elem,css){var c;do{c=elem.css(css).toLowerCase();if(c!=""&&c!="transparent")break;elem=elem.parent()}while(elem.length&&!$.nodeName(elem.get(0),"body"));if(c=="rgba(0, 0, 0, 0)")c="transparent";return $.color.parse(c)};$.color.parse=function(str){var res,m=$.color.make;if(res=/rgb\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*\)/.exec(str))return m(parseInt(res[1],10),parseInt(res[2],10),parseInt(res[3],10));if(res=/rgba\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]+(?:\.[0-9]+)?)\s*\)/.exec(str))return m(parseInt(res[1],10),parseInt(res[2],10),parseInt(res[3],10),parseFloat(res[4]));if(res=/rgb\(\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*\)/.exec(str))return m(parseFloat(res[1])*2.55,parseFloat(res[2])*2.55,parseFloat(res[3])*2.55);if(res=/rgba\(\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\s*\)/.exec(str))return m(parseFloat(res[1])*2.55,parseFloat(res[2])*2.55,parseFloat(res[3])*2.55,parseFloat(res[4]));if(res=/#([a-fA-F0-9]{2})([a-fA-F0-9]{2})([a-fA-F0-9]{2})/.exec(str))return m(parseInt(res[1],16),parseInt(res[2],16),parseInt(res[3],16));if(res=/#([a-fA-F0-9])([a-fA-F0-9])([a-fA-F0-9])/.exec(str))return m(parseInt(res[1]+res[1],16),parseInt(res[2]+res[2],16),parseInt(res[3]+res[3],16));var name=$.trim(str).toLowerCase();if(name=="transparent")return m(255,255,255,0);else{res=lookupColors[name]||[0,0,0];return m(res[0],res[1],res[2])}};var lookupColors={aqua:[0,255,255],azure:[240,255,255],beige:[245,245,220],black:[0,0,0],blue:[0,0,255],brown:[165,42,42],cyan:[0,255,255],darkblue:[0,0,139],darkcyan:[0,139,139],darkgrey:[169,169,169],darkgreen:[0,100,0],darkkhaki:[189,183,107],darkmagenta:[139,0,139],darkolivegreen:[85,107,47],darkorange:[255,140,0],darkorchid:[153,50,204],darkred:[139,0,0],darksalmon:[233,150,122],darkviolet:[148,0,211],fuchsia:[255,0,255],gold:[255,215,0],green:[0,128,0],indigo:[75,0,130],khaki:[240,230,140],lightblue:[173,216,230],lightcyan:[224,255,255],lightgreen:[144,238,144],lightgrey:[211,211,211],lightpink:[255,182,193],lightyellow:[255,255,224],lime:[0,255,0],magenta:[255,0,255],maroon:[128,0,0],navy:[0,0,128],olive:[128,128,0],orange:[255,165,0],pink:[255,192,203],purple:[128,0,128],violet:[128,0,128],red:[255,0,0],silver:[192,192,192],white:[255,255,255],yellow:[255,255,0]}})(jQuery); | ||||
// the actual Flot code | ||||
(function($) { | ||||
// Cache the prototype hasOwnProperty for faster access | ||||
var hasOwnProperty = Object.prototype.hasOwnProperty; | ||||
// A shim to provide 'detach' to jQuery versions prior to 1.4. Using a DOM | ||||
// operation produces the same effect as detach, i.e. removing the element | ||||
// without touching its jQuery data. | ||||
// Do not merge this into Flot 0.9, since it requires jQuery 1.4.4+. | ||||
if (!$.fn.detach) { | ||||
$.fn.detach = function() { | ||||
return this.each(function() { | ||||
if (this.parentNode) { | ||||
this.parentNode.removeChild( this ); | ||||
} | ||||
}); | ||||
}; | ||||
} | ||||
/////////////////////////////////////////////////////////////////////////// | ||||
// The Canvas object is a wrapper around an HTML5 <canvas> tag. | ||||
// | ||||
// @constructor | ||||
// @param {string} cls List of classes to apply to the canvas. | ||||
// @param {element} container Element onto which to append the canvas. | ||||
// | ||||
// Requiring a container is a little iffy, but unfortunately canvas | ||||
// operations don't work unless the canvas is attached to the DOM. | ||||
function Canvas(cls, container) { | ||||
var element = container.children("." + cls)[0]; | ||||
if (element == null) { | ||||
element = document.createElement("canvas"); | ||||
element.className = cls; | ||||
$(element).css({ direction: "ltr", position: "absolute", left: 0, top: 0 }) | ||||
.appendTo(container); | ||||
// If HTML5 Canvas isn't available, fall back to [Ex|Flash]canvas | ||||
if (!element.getContext) { | ||||
if (window.G_vmlCanvasManager) { | ||||
element = window.G_vmlCanvasManager.initElement(element); | ||||
} else { | ||||
throw new Error("Canvas is not available. If you're using IE with a fall-back such as Excanvas, then there's either a mistake in your conditional include, or the page has no DOCTYPE and is rendering in Quirks Mode."); | ||||
} | ||||
} | ||||
} | ||||
this.element = element; | ||||
var context = this.context = element.getContext("2d"); | ||||
// Determine the screen's ratio of physical to device-independent | ||||
// pixels. This is the ratio between the canvas width that the browser | ||||
// advertises and the number of pixels actually present in that space. | ||||
// The iPhone 4, for example, has a device-independent width of 320px, | ||||
// but its screen is actually 640px wide. It therefore has a pixel | ||||
// ratio of 2, while most normal devices have a ratio of 1. | ||||
var devicePixelRatio = window.devicePixelRatio || 1, | ||||
backingStoreRatio = | ||||
context.webkitBackingStorePixelRatio || | ||||
context.mozBackingStorePixelRatio || | ||||
context.msBackingStorePixelRatio || | ||||
context.oBackingStorePixelRatio || | ||||
context.backingStorePixelRatio || 1; | ||||
this.pixelRatio = devicePixelRatio / backingStoreRatio; | ||||
// Size the canvas to match the internal dimensions of its container | ||||
this.resize(container.width(), container.height()); | ||||
// Collection of HTML div layers for text overlaid onto the canvas | ||||
this.textContainer = null; | ||||
this.text = {}; | ||||
// Cache of text fragments and metrics, so we can avoid expensively | ||||
// re-calculating them when the plot is re-rendered in a loop. | ||||
this._textCache = {}; | ||||
} | ||||
// Resizes the canvas to the given dimensions. | ||||
// | ||||
// @param {number} width New width of the canvas, in pixels. | ||||
// @param {number} width New height of the canvas, in pixels. | ||||
Canvas.prototype.resize = function(width, height) { | ||||
if (width <= 0 || height <= 0) { | ||||
throw new Error("Invalid dimensions for plot, width = " + width + ", height = " + height); | ||||
} | ||||
var element = this.element, | ||||
context = this.context, | ||||
pixelRatio = this.pixelRatio; | ||||
// Resize the canvas, increasing its density based on the display's | ||||
// pixel ratio; basically giving it more pixels without increasing the | ||||
// size of its element, to take advantage of the fact that retina | ||||
// displays have that many more pixels in the same advertised space. | ||||
// Resizing should reset the state (excanvas seems to be buggy though) | ||||
if (this.width != width) { | ||||
element.width = width * pixelRatio; | ||||
element.style.width = width + "px"; | ||||
this.width = width; | ||||
} | ||||
if (this.height != height) { | ||||
element.height = height * pixelRatio; | ||||
element.style.height = height + "px"; | ||||
this.height = height; | ||||
} | ||||
// Save the context, so we can reset in case we get replotted. The | ||||
// restore ensure that we're really back at the initial state, and | ||||
// should be safe even if we haven't saved the initial state yet. | ||||
context.restore(); | ||||
context.save(); | ||||
// Scale the coordinate space to match the display density; so even though we | ||||
// may have twice as many pixels, we still want lines and other drawing to | ||||
// appear at the same size; the extra pixels will just make them crisper. | ||||
context.scale(pixelRatio, pixelRatio); | ||||
}; | ||||
// Clears the entire canvas area, not including any overlaid HTML text | ||||
Canvas.prototype.clear = function() { | ||||
this.context.clearRect(0, 0, this.width, this.height); | ||||
}; | ||||
// Finishes rendering the canvas, including managing the text overlay. | ||||
Canvas.prototype.render = function() { | ||||
var cache = this._textCache; | ||||
// For each text layer, add elements marked as active that haven't | ||||
// already been rendered, and remove those that are no longer active. | ||||
for (var layerKey in cache) { | ||||
if (hasOwnProperty.call(cache, layerKey)) { | ||||
var layer = this.getTextLayer(layerKey), | ||||
layerCache = cache[layerKey]; | ||||
layer.hide(); | ||||
for (var styleKey in layerCache) { | ||||
if (hasOwnProperty.call(layerCache, styleKey)) { | ||||
var styleCache = layerCache[styleKey]; | ||||
for (var key in styleCache) { | ||||
if (hasOwnProperty.call(styleCache, key)) { | ||||
var positions = styleCache[key].positions; | ||||
for (var i = 0, position; position = positions[i]; i++) { | ||||
if (position.active) { | ||||
if (!position.rendered) { | ||||
layer.append(position.element); | ||||
position.rendered = true; | ||||
} | ||||
} else { | ||||
positions.splice(i--, 1); | ||||
if (position.rendered) { | ||||
position.element.detach(); | ||||
} | ||||
} | ||||
} | ||||
if (positions.length == 0) { | ||||
delete styleCache[key]; | ||||
} | ||||
} | ||||
} | ||||
} | ||||
} | ||||
layer.show(); | ||||
} | ||||
} | ||||
}; | ||||
// Creates (if necessary) and returns the text overlay container. | ||||
// | ||||
// @param {string} classes String of space-separated CSS classes used to | ||||
// uniquely identify the text layer. | ||||
// @return {object} The jQuery-wrapped text-layer div. | ||||
Canvas.prototype.getTextLayer = function(classes) { | ||||
var layer = this.text[classes]; | ||||
// Create the text layer if it doesn't exist | ||||
if (layer == null) { | ||||
// Create the text layer container, if it doesn't exist | ||||
if (this.textContainer == null) { | ||||
this.textContainer = $("<div class='flot-text'></div>") | ||||
.css({ | ||||
position: "absolute", | ||||
top: 0, | ||||
left: 0, | ||||
bottom: 0, | ||||
right: 0, | ||||
'font-size': "smaller", | ||||
color: "#545454" | ||||
}) | ||||
.insertAfter(this.element); | ||||
} | ||||
layer = this.text[classes] = $("<div></div>") | ||||
.addClass(classes) | ||||
.css({ | ||||
position: "absolute", | ||||
top: 0, | ||||
left: 0, | ||||
bottom: 0, | ||||
right: 0 | ||||
}) | ||||
.appendTo(this.textContainer); | ||||
} | ||||
return layer; | ||||
}; | ||||
// Creates (if necessary) and returns a text info object. | ||||
// | ||||
// The object looks like this: | ||||
// | ||||
// { | ||||
// width: Width of the text's wrapper div. | ||||
// height: Height of the text's wrapper div. | ||||
// element: The jQuery-wrapped HTML div containing the text. | ||||
// positions: Array of positions at which this text is drawn. | ||||
// } | ||||
// | ||||
// The positions array contains objects that look like this: | ||||
// | ||||
// { | ||||
// active: Flag indicating whether the text should be visible. | ||||
// rendered: Flag indicating whether the text is currently visible. | ||||
// element: The jQuery-wrapped HTML div containing the text. | ||||
// x: X coordinate at which to draw the text. | ||||
// y: Y coordinate at which to draw the text. | ||||
// } | ||||
// | ||||
// Each position after the first receives a clone of the original element. | ||||
// | ||||
// The idea is that that the width, height, and general 'identity' of the | ||||
// text is constant no matter where it is placed; the placements are a | ||||
// secondary property. | ||||
// | ||||
// Canvas maintains a cache of recently-used text info objects; getTextInfo | ||||
// either returns the cached element or creates a new entry. | ||||
// | ||||
// @param {string} layer A string of space-separated CSS classes uniquely | ||||
// identifying the layer containing this text. | ||||
// @param {string} text Text string to retrieve info for. | ||||
// @param {(string|object)=} font Either a string of space-separated CSS | ||||
// classes or a font-spec object, defining the text's font and style. | ||||
// @param {number=} angle Angle at which to rotate the text, in degrees. | ||||
// Angle is currently unused, it will be implemented in the future. | ||||
// @param {number=} width Maximum width of the text before it wraps. | ||||
// @return {object} a text info object. | ||||
Canvas.prototype.getTextInfo = function(layer, text, font, angle, width) { | ||||
var textStyle, layerCache, styleCache, info; | ||||
// Cast the value to a string, in case we were given a number or such | ||||
text = "" + text; | ||||
// If the font is a font-spec object, generate a CSS font definition | ||||
if (typeof font === "object") { | ||||
textStyle = font.style + " " + font.variant + " " + font.weight + " " + font.size + "px/" + font.lineHeight + "px " + font.family; | ||||
} else { | ||||
textStyle = font; | ||||
} | ||||
// Retrieve (or create) the cache for the text's layer and styles | ||||
layerCache = this._textCache[layer]; | ||||
if (layerCache == null) { | ||||
layerCache = this._textCache[layer] = {}; | ||||
} | ||||
styleCache = layerCache[textStyle]; | ||||
if (styleCache == null) { | ||||
styleCache = layerCache[textStyle] = {}; | ||||
} | ||||
info = styleCache[text]; | ||||
// If we can't find a matching element in our cache, create a new one | ||||
if (info == null) { | ||||
var element = $("<div></div>").html(text) | ||||
.css({ | ||||
position: "absolute", | ||||
'max-width': width, | ||||
top: -9999 | ||||
}) | ||||
.appendTo(this.getTextLayer(layer)); | ||||
if (typeof font === "object") { | ||||
element.css({ | ||||
font: textStyle, | ||||
color: font.color | ||||
}); | ||||
} else if (typeof font === "string") { | ||||
element.addClass(font); | ||||
} | ||||
info = styleCache[text] = { | ||||
width: element.outerWidth(true), | ||||
height: element.outerHeight(true), | ||||
element: element, | ||||
positions: [] | ||||
}; | ||||
element.detach(); | ||||
} | ||||
return info; | ||||
}; | ||||
// Adds a text string to the canvas text overlay. | ||||
// | ||||
// The text isn't drawn immediately; it is marked as rendering, which will | ||||
// result in its addition to the canvas on the next render pass. | ||||
// | ||||
// @param {string} layer A string of space-separated CSS classes uniquely | ||||
// identifying the layer containing this text. | ||||
// @param {number} x X coordinate at which to draw the text. | ||||
// @param {number} y Y coordinate at which to draw the text. | ||||
// @param {string} text Text string to draw. | ||||
// @param {(string|object)=} font Either a string of space-separated CSS | ||||
// classes or a font-spec object, defining the text's font and style. | ||||
// @param {number=} angle Angle at which to rotate the text, in degrees. | ||||
// Angle is currently unused, it will be implemented in the future. | ||||
// @param {number=} width Maximum width of the text before it wraps. | ||||
// @param {string=} halign Horizontal alignment of the text; either "left", | ||||
// "center" or "right". | ||||
// @param {string=} valign Vertical alignment of the text; either "top", | ||||
// "middle" or "bottom". | ||||
Canvas.prototype.addText = function(layer, x, y, text, font, angle, width, halign, valign) { | ||||
var info = this.getTextInfo(layer, text, font, angle, width), | ||||
positions = info.positions; | ||||
// Tweak the div's position to match the text's alignment | ||||
if (halign == "center") { | ||||
x -= info.width / 2; | ||||
} else if (halign == "right") { | ||||
x -= info.width; | ||||
} | ||||
if (valign == "middle") { | ||||
y -= info.height / 2; | ||||
} else if (valign == "bottom") { | ||||
y -= info.height; | ||||
} | ||||
// Determine whether this text already exists at this position. | ||||
// If so, mark it for inclusion in the next render pass. | ||||
for (var i = 0, position; position = positions[i]; i++) { | ||||
if (position.x == x && position.y == y) { | ||||
position.active = true; | ||||
return; | ||||
} | ||||
} | ||||
// If the text doesn't exist at this position, create a new entry | ||||
// For the very first position we'll re-use the original element, | ||||
// while for subsequent ones we'll clone it. | ||||
position = { | ||||
active: true, | ||||
rendered: false, | ||||
element: positions.length ? info.element.clone() : info.element, | ||||
x: x, | ||||
y: y | ||||
}; | ||||
positions.push(position); | ||||
// Move the element to its final position within the container | ||||
position.element.css({ | ||||
top: Math.round(y), | ||||
left: Math.round(x), | ||||
'text-align': halign // In case the text wraps | ||||
}); | ||||
}; | ||||
// Removes one or more text strings from the canvas text overlay. | ||||
// | ||||
// If no parameters are given, all text within the layer is removed. | ||||
// | ||||
// Note that the text is not immediately removed; it is simply marked as | ||||
// inactive, which will result in its removal on the next render pass. | ||||
// This avoids the performance penalty for 'clear and redraw' behavior, | ||||
// where we potentially get rid of all text on a layer, but will likely | ||||
// add back most or all of it later, as when redrawing axes, for example. | ||||
// | ||||
// @param {string} layer A string of space-separated CSS classes uniquely | ||||
// identifying the layer containing this text. | ||||
// @param {number=} x X coordinate of the text. | ||||
// @param {number=} y Y coordinate of the text. | ||||
// @param {string=} text Text string to remove. | ||||
// @param {(string|object)=} font Either a string of space-separated CSS | ||||
// classes or a font-spec object, defining the text's font and style. | ||||
// @param {number=} angle Angle at which the text is rotated, in degrees. | ||||
// Angle is currently unused, it will be implemented in the future. | ||||
Canvas.prototype.removeText = function(layer, x, y, text, font, angle) { | ||||
if (text == null) { | ||||
var layerCache = this._textCache[layer]; | ||||
if (layerCache != null) { | ||||
for (var styleKey in layerCache) { | ||||
if (hasOwnProperty.call(layerCache, styleKey)) { | ||||
var styleCache = layerCache[styleKey]; | ||||
for (var key in styleCache) { | ||||
if (hasOwnProperty.call(styleCache, key)) { | ||||
var positions = styleCache[key].positions; | ||||
for (var i = 0, position; position = positions[i]; i++) { | ||||
position.active = false; | ||||
} | ||||
} | ||||
} | ||||
} | ||||
} | ||||
} | ||||
} else { | ||||
var positions = this.getTextInfo(layer, text, font, angle).positions; | ||||
for (var i = 0, position; position = positions[i]; i++) { | ||||
if (position.x == x && position.y == y) { | ||||
position.active = false; | ||||
} | ||||
} | ||||
} | ||||
}; | ||||
/////////////////////////////////////////////////////////////////////////// | ||||
// The top-level container for the entire plot. | ||||
function Plot(placeholder, data_, options_, plugins) { | ||||
// data is on the form: | ||||
// [ series1, series2 ... ] | ||||
// where series is either just the data as [ [x1, y1], [x2, y2], ... ] | ||||
// or { data: [ [x1, y1], [x2, y2], ... ], label: "some label", ... } | ||||
var series = [], | ||||
options = { | ||||
// the color theme used for graphs | ||||
colors: ["#edc240", "#afd8f8", "#cb4b4b", "#4da74d", "#9440ed"], | ||||
legend: { | ||||
show: true, | ||||
noColumns: 1, // number of colums in legend table | ||||
labelFormatter: null, // fn: string -> string | ||||
labelBoxBorderColor: "#ccc", // border color for the little label boxes | ||||
container: null, // container (as jQuery object) to put legend in, null means default on top of graph | ||||
position: "ne", // position of default legend container within plot | ||||
margin: 5, // distance from grid edge to default legend container within plot | ||||
backgroundColor: null, // null means auto-detect | ||||
backgroundOpacity: 0.85, // set to 0 to avoid background | ||||
sorted: null // default to no legend sorting | ||||
}, | ||||
xaxis: { | ||||
show: null, // null = auto-detect, true = always, false = never | ||||
position: "bottom", // or "top" | ||||
mode: null, // null or "time" | ||||
font: null, // null (derived from CSS in placeholder) or object like { size: 11, lineHeight: 13, style: "italic", weight: "bold", family: "sans-serif", variant: "small-caps" } | ||||
color: null, // base color, labels, ticks | ||||
tickColor: null, // possibly different color of ticks, e.g. "rgba(0,0,0,0.15)" | ||||
transform: null, // null or f: number -> number to transform axis | ||||
inverseTransform: null, // if transform is set, this should be the inverse function | ||||
min: null, // min. value to show, null means set automatically | ||||
max: null, // max. value to show, null means set automatically | ||||
autoscaleMargin: null, // margin in % to add if auto-setting min/max | ||||
ticks: null, // either [1, 3] or [[1, "a"], 3] or (fn: axis info -> ticks) or app. number of ticks for auto-ticks | ||||
tickFormatter: null, // fn: number -> string | ||||
labelWidth: null, // size of tick labels in pixels | ||||
labelHeight: null, | ||||
reserveSpace: null, // whether to reserve space even if axis isn't shown | ||||
tickLength: null, // size in pixels of ticks, or "full" for whole line | ||||
alignTicksWithAxis: null, // axis number or null for no sync | ||||
tickDecimals: null, // no. of decimals, null means auto | ||||
tickSize: null, // number or [number, "unit"] | ||||
minTickSize: null // number or [number, "unit"] | ||||
}, | ||||
yaxis: { | ||||
autoscaleMargin: 0.02, | ||||
position: "left" // or "right" | ||||
}, | ||||
xaxes: [], | ||||
yaxes: [], | ||||
series: { | ||||
points: { | ||||
show: false, | ||||
radius: 3, | ||||
lineWidth: 2, // in pixels | ||||
fill: true, | ||||
fillColor: "#ffffff", | ||||
symbol: "circle" // or callback | ||||
}, | ||||
lines: { | ||||
// we don't put in show: false so we can see | ||||
// whether lines were actively disabled | ||||
lineWidth: 2, // in pixels | ||||
fill: false, | ||||
fillColor: null, | ||||
steps: false | ||||
// Omit 'zero', so we can later default its value to | ||||
// match that of the 'fill' option. | ||||
}, | ||||
bars: { | ||||
show: false, | ||||
lineWidth: 2, // in pixels | ||||
barWidth: 1, // in units of the x axis | ||||
fill: true, | ||||
fillColor: null, | ||||
align: "left", // "left", "right", or "center" | ||||
horizontal: false, | ||||
zero: true | ||||
}, | ||||
shadowSize: 3, | ||||
highlightColor: null | ||||
}, | ||||
grid: { | ||||
show: true, | ||||
aboveData: false, | ||||
color: "#545454", // primary color used for outline and labels | ||||
backgroundColor: null, // null for transparent, else color | ||||
borderColor: null, // set if different from the grid color | ||||
tickColor: null, // color for the ticks, e.g. "rgba(0,0,0,0.15)" | ||||
margin: 0, // distance from the canvas edge to the grid | ||||
labelMargin: 5, // in pixels | ||||
axisMargin: 8, // in pixels | ||||
borderWidth: 2, // in pixels | ||||
minBorderMargin: null, // in pixels, null means taken from points radius | ||||
markings: null, // array of ranges or fn: axes -> array of ranges | ||||
markingsColor: "#f4f4f4", | ||||
markingsLineWidth: 2, | ||||
// interactive stuff | ||||
clickable: false, | ||||
hoverable: false, | ||||
autoHighlight: true, // highlight in case mouse is near | ||||
mouseActiveRadius: 10 // how far the mouse can be away to activate an item | ||||
}, | ||||
interaction: { | ||||
redrawOverlayInterval: 1000/60 // time between updates, -1 means in same flow | ||||
}, | ||||
hooks: {} | ||||
}, | ||||
surface = null, // the canvas for the plot itself | ||||
overlay = null, // canvas for interactive stuff on top of plot | ||||
eventHolder = null, // jQuery object that events should be bound to | ||||
ctx = null, octx = null, | ||||
xaxes = [], yaxes = [], | ||||
plotOffset = { left: 0, right: 0, top: 0, bottom: 0}, | ||||
plotWidth = 0, plotHeight = 0, | ||||
hooks = { | ||||
processOptions: [], | ||||
processRawData: [], | ||||
processDatapoints: [], | ||||
processOffset: [], | ||||
drawBackground: [], | ||||
drawSeries: [], | ||||
draw: [], | ||||
bindEvents: [], | ||||
drawOverlay: [], | ||||
shutdown: [] | ||||
}, | ||||
plot = this; | ||||
// public functions | ||||
plot.setData = setData; | ||||
plot.setupGrid = setupGrid; | ||||
plot.draw = draw; | ||||
plot.getPlaceholder = function() { return placeholder; }; | ||||
plot.getCanvas = function() { return surface.element; }; | ||||
plot.getPlotOffset = function() { return plotOffset; }; | ||||
plot.width = function () { return plotWidth; }; | ||||
plot.height = function () { return plotHeight; }; | ||||
plot.offset = function () { | ||||
var o = eventHolder.offset(); | ||||
o.left += plotOffset.left; | ||||
o.top += plotOffset.top; | ||||
return o; | ||||
}; | ||||
plot.getData = function () { return series; }; | ||||
plot.getAxes = function () { | ||||
var res = {}, i; | ||||
$.each(xaxes.concat(yaxes), function (_, axis) { | ||||
if (axis) | ||||
res[axis.direction + (axis.n != 1 ? axis.n : "") + "axis"] = axis; | ||||
}); | ||||
return res; | ||||
}; | ||||
plot.getXAxes = function () { return xaxes; }; | ||||
plot.getYAxes = function () { return yaxes; }; | ||||
plot.c2p = canvasToAxisCoords; | ||||
plot.p2c = axisToCanvasCoords; | ||||
plot.getOptions = function () { return options; }; | ||||
plot.highlight = highlight; | ||||
plot.unhighlight = unhighlight; | ||||
plot.triggerRedrawOverlay = triggerRedrawOverlay; | ||||
plot.pointOffset = function(point) { | ||||
return { | ||||
left: parseInt(xaxes[axisNumber(point, "x") - 1].p2c(+point.x) + plotOffset.left, 10), | ||||
top: parseInt(yaxes[axisNumber(point, "y") - 1].p2c(+point.y) + plotOffset.top, 10) | ||||
}; | ||||
}; | ||||
plot.shutdown = shutdown; | ||||
plot.destroy = function () { | ||||
shutdown(); | ||||
placeholder.removeData("plot").empty(); | ||||
series = []; | ||||
options = null; | ||||
surface = null; | ||||
overlay = null; | ||||
eventHolder = null; | ||||
ctx = null; | ||||
octx = null; | ||||
xaxes = []; | ||||
yaxes = []; | ||||
hooks = null; | ||||
highlights = []; | ||||
plot = null; | ||||
}; | ||||
plot.resize = function () { | ||||
var width = placeholder.width(), | ||||
height = placeholder.height(); | ||||
surface.resize(width, height); | ||||
overlay.resize(width, height); | ||||
}; | ||||
// public attributes | ||||
plot.hooks = hooks; | ||||
// initialize | ||||
initPlugins(plot); | ||||
parseOptions(options_); | ||||
setupCanvases(); | ||||
setData(data_); | ||||
setupGrid(); | ||||
draw(); | ||||
bindEvents(); | ||||
function executeHooks(hook, args) { | ||||
args = [plot].concat(args); | ||||
for (var i = 0; i < hook.length; ++i) | ||||
hook[i].apply(this, args); | ||||
} | ||||
function initPlugins() { | ||||
// References to key classes, allowing plugins to modify them | ||||
var classes = { | ||||
Canvas: Canvas | ||||
}; | ||||
for (var i = 0; i < plugins.length; ++i) { | ||||
var p = plugins[i]; | ||||
p.init(plot, classes); | ||||
if (p.options) | ||||
$.extend(true, options, p.options); | ||||
} | ||||
} | ||||
function parseOptions(opts) { | ||||
$.extend(true, options, opts); | ||||
// $.extend merges arrays, rather than replacing them. When less | ||||
// colors are provided than the size of the default palette, we | ||||
// end up with those colors plus the remaining defaults, which is | ||||
// not expected behavior; avoid it by replacing them here. | ||||
if (opts && opts.colors) { | ||||
options.colors = opts.colors; | ||||
} | ||||
if (options.xaxis.color == null) | ||||
options.xaxis.color = $.color.parse(options.grid.color).scale('a', 0.22).toString(); | ||||
if (options.yaxis.color == null) | ||||
options.yaxis.color = $.color.parse(options.grid.color).scale('a', 0.22).toString(); | ||||
if (options.xaxis.tickColor == null) // grid.tickColor for back-compatibility | ||||
options.xaxis.tickColor = options.grid.tickColor || options.xaxis.color; | ||||
if (options.yaxis.tickColor == null) // grid.tickColor for back-compatibility | ||||
options.yaxis.tickColor = options.grid.tickColor || options.yaxis.color; | ||||
if (options.grid.borderColor == null) | ||||
options.grid.borderColor = options.grid.color; | ||||
if (options.grid.tickColor == null) | ||||
options.grid.tickColor = $.color.parse(options.grid.color).scale('a', 0.22).toString(); | ||||
// Fill in defaults for axis options, including any unspecified | ||||
// font-spec fields, if a font-spec was provided. | ||||
// If no x/y axis options were provided, create one of each anyway, | ||||
// since the rest of the code assumes that they exist. | ||||
var i, axisOptions, axisCount, | ||||
fontSize = placeholder.css("font-size"), | ||||
fontSizeDefault = fontSize ? +fontSize.replace("px", "") : 13, | ||||
fontDefaults = { | ||||
style: placeholder.css("font-style"), | ||||
size: Math.round(0.8 * fontSizeDefault), | ||||
variant: placeholder.css("font-variant"), | ||||
weight: placeholder.css("font-weight"), | ||||
family: placeholder.css("font-family") | ||||
}; | ||||
axisCount = options.xaxes.length || 1; | ||||
for (i = 0; i < axisCount; ++i) { | ||||
axisOptions = options.xaxes[i]; | ||||
if (axisOptions && !axisOptions.tickColor) { | ||||
axisOptions.tickColor = axisOptions.color; | ||||
} | ||||
axisOptions = $.extend(true, {}, options.xaxis, axisOptions); | ||||
options.xaxes[i] = axisOptions; | ||||
if (axisOptions.font) { | ||||
axisOptions.font = $.extend({}, fontDefaults, axisOptions.font); | ||||
if (!axisOptions.font.color) { | ||||
axisOptions.font.color = axisOptions.color; | ||||
} | ||||
if (!axisOptions.font.lineHeight) { | ||||
axisOptions.font.lineHeight = Math.round(axisOptions.font.size * 1.15); | ||||
} | ||||
} | ||||
} | ||||
axisCount = options.yaxes.length || 1; | ||||
for (i = 0; i < axisCount; ++i) { | ||||
axisOptions = options.yaxes[i]; | ||||
if (axisOptions && !axisOptions.tickColor) { | ||||
axisOptions.tickColor = axisOptions.color; | ||||
} | ||||
axisOptions = $.extend(true, {}, options.yaxis, axisOptions); | ||||
options.yaxes[i] = axisOptions; | ||||
if (axisOptions.font) { | ||||
axisOptions.font = $.extend({}, fontDefaults, axisOptions.font); | ||||
if (!axisOptions.font.color) { | ||||
axisOptions.font.color = axisOptions.color; | ||||
} | ||||
if (!axisOptions.font.lineHeight) { | ||||
axisOptions.font.lineHeight = Math.round(axisOptions.font.size * 1.15); | ||||
} | ||||
} | ||||
} | ||||
// backwards compatibility, to be removed in future | ||||
if (options.xaxis.noTicks && options.xaxis.ticks == null) | ||||
options.xaxis.ticks = options.xaxis.noTicks; | ||||
if (options.yaxis.noTicks && options.yaxis.ticks == null) | ||||
options.yaxis.ticks = options.yaxis.noTicks; | ||||
if (options.x2axis) { | ||||
options.xaxes[1] = $.extend(true, {}, options.xaxis, options.x2axis); | ||||
options.xaxes[1].position = "top"; | ||||
// Override the inherit to allow the axis to auto-scale | ||||
if (options.x2axis.min == null) { | ||||
options.xaxes[1].min = null; | ||||
} | ||||
if (options.x2axis.max == null) { | ||||
options.xaxes[1].max = null; | ||||
} | ||||
} | ||||
if (options.y2axis) { | ||||
options.yaxes[1] = $.extend(true, {}, options.yaxis, options.y2axis); | ||||
options.yaxes[1].position = "right"; | ||||
// Override the inherit to allow the axis to auto-scale | ||||
if (options.y2axis.min == null) { | ||||
options.yaxes[1].min = null; | ||||
} | ||||
if (options.y2axis.max == null) { | ||||
options.yaxes[1].max = null; | ||||
} | ||||
} | ||||
if (options.grid.coloredAreas) | ||||
options.grid.markings = options.grid.coloredAreas; | ||||
if (options.grid.coloredAreasColor) | ||||
options.grid.markingsColor = options.grid.coloredAreasColor; | ||||
if (options.lines) | ||||
$.extend(true, options.series.lines, options.lines); | ||||
if (options.points) | ||||
$.extend(true, options.series.points, options.points); | ||||
if (options.bars) | ||||
$.extend(true, options.series.bars, options.bars); | ||||
if (options.shadowSize != null) | ||||
options.series.shadowSize = options.shadowSize; | ||||
if (options.highlightColor != null) | ||||
options.series.highlightColor = options.highlightColor; | ||||
// save options on axes for future reference | ||||
for (i = 0; i < options.xaxes.length; ++i) | ||||
getOrCreateAxis(xaxes, i + 1).options = options.xaxes[i]; | ||||
for (i = 0; i < options.yaxes.length; ++i) | ||||
getOrCreateAxis(yaxes, i + 1).options = options.yaxes[i]; | ||||
// add hooks from options | ||||
for (var n in hooks) | ||||
if (options.hooks[n] && options.hooks[n].length) | ||||
hooks[n] = hooks[n].concat(options.hooks[n]); | ||||
executeHooks(hooks.processOptions, [options]); | ||||
} | ||||
function setData(d) { | ||||
series = parseData(d); | ||||
fillInSeriesOptions(); | ||||
processData(); | ||||
} | ||||
function parseData(d) { | ||||
var res = []; | ||||
for (var i = 0; i < d.length; ++i) { | ||||
var s = $.extend(true, {}, options.series); | ||||
if (d[i].data != null) { | ||||
s.data = d[i].data; // move the data instead of deep-copy | ||||
delete d[i].data; | ||||
$.extend(true, s, d[i]); | ||||
d[i].data = s.data; | ||||
} | ||||
else | ||||
s.data = d[i]; | ||||
res.push(s); | ||||
} | ||||
return res; | ||||
} | ||||
function axisNumber(obj, coord) { | ||||
var a = obj[coord + "axis"]; | ||||
if (typeof a == "object") // if we got a real axis, extract number | ||||
a = a.n; | ||||
if (typeof a != "number") | ||||
a = 1; // default to first axis | ||||
return a; | ||||
} | ||||
function allAxes() { | ||||
// return flat array without annoying null entries | ||||
return $.grep(xaxes.concat(yaxes), function (a) { return a; }); | ||||
} | ||||
function canvasToAxisCoords(pos) { | ||||
// return an object with x/y corresponding to all used axes | ||||
var res = {}, i, axis; | ||||
for (i = 0; i < xaxes.length; ++i) { | ||||
axis = xaxes[i]; | ||||
if (axis && axis.used) | ||||
res["x" + axis.n] = axis.c2p(pos.left); | ||||
} | ||||
for (i = 0; i < yaxes.length; ++i) { | ||||
axis = yaxes[i]; | ||||
if (axis && axis.used) | ||||
res["y" + axis.n] = axis.c2p(pos.top); | ||||
} | ||||
if (res.x1 !== undefined) | ||||
res.x = res.x1; | ||||
if (res.y1 !== undefined) | ||||
res.y = res.y1; | ||||
return res; | ||||
} | ||||
function axisToCanvasCoords(pos) { | ||||
// get canvas coords from the first pair of x/y found in pos | ||||
var res = {}, i, axis, key; | ||||
for (i = 0; i < xaxes.length; ++i) { | ||||
axis = xaxes[i]; | ||||
if (axis && axis.used) { | ||||
key = "x" + axis.n; | ||||
if (pos[key] == null && axis.n == 1) | ||||
key = "x"; | ||||
if (pos[key] != null) { | ||||
res.left = axis.p2c(pos[key]); | ||||
break; | ||||
} | ||||
} | ||||
} | ||||
for (i = 0; i < yaxes.length; ++i) { | ||||
axis = yaxes[i]; | ||||
if (axis && axis.used) { | ||||
key = "y" + axis.n; | ||||
if (pos[key] == null && axis.n == 1) | ||||
key = "y"; | ||||
if (pos[key] != null) { | ||||
res.top = axis.p2c(pos[key]); | ||||
break; | ||||
} | ||||
} | ||||
} | ||||
return res; | ||||
} | ||||
function getOrCreateAxis(axes, number) { | ||||
if (!axes[number - 1]) | ||||
axes[number - 1] = { | ||||
n: number, // save the number for future reference | ||||
direction: axes == xaxes ? "x" : "y", | ||||
options: $.extend(true, {}, axes == xaxes ? options.xaxis : options.yaxis) | ||||
}; | ||||
return axes[number - 1]; | ||||
} | ||||
function fillInSeriesOptions() { | ||||
var neededColors = series.length, maxIndex = -1, i; | ||||
// Subtract the number of series that already have fixed colors or | ||||
// color indexes from the number that we still need to generate. | ||||
for (i = 0; i < series.length; ++i) { | ||||
var sc = series[i].color; | ||||
if (sc != null) { | ||||
neededColors--; | ||||
if (typeof sc == "number" && sc > maxIndex) { | ||||
maxIndex = sc; | ||||
} | ||||
} | ||||
} | ||||
// If any of the series have fixed color indexes, then we need to | ||||
// generate at least as many colors as the highest index. | ||||
if (neededColors <= maxIndex) { | ||||
neededColors = maxIndex + 1; | ||||
} | ||||
// Generate all the colors, using first the option colors and then | ||||
// variations on those colors once they're exhausted. | ||||
var c, colors = [], colorPool = options.colors, | ||||
colorPoolSize = colorPool.length, variation = 0; | ||||
for (i = 0; i < neededColors; i++) { | ||||
c = $.color.parse(colorPool[i % colorPoolSize] || "#666"); | ||||
// Each time we exhaust the colors in the pool we adjust | ||||
// a scaling factor used to produce more variations on | ||||
// those colors. The factor alternates negative/positive | ||||
// to produce lighter/darker colors. | ||||
// Reset the variation after every few cycles, or else | ||||
// it will end up producing only white or black colors. | ||||
if (i % colorPoolSize == 0 && i) { | ||||
if (variation >= 0) { | ||||
if (variation < 0.5) { | ||||
variation = -variation - 0.2; | ||||
} else variation = 0; | ||||
} else variation = -variation; | ||||
} | ||||
colors[i] = c.scale('rgb', 1 + variation); | ||||
} | ||||
// Finalize the series options, filling in their colors | ||||
var colori = 0, s; | ||||
for (i = 0; i < series.length; ++i) { | ||||
s = series[i]; | ||||
// assign colors | ||||
if (s.color == null) { | ||||
s.color = colors[colori].toString(); | ||||
++colori; | ||||
} | ||||
else if (typeof s.color == "number") | ||||
s.color = colors[s.color].toString(); | ||||
// turn on lines automatically in case nothing is set | ||||
if (s.lines.show == null) { | ||||
var v, show = true; | ||||
for (v in s) | ||||
if (s[v] && s[v].show) { | ||||
show = false; | ||||
break; | ||||
} | ||||
if (show) | ||||
s.lines.show = true; | ||||
} | ||||
// If nothing was provided for lines.zero, default it to match | ||||
// lines.fill, since areas by default should extend to zero. | ||||
if (s.lines.zero == null) { | ||||
s.lines.zero = !!s.lines.fill; | ||||
} | ||||
// setup axes | ||||
s.xaxis = getOrCreateAxis(xaxes, axisNumber(s, "x")); | ||||
s.yaxis = getOrCreateAxis(yaxes, axisNumber(s, "y")); | ||||
} | ||||
} | ||||
function processData() { | ||||
var topSentry = Number.POSITIVE_INFINITY, | ||||
bottomSentry = Number.NEGATIVE_INFINITY, | ||||
fakeInfinity = Number.MAX_VALUE, | ||||
i, j, k, m, length, | ||||
s, points, ps, x, y, axis, val, f, p, | ||||
data, format; | ||||
function updateAxis(axis, min, max) { | ||||
if (min < axis.datamin && min != -fakeInfinity) | ||||
axis.datamin = min; | ||||
if (max > axis.datamax && max != fakeInfinity) | ||||
axis.datamax = max; | ||||
} | ||||
$.each(allAxes(), function (_, axis) { | ||||
// init axis | ||||
axis.datamin = topSentry; | ||||
axis.datamax = bottomSentry; | ||||
axis.used = false; | ||||
}); | ||||
for (i = 0; i < series.length; ++i) { | ||||
s = series[i]; | ||||
s.datapoints = { points: [] }; | ||||
executeHooks(hooks.processRawData, [ s, s.data, s.datapoints ]); | ||||
} | ||||
// first pass: clean and copy data | ||||
for (i = 0; i < series.length; ++i) { | ||||
s = series[i]; | ||||
data = s.data; | ||||
format = s.datapoints.format; | ||||
if (!format) { | ||||
format = []; | ||||
// find out how to copy | ||||
format.push({ x: true, number: true, required: true }); | ||||
format.push({ y: true, number: true, required: true }); | ||||
if (s.bars.show || (s.lines.show && s.lines.fill)) { | ||||
var autoscale = !!((s.bars.show && s.bars.zero) || (s.lines.show && s.lines.zero)); | ||||
format.push({ y: true, number: true, required: false, defaultValue: 0, autoscale: autoscale }); | ||||
if (s.bars.horizontal) { | ||||
delete format[format.length - 1].y; | ||||
format[format.length - 1].x = true; | ||||
} | ||||
} | ||||
s.datapoints.format = format; | ||||
} | ||||
if (s.datapoints.pointsize != null) | ||||
continue; // already filled in | ||||
s.datapoints.pointsize = format.length; | ||||
ps = s.datapoints.pointsize; | ||||
points = s.datapoints.points; | ||||
var insertSteps = s.lines.show && s.lines.steps; | ||||
s.xaxis.used = s.yaxis.used = true; | ||||
for (j = k = 0; j < data.length; ++j, k += ps) { | ||||
p = data[j]; | ||||
var nullify = p == null; | ||||
if (!nullify) { | ||||
for (m = 0; m < ps; ++m) { | ||||
val = p[m]; | ||||
f = format[m]; | ||||
if (f) { | ||||
if (f.number && val != null) { | ||||
val = +val; // convert to number | ||||
if (isNaN(val)) | ||||
val = null; | ||||
else if (val == Infinity) | ||||
val = fakeInfinity; | ||||
else if (val == -Infinity) | ||||
val = -fakeInfinity; | ||||
} | ||||
if (val == null) { | ||||
if (f.required) | ||||
nullify = true; | ||||
if (f.defaultValue != null) | ||||
val = f.defaultValue; | ||||
} | ||||
} | ||||
points[k + m] = val; | ||||
} | ||||
} | ||||
if (nullify) { | ||||
for (m = 0; m < ps; ++m) { | ||||
val = points[k + m]; | ||||
if (val != null) { | ||||
f = format[m]; | ||||
// extract min/max info | ||||
if (f.autoscale !== false) { | ||||
if (f.x) { | ||||
updateAxis(s.xaxis, val, val); | ||||
} | ||||
if (f.y) { | ||||
updateAxis(s.yaxis, val, val); | ||||
} | ||||
} | ||||
} | ||||
points[k + m] = null; | ||||
} | ||||
} | ||||
else { | ||||
// a little bit of line specific stuff that | ||||
// perhaps shouldn't be here, but lacking | ||||
// better means... | ||||
if (insertSteps && k > 0 | ||||
&& points[k - ps] != null | ||||
&& points[k - ps] != points[k] | ||||
&& points[k - ps + 1] != points[k + 1]) { | ||||
// copy the point to make room for a middle point | ||||
for (m = 0; m < ps; ++m) | ||||
points[k + ps + m] = points[k + m]; | ||||
// middle point has same y | ||||
points[k + 1] = points[k - ps + 1]; | ||||
// we've added a point, better reflect that | ||||
k += ps; | ||||
} | ||||
} | ||||
} | ||||
} | ||||
// give the hooks a chance to run | ||||
for (i = 0; i < series.length; ++i) { | ||||
s = series[i]; | ||||
executeHooks(hooks.processDatapoints, [ s, s.datapoints]); | ||||
} | ||||
// second pass: find datamax/datamin for auto-scaling | ||||
for (i = 0; i < series.length; ++i) { | ||||
s = series[i]; | ||||
points = s.datapoints.points; | ||||
ps = s.datapoints.pointsize; | ||||
format = s.datapoints.format; | ||||
var xmin = topSentry, ymin = topSentry, | ||||
xmax = bottomSentry, ymax = bottomSentry; | ||||
for (j = 0; j < points.length; j += ps) { | ||||
if (points[j] == null) | ||||
continue; | ||||
for (m = 0; m < ps; ++m) { | ||||
val = points[j + m]; | ||||
f = format[m]; | ||||
if (!f || f.autoscale === false || val == fakeInfinity || val == -fakeInfinity) | ||||
continue; | ||||
if (f.x) { | ||||
if (val < xmin) | ||||
xmin = val; | ||||
if (val > xmax) | ||||
xmax = val; | ||||
} | ||||
if (f.y) { | ||||
if (val < ymin) | ||||
ymin = val; | ||||
if (val > ymax) | ||||
ymax = val; | ||||
} | ||||
} | ||||
} | ||||
if (s.bars.show) { | ||||
// make sure we got room for the bar on the dancing floor | ||||
var delta; | ||||
switch (s.bars.align) { | ||||
case "left": | ||||
delta = 0; | ||||
break; | ||||
case "right": | ||||
delta = -s.bars.barWidth; | ||||
break; | ||||
default: | ||||
delta = -s.bars.barWidth / 2; | ||||
} | ||||
if (s.bars.horizontal) { | ||||
ymin += delta; | ||||
ymax += delta + s.bars.barWidth; | ||||
} | ||||
else { | ||||
xmin += delta; | ||||
xmax += delta + s.bars.barWidth; | ||||
} | ||||
} | ||||
updateAxis(s.xaxis, xmin, xmax); | ||||
updateAxis(s.yaxis, ymin, ymax); | ||||
} | ||||
$.each(allAxes(), function (_, axis) { | ||||
if (axis.datamin == topSentry) | ||||
axis.datamin = null; | ||||
if (axis.datamax == bottomSentry) | ||||
axis.datamax = null; | ||||
}); | ||||
} | ||||
function setupCanvases() { | ||||
// Make sure the placeholder is clear of everything except canvases | ||||
// from a previous plot in this container that we'll try to re-use. | ||||
placeholder.css("padding", 0) // padding messes up the positioning | ||||
.children().filter(function(){ | ||||
return !$(this).hasClass("flot-overlay") && !$(this).hasClass('flot-base'); | ||||
}).remove(); | ||||
if (placeholder.css("position") == 'static') | ||||
placeholder.css("position", "relative"); // for positioning labels and overlay | ||||
surface = new Canvas("flot-base", placeholder); | ||||
overlay = new Canvas("flot-overlay", placeholder); // overlay canvas for interactive features | ||||
ctx = surface.context; | ||||
octx = overlay.context; | ||||
// define which element we're listening for events on | ||||
eventHolder = $(overlay.element).unbind(); | ||||
// If we're re-using a plot object, shut down the old one | ||||
var existing = placeholder.data("plot"); | ||||
if (existing) { | ||||
existing.shutdown(); | ||||
overlay.clear(); | ||||
} | ||||
// save in case we get replotted | ||||
placeholder.data("plot", plot); | ||||
} | ||||
function bindEvents() { | ||||
// bind events | ||||
if (options.grid.hoverable) { | ||||
eventHolder.mousemove(onMouseMove); | ||||
// Use bind, rather than .mouseleave, because we officially | ||||
// still support jQuery 1.2.6, which doesn't define a shortcut | ||||
// for mouseenter or mouseleave. This was a bug/oversight that | ||||
// was fixed somewhere around 1.3.x. We can return to using | ||||
// .mouseleave when we drop support for 1.2.6. | ||||
eventHolder.bind("mouseleave", onMouseLeave); | ||||
} | ||||
if (options.grid.clickable) | ||||
eventHolder.click(onClick); | ||||
executeHooks(hooks.bindEvents, [eventHolder]); | ||||
} | ||||
function shutdown() { | ||||
if (redrawTimeout) | ||||
clearTimeout(redrawTimeout); | ||||
eventHolder.unbind("mousemove", onMouseMove); | ||||
eventHolder.unbind("mouseleave", onMouseLeave); | ||||
eventHolder.unbind("click", onClick); | ||||
executeHooks(hooks.shutdown, [eventHolder]); | ||||
} | ||||
function setTransformationHelpers(axis) { | ||||
// set helper functions on the axis, assumes plot area | ||||
// has been computed already | ||||
function identity(x) { return x; } | ||||
var s, m, t = axis.options.transform || identity, | ||||
it = axis.options.inverseTransform; | ||||
// precompute how much the axis is scaling a point | ||||
// in canvas space | ||||
if (axis.direction == "x") { | ||||
s = axis.scale = plotWidth / Math.abs(t(axis.max) - t(axis.min)); | ||||
m = Math.min(t(axis.max), t(axis.min)); | ||||
} | ||||
else { | ||||
s = axis.scale = plotHeight / Math.abs(t(axis.max) - t(axis.min)); | ||||
s = -s; | ||||
m = Math.max(t(axis.max), t(axis.min)); | ||||
} | ||||
// data point to canvas coordinate | ||||
if (t == identity) // slight optimization | ||||
axis.p2c = function (p) { return (p - m) * s; }; | ||||
else | ||||
axis.p2c = function (p) { return (t(p) - m) * s; }; | ||||
// canvas coordinate to data point | ||||
if (!it) | ||||
axis.c2p = function (c) { return m + c / s; }; | ||||
else | ||||
axis.c2p = function (c) { return it(m + c / s); }; | ||||
} | ||||
function measureTickLabels(axis) { | ||||
var opts = axis.options, | ||||
ticks = axis.ticks || [], | ||||
labelWidth = opts.labelWidth || 0, | ||||
labelHeight = opts.labelHeight || 0, | ||||
maxWidth = labelWidth || (axis.direction == "x" ? Math.floor(surface.width / (ticks.length || 1)) : null), | ||||
legacyStyles = axis.direction + "Axis " + axis.direction + axis.n + "Axis", | ||||
layer = "flot-" + axis.direction + "-axis flot-" + axis.direction + axis.n + "-axis " + legacyStyles, | ||||
font = opts.font || "flot-tick-label tickLabel"; | ||||
for (var i = 0; i < ticks.length; ++i) { | ||||
var t = ticks[i]; | ||||
if (!t.label) | ||||
continue; | ||||
var info = surface.getTextInfo(layer, t.label, font, null, maxWidth); | ||||
labelWidth = Math.max(labelWidth, info.width); | ||||
labelHeight = Math.max(labelHeight, info.height); | ||||
} | ||||
axis.labelWidth = opts.labelWidth || labelWidth; | ||||
axis.labelHeight = opts.labelHeight || labelHeight; | ||||
} | ||||
function allocateAxisBoxFirstPhase(axis) { | ||||
// find the bounding box of the axis by looking at label | ||||
// widths/heights and ticks, make room by diminishing the | ||||
// plotOffset; this first phase only looks at one | ||||
// dimension per axis, the other dimension depends on the | ||||
// other axes so will have to wait | ||||
var lw = axis.labelWidth, | ||||
lh = axis.labelHeight, | ||||
pos = axis.options.position, | ||||
isXAxis = axis.direction === "x", | ||||
tickLength = axis.options.tickLength, | ||||
axisMargin = options.grid.axisMargin, | ||||
padding = options.grid.labelMargin, | ||||
innermost = true, | ||||
outermost = true, | ||||
first = true, | ||||
found = false; | ||||
// Determine the axis's position in its direction and on its side | ||||
$.each(isXAxis ? xaxes : yaxes, function(i, a) { | ||||
if (a && (a.show || a.reserveSpace)) { | ||||
if (a === axis) { | ||||
found = true; | ||||
} else if (a.options.position === pos) { | ||||
if (found) { | ||||
outermost = false; | ||||
} else { | ||||
innermost = false; | ||||
} | ||||
} | ||||
if (!found) { | ||||
first = false; | ||||
} | ||||
} | ||||
}); | ||||
// The outermost axis on each side has no margin | ||||
if (outermost) { | ||||
axisMargin = 0; | ||||
} | ||||
// The ticks for the first axis in each direction stretch across | ||||
if (tickLength == null) { | ||||
tickLength = first ? "full" : 5; | ||||
} | ||||
if (!isNaN(+tickLength)) | ||||
padding += +tickLength; | ||||
if (isXAxis) { | ||||
lh += padding; | ||||
if (pos == "bottom") { | ||||
plotOffset.bottom += lh + axisMargin; | ||||
axis.box = { top: surface.height - plotOffset.bottom, height: lh }; | ||||
} | ||||
else { | ||||
axis.box = { top: plotOffset.top + axisMargin, height: lh }; | ||||
plotOffset.top += lh + axisMargin; | ||||
} | ||||
} | ||||
else { | ||||
lw += padding; | ||||
if (pos == "left") { | ||||
axis.box = { left: plotOffset.left + axisMargin, width: lw }; | ||||
plotOffset.left += lw + axisMargin; | ||||
} | ||||
else { | ||||
plotOffset.right += lw + axisMargin; | ||||
axis.box = { left: surface.width - plotOffset.right, width: lw }; | ||||
} | ||||
} | ||||
// save for future reference | ||||
axis.position = pos; | ||||
axis.tickLength = tickLength; | ||||
axis.box.padding = padding; | ||||
axis.innermost = innermost; | ||||
} | ||||
function allocateAxisBoxSecondPhase(axis) { | ||||
// now that all axis boxes have been placed in one | ||||
// dimension, we can set the remaining dimension coordinates | ||||
if (axis.direction == "x") { | ||||
axis.box.left = plotOffset.left - axis.labelWidth / 2; | ||||
axis.box.width = surface.width - plotOffset.left - plotOffset.right + axis.labelWidth; | ||||
} | ||||
else { | ||||
axis.box.top = plotOffset.top - axis.labelHeight / 2; | ||||
axis.box.height = surface.height - plotOffset.bottom - plotOffset.top + axis.labelHeight; | ||||
} | ||||
} | ||||
function adjustLayoutForThingsStickingOut() { | ||||
// possibly adjust plot offset to ensure everything stays | ||||
// inside the canvas and isn't clipped off | ||||
var minMargin = options.grid.minBorderMargin, | ||||
axis, i; | ||||
// check stuff from the plot (FIXME: this should just read | ||||
// a value from the series, otherwise it's impossible to | ||||
// customize) | ||||
if (minMargin == null) { | ||||
minMargin = 0; | ||||
for (i = 0; i < series.length; ++i) | ||||
minMargin = Math.max(minMargin, 2 * (series[i].points.radius + series[i].points.lineWidth/2)); | ||||
} | ||||
var margins = { | ||||
left: minMargin, | ||||
right: minMargin, | ||||
top: minMargin, | ||||
bottom: minMargin | ||||
}; | ||||
// check axis labels, note we don't check the actual | ||||
// labels but instead use the overall width/height to not | ||||
// jump as much around with replots | ||||
$.each(allAxes(), function (_, axis) { | ||||
if (axis.reserveSpace && axis.ticks && axis.ticks.length) { | ||||
if (axis.direction === "x") { | ||||
margins.left = Math.max(margins.left, axis.labelWidth / 2); | ||||
margins.right = Math.max(margins.right, axis.labelWidth / 2); | ||||
} else { | ||||
margins.bottom = Math.max(margins.bottom, axis.labelHeight / 2); | ||||
margins.top = Math.max(margins.top, axis.labelHeight / 2); | ||||
} | ||||
} | ||||
}); | ||||
plotOffset.left = Math.ceil(Math.max(margins.left, plotOffset.left)); | ||||
plotOffset.right = Math.ceil(Math.max(margins.right, plotOffset.right)); | ||||
plotOffset.top = Math.ceil(Math.max(margins.top, plotOffset.top)); | ||||
plotOffset.bottom = Math.ceil(Math.max(margins.bottom, plotOffset.bottom)); | ||||
} | ||||
function setupGrid() { | ||||
var i, axes = allAxes(), showGrid = options.grid.show; | ||||
// Initialize the plot's offset from the edge of the canvas | ||||
for (var a in plotOffset) { | ||||
var margin = options.grid.margin || 0; | ||||
plotOffset[a] = typeof margin == "number" ? margin : margin[a] || 0; | ||||
} | ||||
executeHooks(hooks.processOffset, [plotOffset]); | ||||
// If the grid is visible, add its border width to the offset | ||||
for (var a in plotOffset) { | ||||
if(typeof(options.grid.borderWidth) == "object") { | ||||
plotOffset[a] += showGrid ? options.grid.borderWidth[a] : 0; | ||||
} | ||||
else { | ||||
plotOffset[a] += showGrid ? options.grid.borderWidth : 0; | ||||
} | ||||
} | ||||
$.each(axes, function (_, axis) { | ||||
var axisOpts = axis.options; | ||||
axis.show = axisOpts.show == null ? axis.used : axisOpts.show; | ||||
axis.reserveSpace = axisOpts.reserveSpace == null ? axis.show : axisOpts.reserveSpace; | ||||
setRange(axis); | ||||
}); | ||||
if (showGrid) { | ||||
var allocatedAxes = $.grep(axes, function (axis) { | ||||
return axis.show || axis.reserveSpace; | ||||
}); | ||||
$.each(allocatedAxes, function (_, axis) { | ||||
// make the ticks | ||||
setupTickGeneration(axis); | ||||
setTicks(axis); | ||||
snapRangeToTicks(axis, axis.ticks); | ||||
// find labelWidth/Height for axis | ||||
measureTickLabels(axis); | ||||
}); | ||||
// with all dimensions calculated, we can compute the | ||||
// axis bounding boxes, start from the outside | ||||
// (reverse order) | ||||
for (i = allocatedAxes.length - 1; i >= 0; --i) | ||||
allocateAxisBoxFirstPhase(allocatedAxes[i]); | ||||
// make sure we've got enough space for things that | ||||
// might stick out | ||||
adjustLayoutForThingsStickingOut(); | ||||
$.each(allocatedAxes, function (_, axis) { | ||||
allocateAxisBoxSecondPhase(axis); | ||||
}); | ||||
} | ||||
plotWidth = surface.width - plotOffset.left - plotOffset.right; | ||||
plotHeight = surface.height - plotOffset.bottom - plotOffset.top; | ||||
// now we got the proper plot dimensions, we can compute the scaling | ||||
$.each(axes, function (_, axis) { | ||||
setTransformationHelpers(axis); | ||||
}); | ||||
if (showGrid) { | ||||
drawAxisLabels(); | ||||
} | ||||
insertLegend(); | ||||
} | ||||
function setRange(axis) { | ||||
var opts = axis.options, | ||||
min = +(opts.min != null ? opts.min : axis.datamin), | ||||
max = +(opts.max != null ? opts.max : axis.datamax), | ||||
delta = max - min; | ||||
if (delta == 0.0) { | ||||
// degenerate case | ||||
var widen = max == 0 ? 1 : 0.01; | ||||
if (opts.min == null) | ||||
min -= widen; | ||||
// always widen max if we couldn't widen min to ensure we | ||||
// don't fall into min == max which doesn't work | ||||
if (opts.max == null || opts.min != null) | ||||
max += widen; | ||||
} | ||||
else { | ||||
// consider autoscaling | ||||
var margin = opts.autoscaleMargin; | ||||
if (margin != null) { | ||||
if (opts.min == null) { | ||||
min -= delta * margin; | ||||
// make sure we don't go below zero if all values | ||||
// are positive | ||||
if (min < 0 && axis.datamin != null && axis.datamin >= 0) | ||||
min = 0; | ||||
} | ||||
if (opts.max == null) { | ||||
max += delta * margin; | ||||
if (max > 0 && axis.datamax != null && axis.datamax <= 0) | ||||
max = 0; | ||||
} | ||||
} | ||||
} | ||||
axis.min = min; | ||||
axis.max = max; | ||||
} | ||||
function setupTickGeneration(axis) { | ||||
var opts = axis.options; | ||||
// estimate number of ticks | ||||
var noTicks; | ||||
if (typeof opts.ticks == "number" && opts.ticks > 0) | ||||
noTicks = opts.ticks; | ||||
else | ||||
// heuristic based on the model a*sqrt(x) fitted to | ||||
// some data points that seemed reasonable | ||||
noTicks = 0.3 * Math.sqrt(axis.direction == "x" ? surface.width : surface.height); | ||||
var delta = (axis.max - axis.min) / noTicks, | ||||
dec = -Math.floor(Math.log(delta) / Math.LN10), | ||||
maxDec = opts.tickDecimals; | ||||
if (maxDec != null && dec > maxDec) { | ||||
dec = maxDec; | ||||
} | ||||
var magn = Math.pow(10, -dec), | ||||
norm = delta / magn, // norm is between 1.0 and 10.0 | ||||
size; | ||||
if (norm < 1.5) { | ||||
size = 1; | ||||
} else if (norm < 3) { | ||||
size = 2; | ||||
// special case for 2.5, requires an extra decimal | ||||
if (norm > 2.25 && (maxDec == null || dec + 1 <= maxDec)) { | ||||
size = 2.5; | ||||
++dec; | ||||
} | ||||
} else if (norm < 7.5) { | ||||
size = 5; | ||||
} else { | ||||
size = 10; | ||||
} | ||||
size *= magn; | ||||
if (opts.minTickSize != null && size < opts.minTickSize) { | ||||
size = opts.minTickSize; | ||||
} | ||||
axis.delta = delta; | ||||
axis.tickDecimals = Math.max(0, maxDec != null ? maxDec : dec); | ||||
axis.tickSize = opts.tickSize || size; | ||||
// Time mode was moved to a plug-in in 0.8, and since so many people use it | ||||
// we'll add an especially friendly reminder to make sure they included it. | ||||
if (opts.mode == "time" && !axis.tickGenerator) { | ||||
throw new Error("Time mode requires the flot.time plugin."); | ||||
} | ||||
// Flot supports base-10 axes; any other mode else is handled by a plug-in, | ||||
// like flot.time.js. | ||||
if (!axis.tickGenerator) { | ||||
axis.tickGenerator = function (axis) { | ||||
var ticks = [], | ||||
start = floorInBase(axis.min, axis.tickSize), | ||||
i = 0, | ||||
v = Number.NaN, | ||||
prev; | ||||
do { | ||||
prev = v; | ||||
v = start + i * axis.tickSize; | ||||
ticks.push(v); | ||||
++i; | ||||
} while (v < axis.max && v != prev); | ||||
return ticks; | ||||
}; | ||||
axis.tickFormatter = function (value, axis) { | ||||
var factor = axis.tickDecimals ? Math.pow(10, axis.tickDecimals) : 1; | ||||
var formatted = "" + Math.round(value * factor) / factor; | ||||
// If tickDecimals was specified, ensure that we have exactly that | ||||
// much precision; otherwise default to the value's own precision. | ||||
if (axis.tickDecimals != null) { | ||||
var decimal = formatted.indexOf("."); | ||||
var precision = decimal == -1 ? 0 : formatted.length - decimal - 1; | ||||
if (precision < axis.tickDecimals) { | ||||
return (precision ? formatted : formatted + ".") + ("" + factor).substr(1, axis.tickDecimals - precision); | ||||
} | ||||
} | ||||
return formatted; | ||||
}; | ||||
} | ||||
if ($.isFunction(opts.tickFormatter)) | ||||
axis.tickFormatter = function (v, axis) { return "" + opts.tickFormatter(v, axis); }; | ||||
if (opts.alignTicksWithAxis != null) { | ||||
var otherAxis = (axis.direction == "x" ? xaxes : yaxes)[opts.alignTicksWithAxis - 1]; | ||||
if (otherAxis && otherAxis.used && otherAxis != axis) { | ||||
// consider snapping min/max to outermost nice ticks | ||||
var niceTicks = axis.tickGenerator(axis); | ||||
if (niceTicks.length > 0) { | ||||
if (opts.min == null) | ||||
axis.min = Math.min(axis.min, niceTicks[0]); | ||||
if (opts.max == null && niceTicks.length > 1) | ||||
axis.max = Math.max(axis.max, niceTicks[niceTicks.length - 1]); | ||||
} | ||||
axis.tickGenerator = function (axis) { | ||||
// copy ticks, scaled to this axis | ||||
var ticks = [], v, i; | ||||
for (i = 0; i < otherAxis.ticks.length; ++i) { | ||||
v = (otherAxis.ticks[i].v - otherAxis.min) / (otherAxis.max - otherAxis.min); | ||||
v = axis.min + v * (axis.max - axis.min); | ||||
ticks.push(v); | ||||
} | ||||
return ticks; | ||||
}; | ||||
// we might need an extra decimal since forced | ||||
// ticks don't necessarily fit naturally | ||||
if (!axis.mode && opts.tickDecimals == null) { | ||||
var extraDec = Math.max(0, -Math.floor(Math.log(axis.delta) / Math.LN10) + 1), | ||||
ts = axis.tickGenerator(axis); | ||||
// only proceed if the tick interval rounded | ||||
// with an extra decimal doesn't give us a | ||||
// zero at end | ||||
if (!(ts.length > 1 && /\..*0$/.test((ts[1] - ts[0]).toFixed(extraDec)))) | ||||
axis.tickDecimals = extraDec; | ||||
} | ||||
} | ||||
} | ||||
} | ||||
function setTicks(axis) { | ||||
var oticks = axis.options.ticks, ticks = []; | ||||
if (oticks == null || (typeof oticks == "number" && oticks > 0)) | ||||
ticks = axis.tickGenerator(axis); | ||||
else if (oticks) { | ||||
if ($.isFunction(oticks)) | ||||
// generate the ticks | ||||
ticks = oticks(axis); | ||||
else | ||||
ticks = oticks; | ||||
} | ||||
// clean up/labelify the supplied ticks, copy them over | ||||
var i, v; | ||||
axis.ticks = []; | ||||
for (i = 0; i < ticks.length; ++i) { | ||||
var label = null; | ||||
var t = ticks[i]; | ||||
if (typeof t == "object") { | ||||
v = +t[0]; | ||||
if (t.length > 1) | ||||
label = t[1]; | ||||
} | ||||
else | ||||
v = +t; | ||||
if (label == null) | ||||
label = axis.tickFormatter(v, axis); | ||||
if (!isNaN(v)) | ||||
axis.ticks.push({ v: v, label: label }); | ||||
} | ||||
} | ||||
function snapRangeToTicks(axis, ticks) { | ||||
if (axis.options.autoscaleMargin && ticks.length > 0) { | ||||
// snap to ticks | ||||
if (axis.options.min == null) | ||||
axis.min = Math.min(axis.min, ticks[0].v); | ||||
if (axis.options.max == null && ticks.length > 1) | ||||
axis.max = Math.max(axis.max, ticks[ticks.length - 1].v); | ||||
} | ||||
} | ||||
function draw() { | ||||
surface.clear(); | ||||
executeHooks(hooks.drawBackground, [ctx]); | ||||
var grid = options.grid; | ||||
// draw background, if any | ||||
if (grid.show && grid.backgroundColor) | ||||
drawBackground(); | ||||
if (grid.show && !grid.aboveData) { | ||||
drawGrid(); | ||||
} | ||||
for (var i = 0; i < series.length; ++i) { | ||||
executeHooks(hooks.drawSeries, [ctx, series[i]]); | ||||
drawSeries(series[i]); | ||||
} | ||||
executeHooks(hooks.draw, [ctx]); | ||||
if (grid.show && grid.aboveData) { | ||||
drawGrid(); | ||||
} | ||||
surface.render(); | ||||
// A draw implies that either the axes or data have changed, so we | ||||
// should probably update the overlay highlights as well. | ||||
triggerRedrawOverlay(); | ||||
} | ||||
function extractRange(ranges, coord) { | ||||
var axis, from, to, key, axes = allAxes(); | ||||
for (var i = 0; i < axes.length; ++i) { | ||||
axis = axes[i]; | ||||
if (axis.direction == coord) { | ||||
key = coord + axis.n + "axis"; | ||||
if (!ranges[key] && axis.n == 1) | ||||
key = coord + "axis"; // support x1axis as xaxis | ||||
if (ranges[key]) { | ||||
from = ranges[key].from; | ||||
to = ranges[key].to; | ||||
break; | ||||
} | ||||
} | ||||
} | ||||
// backwards-compat stuff - to be removed in future | ||||
if (!ranges[key]) { | ||||
axis = coord == "x" ? xaxes[0] : yaxes[0]; | ||||
from = ranges[coord + "1"]; | ||||
to = ranges[coord + "2"]; | ||||
} | ||||
// auto-reverse as an added bonus | ||||
if (from != null && to != null && from > to) { | ||||
var tmp = from; | ||||
from = to; | ||||
to = tmp; | ||||
} | ||||
return { from: from, to: to, axis: axis }; | ||||
} | ||||
function drawBackground() { | ||||
ctx.save(); | ||||
ctx.translate(plotOffset.left, plotOffset.top); | ||||
ctx.fillStyle = getColorOrGradient(options.grid.backgroundColor, plotHeight, 0, "rgba(255, 255, 255, 0)"); | ||||
ctx.fillRect(0, 0, plotWidth, plotHeight); | ||||
ctx.restore(); | ||||
} | ||||
function drawGrid() { | ||||
var i, axes, bw, bc; | ||||
ctx.save(); | ||||
ctx.translate(plotOffset.left, plotOffset.top); | ||||
// draw markings | ||||
var markings = options.grid.markings; | ||||
if (markings) { | ||||
if ($.isFunction(markings)) { | ||||
axes = plot.getAxes(); | ||||
// xmin etc. is backwards compatibility, to be | ||||
// removed in the future | ||||
axes.xmin = axes.xaxis.min; | ||||
axes.xmax = axes.xaxis.max; | ||||
axes.ymin = axes.yaxis.min; | ||||
axes.ymax = axes.yaxis.max; | ||||
markings = markings(axes); | ||||
} | ||||
for (i = 0; i < markings.length; ++i) { | ||||
var m = markings[i], | ||||
xrange = extractRange(m, "x"), | ||||
yrange = extractRange(m, "y"); | ||||
// fill in missing | ||||
if (xrange.from == null) | ||||
xrange.from = xrange.axis.min; | ||||
if (xrange.to == null) | ||||
xrange.to = xrange.axis.max; | ||||
if (yrange.from == null) | ||||
yrange.from = yrange.axis.min; | ||||
if (yrange.to == null) | ||||
yrange.to = yrange.axis.max; | ||||
// clip | ||||
if (xrange.to < xrange.axis.min || xrange.from > xrange.axis.max || | ||||
yrange.to < yrange.axis.min || yrange.from > yrange.axis.max) | ||||
continue; | ||||
xrange.from = Math.max(xrange.from, xrange.axis.min); | ||||
xrange.to = Math.min(xrange.to, xrange.axis.max); | ||||
yrange.from = Math.max(yrange.from, yrange.axis.min); | ||||
yrange.to = Math.min(yrange.to, yrange.axis.max); | ||||
var xequal = xrange.from === xrange.to, | ||||
yequal = yrange.from === yrange.to; | ||||
if (xequal && yequal) { | ||||
continue; | ||||
} | ||||
// then draw | ||||
xrange.from = Math.floor(xrange.axis.p2c(xrange.from)); | ||||
xrange.to = Math.floor(xrange.axis.p2c(xrange.to)); | ||||
yrange.from = Math.floor(yrange.axis.p2c(yrange.from)); | ||||
yrange.to = Math.floor(yrange.axis.p2c(yrange.to)); | ||||
if (xequal || yequal) { | ||||
var lineWidth = m.lineWidth || options.grid.markingsLineWidth, | ||||
subPixel = lineWidth % 2 ? 0.5 : 0; | ||||
ctx.beginPath(); | ||||
ctx.strokeStyle = m.color || options.grid.markingsColor; | ||||
ctx.lineWidth = lineWidth; | ||||
if (xequal) { | ||||
ctx.moveTo(xrange.to + subPixel, yrange.from); | ||||
ctx.lineTo(xrange.to + subPixel, yrange.to); | ||||
} else { | ||||
ctx.moveTo(xrange.from, yrange.to + subPixel); | ||||
ctx.lineTo(xrange.to, yrange.to + subPixel); | ||||
} | ||||
ctx.stroke(); | ||||
} else { | ||||
ctx.fillStyle = m.color || options.grid.markingsColor; | ||||
ctx.fillRect(xrange.from, yrange.to, | ||||
xrange.to - xrange.from, | ||||
yrange.from - yrange.to); | ||||
} | ||||
} | ||||
} | ||||
// draw the ticks | ||||
axes = allAxes(); | ||||
bw = options.grid.borderWidth; | ||||
for (var j = 0; j < axes.length; ++j) { | ||||
var axis = axes[j], box = axis.box, | ||||
t = axis.tickLength, x, y, xoff, yoff; | ||||
if (!axis.show || axis.ticks.length == 0) | ||||
continue; | ||||
ctx.lineWidth = 1; | ||||
// find the edges | ||||
if (axis.direction == "x") { | ||||
x = 0; | ||||
if (t == "full") | ||||
y = (axis.position == "top" ? 0 : plotHeight); | ||||
else | ||||
y = box.top - plotOffset.top + (axis.position == "top" ? box.height : 0); | ||||
} | ||||
else { | ||||
y = 0; | ||||
if (t == "full") | ||||
x = (axis.position == "left" ? 0 : plotWidth); | ||||
else | ||||
x = box.left - plotOffset.left + (axis.position == "left" ? box.width : 0); | ||||
} | ||||
// draw tick bar | ||||
if (!axis.innermost) { | ||||
ctx.strokeStyle = axis.options.color; | ||||
ctx.beginPath(); | ||||
xoff = yoff = 0; | ||||
if (axis.direction == "x") | ||||
xoff = plotWidth + 1; | ||||
else | ||||
yoff = plotHeight + 1; | ||||
if (ctx.lineWidth == 1) { | ||||
if (axis.direction == "x") { | ||||
y = Math.floor(y) + 0.5; | ||||
} else { | ||||
x = Math.floor(x) + 0.5; | ||||
} | ||||
} | ||||
ctx.moveTo(x, y); | ||||
ctx.lineTo(x + xoff, y + yoff); | ||||
ctx.stroke(); | ||||
} | ||||
// draw ticks | ||||
ctx.strokeStyle = axis.options.tickColor; | ||||
ctx.beginPath(); | ||||
for (i = 0; i < axis.ticks.length; ++i) { | ||||
var v = axis.ticks[i].v; | ||||
xoff = yoff = 0; | ||||
if (isNaN(v) || v < axis.min || v > axis.max | ||||
// skip those lying on the axes if we got a border | ||||
|| (t == "full" | ||||
&& ((typeof bw == "object" && bw[axis.position] > 0) || bw > 0) | ||||
&& (v == axis.min || v == axis.max))) | ||||
continue; | ||||
if (axis.direction == "x") { | ||||
x = axis.p2c(v); | ||||
yoff = t == "full" ? -plotHeight : t; | ||||
if (axis.position == "top") | ||||
yoff = -yoff; | ||||
} | ||||
else { | ||||
y = axis.p2c(v); | ||||
xoff = t == "full" ? -plotWidth : t; | ||||
if (axis.position == "left") | ||||
xoff = -xoff; | ||||
} | ||||
if (ctx.lineWidth == 1) { | ||||
if (axis.direction == "x") | ||||
x = Math.floor(x) + 0.5; | ||||
else | ||||
y = Math.floor(y) + 0.5; | ||||
} | ||||
ctx.moveTo(x, y); | ||||
ctx.lineTo(x + xoff, y + yoff); | ||||
} | ||||
ctx.stroke(); | ||||
} | ||||
// draw border | ||||
if (bw) { | ||||
// If either borderWidth or borderColor is an object, then draw the border | ||||
// line by line instead of as one rectangle | ||||
bc = options.grid.borderColor; | ||||
if(typeof bw == "object" || typeof bc == "object") { | ||||
if (typeof bw !== "object") { | ||||
bw = {top: bw, right: bw, bottom: bw, left: bw}; | ||||
} | ||||
if (typeof bc !== "object") { | ||||
bc = {top: bc, right: bc, bottom: bc, left: bc}; | ||||
} | ||||
if (bw.top > 0) { | ||||
ctx.strokeStyle = bc.top; | ||||
ctx.lineWidth = bw.top; | ||||
ctx.beginPath(); | ||||
ctx.moveTo(0 - bw.left, 0 - bw.top/2); | ||||
ctx.lineTo(plotWidth, 0 - bw.top/2); | ||||
ctx.stroke(); | ||||
} | ||||
if (bw.right > 0) { | ||||
ctx.strokeStyle = bc.right; | ||||
ctx.lineWidth = bw.right; | ||||
ctx.beginPath(); | ||||
ctx.moveTo(plotWidth + bw.right / 2, 0 - bw.top); | ||||
ctx.lineTo(plotWidth + bw.right / 2, plotHeight); | ||||
ctx.stroke(); | ||||
} | ||||
if (bw.bottom > 0) { | ||||
ctx.strokeStyle = bc.bottom; | ||||
ctx.lineWidth = bw.bottom; | ||||
ctx.beginPath(); | ||||
ctx.moveTo(plotWidth + bw.right, plotHeight + bw.bottom / 2); | ||||
ctx.lineTo(0, plotHeight + bw.bottom / 2); | ||||
ctx.stroke(); | ||||
} | ||||
if (bw.left > 0) { | ||||
ctx.strokeStyle = bc.left; | ||||
ctx.lineWidth = bw.left; | ||||
ctx.beginPath(); | ||||
ctx.moveTo(0 - bw.left/2, plotHeight + bw.bottom); | ||||
ctx.lineTo(0- bw.left/2, 0); | ||||
ctx.stroke(); | ||||
} | ||||
} | ||||
else { | ||||
ctx.lineWidth = bw; | ||||
ctx.strokeStyle = options.grid.borderColor; | ||||
ctx.strokeRect(-bw/2, -bw/2, plotWidth + bw, plotHeight + bw); | ||||
} | ||||
} | ||||
ctx.restore(); | ||||
} | ||||
function drawAxisLabels() { | ||||
$.each(allAxes(), function (_, axis) { | ||||
var box = axis.box, | ||||
legacyStyles = axis.direction + "Axis " + axis.direction + axis.n + "Axis", | ||||
layer = "flot-" + axis.direction + "-axis flot-" + axis.direction + axis.n + "-axis " + legacyStyles, | ||||
font = axis.options.font || "flot-tick-label tickLabel", | ||||
tick, x, y, halign, valign; | ||||
// Remove text before checking for axis.show and ticks.length; | ||||
// otherwise plugins, like flot-tickrotor, that draw their own | ||||
// tick labels will end up with both theirs and the defaults. | ||||
surface.removeText(layer); | ||||
if (!axis.show || axis.ticks.length == 0) | ||||
return; | ||||
for (var i = 0; i < axis.ticks.length; ++i) { | ||||
tick = axis.ticks[i]; | ||||
if (!tick.label || tick.v < axis.min || tick.v > axis.max) | ||||
continue; | ||||
if (axis.direction == "x") { | ||||
halign = "center"; | ||||
x = plotOffset.left + axis.p2c(tick.v); | ||||
if (axis.position == "bottom") { | ||||
y = box.top + box.padding; | ||||
} else { | ||||
y = box.top + box.height - box.padding; | ||||
valign = "bottom"; | ||||
} | ||||
} else { | ||||
valign = "middle"; | ||||
y = plotOffset.top + axis.p2c(tick.v); | ||||
if (axis.position == "left") { | ||||
x = box.left + box.width - box.padding; | ||||
halign = "right"; | ||||
} else { | ||||
x = box.left + box.padding; | ||||
} | ||||
} | ||||
surface.addText(layer, x, y, tick.label, font, null, null, halign, valign); | ||||
} | ||||
}); | ||||
} | ||||
function drawSeries(series) { | ||||
if (series.lines.show) | ||||
drawSeriesLines(series); | ||||
if (series.bars.show) | ||||
drawSeriesBars(series); | ||||
if (series.points.show) | ||||
drawSeriesPoints(series); | ||||
} | ||||
function drawSeriesLines(series) { | ||||
function plotLine(datapoints, xoffset, yoffset, axisx, axisy) { | ||||
var points = datapoints.points, | ||||
ps = datapoints.pointsize, | ||||
prevx = null, prevy = null; | ||||
ctx.beginPath(); | ||||
for (var i = ps; i < points.length; i += ps) { | ||||
var x1 = points[i - ps], y1 = points[i - ps + 1], | ||||
x2 = points[i], y2 = points[i + 1]; | ||||
if (x1 == null || x2 == null) | ||||
continue; | ||||
// clip with ymin | ||||
if (y1 <= y2 && y1 < axisy.min) { | ||||
if (y2 < axisy.min) | ||||
continue; // line segment is outside | ||||
// compute new intersection point | ||||
x1 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1; | ||||
y1 = axisy.min; | ||||
} | ||||
else if (y2 <= y1 && y2 < axisy.min) { | ||||
if (y1 < axisy.min) | ||||
continue; | ||||
x2 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1; | ||||
y2 = axisy.min; | ||||
} | ||||
// clip with ymax | ||||
if (y1 >= y2 && y1 > axisy.max) { | ||||
if (y2 > axisy.max) | ||||
continue; | ||||
x1 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1; | ||||
y1 = axisy.max; | ||||
} | ||||
else if (y2 >= y1 && y2 > axisy.max) { | ||||
if (y1 > axisy.max) | ||||
continue; | ||||
x2 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1; | ||||
y2 = axisy.max; | ||||
} | ||||
// clip with xmin | ||||
if (x1 <= x2 && x1 < axisx.min) { | ||||
if (x2 < axisx.min) | ||||
continue; | ||||
y1 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1; | ||||
x1 = axisx.min; | ||||
} | ||||
else if (x2 <= x1 && x2 < axisx.min) { | ||||
if (x1 < axisx.min) | ||||
continue; | ||||
y2 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1; | ||||
x2 = axisx.min; | ||||
} | ||||
// clip with xmax | ||||
if (x1 >= x2 && x1 > axisx.max) { | ||||
if (x2 > axisx.max) | ||||
continue; | ||||
y1 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1; | ||||
x1 = axisx.max; | ||||
} | ||||
else if (x2 >= x1 && x2 > axisx.max) { | ||||
if (x1 > axisx.max) | ||||
continue; | ||||
y2 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1; | ||||
x2 = axisx.max; | ||||
} | ||||
if (x1 != prevx || y1 != prevy) | ||||
ctx.moveTo(axisx.p2c(x1) + xoffset, axisy.p2c(y1) + yoffset); | ||||
prevx = x2; | ||||
prevy = y2; | ||||
ctx.lineTo(axisx.p2c(x2) + xoffset, axisy.p2c(y2) + yoffset); | ||||
} | ||||
ctx.stroke(); | ||||
} | ||||
function plotLineArea(datapoints, axisx, axisy) { | ||||
var points = datapoints.points, | ||||
ps = datapoints.pointsize, | ||||
bottom = Math.min(Math.max(0, axisy.min), axisy.max), | ||||
i = 0, top, areaOpen = false, | ||||
ypos = 1, segmentStart = 0, segmentEnd = 0; | ||||
// we process each segment in two turns, first forward | ||||
// direction to sketch out top, then once we hit the | ||||
// end we go backwards to sketch the bottom | ||||
while (true) { | ||||
if (ps > 0 && i > points.length + ps) | ||||
break; | ||||
i += ps; // ps is negative if going backwards | ||||
var x1 = points[i - ps], | ||||
y1 = points[i - ps + ypos], | ||||
x2 = points[i], y2 = points[i + ypos]; | ||||
if (areaOpen) { | ||||
if (ps > 0 && x1 != null && x2 == null) { | ||||
// at turning point | ||||
segmentEnd = i; | ||||
ps = -ps; | ||||
ypos = 2; | ||||
continue; | ||||
} | ||||
if (ps < 0 && i == segmentStart + ps) { | ||||
// done with the reverse sweep | ||||
ctx.fill(); | ||||
areaOpen = false; | ||||
ps = -ps; | ||||
ypos = 1; | ||||
i = segmentStart = segmentEnd + ps; | ||||
continue; | ||||
} | ||||
} | ||||
if (x1 == null || x2 == null) | ||||
continue; | ||||
// clip x values | ||||
// clip with xmin | ||||
if (x1 <= x2 && x1 < axisx.min) { | ||||
if (x2 < axisx.min) | ||||
continue; | ||||
y1 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1; | ||||
x1 = axisx.min; | ||||
} | ||||
else if (x2 <= x1 && x2 < axisx.min) { | ||||
if (x1 < axisx.min) | ||||
continue; | ||||
y2 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1; | ||||
x2 = axisx.min; | ||||
} | ||||
// clip with xmax | ||||
if (x1 >= x2 && x1 > axisx.max) { | ||||
if (x2 > axisx.max) | ||||
continue; | ||||
y1 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1; | ||||
x1 = axisx.max; | ||||
} | ||||
else if (x2 >= x1 && x2 > axisx.max) { | ||||
if (x1 > axisx.max) | ||||
continue; | ||||
y2 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1; | ||||
x2 = axisx.max; | ||||
} | ||||
if (!areaOpen) { | ||||
// open area | ||||
ctx.beginPath(); | ||||
ctx.moveTo(axisx.p2c(x1), axisy.p2c(bottom)); | ||||
areaOpen = true; | ||||
} | ||||
// now first check the case where both is outside | ||||
if (y1 >= axisy.max && y2 >= axisy.max) { | ||||
ctx.lineTo(axisx.p2c(x1), axisy.p2c(axisy.max)); | ||||
ctx.lineTo(axisx.p2c(x2), axisy.p2c(axisy.max)); | ||||
continue; | ||||
} | ||||
else if (y1 <= axisy.min && y2 <= axisy.min) { | ||||
ctx.lineTo(axisx.p2c(x1), axisy.p2c(axisy.min)); | ||||
ctx.lineTo(axisx.p2c(x2), axisy.p2c(axisy.min)); | ||||
continue; | ||||
} | ||||
// else it's a bit more complicated, there might | ||||
// be a flat maxed out rectangle first, then a | ||||
// triangular cutout or reverse; to find these | ||||
// keep track of the current x values | ||||
var x1old = x1, x2old = x2; | ||||
// clip the y values, without shortcutting, we | ||||
// go through all cases in turn | ||||
// clip with ymin | ||||
if (y1 <= y2 && y1 < axisy.min && y2 >= axisy.min) { | ||||
x1 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1; | ||||
y1 = axisy.min; | ||||
} | ||||
else if (y2 <= y1 && y2 < axisy.min && y1 >= axisy.min) { | ||||
x2 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1; | ||||
y2 = axisy.min; | ||||
} | ||||
// clip with ymax | ||||
if (y1 >= y2 && y1 > axisy.max && y2 <= axisy.max) { | ||||
x1 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1; | ||||
y1 = axisy.max; | ||||
} | ||||
else if (y2 >= y1 && y2 > axisy.max && y1 <= axisy.max) { | ||||
x2 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1; | ||||
y2 = axisy.max; | ||||
} | ||||
// if the x value was changed we got a rectangle | ||||
// to fill | ||||
if (x1 != x1old) { | ||||
ctx.lineTo(axisx.p2c(x1old), axisy.p2c(y1)); | ||||
// it goes to (x1, y1), but we fill that below | ||||
} | ||||
// fill triangular section, this sometimes result | ||||
// in redundant points if (x1, y1) hasn't changed | ||||
// from previous line to, but we just ignore that | ||||
ctx.lineTo(axisx.p2c(x1), axisy.p2c(y1)); | ||||
ctx.lineTo(axisx.p2c(x2), axisy.p2c(y2)); | ||||
// fill the other rectangle if it's there | ||||
if (x2 != x2old) { | ||||
ctx.lineTo(axisx.p2c(x2), axisy.p2c(y2)); | ||||
ctx.lineTo(axisx.p2c(x2old), axisy.p2c(y2)); | ||||
} | ||||
} | ||||
} | ||||
ctx.save(); | ||||
ctx.translate(plotOffset.left, plotOffset.top); | ||||
ctx.lineJoin = "round"; | ||||
var lw = series.lines.lineWidth, | ||||
sw = series.shadowSize; | ||||
// FIXME: consider another form of shadow when filling is turned on | ||||
if (lw > 0 && sw > 0) { | ||||
// draw shadow as a thick and thin line with transparency | ||||
ctx.lineWidth = sw; | ||||
ctx.strokeStyle = "rgba(0,0,0,0.1)"; | ||||
// position shadow at angle from the mid of line | ||||
var angle = Math.PI/18; | ||||
plotLine(series.datapoints, Math.sin(angle) * (lw/2 + sw/2), Math.cos(angle) * (lw/2 + sw/2), series.xaxis, series.yaxis); | ||||
ctx.lineWidth = sw/2; | ||||
plotLine(series.datapoints, Math.sin(angle) * (lw/2 + sw/4), Math.cos(angle) * (lw/2 + sw/4), series.xaxis, series.yaxis); | ||||
} | ||||
ctx.lineWidth = lw; | ||||
ctx.strokeStyle = series.color; | ||||
var fillStyle = getFillStyle(series.lines, series.color, 0, plotHeight); | ||||
if (fillStyle) { | ||||
ctx.fillStyle = fillStyle; | ||||
plotLineArea(series.datapoints, series.xaxis, series.yaxis); | ||||
} | ||||
if (lw > 0) | ||||
plotLine(series.datapoints, 0, 0, series.xaxis, series.yaxis); | ||||
ctx.restore(); | ||||
} | ||||
function drawSeriesPoints(series) { | ||||
function plotPoints(datapoints, radius, fillStyle, offset, shadow, axisx, axisy, symbol) { | ||||
var points = datapoints.points, ps = datapoints.pointsize; | ||||
for (var i = 0; i < points.length; i += ps) { | ||||
var x = points[i], y = points[i + 1]; | ||||
if (x == null || x < axisx.min || x > axisx.max || y < axisy.min || y > axisy.max) | ||||
continue; | ||||
ctx.beginPath(); | ||||
x = axisx.p2c(x); | ||||
y = axisy.p2c(y) + offset; | ||||
if (symbol == "circle") | ||||
ctx.arc(x, y, radius, 0, shadow ? Math.PI : Math.PI * 2, false); | ||||
else | ||||
symbol(ctx, x, y, radius, shadow); | ||||
ctx.closePath(); | ||||
if (fillStyle) { | ||||
ctx.fillStyle = fillStyle; | ||||
ctx.fill(); | ||||
} | ||||
ctx.stroke(); | ||||
} | ||||
} | ||||
ctx.save(); | ||||
ctx.translate(plotOffset.left, plotOffset.top); | ||||
var lw = series.points.lineWidth, | ||||
sw = series.shadowSize, | ||||
radius = series.points.radius, | ||||
symbol = series.points.symbol; | ||||
// If the user sets the line width to 0, we change it to a very | ||||
// small value. A line width of 0 seems to force the default of 1. | ||||
// Doing the conditional here allows the shadow setting to still be | ||||
// optional even with a lineWidth of 0. | ||||
if( lw == 0 ) | ||||
lw = 0.0001; | ||||
if (lw > 0 && sw > 0) { | ||||
// draw shadow in two steps | ||||
var w = sw / 2; | ||||
ctx.lineWidth = w; | ||||
ctx.strokeStyle = "rgba(0,0,0,0.1)"; | ||||
plotPoints(series.datapoints, radius, null, w + w/2, true, | ||||
series.xaxis, series.yaxis, symbol); | ||||
ctx.strokeStyle = "rgba(0,0,0,0.2)"; | ||||
plotPoints(series.datapoints, radius, null, w/2, true, | ||||
series.xaxis, series.yaxis, symbol); | ||||
} | ||||
ctx.lineWidth = lw; | ||||
ctx.strokeStyle = series.color; | ||||
plotPoints(series.datapoints, radius, | ||||
getFillStyle(series.points, series.color), 0, false, | ||||
series.xaxis, series.yaxis, symbol); | ||||
ctx.restore(); | ||||
} | ||||
function drawBar(x, y, b, barLeft, barRight, fillStyleCallback, axisx, axisy, c, horizontal, lineWidth) { | ||||
var left, right, bottom, top, | ||||
drawLeft, drawRight, drawTop, drawBottom, | ||||
tmp; | ||||
// in horizontal mode, we start the bar from the left | ||||
// instead of from the bottom so it appears to be | ||||
// horizontal rather than vertical | ||||
if (horizontal) { | ||||
drawBottom = drawRight = drawTop = true; | ||||
drawLeft = false; | ||||
left = b; | ||||
right = x; | ||||
top = y + barLeft; | ||||
bottom = y + barRight; | ||||
// account for negative bars | ||||
if (right < left) { | ||||
tmp = right; | ||||
right = left; | ||||
left = tmp; | ||||
drawLeft = true; | ||||
drawRight = false; | ||||
} | ||||
} | ||||
else { | ||||
drawLeft = drawRight = drawTop = true; | ||||
drawBottom = false; | ||||
left = x + barLeft; | ||||
right = x + barRight; | ||||
bottom = b; | ||||
top = y; | ||||
// account for negative bars | ||||
if (top < bottom) { | ||||
tmp = top; | ||||
top = bottom; | ||||
bottom = tmp; | ||||
drawBottom = true; | ||||
drawTop = false; | ||||
} | ||||
} | ||||
// clip | ||||
if (right < axisx.min || left > axisx.max || | ||||
top < axisy.min || bottom > axisy.max) | ||||
return; | ||||
if (left < axisx.min) { | ||||
left = axisx.min; | ||||
drawLeft = false; | ||||
} | ||||
if (right > axisx.max) { | ||||
right = axisx.max; | ||||
drawRight = false; | ||||
} | ||||
if (bottom < axisy.min) { | ||||
bottom = axisy.min; | ||||
drawBottom = false; | ||||
} | ||||
if (top > axisy.max) { | ||||
top = axisy.max; | ||||
drawTop = false; | ||||
} | ||||
left = axisx.p2c(left); | ||||
bottom = axisy.p2c(bottom); | ||||
right = axisx.p2c(right); | ||||
top = axisy.p2c(top); | ||||
// fill the bar | ||||
if (fillStyleCallback) { | ||||
c.fillStyle = fillStyleCallback(bottom, top); | ||||
c.fillRect(left, top, right - left, bottom - top) | ||||
} | ||||
// draw outline | ||||
if (lineWidth > 0 && (drawLeft || drawRight || drawTop || drawBottom)) { | ||||
c.beginPath(); | ||||
// FIXME: inline moveTo is buggy with excanvas | ||||
c.moveTo(left, bottom); | ||||
if (drawLeft) | ||||
c.lineTo(left, top); | ||||
else | ||||
c.moveTo(left, top); | ||||
if (drawTop) | ||||
c.lineTo(right, top); | ||||
else | ||||
c.moveTo(right, top); | ||||
if (drawRight) | ||||
c.lineTo(right, bottom); | ||||
else | ||||
c.moveTo(right, bottom); | ||||
if (drawBottom) | ||||
c.lineTo(left, bottom); | ||||
else | ||||
c.moveTo(left, bottom); | ||||
c.stroke(); | ||||
} | ||||
} | ||||
function drawSeriesBars(series) { | ||||
function plotBars(datapoints, barLeft, barRight, fillStyleCallback, axisx, axisy) { | ||||
var points = datapoints.points, ps = datapoints.pointsize; | ||||
for (var i = 0; i < points.length; i += ps) { | ||||
if (points[i] == null) | ||||
continue; | ||||
drawBar(points[i], points[i + 1], points[i + 2], barLeft, barRight, fillStyleCallback, axisx, axisy, ctx, series.bars.horizontal, series.bars.lineWidth); | ||||
} | ||||
} | ||||
ctx.save(); | ||||
ctx.translate(plotOffset.left, plotOffset.top); | ||||
// FIXME: figure out a way to add shadows (for instance along the right edge) | ||||
ctx.lineWidth = series.bars.lineWidth; | ||||
ctx.strokeStyle = series.color; | ||||
var barLeft; | ||||
switch (series.bars.align) { | ||||
case "left": | ||||
barLeft = 0; | ||||
break; | ||||
case "right": | ||||
barLeft = -series.bars.barWidth; | ||||
break; | ||||
default: | ||||
barLeft = -series.bars.barWidth / 2; | ||||
} | ||||
var fillStyleCallback = series.bars.fill ? function (bottom, top) { return getFillStyle(series.bars, series.color, bottom, top); } : null; | ||||
plotBars(series.datapoints, barLeft, barLeft + series.bars.barWidth, fillStyleCallback, series.xaxis, series.yaxis); | ||||
ctx.restore(); | ||||
} | ||||
function getFillStyle(filloptions, seriesColor, bottom, top) { | ||||
var fill = filloptions.fill; | ||||
if (!fill) | ||||
return null; | ||||
if (filloptions.fillColor) | ||||
return getColorOrGradient(filloptions.fillColor, bottom, top, seriesColor); | ||||
var c = $.color.parse(seriesColor); | ||||
c.a = typeof fill == "number" ? fill : 0.4; | ||||
c.normalize(); | ||||
return c.toString(); | ||||
} | ||||
function insertLegend() { | ||||
if (options.legend.container != null) { | ||||
$(options.legend.container).html(""); | ||||
} else { | ||||
placeholder.find(".legend").remove(); | ||||
} | ||||
if (!options.legend.show) { | ||||
return; | ||||
} | ||||
var fragments = [], entries = [], rowStarted = false, | ||||
lf = options.legend.labelFormatter, s, label; | ||||
// Build a list of legend entries, with each having a label and a color | ||||
for (var i = 0; i < series.length; ++i) { | ||||
s = series[i]; | ||||
if (s.label) { | ||||
label = lf ? lf(s.label, s) : s.label; | ||||
if (label) { | ||||
entries.push({ | ||||
label: label, | ||||
color: s.color | ||||
}); | ||||
} | ||||
} | ||||
} | ||||
// Sort the legend using either the default or a custom comparator | ||||
if (options.legend.sorted) { | ||||
if ($.isFunction(options.legend.sorted)) { | ||||
entries.sort(options.legend.sorted); | ||||
} else if (options.legend.sorted == "reverse") { | ||||
entries.reverse(); | ||||
} else { | ||||
var ascending = options.legend.sorted != "descending"; | ||||
entries.sort(function(a, b) { | ||||
return a.label == b.label ? 0 : ( | ||||
(a.label < b.label) != ascending ? 1 : -1 // Logical XOR | ||||
); | ||||
}); | ||||
} | ||||
} | ||||
// Generate markup for the list of entries, in their final order | ||||
for (var i = 0; i < entries.length; ++i) { | ||||
var entry = entries[i]; | ||||
if (i % options.legend.noColumns == 0) { | ||||
if (rowStarted) | ||||
fragments.push('</tr>'); | ||||
fragments.push('<tr>'); | ||||
rowStarted = true; | ||||
} | ||||
fragments.push( | ||||
'<td class="legendColorBox"><div style="border:1px solid ' + options.legend.labelBoxBorderColor + ';padding:1px"><div style="width:4px;height:0;border:5px solid ' + entry.color + ';overflow:hidden"></div></div></td>' + | ||||
'<td class="legendLabel">' + entry.label + '</td>' | ||||
); | ||||
} | ||||
if (rowStarted) | ||||
fragments.push('</tr>'); | ||||
if (fragments.length == 0) | ||||
return; | ||||
var table = '<table style="font-size:smaller;color:' + options.grid.color + '">' + fragments.join("") + '</table>'; | ||||
if (options.legend.container != null) | ||||
$(options.legend.container).html(table); | ||||
else { | ||||
var pos = "", | ||||
p = options.legend.position, | ||||
m = options.legend.margin; | ||||
if (m[0] == null) | ||||
m = [m, m]; | ||||
if (p.charAt(0) == "n") | ||||
pos += 'top:' + (m[1] + plotOffset.top) + 'px;'; | ||||
else if (p.charAt(0) == "s") | ||||
pos += 'bottom:' + (m[1] + plotOffset.bottom) + 'px;'; | ||||
if (p.charAt(1) == "e") | ||||
pos += 'right:' + (m[0] + plotOffset.right) + 'px;'; | ||||
else if (p.charAt(1) == "w") | ||||
pos += 'left:' + (m[0] + plotOffset.left) + 'px;'; | ||||
var legend = $('<div class="legend">' + table.replace('style="', 'style="position:absolute;' + pos +';') + '</div>').appendTo(placeholder); | ||||
if (options.legend.backgroundOpacity != 0.0) { | ||||
// put in the transparent background | ||||
// separately to avoid blended labels and | ||||
// label boxes | ||||
var c = options.legend.backgroundColor; | ||||
if (c == null) { | ||||
c = options.grid.backgroundColor; | ||||
if (c && typeof c == "string") | ||||
c = $.color.parse(c); | ||||
else | ||||
c = $.color.extract(legend, 'background-color'); | ||||
c.a = 1; | ||||
c = c.toString(); | ||||
} | ||||
var div = legend.children(); | ||||
$('<div style="position:absolute;width:' + div.width() + 'px;height:' + div.height() + 'px;' + pos +'background-color:' + c + ';"> </div>').prependTo(legend).css('opacity', options.legend.backgroundOpacity); | ||||
} | ||||
} | ||||
} | ||||
// interactive features | ||||
var highlights = [], | ||||
redrawTimeout = null; | ||||
// returns the data item the mouse is over, or null if none is found | ||||
function findNearbyItem(mouseX, mouseY, seriesFilter) { | ||||
var maxDistance = options.grid.mouseActiveRadius, | ||||
smallestDistance = maxDistance * maxDistance + 1, | ||||
item = null, foundPoint = false, i, j, ps; | ||||
for (i = series.length - 1; i >= 0; --i) { | ||||
if (!seriesFilter(series[i])) | ||||
continue; | ||||
var s = series[i], | ||||
axisx = s.xaxis, | ||||
axisy = s.yaxis, | ||||
points = s.datapoints.points, | ||||
mx = axisx.c2p(mouseX), // precompute some stuff to make the loop faster | ||||
my = axisy.c2p(mouseY), | ||||
maxx = maxDistance / axisx.scale, | ||||
maxy = maxDistance / axisy.scale; | ||||
ps = s.datapoints.pointsize; | ||||
// with inverse transforms, we can't use the maxx/maxy | ||||
// optimization, sadly | ||||
if (axisx.options.inverseTransform) | ||||
maxx = Number.MAX_VALUE; | ||||
if (axisy.options.inverseTransform) | ||||
maxy = Number.MAX_VALUE; | ||||
if (s.lines.show || s.points.show) { | ||||
for (j = 0; j < points.length; j += ps) { | ||||
var x = points[j], y = points[j + 1]; | ||||
if (x == null) | ||||
continue; | ||||
// For points and lines, the cursor must be within a | ||||
// certain distance to the data point | ||||
if (x - mx > maxx || x - mx < -maxx || | ||||
y - my > maxy || y - my < -maxy) | ||||
continue; | ||||
// We have to calculate distances in pixels, not in | ||||
// data units, because the scales of the axes may be different | ||||
var dx = Math.abs(axisx.p2c(x) - mouseX), | ||||
dy = Math.abs(axisy.p2c(y) - mouseY), | ||||
dist = dx * dx + dy * dy; // we save the sqrt | ||||
// use <= to ensure last point takes precedence | ||||
// (last generally means on top of) | ||||
if (dist < smallestDistance) { | ||||
smallestDistance = dist; | ||||
item = [i, j / ps]; | ||||
} | ||||
} | ||||
} | ||||
if (s.bars.show && !item) { // no other point can be nearby | ||||
var barLeft, barRight; | ||||
switch (s.bars.align) { | ||||
case "left": | ||||
barLeft = 0; | ||||
break; | ||||
case "right": | ||||
barLeft = -s.bars.barWidth; | ||||
break; | ||||
default: | ||||
barLeft = -s.bars.barWidth / 2; | ||||
} | ||||
barRight = barLeft + s.bars.barWidth; | ||||
for (j = 0; j < points.length; j += ps) { | ||||
var x = points[j], y = points[j + 1], b = points[j + 2]; | ||||
if (x == null) | ||||
continue; | ||||
// for a bar graph, the cursor must be inside the bar | ||||
if (series[i].bars.horizontal ? | ||||
(mx <= Math.max(b, x) && mx >= Math.min(b, x) && | ||||
my >= y + barLeft && my <= y + barRight) : | ||||
(mx >= x + barLeft && mx <= x + barRight && | ||||
my >= Math.min(b, y) && my <= Math.max(b, y))) | ||||
item = [i, j / ps]; | ||||
} | ||||
} | ||||
} | ||||
if (item) { | ||||
i = item[0]; | ||||
j = item[1]; | ||||
ps = series[i].datapoints.pointsize; | ||||
return { datapoint: series[i].datapoints.points.slice(j * ps, (j + 1) * ps), | ||||
dataIndex: j, | ||||
series: series[i], | ||||
seriesIndex: i }; | ||||
} | ||||
return null; | ||||
} | ||||
function onMouseMove(e) { | ||||
if (options.grid.hoverable) | ||||
triggerClickHoverEvent("plothover", e, | ||||
function (s) { return s["hoverable"] != false; }); | ||||
} | ||||
function onMouseLeave(e) { | ||||
if (options.grid.hoverable) | ||||
triggerClickHoverEvent("plothover", e, | ||||
function (s) { return false; }); | ||||
} | ||||
function onClick(e) { | ||||
triggerClickHoverEvent("plotclick", e, | ||||
function (s) { return s["clickable"] != false; }); | ||||
} | ||||
// trigger click or hover event (they send the same parameters | ||||
// so we share their code) | ||||
function triggerClickHoverEvent(eventname, event, seriesFilter) { | ||||
var offset = eventHolder.offset(), | ||||
canvasX = event.pageX - offset.left - plotOffset.left, | ||||
canvasY = event.pageY - offset.top - plotOffset.top, | ||||
pos = canvasToAxisCoords({ left: canvasX, top: canvasY }); | ||||
pos.pageX = event.pageX; | ||||
pos.pageY = event.pageY; | ||||
var item = findNearbyItem(canvasX, canvasY, seriesFilter); | ||||
if (item) { | ||||
// fill in mouse pos for any listeners out there | ||||
item.pageX = parseInt(item.series.xaxis.p2c(item.datapoint[0]) + offset.left + plotOffset.left, 10); | ||||
item.pageY = parseInt(item.series.yaxis.p2c(item.datapoint[1]) + offset.top + plotOffset.top, 10); | ||||
} | ||||
if (options.grid.autoHighlight) { | ||||
// clear auto-highlights | ||||
for (var i = 0; i < highlights.length; ++i) { | ||||
var h = highlights[i]; | ||||
if (h.auto == eventname && | ||||
!(item && h.series == item.series && | ||||
h.point[0] == item.datapoint[0] && | ||||
h.point[1] == item.datapoint[1])) | ||||
unhighlight(h.series, h.point); | ||||
} | ||||
if (item) | ||||
highlight(item.series, item.datapoint, eventname); | ||||
} | ||||
placeholder.trigger(eventname, [ pos, item ]); | ||||
} | ||||
function triggerRedrawOverlay() { | ||||
var t = options.interaction.redrawOverlayInterval; | ||||
if (t == -1) { // skip event queue | ||||
drawOverlay(); | ||||
return; | ||||
} | ||||
if (!redrawTimeout) | ||||
redrawTimeout = setTimeout(drawOverlay, t); | ||||
} | ||||
function drawOverlay() { | ||||
redrawTimeout = null; | ||||
// draw highlights | ||||
octx.save(); | ||||
overlay.clear(); | ||||
octx.translate(plotOffset.left, plotOffset.top); | ||||
var i, hi; | ||||
for (i = 0; i < highlights.length; ++i) { | ||||
hi = highlights[i]; | ||||
if (hi.series.bars.show) | ||||
drawBarHighlight(hi.series, hi.point); | ||||
else | ||||
drawPointHighlight(hi.series, hi.point); | ||||
} | ||||
octx.restore(); | ||||
executeHooks(hooks.drawOverlay, [octx]); | ||||
} | ||||
function highlight(s, point, auto) { | ||||
if (typeof s == "number") | ||||
s = series[s]; | ||||
if (typeof point == "number") { | ||||
var ps = s.datapoints.pointsize; | ||||
point = s.datapoints.points.slice(ps * point, ps * (point + 1)); | ||||
} | ||||
var i = indexOfHighlight(s, point); | ||||
if (i == -1) { | ||||
highlights.push({ series: s, point: point, auto: auto }); | ||||
triggerRedrawOverlay(); | ||||
} | ||||
else if (!auto) | ||||
highlights[i].auto = false; | ||||
} | ||||
function unhighlight(s, point) { | ||||
if (s == null && point == null) { | ||||
highlights = []; | ||||
triggerRedrawOverlay(); | ||||
return; | ||||
} | ||||
if (typeof s == "number") | ||||
s = series[s]; | ||||
if (typeof point == "number") { | ||||
var ps = s.datapoints.pointsize; | ||||
point = s.datapoints.points.slice(ps * point, ps * (point + 1)); | ||||
} | ||||
var i = indexOfHighlight(s, point); | ||||
if (i != -1) { | ||||
highlights.splice(i, 1); | ||||
triggerRedrawOverlay(); | ||||
} | ||||
} | ||||
function indexOfHighlight(s, p) { | ||||
for (var i = 0; i < highlights.length; ++i) { | ||||
var h = highlights[i]; | ||||
if (h.series == s && h.point[0] == p[0] | ||||
&& h.point[1] == p[1]) | ||||
return i; | ||||
} | ||||
return -1; | ||||
} | ||||
function drawPointHighlight(series, point) { | ||||
var x = point[0], y = point[1], | ||||
axisx = series.xaxis, axisy = series.yaxis, | ||||
highlightColor = (typeof series.highlightColor === "string") ? series.highlightColor : $.color.parse(series.color).scale('a', 0.5).toString(); | ||||
if (x < axisx.min || x > axisx.max || y < axisy.min || y > axisy.max) | ||||
return; | ||||
var pointRadius = series.points.radius + series.points.lineWidth / 2; | ||||
octx.lineWidth = pointRadius; | ||||
octx.strokeStyle = highlightColor; | ||||
var radius = 1.5 * pointRadius; | ||||
x = axisx.p2c(x); | ||||
y = axisy.p2c(y); | ||||
octx.beginPath(); | ||||
if (series.points.symbol == "circle") | ||||
octx.arc(x, y, radius, 0, 2 * Math.PI, false); | ||||
else | ||||
series.points.symbol(octx, x, y, radius, false); | ||||
octx.closePath(); | ||||
octx.stroke(); | ||||
} | ||||
function drawBarHighlight(series, point) { | ||||
var highlightColor = (typeof series.highlightColor === "string") ? series.highlightColor : $.color.parse(series.color).scale('a', 0.5).toString(), | ||||
fillStyle = highlightColor, | ||||
barLeft; | ||||
switch (series.bars.align) { | ||||
case "left": | ||||
barLeft = 0; | ||||
break; | ||||
case "right": | ||||
barLeft = -series.bars.barWidth; | ||||
break; | ||||
default: | ||||
barLeft = -series.bars.barWidth / 2; | ||||
} | ||||
octx.lineWidth = series.bars.lineWidth; | ||||
octx.strokeStyle = highlightColor; | ||||
drawBar(point[0], point[1], point[2] || 0, barLeft, barLeft + series.bars.barWidth, | ||||
function () { return fillStyle; }, series.xaxis, series.yaxis, octx, series.bars.horizontal, series.bars.lineWidth); | ||||
} | ||||
function getColorOrGradient(spec, bottom, top, defaultColor) { | ||||
if (typeof spec == "string") | ||||
return spec; | ||||
else { | ||||
// assume this is a gradient spec; IE currently only | ||||
// supports a simple vertical gradient properly, so that's | ||||
// what we support too | ||||
var gradient = ctx.createLinearGradient(0, top, 0, bottom); | ||||
for (var i = 0, l = spec.colors.length; i < l; ++i) { | ||||
var c = spec.colors[i]; | ||||
if (typeof c != "string") { | ||||
var co = $.color.parse(defaultColor); | ||||
if (c.brightness != null) | ||||
co = co.scale('rgb', c.brightness); | ||||
if (c.opacity != null) | ||||
co.a *= c.opacity; | ||||
c = co.toString(); | ||||
} | ||||
gradient.addColorStop(i / (l - 1), c); | ||||
} | ||||
return gradient; | ||||
} | ||||
} | ||||
} | ||||
// Add the plot function to the top level of the jQuery object | ||||
$.plot = function(placeholder, data, options) { | ||||
//var t0 = new Date(); | ||||
var plot = new Plot($(placeholder), data, options, $.plot.plugins); | ||||
//(window.console ? console.log : alert)("time used (msecs): " + ((new Date()).getTime() - t0.getTime())); | ||||
return plot; | ||||
}; | ||||
$.plot.version = "0.8.3"; | ||||
$.plot.plugins = []; | ||||
// Also add the plot function as a chainable property | ||||
$.fn.plot = function(data, options) { | ||||
return this.each(function() { | ||||
$.plot(this, data, options); | ||||
}); | ||||
}; | ||||
// round to nearby lower multiple of base | ||||
function floorInBase(n, base) { | ||||
return base * Math.floor(n / base); | ||||
} | ||||
})(jQuery); | ||||