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Bug 5509 - remove \!important from css rules.
Bug 5509 - remove \!important from css rules.

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shell.nix
116 lines | 3.5 KiB | text/x-nix | NixLexer
# This file contains the adjustments which are desired for a development
# environment.
{ pkgs ? (import <nixpkgs> {})
, pythonPackages ? "python27Packages"
, doCheck ? false
, sourcesOverrides ? {}
, doDevelopInstall ? true
}:
let
# Get sources from config and update them with overrides.
sources = (pkgs.config.rc.sources or {}) // sourcesOverrides;
enterprise-ce = import ./default.nix {
inherit
pkgs
pythonPackages
doCheck;
};
ce-pythonPackages = enterprise-ce.pythonPackages;
# This method looks up a path from `pkgs.config.rc.sources` and returns a
# shell script which does a `python setup.py develop` installation of it. If
# no path is found it will return an empty string.
optionalDevelopInstall = attributeName:
let
path = pkgs.lib.attrByPath [attributeName] null sources;
doIt = doDevelopInstall && path != null;
in
# do develop installation with empty hosts to skip any package duplicates to
# be replaced. This only pushes the package to be locally available
pkgs.lib.optionalString doIt (''
echo "[BEGIN] Develop install of '${attributeName}' from '${path}'"
pushd ${path}
python setup.py develop --prefix $tmp_path --allow-hosts ""
popd
echo "[DONE] Develop install of '${attributeName}' from '${path}'"
echo ""
'');
# This method looks up a path from `pkgs.config.rc.sources` and imports the
# default.nix file if it exists. It returns the list of build inputs. If no
# path is found it will return an empty list.
optionalDevelopInstallBuildInputs = attributeName:
let
path = pkgs.lib.attrByPath [attributeName] null sources;
doIt = doDevelopInstall && path != null && pkgs.lib.pathExists "${nixFile}";
nixFile = "${path}/default.nix";
derivate = import "${nixFile}" {
inherit doCheck pkgs pythonPackages;
};
in
pkgs.lib.lists.optionals doIt (
derivate.propagatedBuildInputs
);
developInstalls = [ "rhodecode-vcsserver" ];
in enterprise-ce.override (attrs: {
# Avoid that we dump any sources into the store when entering the shell and
# make development a little bit more convenient.
src = null;
# Add dependencies which are useful for the development environment.
buildInputs =
attrs.buildInputs ++
(with ce-pythonPackages; [
bumpversion
invoke
ipdb
]);
# place to inject some required libs from develop installs
propagatedBuildInputs =
attrs.propagatedBuildInputs ++
pkgs.lib.lists.concatMap optionalDevelopInstallBuildInputs developInstalls;
# Make sure we execute both hooks
shellHook = ''
runHook preShellHook
runHook postShellHook
'';
preShellHook = ''
echo "Entering CE-Shell"
# Custom prompt to distinguish from other dev envs.
export PS1="\n\[\033[1;32m\][CE-shell:\w]$\[\033[0m\] "
echo "Building frontend assets"
${enterprise-ce.linkNodeAndBowerPackages}
# Setup a temporary directory.
tmp_path=$(mktemp -d)
export PATH="$tmp_path/bin:$PATH"
export PYTHONPATH="$tmp_path/${ce-pythonPackages.python.sitePackages}:$PYTHONPATH"
mkdir -p $tmp_path/${ce-pythonPackages.python.sitePackages}
# Develop installation
echo "[BEGIN]: develop install of rhodecode-enterprise-ce"
python setup.py develop --prefix $tmp_path --allow-hosts ""
'';
postShellHook = ''
echo "** Additional develop installs **"
'' +
pkgs.lib.strings.concatMapStrings optionalDevelopInstall developInstalls
+ ''
'';
})