glut.py
140 lines
| 4.9 KiB
| text/x-python
|
PythonLexer
Thomas Kluyver
|
r21943 | """GLUT Input hook for interactive use with prompt_toolkit | ||
""" | ||||
# GLUT is quite an old library and it is difficult to ensure proper | ||||
# integration within IPython since original GLUT does not allow to handle | ||||
# events one by one. Instead, it requires for the mainloop to be entered | ||||
# and never returned (there is not even a function to exit he | ||||
# mainloop). Fortunately, there are alternatives such as freeglut | ||||
# (available for linux and windows) and the OSX implementation gives | ||||
# access to a glutCheckLoop() function that blocks itself until a new | ||||
# event is received. This means we have to setup the idle callback to | ||||
# ensure we got at least one event that will unblock the function. | ||||
# | ||||
# Furthermore, it is not possible to install these handlers without a window | ||||
# being first created. We choose to make this window invisible. This means that | ||||
# display mode options are set at this level and user won't be able to change | ||||
# them later without modifying the code. This should probably be made available | ||||
# via IPython options system. | ||||
import sys | ||||
import time | ||||
import signal | ||||
import OpenGL.GLUT as glut | ||||
import OpenGL.platform as platform | ||||
from timeit import default_timer as clock | ||||
# Frame per second : 60 | ||||
# Should probably be an IPython option | ||||
glut_fps = 60 | ||||
# Display mode : double buffeed + rgba + depth | ||||
# Should probably be an IPython option | ||||
glut_display_mode = (glut.GLUT_DOUBLE | | ||||
glut.GLUT_RGBA | | ||||
glut.GLUT_DEPTH) | ||||
glutMainLoopEvent = None | ||||
if sys.platform == 'darwin': | ||||
try: | ||||
glutCheckLoop = platform.createBaseFunction( | ||||
'glutCheckLoop', dll=platform.GLUT, resultType=None, | ||||
argTypes=[], | ||||
doc='glutCheckLoop( ) -> None', | ||||
argNames=(), | ||||
) | ||||
except AttributeError: | ||||
raise RuntimeError( | ||||
'''Your glut implementation does not allow interactive sessions''' | ||||
'''Consider installing freeglut.''') | ||||
glutMainLoopEvent = glutCheckLoop | ||||
elif glut.HAVE_FREEGLUT: | ||||
glutMainLoopEvent = glut.glutMainLoopEvent | ||||
else: | ||||
raise RuntimeError( | ||||
'''Your glut implementation does not allow interactive sessions. ''' | ||||
'''Consider installing freeglut.''') | ||||
def glut_display(): | ||||
# Dummy display function | ||||
pass | ||||
def glut_idle(): | ||||
# Dummy idle function | ||||
pass | ||||
def glut_close(): | ||||
# Close function only hides the current window | ||||
glut.glutHideWindow() | ||||
glutMainLoopEvent() | ||||
def glut_int_handler(signum, frame): | ||||
# Catch sigint and print the defaultipyt message | ||||
signal.signal(signal.SIGINT, signal.default_int_handler) | ||||
print('\nKeyboardInterrupt') | ||||
# Need to reprint the prompt at this stage | ||||
# Initialisation code | ||||
glut.glutInit( sys.argv ) | ||||
glut.glutInitDisplayMode( glut_display_mode ) | ||||
# This is specific to freeglut | ||||
if bool(glut.glutSetOption): | ||||
glut.glutSetOption( glut.GLUT_ACTION_ON_WINDOW_CLOSE, | ||||
glut.GLUT_ACTION_GLUTMAINLOOP_RETURNS ) | ||||
glut.glutCreateWindow( b'ipython' ) | ||||
glut.glutReshapeWindow( 1, 1 ) | ||||
glut.glutHideWindow( ) | ||||
glut.glutWMCloseFunc( glut_close ) | ||||
glut.glutDisplayFunc( glut_display ) | ||||
glut.glutIdleFunc( glut_idle ) | ||||
def inputhook(context): | ||||
"""Run the pyglet event loop by processing pending events only. | ||||
This keeps processing pending events until stdin is ready. After | ||||
processing all pending events, a call to time.sleep is inserted. This is | ||||
needed, otherwise, CPU usage is at 100%. This sleep time should be tuned | ||||
though for best performance. | ||||
""" | ||||
# We need to protect against a user pressing Control-C when IPython is | ||||
# idle and this is running. We trap KeyboardInterrupt and pass. | ||||
signal.signal(signal.SIGINT, glut_int_handler) | ||||
try: | ||||
t = clock() | ||||
# Make sure the default window is set after a window has been closed | ||||
if glut.glutGetWindow() == 0: | ||||
glut.glutSetWindow( 1 ) | ||||
glutMainLoopEvent() | ||||
return 0 | ||||
while not context.input_is_ready(): | ||||
glutMainLoopEvent() | ||||
# We need to sleep at this point to keep the idle CPU load | ||||
# low. However, if sleep to long, GUI response is poor. As | ||||
# a compromise, we watch how often GUI events are being processed | ||||
# and switch between a short and long sleep time. Here are some | ||||
# stats useful in helping to tune this. | ||||
# time CPU load | ||||
# 0.001 13% | ||||
# 0.005 3% | ||||
# 0.01 1.5% | ||||
# 0.05 0.5% | ||||
used_time = clock() - t | ||||
if used_time > 10.0: | ||||
# print 'Sleep for 1 s' # dbg | ||||
time.sleep(1.0) | ||||
elif used_time > 0.1: | ||||
# Few GUI events coming in, so we can sleep longer | ||||
# print 'Sleep for 0.05 s' # dbg | ||||
time.sleep(0.05) | ||||
else: | ||||
# Many GUI events coming in, so sleep only very little | ||||
time.sleep(0.001) | ||||
except KeyboardInterrupt: | ||||
pass | ||||