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@@ -1,175 +1,172 b'' | |||
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1 | 1 | # coding: utf-8 |
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2 | 2 | """ |
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3 | 3 | GLUT Inputhook support functions |
|
4 | 4 | """ |
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5 | 5 | |
|
6 | 6 | #----------------------------------------------------------------------------- |
|
7 | 7 | # Copyright (C) 2008-2011 The IPython Development Team |
|
8 | 8 | # |
|
9 | 9 | # Distributed under the terms of the BSD License. The full license is in |
|
10 | 10 | # the file COPYING, distributed as part of this software. |
|
11 | 11 | #----------------------------------------------------------------------------- |
|
12 | 12 | |
|
13 | 13 | # GLUT is quite an old library and it is difficult to ensure proper |
|
14 | 14 | # integration within IPython since original GLUT does not allow to handle |
|
15 | 15 | # events one by one. Instead, it requires for the mainloop to be entered |
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16 | 16 | # and never returned (there is not even a function to exit he |
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17 | 17 | # mainloop). Fortunately, there are alternatives such as freeglut |
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18 | 18 | # (available for linux and windows) and the OSX implementation gives |
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19 | 19 | # access to a glutCheckLoop() function that blocks itself until a new |
|
20 | 20 | # event is received. This means we have to setup the idle callback to |
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21 | 21 | # ensure we got at least one event that will unblock the function. |
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22 | 22 | # |
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23 | 23 | # Furthermore, it is not possible to install these handlers without a window |
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24 | 24 | # being first created. We choose to make this window invisible. This means that |
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25 | 25 | # display mode options are set at this level and user won't be able to change |
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26 | 26 | # them later without modifying the code. This should probably be made available |
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27 | 27 | # via IPython options system. |
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28 | 28 | |
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29 | 29 | #----------------------------------------------------------------------------- |
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30 | 30 | # Imports |
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31 | 31 | #----------------------------------------------------------------------------- |
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32 | 32 | import os |
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33 | 33 | import sys |
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34 | 34 | import time |
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35 | 35 | import signal |
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36 | 36 | import OpenGL.GLUT as glut |
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37 | 37 | import OpenGL.platform as platform |
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38 | 38 | from timeit import default_timer as clock |
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39 | 39 | |
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40 | 40 | #----------------------------------------------------------------------------- |
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41 | 41 | # Constants |
|
42 | 42 | #----------------------------------------------------------------------------- |
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43 | 43 | |
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44 | 44 | # Frame per second : 60 |
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45 | 45 | # Should probably be an IPython option |
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46 | 46 | glut_fps = 60 |
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47 | 47 | |
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48 | 48 | |
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49 | 49 | # Display mode : double buffeed + rgba + depth |
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50 | 50 | # Should probably be an IPython option |
|
51 | 51 | glut_display_mode = (glut.GLUT_DOUBLE | |
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52 | 52 | glut.GLUT_RGBA | |
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53 | 53 | glut.GLUT_DEPTH) |
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54 | 54 | |
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55 | 55 | glutMainLoopEvent = None |
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56 | 56 | if sys.platform == 'darwin': |
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57 | 57 | try: |
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58 | 58 | glutCheckLoop = platform.createBaseFunction( |
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59 | 59 | 'glutCheckLoop', dll=platform.GLUT, resultType=None, |
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60 | 60 | argTypes=[], |
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61 | 61 | doc='glutCheckLoop( ) -> None', |
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62 | 62 | argNames=(), |
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63 | 63 | ) |
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64 | 64 | except AttributeError: |
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65 | 65 | raise RuntimeError( |
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66 | 66 | '''Your glut implementation does not allow interactive sessions''' |
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67 | 67 | '''Consider installing freeglut.''') |
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68 | 68 | glutMainLoopEvent = glutCheckLoop |
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69 | 69 | elif glut.HAVE_FREEGLUT: |
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70 | 70 | glutMainLoopEvent = glut.glutMainLoopEvent |
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71 | 71 | else: |
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72 | 72 | raise RuntimeError( |
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73 | 73 | '''Your glut implementation does not allow interactive sessions. ''' |
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74 | 74 | '''Consider installing freeglut.''') |
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75 | 75 | |
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76 | 76 | |
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77 | 77 | #----------------------------------------------------------------------------- |
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78 | 78 | # Platform-dependent imports and functions |
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79 | 79 | #----------------------------------------------------------------------------- |
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80 | 80 | |
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81 | 81 | if os.name == 'posix': |
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82 | 82 | import select |
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83 | 83 | |
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84 | 84 | def stdin_ready(): |
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85 | 85 | infds, outfds, erfds = select.select([sys.stdin],[],[],0) |
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86 | 86 | if infds: |
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87 | 87 | return True |
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88 | 88 | else: |
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89 | 89 | return False |
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90 | 90 | |
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91 | 91 | elif sys.platform == 'win32': |
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92 | 92 | import msvcrt |
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93 | 93 | |
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94 | 94 | def stdin_ready(): |
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95 | 95 | return msvcrt.kbhit() |
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96 | 96 | |
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97 | 97 | #----------------------------------------------------------------------------- |
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98 | 98 | # Callback functions |
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99 | 99 | #----------------------------------------------------------------------------- |
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100 | 100 | |
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101 | 101 | def glut_display(): |
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102 | 102 | # Dummy display function |
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103 | 103 | pass |
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104 | 104 | |
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105 | 105 | def glut_idle(): |
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106 | 106 | # Dummy idle function |
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107 | 107 | pass |
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108 | 108 | |
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109 | 109 | def glut_close(): |
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110 | 110 | # Close function only hides the current window |
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111 | 111 | glut.glutHideWindow() |
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112 | 112 | glutMainLoopEvent() |
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113 | 113 | |
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114 | 114 | def glut_int_handler(signum, frame): |
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115 | 115 | # Catch sigint and print the defautl message |
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116 | 116 | signal.signal(signal.SIGINT, signal.default_int_handler) |
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117 | 117 | print '\nKeyboardInterrupt' |
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118 | 118 | # Need to reprint the prompt at this stage |
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119 | 119 | |
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120 | 120 | |
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121 | 121 | |
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122 | 122 | #----------------------------------------------------------------------------- |
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123 | 123 | # Code |
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124 | 124 | #----------------------------------------------------------------------------- |
|
125 | 125 | def inputhook_glut(): |
|
126 | 126 | """Run the pyglet event loop by processing pending events only. |
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127 | 127 | |
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128 | 128 | This keeps processing pending events until stdin is ready. After |
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129 | 129 | processing all pending events, a call to time.sleep is inserted. This is |
|
130 | 130 | needed, otherwise, CPU usage is at 100%. This sleep time should be tuned |
|
131 | 131 | though for best performance. |
|
132 | 132 | """ |
|
133 | 133 | # We need to protect against a user pressing Control-C when IPython is |
|
134 | 134 | # idle and this is running. We trap KeyboardInterrupt and pass. |
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135 | 135 | |
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136 | 136 | signal.signal(signal.SIGINT, glut_int_handler) |
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137 | 137 | |
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138 | 138 | try: |
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139 | 139 | t = clock() |
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140 | 140 | |
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141 | 141 | # Make sure the default window is set after a window has been closed |
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142 | 142 | if glut.glutGetWindow() == 0: |
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143 | 143 | glut.glutSetWindow( 1 ) |
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144 | 144 | glutMainLoopEvent() |
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145 | 145 | return 0 |
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146 | 146 | |
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147 | 147 | while not stdin_ready(): |
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148 | 148 | glutMainLoopEvent() |
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149 | 149 | # We need to sleep at this point to keep the idle CPU load |
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150 | 150 | # low. However, if sleep to long, GUI response is poor. As |
|
151 | 151 | # a compromise, we watch how often GUI events are being processed |
|
152 | 152 | # and switch between a short and long sleep time. Here are some |
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153 | 153 | # stats useful in helping to tune this. |
|
154 | 154 | # time CPU load |
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155 | 155 | # 0.001 13% |
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156 | 156 | # 0.005 3% |
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157 | 157 | # 0.01 1.5% |
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158 | 158 | # 0.05 0.5% |
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159 | 159 | used_time = clock() - t |
|
160 |
if used_time > |
|
|
161 | # print 'Sleep for 5 s' # dbg | |
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162 | time.sleep(5.0) | |
|
163 | elif used_time > 10.0: | |
|
160 | if used_time > 10.0: | |
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164 | 161 | # print 'Sleep for 1 s' # dbg |
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165 | 162 | time.sleep(1.0) |
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166 | 163 | elif used_time > 0.1: |
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167 | 164 | # Few GUI events coming in, so we can sleep longer |
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168 | 165 | # print 'Sleep for 0.05 s' # dbg |
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169 | 166 | time.sleep(0.05) |
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170 | 167 | else: |
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171 | 168 | # Many GUI events coming in, so sleep only very little |
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172 | 169 | time.sleep(0.001) |
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173 | 170 | except KeyboardInterrupt: |
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174 | 171 | pass |
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175 | 172 | return 0 |
@@ -1,114 +1,111 b'' | |||
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1 | 1 | # encoding: utf-8 |
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2 | 2 | """ |
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3 | 3 | Enable pyglet to be used interacive by setting PyOS_InputHook. |
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4 | 4 | |
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5 | 5 | Authors |
|
6 | 6 | ------- |
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7 | 7 | |
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8 | 8 | * Nicolas P. Rougier |
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9 | 9 | * Fernando Perez |
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10 | 10 | """ |
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11 | 11 | |
|
12 | 12 | #----------------------------------------------------------------------------- |
|
13 | 13 | # Copyright (C) 2008-2011 The IPython Development Team |
|
14 | 14 | # |
|
15 | 15 | # Distributed under the terms of the BSD License. The full license is in |
|
16 | 16 | # the file COPYING, distributed as part of this software. |
|
17 | 17 | #----------------------------------------------------------------------------- |
|
18 | 18 | |
|
19 | 19 | #----------------------------------------------------------------------------- |
|
20 | 20 | # Imports |
|
21 | 21 | #----------------------------------------------------------------------------- |
|
22 | 22 | |
|
23 | 23 | import os |
|
24 | 24 | import sys |
|
25 | 25 | import time |
|
26 | 26 | from timeit import default_timer as clock |
|
27 | 27 | import pyglet |
|
28 | 28 | |
|
29 | 29 | #----------------------------------------------------------------------------- |
|
30 | 30 | # Platform-dependent imports and functions |
|
31 | 31 | #----------------------------------------------------------------------------- |
|
32 | 32 | |
|
33 | 33 | if os.name == 'posix': |
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34 | 34 | import select |
|
35 | 35 | |
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36 | 36 | def stdin_ready(): |
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37 | 37 | infds, outfds, erfds = select.select([sys.stdin],[],[],0) |
|
38 | 38 | if infds: |
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39 | 39 | return True |
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40 | 40 | else: |
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41 | 41 | return False |
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42 | 42 | |
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43 | 43 | elif sys.platform == 'win32': |
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44 | 44 | import msvcrt |
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45 | 45 | |
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46 | 46 | def stdin_ready(): |
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47 | 47 | return msvcrt.kbhit() |
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48 | 48 | |
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49 | 49 | |
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50 | 50 | # On linux only, window.flip() has a bug that causes an AttributeError on |
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51 | 51 | # window close. For details, see: |
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52 | 52 | # http://groups.google.com/group/pyglet-users/browse_thread/thread/47c1aab9aa4a3d23/c22f9e819826799e?#c22f9e819826799e |
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53 | 53 | |
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54 | 54 | if sys.platform.startswith('linux'): |
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55 | 55 | def flip(window): |
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56 | 56 | try: |
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57 | 57 | window.flip() |
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58 | 58 | except AttributeError: |
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59 | 59 | pass |
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60 | 60 | else: |
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61 | 61 | def flip(window): |
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62 | 62 | window.flip() |
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63 | 63 | |
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64 | 64 | #----------------------------------------------------------------------------- |
|
65 | 65 | # Code |
|
66 | 66 | #----------------------------------------------------------------------------- |
|
67 | 67 | |
|
68 | 68 | def inputhook_pyglet(): |
|
69 | 69 | """Run the pyglet event loop by processing pending events only. |
|
70 | 70 | |
|
71 | 71 | This keeps processing pending events until stdin is ready. After |
|
72 | 72 | processing all pending events, a call to time.sleep is inserted. This is |
|
73 | 73 | needed, otherwise, CPU usage is at 100%. This sleep time should be tuned |
|
74 | 74 | though for best performance. |
|
75 | 75 | """ |
|
76 | 76 | # We need to protect against a user pressing Control-C when IPython is |
|
77 | 77 | # idle and this is running. We trap KeyboardInterrupt and pass. |
|
78 | 78 | try: |
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79 | 79 | t = clock() |
|
80 | 80 | while not stdin_ready(): |
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81 | 81 | pyglet.clock.tick() |
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82 | 82 | for window in pyglet.app.windows: |
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83 | 83 | window.switch_to() |
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84 | 84 | window.dispatch_events() |
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85 | 85 | window.dispatch_event('on_draw') |
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86 | 86 | flip(window) |
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87 | 87 | |
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88 | 88 | # We need to sleep at this point to keep the idle CPU load |
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89 | 89 | # low. However, if sleep to long, GUI response is poor. As |
|
90 | 90 | # a compromise, we watch how often GUI events are being processed |
|
91 | 91 | # and switch between a short and long sleep time. Here are some |
|
92 | 92 | # stats useful in helping to tune this. |
|
93 | 93 | # time CPU load |
|
94 | 94 | # 0.001 13% |
|
95 | 95 | # 0.005 3% |
|
96 | 96 | # 0.01 1.5% |
|
97 | 97 | # 0.05 0.5% |
|
98 | 98 | used_time = clock() - t |
|
99 |
if used_time > |
|
|
100 | # print 'Sleep for 5 s' # dbg | |
|
101 | time.sleep(5.0) | |
|
102 | elif used_time > 10.0: | |
|
99 | if used_time > 10.0: | |
|
103 | 100 | # print 'Sleep for 1 s' # dbg |
|
104 | 101 | time.sleep(1.0) |
|
105 | 102 | elif used_time > 0.1: |
|
106 | 103 | # Few GUI events coming in, so we can sleep longer |
|
107 | 104 | # print 'Sleep for 0.05 s' # dbg |
|
108 | 105 | time.sleep(0.05) |
|
109 | 106 | else: |
|
110 | 107 | # Many GUI events coming in, so sleep only very little |
|
111 | 108 | time.sleep(0.001) |
|
112 | 109 | except KeyboardInterrupt: |
|
113 | 110 | pass |
|
114 | 111 | return 0 |
@@ -1,170 +1,167 b'' | |||
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1 | 1 | # encoding: utf-8 |
|
2 | 2 | |
|
3 | 3 | """ |
|
4 | 4 | Enable wxPython to be used interacive by setting PyOS_InputHook. |
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5 | 5 | |
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6 | 6 | Authors: Robin Dunn, Brian Granger, Ondrej Certik |
|
7 | 7 | """ |
|
8 | 8 | |
|
9 | 9 | #----------------------------------------------------------------------------- |
|
10 | 10 | # Copyright (C) 2008-2011 The IPython Development Team |
|
11 | 11 | # |
|
12 | 12 | # Distributed under the terms of the BSD License. The full license is in |
|
13 | 13 | # the file COPYING, distributed as part of this software. |
|
14 | 14 | #----------------------------------------------------------------------------- |
|
15 | 15 | |
|
16 | 16 | #----------------------------------------------------------------------------- |
|
17 | 17 | # Imports |
|
18 | 18 | #----------------------------------------------------------------------------- |
|
19 | 19 | |
|
20 | 20 | import sys |
|
21 | 21 | import signal |
|
22 | 22 | import time |
|
23 | 23 | from timeit import default_timer as clock |
|
24 | 24 | import wx |
|
25 | 25 | |
|
26 | 26 | from IPython.lib.inputhook import stdin_ready |
|
27 | 27 | |
|
28 | 28 | |
|
29 | 29 | #----------------------------------------------------------------------------- |
|
30 | 30 | # Code |
|
31 | 31 | #----------------------------------------------------------------------------- |
|
32 | 32 | |
|
33 | 33 | def inputhook_wx1(): |
|
34 | 34 | """Run the wx event loop by processing pending events only. |
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35 | 35 | |
|
36 | 36 | This approach seems to work, but its performance is not great as it |
|
37 | 37 | relies on having PyOS_InputHook called regularly. |
|
38 | 38 | """ |
|
39 | 39 | try: |
|
40 | 40 | app = wx.GetApp() |
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41 | 41 | if app is not None: |
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42 | 42 | assert wx.Thread_IsMain() |
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43 | 43 | |
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44 | 44 | # Make a temporary event loop and process system events until |
|
45 | 45 | # there are no more waiting, then allow idle events (which |
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46 | 46 | # will also deal with pending or posted wx events.) |
|
47 | 47 | evtloop = wx.EventLoop() |
|
48 | 48 | ea = wx.EventLoopActivator(evtloop) |
|
49 | 49 | while evtloop.Pending(): |
|
50 | 50 | evtloop.Dispatch() |
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51 | 51 | app.ProcessIdle() |
|
52 | 52 | del ea |
|
53 | 53 | except KeyboardInterrupt: |
|
54 | 54 | pass |
|
55 | 55 | return 0 |
|
56 | 56 | |
|
57 | 57 | class EventLoopTimer(wx.Timer): |
|
58 | 58 | |
|
59 | 59 | def __init__(self, func): |
|
60 | 60 | self.func = func |
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61 | 61 | wx.Timer.__init__(self) |
|
62 | 62 | |
|
63 | 63 | def Notify(self): |
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64 | 64 | self.func() |
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65 | 65 | |
|
66 | 66 | class EventLoopRunner(object): |
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67 | 67 | |
|
68 | 68 | def Run(self, time): |
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69 | 69 | self.evtloop = wx.EventLoop() |
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70 | 70 | self.timer = EventLoopTimer(self.check_stdin) |
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71 | 71 | self.timer.Start(time) |
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72 | 72 | self.evtloop.Run() |
|
73 | 73 | |
|
74 | 74 | def check_stdin(self): |
|
75 | 75 | if stdin_ready(): |
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76 | 76 | self.timer.Stop() |
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77 | 77 | self.evtloop.Exit() |
|
78 | 78 | |
|
79 | 79 | def inputhook_wx2(): |
|
80 | 80 | """Run the wx event loop, polling for stdin. |
|
81 | 81 | |
|
82 | 82 | This version runs the wx eventloop for an undetermined amount of time, |
|
83 | 83 | during which it periodically checks to see if anything is ready on |
|
84 | 84 | stdin. If anything is ready on stdin, the event loop exits. |
|
85 | 85 | |
|
86 | 86 | The argument to elr.Run controls how often the event loop looks at stdin. |
|
87 | 87 | This determines the responsiveness at the keyboard. A setting of 1000 |
|
88 | 88 | enables a user to type at most 1 char per second. I have found that a |
|
89 | 89 | setting of 10 gives good keyboard response. We can shorten it further, |
|
90 | 90 | but eventually performance would suffer from calling select/kbhit too |
|
91 | 91 | often. |
|
92 | 92 | """ |
|
93 | 93 | try: |
|
94 | 94 | app = wx.GetApp() |
|
95 | 95 | if app is not None: |
|
96 | 96 | assert wx.Thread_IsMain() |
|
97 | 97 | elr = EventLoopRunner() |
|
98 | 98 | # As this time is made shorter, keyboard response improves, but idle |
|
99 | 99 | # CPU load goes up. 10 ms seems like a good compromise. |
|
100 | 100 | elr.Run(time=10) # CHANGE time here to control polling interval |
|
101 | 101 | except KeyboardInterrupt: |
|
102 | 102 | pass |
|
103 | 103 | return 0 |
|
104 | 104 | |
|
105 | 105 | def inputhook_wx3(): |
|
106 | 106 | """Run the wx event loop by processing pending events only. |
|
107 | 107 | |
|
108 | 108 | This is like inputhook_wx1, but it keeps processing pending events |
|
109 | 109 | until stdin is ready. After processing all pending events, a call to |
|
110 | 110 | time.sleep is inserted. This is needed, otherwise, CPU usage is at 100%. |
|
111 | 111 | This sleep time should be tuned though for best performance. |
|
112 | 112 | """ |
|
113 | 113 | # We need to protect against a user pressing Control-C when IPython is |
|
114 | 114 | # idle and this is running. We trap KeyboardInterrupt and pass. |
|
115 | 115 | try: |
|
116 | 116 | app = wx.GetApp() |
|
117 | 117 | if app is not None: |
|
118 | 118 | assert wx.Thread_IsMain() |
|
119 | 119 | |
|
120 | 120 | # The import of wx on Linux sets the handler for signal.SIGINT |
|
121 | 121 | # to 0. This is a bug in wx or gtk. We fix by just setting it |
|
122 | 122 | # back to the Python default. |
|
123 | 123 | if not callable(signal.getsignal(signal.SIGINT)): |
|
124 | 124 | signal.signal(signal.SIGINT, signal.default_int_handler) |
|
125 | 125 | |
|
126 | 126 | evtloop = wx.EventLoop() |
|
127 | 127 | ea = wx.EventLoopActivator(evtloop) |
|
128 | 128 | t = clock() |
|
129 | 129 | while not stdin_ready(): |
|
130 | 130 | while evtloop.Pending(): |
|
131 | 131 | t = clock() |
|
132 | 132 | evtloop.Dispatch() |
|
133 | 133 | app.ProcessIdle() |
|
134 | 134 | # We need to sleep at this point to keep the idle CPU load |
|
135 | 135 | # low. However, if sleep to long, GUI response is poor. As |
|
136 | 136 | # a compromise, we watch how often GUI events are being processed |
|
137 | 137 | # and switch between a short and long sleep time. Here are some |
|
138 | 138 | # stats useful in helping to tune this. |
|
139 | 139 | # time CPU load |
|
140 | 140 | # 0.001 13% |
|
141 | 141 | # 0.005 3% |
|
142 | 142 | # 0.01 1.5% |
|
143 | 143 | # 0.05 0.5% |
|
144 | 144 | used_time = clock() - t |
|
145 |
if used_time > |
|
|
146 | # print 'Sleep for 5 s' # dbg | |
|
147 | time.sleep(5.0) | |
|
148 | elif used_time > 10.0: | |
|
145 | if used_time > 10.0: | |
|
149 | 146 | # print 'Sleep for 1 s' # dbg |
|
150 | 147 | time.sleep(1.0) |
|
151 | 148 | elif used_time > 0.1: |
|
152 | 149 | # Few GUI events coming in, so we can sleep longer |
|
153 | 150 | # print 'Sleep for 0.05 s' # dbg |
|
154 | 151 | time.sleep(0.05) |
|
155 | 152 | else: |
|
156 | 153 | # Many GUI events coming in, so sleep only very little |
|
157 | 154 | time.sleep(0.001) |
|
158 | 155 | del ea |
|
159 | 156 | except KeyboardInterrupt: |
|
160 | 157 | pass |
|
161 | 158 | return 0 |
|
162 | 159 | |
|
163 | 160 | if sys.platform == 'darwin': |
|
164 | 161 | # On OSX, evtloop.Pending() always returns True, regardless of there being |
|
165 | 162 | # any events pending. As such we can't use implementations 1 or 3 of the |
|
166 | 163 | # inputhook as those depend on a pending/dispatch loop. |
|
167 | 164 | inputhook_wx = inputhook_wx2 |
|
168 | 165 | else: |
|
169 | 166 | # This is our default implementation |
|
170 | 167 | inputhook_wx = inputhook_wx3 |
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