##// END OF EJS Templates
Fix remaining test failures....
Fix remaining test failures. This completes the decoupling of the Magic class from the main InteractiveShell one. Finally! (it's been only 10 1/2 years...) At this point, all tests pass (modulo two failures in zmq that were there before and are not related to the magics work). We can now start the rest of the work for cell level magics, including a cleaner magic management architecture and breaking them up into several classes.

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kill_ring.py
128 lines | 3.7 KiB | text/x-python | PythonLexer
""" A generic Emacs-style kill ring, as well as a Qt-specific version.
"""
#-----------------------------------------------------------------------------
# Imports
#-----------------------------------------------------------------------------
# System library imports
from IPython.external.qt import QtCore, QtGui
#-----------------------------------------------------------------------------
# Classes
#-----------------------------------------------------------------------------
class KillRing(object):
""" A generic Emacs-style kill ring.
"""
def __init__(self):
self.clear()
def clear(self):
""" Clears the kill ring.
"""
self._index = -1
self._ring = []
def kill(self, text):
""" Adds some killed text to the ring.
"""
self._ring.append(text)
def yank(self):
""" Yank back the most recently killed text.
Returns:
--------
A text string or None.
"""
self._index = len(self._ring)
return self.rotate()
def rotate(self):
""" Rotate the kill ring, then yank back the new top.
Returns:
--------
A text string or None.
"""
self._index -= 1
if self._index >= 0:
return self._ring[self._index]
return None
class QtKillRing(QtCore.QObject):
""" A kill ring attached to Q[Plain]TextEdit.
"""
#--------------------------------------------------------------------------
# QtKillRing interface
#--------------------------------------------------------------------------
def __init__(self, text_edit):
""" Create a kill ring attached to the specified Qt text edit.
"""
assert isinstance(text_edit, (QtGui.QTextEdit, QtGui.QPlainTextEdit))
super(QtKillRing, self).__init__()
self._ring = KillRing()
self._prev_yank = None
self._skip_cursor = False
self._text_edit = text_edit
text_edit.cursorPositionChanged.connect(self._cursor_position_changed)
def clear(self):
""" Clears the kill ring.
"""
self._ring.clear()
self._prev_yank = None
def kill(self, text):
""" Adds some killed text to the ring.
"""
self._ring.kill(text)
def kill_cursor(self, cursor):
""" Kills the text selected by the give cursor.
"""
text = cursor.selectedText()
if text:
cursor.removeSelectedText()
self.kill(text)
def yank(self):
""" Yank back the most recently killed text.
"""
text = self._ring.yank()
if text:
self._skip_cursor = True
cursor = self._text_edit.textCursor()
cursor.insertText(text)
self._prev_yank = text
def rotate(self):
""" Rotate the kill ring, then yank back the new top.
"""
if self._prev_yank:
text = self._ring.rotate()
if text:
self._skip_cursor = True
cursor = self._text_edit.textCursor()
cursor.movePosition(QtGui.QTextCursor.Left,
QtGui.QTextCursor.KeepAnchor,
n = len(self._prev_yank))
cursor.insertText(text)
self._prev_yank = text
#--------------------------------------------------------------------------
# Protected interface
#--------------------------------------------------------------------------
#------ Signal handlers ----------------------------------------------------
def _cursor_position_changed(self):
if self._skip_cursor:
self._skip_cursor = False
else:
self._prev_yank = None