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Small fixes so the docs build....
Small fixes so the docs build. Some of these are quick hacks that disable parts of the API build so we need to revisit them, but at least we can build nightly docs again.

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console_widget.py
624 lines | 22.6 KiB | text/x-python | PythonLexer
# encoding: utf-8
"""
A Wx widget to act as a console and input commands.
This widget deals with prompts and provides an edit buffer
restricted to after the last prompt.
"""
__docformat__ = "restructuredtext en"
#-------------------------------------------------------------------------------
# Copyright (C) 2008 The IPython Development Team
#
# Distributed under the terms of the BSD License. The full license is
# in the file COPYING, distributed as part of this software.
#-------------------------------------------------------------------------------
#-------------------------------------------------------------------------------
# Imports
#-------------------------------------------------------------------------------
import wx
import wx.stc as stc
from wx.py import editwindow
import time
import sys
import string
LINESEP = '\n'
if sys.platform == 'win32':
LINESEP = '\n\r'
import re
# FIXME: Need to provide an API for non user-generated display on the
# screen: this should not be editable by the user.
#-------------------------------------------------------------------------------
# Constants
#-------------------------------------------------------------------------------
_COMPLETE_BUFFER_MARKER = 31
_ERROR_MARKER = 30
_INPUT_MARKER = 29
_DEFAULT_SIZE = 10
if sys.platform == 'darwin':
_DEFAULT_SIZE = 12
_DEFAULT_STYLE = {
#background definition
'default' : 'size:%d' % _DEFAULT_SIZE,
'bracegood' : 'fore:#00AA00,back:#000000,bold',
'bracebad' : 'fore:#FF0000,back:#000000,bold',
# Edge column: a number of None
'edge_column' : -1,
# properties for the various Python lexer styles
'comment' : 'fore:#007F00',
'number' : 'fore:#007F7F',
'string' : 'fore:#7F007F,italic',
'char' : 'fore:#7F007F,italic',
'keyword' : 'fore:#00007F,bold',
'triple' : 'fore:#7F0000',
'tripledouble' : 'fore:#7F0000',
'class' : 'fore:#0000FF,bold,underline',
'def' : 'fore:#007F7F,bold',
'operator' : 'bold',
# Default colors
'trace' : '#FAFAF1', # Nice green
'stdout' : '#FDFFD3', # Nice yellow
'stderr' : '#FFF1F1', # Nice red
# Default scintilla settings
'antialiasing' : True,
'carret_color' : 'BLACK',
'background_color' :'WHITE',
#prompt definition
'prompt_in1' : \
'\n\x01\x1b[0;34m\x02In [\x01\x1b[1;34m\x02$number\x01\x1b[0;34m\x02]: \x01\x1b[0m\x02',
'prompt_out': \
'\x01\x1b[0;31m\x02Out[\x01\x1b[1;31m\x02$number\x01\x1b[0;31m\x02]: \x01\x1b[0m\x02',
}
# new style numbers
_STDOUT_STYLE = 15
_STDERR_STYLE = 16
_TRACE_STYLE = 17
# system colors
#SYS_COLOUR_BACKGROUND = wx.SystemSettings.GetColour(wx.SYS_COLOUR_BACKGROUND)
# Translation table from ANSI escape sequences to color.
ANSI_STYLES = {'0;30': [0, 'BLACK'], '0;31': [1, 'RED'],
'0;32': [2, 'GREEN'], '0;33': [3, 'BROWN'],
'0;34': [4, 'BLUE'], '0;35': [5, 'PURPLE'],
'0;36': [6, 'CYAN'], '0;37': [7, 'LIGHT GREY'],
'1;30': [8, 'DARK GREY'], '1;31': [9, 'RED'],
'1;32': [10, 'SEA GREEN'], '1;33': [11, 'YELLOW'],
'1;34': [12, 'LIGHT BLUE'], '1;35':
[13, 'MEDIUM VIOLET RED'],
'1;36': [14, 'LIGHT STEEL BLUE'], '1;37': [15, 'YELLOW']}
# XXX: Maybe one day we should factor this code with coloransi. Right now
# coloransi is hard to reuse and makes our code more complex.
#we define platform specific fonts
if wx.Platform == '__WXMSW__':
FACES = { 'times': 'Times New Roman',
'mono' : 'Courier New',
'helv' : 'Arial',
'other': 'Comic Sans MS',
'size' : 10,
'size2': 8,
}
elif wx.Platform == '__WXMAC__':
FACES = { 'times': 'Times New Roman',
'mono' : 'Monaco',
'helv' : 'Arial',
'other': 'Comic Sans MS',
'size' : 10,
'size2': 8,
}
else:
FACES = { 'times': 'Times',
'mono' : 'Courier',
'helv' : 'Helvetica',
'other': 'new century schoolbook',
'size' : 10,
'size2': 8,
}
#-------------------------------------------------------------------------------
# The console widget class
#-------------------------------------------------------------------------------
class ConsoleWidget(editwindow.EditWindow):
""" Specialized styled text control view for console-like workflow.
This widget is mainly interested in dealing with the prompt and
keeping the cursor inside the editing line.
"""
# This is where the title captured from the ANSI escape sequences are
# stored.
title = 'Console'
# Last prompt printed
last_prompt = ''
# The buffer being edited.
def _set_input_buffer(self, string):
self.SetSelection(self.current_prompt_pos, self.GetLength())
self.ReplaceSelection(string)
self.GotoPos(self.GetLength())
def _get_input_buffer(self):
""" Returns the text in current edit buffer.
"""
input_buffer = self.GetTextRange(self.current_prompt_pos,
self.GetLength())
input_buffer = input_buffer.replace(LINESEP, '\n')
return input_buffer
input_buffer = property(_get_input_buffer, _set_input_buffer)
style = _DEFAULT_STYLE.copy()
# Translation table from ANSI escape sequences to color. Override
# this to specify your colors.
ANSI_STYLES = ANSI_STYLES.copy()
# Font faces
faces = FACES.copy()
# Store the last time a refresh was done
_last_refresh_time = 0
#--------------------------------------------------------------------------
# Public API
#--------------------------------------------------------------------------
def __init__(self, parent, id=wx.ID_ANY, pos=wx.DefaultPosition,
size=wx.DefaultSize, style=wx.WANTS_CHARS, ):
editwindow.EditWindow.__init__(self, parent, id, pos, size, style)
self.configure_scintilla()
# Track if 'enter' key as ever been processed
# This variable will only be reallowed until key goes up
self.enter_catched = False
self.current_prompt_pos = 0
self.Bind(wx.EVT_KEY_DOWN, self._on_key_down)
self.Bind(wx.EVT_KEY_UP, self._on_key_up)
def write(self, text, refresh=True):
""" Write given text to buffer, while translating the ansi escape
sequences.
"""
# XXX: do not put print statements to sys.stdout/sys.stderr in
# this method, the print statements will call this method, as
# you will end up with an infinit loop
title = self.title_pat.split(text)
if len(title)>1:
self.title = title[-2]
text = self.title_pat.sub('', text)
segments = self.color_pat.split(text)
segment = segments.pop(0)
self.GotoPos(self.GetLength())
self.StartStyling(self.GetLength(), 0xFF)
try:
self.AppendText(segment)
except UnicodeDecodeError:
# XXX: Do I really want to skip the exception?
pass
if segments:
for ansi_tag, text in zip(segments[::2], segments[1::2]):
self.StartStyling(self.GetLength(), 0xFF)
try:
self.AppendText(text)
except UnicodeDecodeError:
# XXX: Do I really want to skip the exception?
pass
if ansi_tag not in self.ANSI_STYLES:
style = 0
else:
style = self.ANSI_STYLES[ansi_tag][0]
self.SetStyling(len(text), style)
self.GotoPos(self.GetLength())
if refresh:
current_time = time.time()
if current_time - self._last_refresh_time > 0.03:
if sys.platform == 'win32':
wx.SafeYield()
else:
wx.Yield()
# self.ProcessEvent(wx.PaintEvent())
self._last_refresh_time = current_time
def new_prompt(self, prompt):
""" Prints a prompt at start of line, and move the start of the
current block there.
The prompt can be given with ascii escape sequences.
"""
self.write(prompt, refresh=False)
# now we update our cursor giving end of prompt
self.current_prompt_pos = self.GetLength()
self.current_prompt_line = self.GetCurrentLine()
self.EnsureCaretVisible()
self.last_prompt = prompt
def continuation_prompt(self):
""" Returns the current continuation prompt.
We need to implement this method here to deal with the
ascii escape sequences cleaning up.
"""
# ASCII-less prompt
ascii_less = ''.join(self.color_pat.split(self.last_prompt)[2::2])
return "."*(len(ascii_less)-2) + ': '
def scroll_to_bottom(self):
maxrange = self.GetScrollRange(wx.VERTICAL)
self.ScrollLines(maxrange)
def pop_completion(self, possibilities, offset=0):
""" Pops up an autocompletion menu. Offset is the offset
in characters of the position at which the menu should
appear, relativ to the cursor.
"""
self.AutoCompSetIgnoreCase(False)
self.AutoCompSetAutoHide(False)
self.AutoCompSetMaxHeight(len(possibilities))
self.AutoCompShow(offset, " ".join(possibilities))
def get_line_width(self):
""" Return the width of the line in characters.
"""
return self.GetSize()[0]/self.GetCharWidth()
def configure_scintilla(self):
""" Set up all the styling option of the embedded scintilla
widget.
"""
p = self.style.copy()
# Marker for complete buffer.
self.MarkerDefine(_COMPLETE_BUFFER_MARKER, stc.STC_MARK_BACKGROUND,
background=p['trace'])
# Marker for current input buffer.
self.MarkerDefine(_INPUT_MARKER, stc.STC_MARK_BACKGROUND,
background=p['stdout'])
# Marker for tracebacks.
self.MarkerDefine(_ERROR_MARKER, stc.STC_MARK_BACKGROUND,
background=p['stderr'])
self.SetEOLMode(stc.STC_EOL_LF)
# Ctrl"+" or Ctrl "-" can be used to zoomin/zoomout the text inside
# the widget
self.CmdKeyAssign(ord('+'), stc.STC_SCMOD_CTRL, stc.STC_CMD_ZOOMIN)
self.CmdKeyAssign(ord('-'), stc.STC_SCMOD_CTRL, stc.STC_CMD_ZOOMOUT)
# Also allow Ctrl Shift "=" for poor non US keyboard users.
self.CmdKeyAssign(ord('='), stc.STC_SCMOD_CTRL|stc.STC_SCMOD_SHIFT,
stc.STC_CMD_ZOOMIN)
# Keys: we need to clear some of the keys the that don't play
# well with a console.
self.CmdKeyClear(ord('D'), stc.STC_SCMOD_CTRL)
self.CmdKeyClear(ord('L'), stc.STC_SCMOD_CTRL)
self.CmdKeyClear(ord('T'), stc.STC_SCMOD_CTRL)
self.CmdKeyClear(ord('A'), stc.STC_SCMOD_CTRL)
self.SetEOLMode(stc.STC_EOL_CRLF)
self.SetWrapMode(stc.STC_WRAP_CHAR)
self.SetWrapMode(stc.STC_WRAP_WORD)
self.SetBufferedDraw(True)
self.SetUseAntiAliasing(p['antialiasing'])
self.SetLayoutCache(stc.STC_CACHE_PAGE)
self.SetUndoCollection(False)
self.SetUseTabs(True)
self.SetIndent(4)
self.SetTabWidth(4)
# we don't want scintilla's autocompletion to choose
# automaticaly out of a single choice list, as we pop it up
# automaticaly
self.AutoCompSetChooseSingle(False)
self.AutoCompSetMaxHeight(10)
# XXX: this doesn't seem to have an effect.
self.AutoCompSetFillUps('\n')
self.SetMargins(3, 3) #text is moved away from border with 3px
# Suppressing Scintilla margins
self.SetMarginWidth(0, 0)
self.SetMarginWidth(1, 0)
self.SetMarginWidth(2, 0)
# Xterm escape sequences
self.color_pat = re.compile('\x01?\x1b\[(.*?)m\x02?')
self.title_pat = re.compile('\x1b]0;(.*?)\x07')
# styles
self.SetCaretForeground(p['carret_color'])
background_color = p['background_color']
if 'default' in p:
if 'back' not in p['default']:
p['default'] += ',back:%s' % background_color
if 'size' not in p['default']:
p['default'] += ',size:%s' % self.faces['size']
if 'face' not in p['default']:
p['default'] += ',face:%s' % self.faces['mono']
self.StyleSetSpec(stc.STC_STYLE_DEFAULT, p['default'])
else:
self.StyleSetSpec(stc.STC_STYLE_DEFAULT,
"fore:%s,back:%s,size:%d,face:%s"
% (self.ANSI_STYLES['0;30'][1],
background_color,
self.faces['size'], self.faces['mono']))
self.StyleClearAll()
# XXX: two lines below are usefull if not using the lexer
#for style in self.ANSI_STYLES.values():
# self.StyleSetSpec(style[0], "bold,fore:%s" % style[1])
# prompt definition
self.prompt_in1 = p['prompt_in1']
self.prompt_out = p['prompt_out']
self.output_prompt_template = string.Template(self.prompt_out)
self.input_prompt_template = string.Template(self.prompt_in1)
self.StyleSetSpec(_STDOUT_STYLE, p['stdout'])
self.StyleSetSpec(_STDERR_STYLE, p['stderr'])
self.StyleSetSpec(_TRACE_STYLE, p['trace'])
self.StyleSetSpec(stc.STC_STYLE_BRACELIGHT, p['bracegood'])
self.StyleSetSpec(stc.STC_STYLE_BRACEBAD, p['bracebad'])
self.StyleSetSpec(stc.STC_P_COMMENTLINE, p['comment'])
self.StyleSetSpec(stc.STC_P_NUMBER, p['number'])
self.StyleSetSpec(stc.STC_P_STRING, p['string'])
self.StyleSetSpec(stc.STC_P_CHARACTER, p['char'])
self.StyleSetSpec(stc.STC_P_WORD, p['keyword'])
self.StyleSetSpec(stc.STC_P_WORD2, p['keyword'])
self.StyleSetSpec(stc.STC_P_TRIPLE, p['triple'])
self.StyleSetSpec(stc.STC_P_TRIPLEDOUBLE, p['tripledouble'])
self.StyleSetSpec(stc.STC_P_CLASSNAME, p['class'])
self.StyleSetSpec(stc.STC_P_DEFNAME, p['def'])
self.StyleSetSpec(stc.STC_P_OPERATOR, p['operator'])
self.StyleSetSpec(stc.STC_P_COMMENTBLOCK, p['comment'])
edge_column = p['edge_column']
if edge_column is not None and edge_column > 0:
#we add a vertical line to console widget
self.SetEdgeMode(stc.STC_EDGE_LINE)
self.SetEdgeColumn(edge_column)
#--------------------------------------------------------------------------
# EditWindow API
#--------------------------------------------------------------------------
def OnUpdateUI(self, event):
""" Override the OnUpdateUI of the EditWindow class, to prevent
syntax highlighting both for faster redraw, and for more
consistent look and feel.
"""
#--------------------------------------------------------------------------
# Private API
#--------------------------------------------------------------------------
def _on_key_down(self, event, skip=True):
""" Key press callback used for correcting behavior for
console-like interfaces: the cursor is constraint to be after
the last prompt.
Return True if event as been catched.
"""
catched = True
# XXX: Would the right way to do this be to have a
# dictionary at the instance level associating keys with
# callbacks? How would we deal with inheritance? And Do the
# different callbacks share local variables?
# Intercept some specific keys.
key_code = event.GetKeyCode()
if key_code == ord('L') and event.ControlDown() :
self.scroll_to_bottom()
elif key_code == ord('K') and event.ControlDown() :
self.input_buffer = ''
elif key_code == ord('A') and event.ControlDown() :
self.GotoPos(self.GetLength())
self.SetSelectionStart(self.current_prompt_pos)
self.SetSelectionEnd(self.GetCurrentPos())
catched = True
elif key_code == ord('E') and event.ControlDown() :
self.GotoPos(self.GetLength())
catched = True
elif key_code == wx.WXK_PAGEUP:
self.ScrollPages(-1)
elif key_code == wx.WXK_PAGEDOWN:
self.ScrollPages(1)
elif key_code == wx.WXK_HOME:
self.GotoPos(self.GetLength())
elif key_code == wx.WXK_END:
self.GotoPos(self.GetLength())
elif key_code == wx.WXK_UP and event.ShiftDown():
self.ScrollLines(-1)
elif key_code == wx.WXK_DOWN and event.ShiftDown():
self.ScrollLines(1)
else:
catched = False
if self.AutoCompActive():
event.Skip()
else:
if key_code in (13, wx.WXK_NUMPAD_ENTER):
# XXX: not catching modifiers, to be wx2.6-compatible
catched = True
if not self.enter_catched:
self.CallTipCancel()
if event.ShiftDown():
# Try to force execution
self.GotoPos(self.GetLength())
self.write('\n' + self.continuation_prompt(),
refresh=False)
self._on_enter()
else:
self._on_enter()
self.enter_catched = True
elif key_code == wx.WXK_HOME:
if not event.ShiftDown():
self.GotoPos(self.current_prompt_pos)
catched = True
else:
# FIXME: This behavior is not ideal: if the selection
# is already started, it will jump.
self.SetSelectionStart(self.current_prompt_pos)
self.SetSelectionEnd(self.GetCurrentPos())
catched = True
elif key_code == wx.WXK_UP:
if self.GetCurrentLine() > self.current_prompt_line:
if self.GetCurrentLine() == self.current_prompt_line + 1 \
and self.GetColumn(self.GetCurrentPos()) < \
self.GetColumn(self.current_prompt_pos):
self.GotoPos(self.current_prompt_pos)
else:
event.Skip()
catched = True
elif key_code in (wx.WXK_LEFT, wx.WXK_BACK):
if not self._keep_cursor_in_buffer(self.GetCurrentPos() - 1):
event.Skip()
catched = True
elif key_code == wx.WXK_RIGHT:
if not self._keep_cursor_in_buffer(self.GetCurrentPos() + 1):
event.Skip()
catched = True
elif key_code == wx.WXK_DELETE:
if not self._keep_cursor_in_buffer(self.GetCurrentPos() - 1):
event.Skip()
catched = True
if skip and not catched:
# Put the cursor back in the edit region
if not self._keep_cursor_in_buffer():
if not (self.GetCurrentPos() == self.GetLength()
and key_code == wx.WXK_DELETE):
event.Skip()
catched = True
return catched
def _on_key_up(self, event, skip=True):
""" If cursor is outside the editing region, put it back.
"""
if skip:
event.Skip()
self._keep_cursor_in_buffer()
# XXX: I need to avoid the problem of having an empty glass;
def _keep_cursor_in_buffer(self, pos=None):
""" Checks if the cursor is where it is allowed to be. If not,
put it back.
Returns
-------
cursor_moved: Boolean
whether or not the cursor was moved by this routine.
Notes
------
WARNING: This does proper checks only for horizontal
movements.
"""
if pos is None:
current_pos = self.GetCurrentPos()
else:
current_pos = pos
if current_pos < self.current_prompt_pos:
self.GotoPos(self.current_prompt_pos)
return True
line_num = self.LineFromPosition(current_pos)
if not current_pos > self.GetLength():
line_pos = self.GetColumn(current_pos)
else:
line_pos = self.GetColumn(self.GetLength())
line = self.GetLine(line_num)
# Jump the continuation prompt
continuation_prompt = self.continuation_prompt()
if ( line.startswith(continuation_prompt)
and line_pos < len(continuation_prompt)):
if line_pos < 2:
# We are at the beginning of the line, trying to move
# forward: jump forward.
self.GotoPos(current_pos + 1 +
len(continuation_prompt) - line_pos)
else:
# Jump back up
self.GotoPos(self.GetLineEndPosition(line_num-1))
return True
elif ( current_pos > self.GetLineEndPosition(line_num)
and not current_pos == self.GetLength()):
# Jump to next line
self.GotoPos(current_pos + 1 +
len(continuation_prompt))
return True
# We re-allow enter event processing
self.enter_catched = False
return False
if __name__ == '__main__':
# Some simple code to test the console widget.
class MainWindow(wx.Frame):
def __init__(self, parent, id, title):
wx.Frame.__init__(self, parent, id, title, size=(300, 250))
self._sizer = wx.BoxSizer(wx.VERTICAL)
self.console_widget = ConsoleWidget(self)
self._sizer.Add(self.console_widget, 1, wx.EXPAND)
self.SetSizer(self._sizer)
self.SetAutoLayout(1)
self.Show(True)
app = wx.PySimpleApp()
w = MainWindow(None, wx.ID_ANY, 'ConsoleWidget')
w.SetSize((780, 460))
w.Show()
app.MainLoop()