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keyboard.js
454 lines | 15.9 KiB | application/javascript | JavascriptLexer
// Copyright (c) IPython Development Team.
// Distributed under the terms of the Modified BSD License.
/**
*
*
* @module keyboard
* @namespace keyboard
* @class ShortcutManager
*/
define([
'base/js/namespace',
'jquery',
'base/js/utils',
'underscore',
], function(IPython, $, utils, _) {
"use strict";
/**
* Setup global keycodes and inverse keycodes.
*
* See http://unixpapa.com/js/key.html for a complete description. The short of
* it is that there are different keycode sets. Firefox uses the "Mozilla keycodes"
* and Webkit/IE use the "IE keycodes". These keycode sets are mostly the same
* but have minor differences.
**/
// These apply to Firefox, (Webkit and IE)
// This does work **only** on US keyboard.
var _keycodes = {
'a': 65, 'b': 66, 'c': 67, 'd': 68, 'e': 69, 'f': 70, 'g': 71, 'h': 72, 'i': 73,
'j': 74, 'k': 75, 'l': 76, 'm': 77, 'n': 78, 'o': 79, 'p': 80, 'q': 81, 'r': 82,
's': 83, 't': 84, 'u': 85, 'v': 86, 'w': 87, 'x': 88, 'y': 89, 'z': 90,
'1 !': 49, '2 @': 50, '3 #': 51, '4 $': 52, '5 %': 53, '6 ^': 54,
'7 &': 55, '8 *': 56, '9 (': 57, '0 )': 48,
'[ {': 219, '] }': 221, '` ~': 192, ', <': 188, '. >': 190, '/ ?': 191,
'\\ |': 220, '\' "': 222,
'numpad0': 96, 'numpad1': 97, 'numpad2': 98, 'numpad3': 99, 'numpad4': 100,
'numpad5': 101, 'numpad6': 102, 'numpad7': 103, 'numpad8': 104, 'numpad9': 105,
'multiply': 106, 'add': 107, 'subtract': 109, 'decimal': 110, 'divide': 111,
'f1': 112, 'f2': 113, 'f3': 114, 'f4': 115, 'f5': 116, 'f6': 117, 'f7': 118,
'f8': 119, 'f9': 120, 'f11': 122, 'f12': 123, 'f13': 124, 'f14': 125, 'f15': 126,
'backspace': 8, 'tab': 9, 'enter': 13, 'shift': 16, 'ctrl': 17, 'alt': 18,
'meta': 91, 'capslock': 20, 'esc': 27, 'space': 32, 'pageup': 33, 'pagedown': 34,
'end': 35, 'home': 36, 'left': 37, 'up': 38, 'right': 39, 'down': 40,
'insert': 45, 'delete': 46, 'numlock': 144,
};
// These apply to Firefox and Opera
var _mozilla_keycodes = {
'; :': 59, '= +': 61, '- _': 173, 'meta': 224
};
// This apply to Webkit and IE
var _ie_keycodes = {
'; :': 186, '= +': 187, '- _': 189
};
var browser = utils.browser[0];
var platform = utils.platform;
if (browser === 'Firefox' || browser === 'Opera' || browser === 'Netscape') {
$.extend(_keycodes, _mozilla_keycodes);
} else if (browser === 'Safari' || browser === 'Chrome' || browser === 'MSIE') {
$.extend(_keycodes, _ie_keycodes);
}
var keycodes = {};
var inv_keycodes = {};
for (var name in _keycodes) {
var names = name.split(' ');
if (names.length === 1) {
var n = names[0];
keycodes[n] = _keycodes[n];
inv_keycodes[_keycodes[n]] = n;
} else {
var primary = names[0];
var secondary = names[1];
keycodes[primary] = _keycodes[name];
keycodes[secondary] = _keycodes[name];
inv_keycodes[_keycodes[name]] = primary;
}
}
var normalize_key = function (key) {
return inv_keycodes[keycodes[key]];
};
var normalize_shortcut = function (shortcut) {
/**
* @function _normalize_shortcut
* @private
* return a dict containing the normalized shortcut and the number of time it should be pressed:
*
* Put a shortcut into normalized form:
* 1. Make lowercase
* 2. Replace cmd by meta
* 3. Sort '-' separated modifiers into the order alt-ctrl-meta-shift
* 4. Normalize keys
**/
if (platform === 'MacOS') {
shortcut = shortcut.toLowerCase().replace('cmdtrl-', 'cmd-');
} else {
shortcut = shortcut.toLowerCase().replace('cmdtrl-', 'ctrl-');
}
shortcut = shortcut.toLowerCase().replace('cmd', 'meta');
shortcut = shortcut.replace(/-$/, '_'); // catch shortcuts using '-' key
shortcut = shortcut.replace(/,$/, 'comma'); // catch shortcuts using '-' key
if(shortcut.indexOf(',') !== -1){
var sht = shortcut.split(',');
sht = _.map(sht, normalize_shortcut);
return shortcut;
}
shortcut = shortcut.replace(/comma/g, ','); // catch shortcuts using '-' key
var values = shortcut.split("-");
if (values.length === 1) {
return normalize_key(values[0]);
} else {
var modifiers = values.slice(0,-1);
var key = normalize_key(values[values.length-1]);
modifiers.sort();
return modifiers.join('-') + '-' + key;
}
};
var shortcut_to_event = function (shortcut, type) {
/**
* Convert a shortcut (shift-r) to a jQuery Event object
**/
type = type || 'keydown';
shortcut = normalize_shortcut(shortcut);
shortcut = shortcut.replace(/-$/, '_'); // catch shortcuts using '-' key
var values = shortcut.split("-");
var modifiers = values.slice(0,-1);
var key = values[values.length-1];
var opts = {which: keycodes[key]};
if (modifiers.indexOf('alt') !== -1) {opts.altKey = true;}
if (modifiers.indexOf('ctrl') !== -1) {opts.ctrlKey = true;}
if (modifiers.indexOf('meta') !== -1) {opts.metaKey = true;}
if (modifiers.indexOf('shift') !== -1) {opts.shiftKey = true;}
return $.Event(type, opts);
};
var only_modifier_event = function(event){
/**
* Return `true` if the event only contains modifiers keys.
* false otherwise
**/
var key = inv_keycodes[event.which];
return ((event.altKey || event.ctrlKey || event.metaKey || event.shiftKey) &&
(key === 'alt'|| key === 'ctrl'|| key === 'meta'|| key === 'shift'));
};
var event_to_shortcut = function (event) {
/**
* Convert a jQuery Event object to a normalized shortcut string (shift-r)
**/
var shortcut = '';
var key = inv_keycodes[event.which];
if (event.altKey && key !== 'alt') {shortcut += 'alt-';}
if (event.ctrlKey && key !== 'ctrl') {shortcut += 'ctrl-';}
if (event.metaKey && key !== 'meta') {shortcut += 'meta-';}
if (event.shiftKey && key !== 'shift') {shortcut += 'shift-';}
shortcut += key;
return shortcut;
};
// Shortcut manager class
var ShortcutManager = function (delay, events, actions, env) {
/**
* A class to deal with keyboard event and shortcut
*
* @class ShortcutManager
* @constructor
*/
this._shortcuts = {};
this.delay = delay || 800; // delay in milliseconds
this.events = events;
this.actions = actions;
this.actions.extend_env(env);
this._queue = [];
this._cleartimeout = null;
Object.seal(this);
};
ShortcutManager.prototype.clearsoon = function(){
/**
* Clear the pending shortcut soon, and cancel previous clearing
* that might be registered.
**/
var that = this;
clearTimeout(this._cleartimeout);
this._cleartimeout = setTimeout(function(){that.clearqueue();}, this.delay);
};
ShortcutManager.prototype.clearqueue = function(){
/**
* clear the pending shortcut sequence now.
**/
this._queue = [];
clearTimeout(this._cleartimeout);
};
var flatten_shorttree = function(tree){
/**
* Flatten a tree of shortcut sequences.
* use full to iterate over all the key/values of available shortcuts.
**/
var dct = {};
for(var key in tree){
var value = tree[key];
if(typeof(value) === 'string'){
dct[key] = value;
} else {
var ftree=flatten_shorttree(value);
for(var subkey in ftree){
dct[key+','+subkey] = ftree[subkey];
}
}
}
return dct;
};
ShortcutManager.prototype.help = function () {
var help = [];
var ftree = flatten_shorttree(this._shortcuts);
for (var shortcut in ftree) {
var action = this.actions.get(ftree[shortcut]);
var help_string = action.help||'== no help ==';
var help_index = action.help_index;
if (help_string) {
var shortstring = (action.shortstring||shortcut);
help.push({
shortcut: shortstring,
help: help_string,
help_index: help_index}
);
}
}
help.sort(function (a, b) {
if (a.help_index > b.help_index){
return 1;
}
if (a.help_index < b.help_index){
return -1;
}
return 0;
});
return help;
};
ShortcutManager.prototype.clear_shortcuts = function () {
this._shortcuts = {};
};
ShortcutManager.prototype.get_shortcut = function (shortcut){
/**
* return a node of the shortcut tree which an action name (string) if leaf,
* and an object with `object.subtree===true`
**/
if(typeof(shortcut) === 'string'){
shortcut = shortcut.split(',');
}
return this._get_leaf(shortcut, this._shortcuts);
};
ShortcutManager.prototype._get_leaf = function(shortcut_array, tree){
/**
* @private
* find a leaf/node in a subtree of the keyboard shortcut
*
**/
if(shortcut_array.length === 1){
return tree[shortcut_array[0]];
} else if( typeof(tree[shortcut_array[0]]) !== 'string'){
return this._get_leaf(shortcut_array.slice(1), tree[shortcut_array[0]]);
}
return null;
};
ShortcutManager.prototype.set_shortcut = function( shortcut, action_name){
if( typeof(action_name) !== 'string'){ throw('action is not a string', action_name);}
if( typeof(shortcut) === 'string'){
shortcut = shortcut.split(',');
}
return this._set_leaf(shortcut, action_name, this._shortcuts);
};
ShortcutManager.prototype._is_leaf = function(shortcut_array, tree){
if(shortcut_array.length === 1){
return(typeof(tree[shortcut_array[0]]) === 'string');
} else {
var subtree = tree[shortcut_array[0]];
return this._is_leaf(shortcut_array.slice(1), subtree );
}
};
ShortcutManager.prototype._remove_leaf = function(shortcut_array, tree, allow_node){
if(shortcut_array.length === 1){
var current_node = tree[shortcut_array[0]];
if(typeof(current_node) === 'string'){
delete tree[shortcut_array[0]];
} else {
throw('try to delete non-leaf');
}
} else {
this._remove_leaf(shortcut_array.slice(1), tree[shortcut_array[0]], allow_node);
if(_.keys(tree[shortcut_array[0]]).length === 0){
delete tree[shortcut_array[0]];
}
}
};
ShortcutManager.prototype._set_leaf = function(shortcut_array, action_name, tree){
var current_node = tree[shortcut_array[0]];
if(shortcut_array.length === 1){
if(current_node !== undefined && typeof(current_node) !== 'string'){
console.warn('[warning], you are overriting a long shortcut with a shorter one');
}
tree[shortcut_array[0]] = action_name;
return true;
} else {
if(typeof(current_node) === 'string'){
console.warn('you are trying to set a shortcut that will be shadowed'+
'by a more specific one. Aborting for :', action_name, 'the follwing '+
'will take precedence', current_node);
return false;
} else {
tree[shortcut_array[0]] = tree[shortcut_array[0]]||{};
}
this._set_leaf(shortcut_array.slice(1), action_name, tree[shortcut_array[0]]);
return true;
}
};
ShortcutManager.prototype.add_shortcut = function (shortcut, data, suppress_help_update) {
/**
* Add a action to be handled by shortcut manager.
*
* - `shortcut` should be a `Shortcut Sequence` of the for `Ctrl-Alt-C,Meta-X`...
* - `data` could be an `action name`, an `action` or a `function`.
* if a `function` is passed it will be converted to an anonymous `action`.
*
**/
var action_name = this.actions.get_name(data);
if (! action_name){
throw('does nto know how to deal with ', data);
}
shortcut = normalize_shortcut(shortcut);
this.set_shortcut(shortcut, action_name);
if (!suppress_help_update) {
// update the keyboard shortcuts notebook help
this.events.trigger('rebuild.QuickHelp');
}
};
ShortcutManager.prototype.add_shortcuts = function (data) {
/**
* Convenient methods to call `add_shortcut(key, value)` on several items
*
* data : Dict of the form {key:value, ...}
**/
for (var shortcut in data) {
this.add_shortcut(shortcut, data[shortcut], true);
}
// update the keyboard shortcuts notebook help
this.events.trigger('rebuild.QuickHelp');
};
ShortcutManager.prototype.remove_shortcut = function (shortcut, suppress_help_update) {
/**
* Remove the binding of shortcut `sortcut` with its action.
* throw an error if trying to remove a non-exiting shortcut
**/
shortcut = normalize_shortcut(shortcut);
if( typeof(shortcut) === 'string'){
shortcut = shortcut.split(',');
}
this._remove_leaf(shortcut, this._shortcuts);
if (!suppress_help_update) {
// update the keyboard shortcuts notebook help
this.events.trigger('rebuild.QuickHelp');
}
};
ShortcutManager.prototype.call_handler = function (event) {
/**
* Call the corresponding shortcut handler for a keyboard event
* @method call_handler
* @return {Boolean} `true|false`, `false` if no handler was found, otherwise the value return by the handler.
* @param event {event}
*
* given an event, call the corresponding shortcut.
* return false is event wan handled, true otherwise
* in any case returning false stop event propagation
**/
this.clearsoon();
if(only_modifier_event(event)){
return true;
}
var shortcut = event_to_shortcut(event);
this._queue.push(shortcut);
var action_name = this.get_shortcut(this._queue);
if (typeof(action_name) === 'undefined'|| action_name === null){
this.clearqueue();
return true;
}
if (this.actions.exists(action_name)) {
event.preventDefault();
this.clearqueue();
return this.actions.call(action_name, event);
}
return false;
};
ShortcutManager.prototype.handles = function (event) {
var shortcut = event_to_shortcut(event);
var action_name = this.get_shortcut(this._queue.concat(shortcut));
return (typeof(action_name) !== 'undefined');
};
var keyboard = {
keycodes : keycodes,
inv_keycodes : inv_keycodes,
ShortcutManager : ShortcutManager,
normalize_key : normalize_key,
normalize_shortcut : normalize_shortcut,
shortcut_to_event : shortcut_to_event,
event_to_shortcut : event_to_shortcut,
};
// For backwards compatibility.
IPython.keyboard = keyboard;
return keyboard;
});