##// END OF EJS Templates
create menu bar on OSX with some action...
create menu bar on OSX with some action console_widget: modifie/create some QAction to be able to put it in menu bar -made print_action and export_action public -transform increase/decrease/rest front_size to QAction -create qaction for undo/redo MainWindow Create the menubar with the following structure And link each menu with its action in console Widget File |__Print |__Save as XML |__Select ALL Edit |__Undo |__Redo Font |__Increase font size |__Decresae font size |__Restet Font size Window |__Minimize |__Maximize |__Full Screen Magic |__Reset |__History |__Export History |__Who |__Whos |__Who_ls Help |_Open online Help The 'Magic' Menu, execute %magic after 'exit_keyboard' and pasting '%magic'. The 'Export History' menu prompt the user for a file name and a range before pasting `%save filename range`. This this also fix a bug in toggle full screen where Full Screen -> (try to) Minimizing -> Out Of Full Screen is broken (grey background for all screen), at least on OSX

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log.py
23 lines | 687 B | text/x-python | PythonLexer
import logging
from logging import INFO, DEBUG, WARN, ERROR, FATAL
import zmq
from zmq.log.handlers import PUBHandler
class EnginePUBHandler(PUBHandler):
"""A simple PUBHandler subclass that sets root_topic"""
engine=None
def __init__(self, engine, *args, **kwargs):
PUBHandler.__init__(self,*args, **kwargs)
self.engine = engine
@property
def root_topic(self):
"""this is a property, in case the handler is created
before the engine gets registered with an id"""
if isinstance(getattr(self.engine, 'id', None), int):
return "engine.%i"%self.engine.id
else:
return "engine"