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Allow '.', '+.', '+', '-.', and '-' even though without numbers, they cannot be parsed.
Allow '.', '+.', '+', '-.', and '-' even though without numbers, they cannot be parsed.

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events.py
139 lines | 4.5 KiB | text/x-python | PythonLexer
"""Infrastructure for registering and firing callbacks on application events.
Unlike :mod:`IPython.core.hooks`, which lets end users set single functions to
be called at specific times, or a collection of alternative methods to try,
callbacks are designed to be used by extension authors. A number of callbacks
can be registered for the same event without needing to be aware of one another.
The functions defined in this module are no-ops indicating the names of available
events and the arguments which will be passed to them.
.. note::
This API is experimental in IPython 2.0, and may be revised in future versions.
"""
from __future__ import print_function
class EventManager(object):
"""Manage a collection of events and a sequence of callbacks for each.
This is attached to :class:`~IPython.core.interactiveshell.InteractiveShell`
instances as an ``events`` attribute.
.. note::
This API is experimental in IPython 2.0, and may be revised in future versions.
"""
def __init__(self, shell, available_events):
"""Initialise the :class:`CallbackManager`.
Parameters
----------
shell
The :class:`~IPython.core.interactiveshell.InteractiveShell` instance
available_callbacks
An iterable of names for callback events.
"""
self.shell = shell
self.callbacks = {n:[] for n in available_events}
def register(self, event, function):
"""Register a new event callback
Parameters
----------
event : str
The event for which to register this callback.
function : callable
A function to be called on the given event. It should take the same
parameters as the appropriate callback prototype.
Raises
------
TypeError
If ``function`` is not callable.
KeyError
If ``event`` is not one of the known events.
"""
if not callable(function):
raise TypeError('Need a callable, got %r' % function)
self.callbacks[event].append(function)
def unregister(self, event, function):
"""Remove a callback from the given event."""
self.callbacks[event].remove(function)
def reset(self, event):
"""Clear all callbacks for the given event."""
self.callbacks[event] = []
def reset_all(self):
"""Clear all callbacks for all events."""
self.callbacks = {n:[] for n in self.callbacks}
def trigger(self, event, *args, **kwargs):
"""Call callbacks for ``event``.
Any additional arguments are passed to all callbacks registered for this
event. Exceptions raised by callbacks are caught, and a message printed.
"""
for func in self.callbacks[event]:
try:
func(*args, **kwargs)
except Exception:
print("Error in callback {} (for {}):".format(func, event))
self.shell.showtraceback()
# event_name -> prototype mapping
available_events = {}
def _define_event(callback_proto):
available_events[callback_proto.__name__] = callback_proto
return callback_proto
# ------------------------------------------------------------------------------
# Callback prototypes
#
# No-op functions which describe the names of available events and the
# signatures of callbacks for those events.
# ------------------------------------------------------------------------------
@_define_event
def pre_execute():
"""Fires before code is executed in response to user/frontend action.
This includes comm and widget messages and silent execution, as well as user
code cells."""
pass
@_define_event
def pre_run_cell():
"""Fires before user-entered code runs."""
pass
@_define_event
def post_execute():
"""Fires after code is executed in response to user/frontend action.
This includes comm and widget messages and silent execution, as well as user
code cells."""
pass
@_define_event
def post_run_cell():
"""Fires after user-entered code runs."""
pass
@_define_event
def shell_initialized(ip):
"""Fires after initialisation of :class:`~IPython.core.interactiveshell.InteractiveShell`.
This is before extensions and startup scripts are loaded, so it can only be
set by subclassing.
Parameters
----------
ip : :class:`~IPython.core.interactiveshell.InteractiveShell`
The newly initialised shell.
"""
pass