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Fixing small bug in activate....
Fixing small bug in activate. If the parallelmagic extension has not been loaded, activate would get an empty list from get_component. Now get_component returns None in that case and activate checks for None and prints a message to the user to load the extension.

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r2052:321c2741
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winconsole.py
46 lines | 1.4 KiB | text/x-python | PythonLexer
"""Set of functions to work with console on Windows.
"""
#*****************************************************************************
# Copyright (C) 2005 Alexander Belchenko <bialix@ukr.net>
#
# This file is placed in the public domain.
#
#*****************************************************************************
__author__ = 'Alexander Belchenko (e-mail: bialix AT ukr.net)'
__license__ = 'Public domain'
import struct
try:
import ctypes
except ImportError:
ctypes = None
def get_console_size(defaultx=80, defaulty=25):
""" Return size of current console.
This function try to determine actual size of current working
console window and return tuple (sizex, sizey) if success,
or default size (defaultx, defaulty) otherwise.
Dependencies: ctypes should be installed.
"""
if ctypes is None:
# no ctypes is found
return (defaultx, defaulty)
h = ctypes.windll.kernel32.GetStdHandle(-11)
csbi = ctypes.create_string_buffer(22)
res = ctypes.windll.kernel32.GetConsoleScreenBufferInfo(h, csbi)
if res:
(bufx, bufy, curx, cury, wattr,
left, top, right, bottom, maxx, maxy) = struct.unpack("hhhhHhhhhhh",
csbi.raw)
sizex = right - left + 1
sizey = bottom - top + 1
return (sizex, sizey)
else:
return (defaultx, defaulty)