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#!/usr/bin/env python
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"""Example integrating an IPython kernel into a GUI App.
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This trivial GUI application internally starts an IPython kernel, to which Qt
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consoles can be connected either by the user at the command line or started
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from the GUI itself, via a button. The GUI can also manipulate one variable in
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the kernel's namespace, and print the namespace to the console.
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Play with it by running the script and then opening one or more consoles, and
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pushing the 'Counter++' and 'Namespace' buttons.
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Upon exit, it should automatically close all consoles opened from the GUI.
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Consoles attached separately from a terminal will not be terminated, though
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they will notice that their kernel died.
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Ref: Modified from wxPython source code wxPython/samples/simple/simple.py
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"""
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#-----------------------------------------------------------------------------
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# Imports
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#-----------------------------------------------------------------------------
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import sys
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import wx
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from internal_ipkernel import InternalIPKernel
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#-----------------------------------------------------------------------------
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# Functions and classes
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#-----------------------------------------------------------------------------
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class MyFrame(wx.Frame, InternalIPKernel):
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"""
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This is MyFrame. It just shows a few controls on a wxPanel,
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and has a simple menu.
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"""
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def __init__(self, parent, title):
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wx.Frame.__init__(self, parent, -1, title,
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pos=(150, 150), size=(350, 285))
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# Create the menubar
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menuBar = wx.MenuBar()
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# and a menu
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menu = wx.Menu()
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# add an item to the menu, using \tKeyName automatically
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# creates an accelerator, the third param is some help text
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# that will show up in the statusbar
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menu.Append(wx.ID_EXIT, "E&xit\tAlt-X", "Exit this simple sample")
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# bind the menu event to an event handler
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self.Bind(wx.EVT_MENU, self.OnTimeToClose, id=wx.ID_EXIT)
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# and put the menu on the menubar
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menuBar.Append(menu, "&File")
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self.SetMenuBar(menuBar)
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self.CreateStatusBar()
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# Now create the Panel to put the other controls on.
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panel = wx.Panel(self)
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# and a few controls
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text = wx.StaticText(panel, -1, "Hello World!")
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text.SetFont(wx.Font(14, wx.SWISS, wx.NORMAL, wx.BOLD))
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text.SetSize(text.GetBestSize())
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qtconsole_btn = wx.Button(panel, -1, "Qt Console")
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ns_btn = wx.Button(panel, -1, "Namespace")
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count_btn = wx.Button(panel, -1, "Count++")
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close_btn = wx.Button(panel, -1, "Quit")
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# bind the button events to handlers
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self.Bind(wx.EVT_BUTTON, self.new_qt_console, qtconsole_btn)
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self.Bind(wx.EVT_BUTTON, self.print_namespace, ns_btn)
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self.Bind(wx.EVT_BUTTON, self.count, count_btn)
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self.Bind(wx.EVT_BUTTON, self.OnTimeToClose, close_btn)
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# Use a sizer to layout the controls, stacked vertically and with
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# a 10 pixel border around each
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sizer = wx.BoxSizer(wx.VERTICAL)
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for ctrl in [text, qtconsole_btn, ns_btn, count_btn, close_btn]:
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sizer.Add(ctrl, 0, wx.ALL, 10)
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panel.SetSizer(sizer)
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panel.Layout()
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# Start the IPython kernel with gui support
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self.init_ipkernel('wx')
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def OnTimeToClose(self, evt):
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"""Event handler for the button click."""
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print "See ya later!"
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sys.stdout.flush()
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self.cleanup_consoles(evt)
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self.Close()
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# Not sure why, but our IPython kernel seems to prevent normal WX
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# shutdown, so an explicit exit() call is needed.
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sys.exit()
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class MyApp(wx.App):
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def OnInit(self):
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frame = MyFrame(None, "Simple wxPython App")
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self.SetTopWindow(frame)
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frame.Show(True)
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self.ipkernel = frame.ipkernel
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return True
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#-----------------------------------------------------------------------------
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# Main script
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#-----------------------------------------------------------------------------
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if __name__ == '__main__':
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app = MyApp(redirect=False, clearSigInt=False)
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# Very important, IPython-specific step: this gets GUI event loop
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# integration going, and it replaces calling app.MainLoop()
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app.ipkernel.start()
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