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Merge pull request #1732 from fperez/cellmagics...
Merge pull request #1732 from fperez/cellmagics Refactoring of the magics system and implementation of cell magics. This PR completely refactors the magic system, finally moving the magic objects to standalone, independent objects instead of being the mixin class we'd had since the beginning of IPython. Now, a separate base class is provided in IPython.core.magic.Magics that users can subclass to create their own magics. Decorators are also provided to create magics from simple functions without the need for object orientation. All builtin magics now exist in a few subclasses that group together related functionality, and the new IPython.core.magics package has been created to organize this into smaller files. This cleanup was the last major piece of deep refactoring needed from the original 2001 codebase. Secondly, this PR introduces a new type of magic function, prefixed with `%%` instead of `%`, which operates at the cell level. A cell magic receives two arguments: the line it is called on (like a line magic) and the body of the cell below it. Cell magics are most natural in the notebook, but they also work in the terminal and qt console, with the usual approach of using a blank line to signal cell termination. This PR closes #1611, or IPEP 1, where the design had been discussed.

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builtin_trap.py
112 lines | 3.9 KiB | text/x-python | PythonLexer
"""
A context manager for managing things injected into :mod:`__builtin__`.
Authors:
* Brian Granger
* Fernando Perez
"""
#-----------------------------------------------------------------------------
# Copyright (C) 2010-2011 The IPython Development Team.
#
# Distributed under the terms of the BSD License.
#
# Complete license in the file COPYING.txt, distributed with this software.
#-----------------------------------------------------------------------------
#-----------------------------------------------------------------------------
# Imports
#-----------------------------------------------------------------------------
import __builtin__
from IPython.config.configurable import Configurable
from IPython.utils.traitlets import Instance
#-----------------------------------------------------------------------------
# Classes and functions
#-----------------------------------------------------------------------------
class __BuiltinUndefined(object): pass
BuiltinUndefined = __BuiltinUndefined()
class __HideBuiltin(object): pass
HideBuiltin = __HideBuiltin()
class BuiltinTrap(Configurable):
shell = Instance('IPython.core.interactiveshell.InteractiveShellABC')
def __init__(self, shell=None):
super(BuiltinTrap, self).__init__(shell=shell, config=None)
self._orig_builtins = {}
# We define this to track if a single BuiltinTrap is nested.
# Only turn off the trap when the outermost call to __exit__ is made.
self._nested_level = 0
self.shell = shell
# builtins we always add - if set to HideBuiltin, they will just
# be removed instead of being replaced by something else
self.auto_builtins = {'exit': HideBuiltin,
'quit': HideBuiltin,
'get_ipython': self.shell.get_ipython,
}
# Recursive reload function
try:
from IPython.lib import deepreload
if self.shell.deep_reload:
self.auto_builtins['reload'] = deepreload.reload
else:
self.auto_builtins['dreload']= deepreload.reload
except ImportError:
pass
def __enter__(self):
if self._nested_level == 0:
self.activate()
self._nested_level += 1
# I return self, so callers can use add_builtin in a with clause.
return self
def __exit__(self, type, value, traceback):
if self._nested_level == 1:
self.deactivate()
self._nested_level -= 1
# Returning False will cause exceptions to propagate
return False
def add_builtin(self, key, value):
"""Add a builtin and save the original."""
bdict = __builtin__.__dict__
orig = bdict.get(key, BuiltinUndefined)
if value is HideBuiltin:
if orig is not BuiltinUndefined: #same as 'key in bdict'
self._orig_builtins[key] = orig
del bdict[key]
else:
self._orig_builtins[key] = orig
bdict[key] = value
def remove_builtin(self, key, orig):
"""Remove an added builtin and re-set the original."""
if orig is BuiltinUndefined:
del __builtin__.__dict__[key]
else:
__builtin__.__dict__[key] = orig
def activate(self):
"""Store ipython references in the __builtin__ namespace."""
add_builtin = self.add_builtin
for name, func in self.auto_builtins.iteritems():
add_builtin(name, func)
def deactivate(self):
"""Remove any builtins which might have been added by add_builtins, or
restore overwritten ones to their previous values."""
remove_builtin = self.remove_builtin
for key, val in self._orig_builtins.iteritems():
remove_builtin(key, val)
self._orig_builtins.clear()
self._builtins_added = False