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Backport PR #9211: Release process tweaks...
Backport PR #9211: Release process tweaks Things I ran into while releasing 4.1.1. The only one that might be controversial is removing the `python -m compileall` check before we build packages. Because this is hardcoded to `python`, it runs on Python 2 on my system, and fails on one of our tools scripts that happens to be Python 3 only. We could make this smarter, but I don't think it's worth it. We now have continuous integration and editors with built in static analysis, so if we make a file invalid Python syntax we'll know about it well before release. I also ran into a problem in that I don't have access to archive.ipython.org (I'm sure I did on one of my other computers, but I forget which). There should probably be a check for that somewhere earlier in the build process, but I haven't included it here.

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__init__.py
42 lines | 1.6 KiB | text/x-python | PythonLexer
"""Implementation of all the magic functions built into IPython.
"""
#-----------------------------------------------------------------------------
# Copyright (c) 2012 The IPython Development Team.
#
# Distributed under the terms of the Modified BSD License.
#
# The full license is in the file COPYING.txt, distributed with this software.
#-----------------------------------------------------------------------------
#-----------------------------------------------------------------------------
# Imports
#-----------------------------------------------------------------------------
from ..magic import Magics, magics_class
from .auto import AutoMagics
from .basic import BasicMagics
from .code import CodeMagics, MacroToEdit
from .config import ConfigMagics
from .deprecated import DeprecatedMagics
from .display import DisplayMagics
from .execution import ExecutionMagics
from .extension import ExtensionMagics
from .history import HistoryMagics
from .logging import LoggingMagics
from .namespace import NamespaceMagics
from .osm import OSMagics
from .pylab import PylabMagics
from .script import ScriptMagics
#-----------------------------------------------------------------------------
# Magic implementation classes
#-----------------------------------------------------------------------------
@magics_class
class UserMagics(Magics):
"""Placeholder for user-defined magics to be added at runtime.
All magics are eventually merged into a single namespace at runtime, but we
use this class to isolate the magics defined dynamically by the user into
their own class.
"""