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# -*- coding: utf-8 -*-
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"""
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Cython related magics.
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Author:
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* Brian Granger
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Parts of this code were taken from Cython.inline.
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"""
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#-----------------------------------------------------------------------------
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# Copyright (C) 2010-2011, IPython Development Team.
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#
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# Distributed under the terms of the Modified BSD License.
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#
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# The full license is in the file COPYING.txt, distributed with this software.
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#-----------------------------------------------------------------------------
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import io
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import os, sys
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from importlib import import_module
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import imp
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try:
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import hashlib
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except ImportError:
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import md5 as hashlib
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from distutils.core import Distribution, Extension
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from distutils.command.build_ext import build_ext
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from IPython.core.magic import Magics, magics_class, cell_magic
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from IPython.testing.skipdoctest import skip_doctest
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from IPython.core.magic_arguments import (
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argument, magic_arguments, parse_argstring
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)
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from IPython.utils import py3compat
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import Cython
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from Cython.Compiler.Errors import CompileError
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from Cython.Compiler.Main import Context, default_options
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from Cython.Build.Dependencies import cythonize
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@magics_class
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class CythonMagics(Magics):
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def __init__(self, shell):
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super(CythonMagics,self).__init__(shell)
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self._reloads = {}
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self._code_cache = {}
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def _import_all(self, module):
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for k,v in module.__dict__.items():
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if not k.startswith('__'):
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self.shell.push({k:v})
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@cell_magic
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def cython_inline(self, line, cell):
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"""Compile and run a Cython code cell using Cython.inline.
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This magic simply passes the body of the cell to Cython.inline
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and returns the result. If the variables `a` and `b` are defined
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in the user's namespace, here is a simple example that returns
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their sum::
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%%cython_inline
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return a+b
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For most purposes, we recommend the usage of the `%%cython` magic.
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"""
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locs = self.shell.user_global_ns
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globs = self.shell.user_ns
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return Cython.inline(cell, locals=locs, globals=globs)
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@cell_magic
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def cython_pyximport(self, line, cell):
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"""Compile and import a Cython code cell using pyximport.
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The contents of the cell are written to a `.pyx` file in the current
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working directory, which is then imported using `pyximport`. This
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magic requires a module name to be passed::
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%%cython_pyximport modulename
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def f(x):
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return 2.0*x
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The compiled module is then imported and all of its symbols are injected into
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the user's namespace. For most purposes, we recommend the usage of the
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`%%cython` magic.
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"""
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module_name = line.strip()
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if not module_name:
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raise ValueError('module name must be given')
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fname = module_name + '.pyx'
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with io.open(fname, 'w', encoding='utf-8') as f:
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f.write(cell)
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if 'pyximport' not in sys.modules:
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import pyximport
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pyximport.install(reload_support=True)
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if module_name in self._reloads:
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module = self._reloads[module_name]
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reload(module)
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else:
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module = import_module(module_name)
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self._reloads[module_name] = module
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self._import_all(module)
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@magic_arguments()
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@argument(
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'-f', '--force', action='store_true', default=False,
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help="Force the compilation of the pyx module even if it hasn't changed"
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)
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@cell_magic
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def cython(self, line, cell):
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"""Compile and import everything from a Cython code cell.
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The contents of the cell are written to a `.pyx` file in the
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directory `IPYTHONDIR/cython` using a filename with the hash of the code.
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This file is then cythonized and compiled. The resulting module
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is imported and all of its symbols are injected into the user's
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namespace. The usage is similar to that of `%%cython_pyximport` but
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you don't have to pass a module name::
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%%cython
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def f(x):
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return 2.0*x
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"""
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args = parse_argstring(self.cython, line)
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code = cell if cell.endswith('\n') else cell+'\n'
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lib_dir=os.path.join(self.shell.ipython_dir, 'cython')
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cython_include_dirs=['.']
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force=args.force
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quiet=True
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ctx = Context(cython_include_dirs, default_options)
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key = code, sys.version_info, sys.executable, Cython.__version__
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module_name = "_cython_magic_" + hashlib.md5(str(key).encode('utf-8')).hexdigest()
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so_ext = [ ext for ext,_,mod_type in imp.get_suffixes() if mod_type == imp.C_EXTENSION ][0]
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module_path = os.path.join(lib_dir, module_name+so_ext)
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if not os.path.exists(lib_dir):
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os.makedirs(lib_dir)
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if force or not os.path.isfile(module_path):
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cflags = []
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c_include_dirs = []
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if 'numpy' in code:
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import numpy
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c_include_dirs.append(numpy.get_include())
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pyx_file = os.path.join(lib_dir, module_name + '.pyx')
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pyx_file = py3compat.unicode_to_str(pyx_file, encoding=sys.getfilesystemencoding())
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with io.open(pyx_file, 'w', encoding='utf-8') as f:
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f.write(code)
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extension = Extension(
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name = module_name,
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sources = [pyx_file],
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include_dirs = c_include_dirs,
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extra_compile_args = cflags
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)
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build_extension = build_ext(Distribution())
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build_extension.finalize_options()
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try:
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build_extension.extensions = cythonize([extension], ctx=ctx, quiet=quiet)
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except CompileError:
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return
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build_extension.build_temp = os.path.dirname(pyx_file)
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build_extension.build_lib = lib_dir
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build_extension.run()
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self._code_cache[key] = module_name
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module = imp.load_dynamic(module_name, module_path)
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self._import_all(module)
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_loaded = False
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def load_ipython_extension(ip):
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"""Load the extension in IPython."""
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global _loaded
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if not _loaded:
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ip.register_magics(CythonMagics)
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_loaded = True
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