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moved frontend from ipython1-dev. Got engineservice.ThreadedEngineService running, but does nto correctly propagate errors during execute()
moved frontend from ipython1-dev. Got engineservice.ThreadedEngineService running, but does nto correctly propagate errors during execute()

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winconsole.py
46 lines | 1.4 KiB | text/x-python | PythonLexer
"""Set of functions to work with console on Windows.
"""
#*****************************************************************************
# Copyright (C) 2005 Alexander Belchenko <bialix@ukr.net>
#
# This file is placed in the public domain.
#
#*****************************************************************************
__author__ = 'Alexander Belchenko (e-mail: bialix AT ukr.net)'
__license__ = 'Public domain'
import struct
try:
import ctypes
except ImportError:
ctypes = None
def get_console_size(defaultx=80, defaulty=25):
""" Return size of current console.
This function try to determine actual size of current working
console window and return tuple (sizex, sizey) if success,
or default size (defaultx, defaulty) otherwise.
Dependencies: ctypes should be installed.
"""
if ctypes is None:
# no ctypes is found
return (defaultx, defaulty)
h = ctypes.windll.kernel32.GetStdHandle(-11)
csbi = ctypes.create_string_buffer(22)
res = ctypes.windll.kernel32.GetConsoleScreenBufferInfo(h, csbi)
if res:
(bufx, bufy, curx, cury, wattr,
left, top, right, bottom, maxx, maxy) = struct.unpack("hhhhHhhhhhh",
csbi.raw)
sizex = right - left + 1
sizey = bottom - top + 1
return (sizex, sizey)
else:
return (defaultx, defaulty)