##// END OF EJS Templates
Remove $el_to_style from the widget javascript code; '' now defaults to this.$el...
Remove $el_to_style from the widget javascript code; '' now defaults to this.$el This seems to make it easiest to select the top-level element. An alternative is to use special syntax for top-level elements, like in https://github.com/ipython/ipython/pull/6185 This will be followed up by other fixes that let the user set specific common properties of different elements. This change also adds the .addBack() call, which means that nonempty selectors now apply to this.$el and its descendants, rather than just the descendants of this.$el.

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r17420:69911d59
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widget_float.py
61 lines | 2.4 KiB | text/x-python | PythonLexer
"""FloatWidget class.
Represents an unbounded float using a widget.
"""
#-----------------------------------------------------------------------------
# Copyright (c) 2013, the IPython Development Team.
#
# Distributed under the terms of the Modified BSD License.
#
# The full license is in the file COPYING.txt, distributed with this software.
#-----------------------------------------------------------------------------
#-----------------------------------------------------------------------------
# Imports
#-----------------------------------------------------------------------------
from .widget import DOMWidget
from IPython.utils.traitlets import Unicode, CFloat, Bool, Enum
#-----------------------------------------------------------------------------
# Classes
#-----------------------------------------------------------------------------
class _FloatWidget(DOMWidget):
value = CFloat(0.0, help="Float value", sync=True)
disabled = Bool(False, help="Enable or disable user changes", sync=True)
description = Unicode(help="Description of the value this widget represents", sync=True)
class _BoundedFloatWidget(_FloatWidget):
max = CFloat(100.0, help="Max value", sync=True)
min = CFloat(0.0, help="Min value", sync=True)
step = CFloat(0.1, help="Minimum step that the value can take (ignored by some views)", sync=True)
def __init__(self, *pargs, **kwargs):
"""Constructor"""
DOMWidget.__init__(self, *pargs, **kwargs)
self._validate('value', None, self.value)
self.on_trait_change(self._validate, ['value', 'min', 'max'])
def _validate(self, name, old, new):
"""Validate value, max, min."""
if self.min > new or new > self.max:
self.value = min(max(new, self.min), self.max)
class FloatTextWidget(_FloatWidget):
_view_name = Unicode('FloatTextView', sync=True)
class BoundedFloatTextWidget(_BoundedFloatWidget):
_view_name = Unicode('FloatTextView', sync=True)
class FloatSliderWidget(_BoundedFloatWidget):
_view_name = Unicode('FloatSliderView', sync=True)
orientation = Enum([u'horizontal', u'vertical'], u'horizontal',
help="Vertical or horizontal.", sync=True)
readout = Bool(True, help="Display the current value of the slider next to it.", sync=True)
class FloatProgressWidget(_BoundedFloatWidget):
_view_name = Unicode('ProgressView', sync=True)