##// END OF EJS Templates
semantic names for indicator icons...
semantic names for indicator icons For all of the discussion that we had about what kind of icons should and should not be used to indicate what mode the notebook is in, we never went through to make it possible to override it. With this change, it is now possible to override what icons are displayed for Command and Edit Modes. For example, @minrk liked the fighter-jet icon for Command Mode, so he can put this in his custom.css .ipython-command-mode:before { content: "\f0fb"; }

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widget_button.py
56 lines | 2.1 KiB | text/x-python | PythonLexer
"""ButtonWidget class.
Represents a button in the frontend using a widget. Allows user to listen for
click events on the button and trigger backend code when the clicks are fired.
"""
#-----------------------------------------------------------------------------
# Copyright (c) 2013, the IPython Development Team.
#
# Distributed under the terms of the Modified BSD License.
#
# The full license is in the file COPYING.txt, distributed with this software.
#-----------------------------------------------------------------------------
#-----------------------------------------------------------------------------
# Imports
#-----------------------------------------------------------------------------
from .widget import DOMWidget, CallbackDispatcher
from IPython.utils.traitlets import Unicode, Bool
#-----------------------------------------------------------------------------
# Classes
#-----------------------------------------------------------------------------
class ButtonWidget(DOMWidget):
_view_name = Unicode('ButtonView', sync=True)
# Keys
description = Unicode('', help="Description of the button (label).", sync=True)
disabled = Bool(False, help="Enable or disable user changes.", sync=True)
def __init__(self, **kwargs):
"""Constructor"""
super(ButtonWidget, self).__init__(**kwargs)
self._click_handlers = CallbackDispatcher()
self.on_msg(self._handle_button_msg)
def on_click(self, callback, remove=False):
"""Register a callback to execute when the button is clicked.
The callback will be called with one argument,
the clicked button widget instance.
Parameters
----------
remove : bool (optional)
Set to true to remove the callback from the list of callbacks."""
self._click_handlers.register_callback(callback, remove=remove)
def _handle_button_msg(self, _, content):
"""Handle a msg from the front-end.
Parameters
----------
content: dict
Content of the msg."""
if content.get('event', '') == 'click':
self._click_handlers(self)