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two-process interactive shell progress...
two-process interactive shell progress * execute payloads (e.g. page/pinfo output) are displayed and paged. * aborted replies don't crash frontend. * intermediate iopub is displayed as it comes * wait for kernel to start before printing first prompt. This gets the right number on the first prompt, and also avoids the log output from being drawn after the first prompt. * protect most of the interact block from keyboard interrupts, which could cause weird errors if ctrl-C was held for a while. * separate restart/wait prompt when kernel dies.

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ansi_code_processor.py
334 lines | 11.7 KiB | text/x-python | PythonLexer
""" Utilities for processing ANSI escape codes and special ASCII characters.
"""
#-----------------------------------------------------------------------------
# Imports
#-----------------------------------------------------------------------------
# Standard library imports
from collections import namedtuple
import re
# System library imports
from IPython.external.qt import QtCore, QtGui
#-----------------------------------------------------------------------------
# Constants and datatypes
#-----------------------------------------------------------------------------
# An action for erase requests (ED and EL commands).
EraseAction = namedtuple('EraseAction', ['action', 'area', 'erase_to'])
# An action for cursor move requests (CUU, CUD, CUF, CUB, CNL, CPL, CHA, CUP,
# and HVP commands).
# FIXME: Not implemented in AnsiCodeProcessor.
MoveAction = namedtuple('MoveAction', ['action', 'dir', 'unit', 'count'])
# An action for scroll requests (SU and ST) and form feeds.
ScrollAction = namedtuple('ScrollAction', ['action', 'dir', 'unit', 'count'])
# Regular expressions.
CSI_COMMANDS = 'ABCDEFGHJKSTfmnsu'
CSI_SUBPATTERN = '\[(.*?)([%s])' % CSI_COMMANDS
OSC_SUBPATTERN = '\](.*?)[\x07\x1b]'
ANSI_PATTERN = re.compile('\x01?\x1b(%s|%s)\x02?' % \
(CSI_SUBPATTERN, OSC_SUBPATTERN))
SPECIAL_PATTERN = re.compile('([\f])')
#-----------------------------------------------------------------------------
# Classes
#-----------------------------------------------------------------------------
class AnsiCodeProcessor(object):
""" Translates special ASCII characters and ANSI escape codes into readable
attributes. It also supports a few non-standard, xterm-specific codes.
"""
# Whether to increase intensity or set boldness for SGR code 1.
# (Different terminals handle this in different ways.)
bold_text_enabled = False
# We provide an empty default color map because subclasses will likely want
# to use a custom color format.
default_color_map = {}
#---------------------------------------------------------------------------
# AnsiCodeProcessor interface
#---------------------------------------------------------------------------
def __init__(self):
self.actions = []
self.color_map = self.default_color_map.copy()
self.reset_sgr()
def reset_sgr(self):
""" Reset graphics attributs to their default values.
"""
self.intensity = 0
self.italic = False
self.bold = False
self.underline = False
self.foreground_color = None
self.background_color = None
def split_string(self, string):
""" Yields substrings for which the same escape code applies.
"""
self.actions = []
start = 0
for match in ANSI_PATTERN.finditer(string):
raw = string[start:match.start()]
substring = SPECIAL_PATTERN.sub(self._replace_special, raw)
if substring or self.actions:
yield substring
start = match.end()
self.actions = []
groups = filter(lambda x: x is not None, match.groups())
params = [ param for param in groups[1].split(';') if param ]
if groups[0].startswith('['):
# Case 1: CSI code.
try:
params = map(int, params)
except ValueError:
# Silently discard badly formed codes.
pass
else:
self.set_csi_code(groups[2], params)
elif groups[0].startswith(']'):
# Case 2: OSC code.
self.set_osc_code(params)
raw = string[start:]
substring = SPECIAL_PATTERN.sub(self._replace_special, raw)
if substring or self.actions:
yield substring
def set_csi_code(self, command, params=[]):
""" Set attributes based on CSI (Control Sequence Introducer) code.
Parameters
----------
command : str
The code identifier, i.e. the final character in the sequence.
params : sequence of integers, optional
The parameter codes for the command.
"""
if command == 'm': # SGR - Select Graphic Rendition
if params:
self.set_sgr_code(params)
else:
self.set_sgr_code([0])
elif (command == 'J' or # ED - Erase Data
command == 'K'): # EL - Erase in Line
code = params[0] if params else 0
if 0 <= code <= 2:
area = 'screen' if command == 'J' else 'line'
if code == 0:
erase_to = 'end'
elif code == 1:
erase_to = 'start'
elif code == 2:
erase_to = 'all'
self.actions.append(EraseAction('erase', area, erase_to))
elif (command == 'S' or # SU - Scroll Up
command == 'T'): # SD - Scroll Down
dir = 'up' if command == 'S' else 'down'
count = params[0] if params else 1
self.actions.append(ScrollAction('scroll', dir, 'line', count))
def set_osc_code(self, params):
""" Set attributes based on OSC (Operating System Command) parameters.
Parameters
----------
params : sequence of str
The parameters for the command.
"""
try:
command = int(params.pop(0))
except (IndexError, ValueError):
return
if command == 4:
# xterm-specific: set color number to color spec.
try:
color = int(params.pop(0))
spec = params.pop(0)
self.color_map[color] = self._parse_xterm_color_spec(spec)
except (IndexError, ValueError):
pass
def set_sgr_code(self, params):
""" Set attributes based on SGR (Select Graphic Rendition) codes.
Parameters
----------
params : sequence of ints
A list of SGR codes for one or more SGR commands. Usually this
sequence will have one element per command, although certain
xterm-specific commands requires multiple elements.
"""
# Always consume the first parameter.
if not params:
return
code = params.pop(0)
if code == 0:
self.reset_sgr()
elif code == 1:
if self.bold_text_enabled:
self.bold = True
else:
self.intensity = 1
elif code == 2:
self.intensity = 0
elif code == 3:
self.italic = True
elif code == 4:
self.underline = True
elif code == 22:
self.intensity = 0
self.bold = False
elif code == 23:
self.italic = False
elif code == 24:
self.underline = False
elif code >= 30 and code <= 37:
self.foreground_color = code - 30
elif code == 38 and params and params.pop(0) == 5:
# xterm-specific: 256 color support.
if params:
self.foreground_color = params.pop(0)
elif code == 39:
self.foreground_color = None
elif code >= 40 and code <= 47:
self.background_color = code - 40
elif code == 48 and params and params.pop(0) == 5:
# xterm-specific: 256 color support.
if params:
self.background_color = params.pop(0)
elif code == 49:
self.background_color = None
# Recurse with unconsumed parameters.
self.set_sgr_code(params)
#---------------------------------------------------------------------------
# Protected interface
#---------------------------------------------------------------------------
def _parse_xterm_color_spec(self, spec):
if spec.startswith('rgb:'):
return tuple(map(lambda x: int(x, 16), spec[4:].split('/')))
elif spec.startswith('rgbi:'):
return tuple(map(lambda x: int(float(x) * 255),
spec[5:].split('/')))
elif spec == '?':
raise ValueError('Unsupported xterm color spec')
return spec
def _replace_special(self, match):
special = match.group(1)
if special == '\f':
self.actions.append(ScrollAction('scroll', 'down', 'page', 1))
return ''
class QtAnsiCodeProcessor(AnsiCodeProcessor):
""" Translates ANSI escape codes into QTextCharFormats.
"""
# A map from ANSI color codes to SVG color names or RGB(A) tuples.
darkbg_color_map = {
0 : 'black', # black
1 : 'darkred', # red
2 : 'darkgreen', # green
3 : 'brown', # yellow
4 : 'darkblue', # blue
5 : 'darkviolet', # magenta
6 : 'steelblue', # cyan
7 : 'grey', # white
8 : 'grey', # black (bright)
9 : 'red', # red (bright)
10 : 'lime', # green (bright)
11 : 'yellow', # yellow (bright)
12 : 'deepskyblue', # blue (bright)
13 : 'magenta', # magenta (bright)
14 : 'cyan', # cyan (bright)
15 : 'white' } # white (bright)
# Set the default color map for super class.
default_color_map = darkbg_color_map.copy()
def get_color(self, color, intensity=0):
""" Returns a QColor for a given color code, or None if one cannot be
constructed.
"""
if color is None:
return None
# Adjust for intensity, if possible.
if color < 8 and intensity > 0:
color += 8
constructor = self.color_map.get(color, None)
if isinstance(constructor, basestring):
# If this is an X11 color name, we just hope there is a close SVG
# color name. We could use QColor's static method
# 'setAllowX11ColorNames()', but this is global and only available
# on X11. It seems cleaner to aim for uniformity of behavior.
return QtGui.QColor(constructor)
elif isinstance(constructor, (tuple, list)):
return QtGui.QColor(*constructor)
return None
def get_format(self):
""" Returns a QTextCharFormat that encodes the current style attributes.
"""
format = QtGui.QTextCharFormat()
# Set foreground color
qcolor = self.get_color(self.foreground_color, self.intensity)
if qcolor is not None:
format.setForeground(qcolor)
# Set background color
qcolor = self.get_color(self.background_color, self.intensity)
if qcolor is not None:
format.setBackground(qcolor)
# Set font weight/style options
if self.bold:
format.setFontWeight(QtGui.QFont.Bold)
else:
format.setFontWeight(QtGui.QFont.Normal)
format.setFontItalic(self.italic)
format.setFontUnderline(self.underline)
return format
def set_background_color(self, color):
""" Given a background color (a QColor), attempt to set a color map
that will be aesthetically pleasing.
"""
# Set a new default color map.
self.default_color_map = self.darkbg_color_map.copy()
if color.value() >= 127:
# Colors appropriate for a terminal with a light background. For
# now, only use non-bright colors...
for i in xrange(8):
self.default_color_map[i + 8] = self.default_color_map[i]
# ...and replace white with black.
self.default_color_map[7] = self.default_color_map[15] = 'black'
# Update the current color map with the new defaults.
self.color_map.update(self.default_color_map)