##// END OF EJS Templates
Backport PR #2384: Adapt inline backend to changes in matplotlib...
Backport PR #2384: Adapt inline backend to changes in matplotlib Matplotlib recently merged https://github.com/matplotlib/matplotlib/pull/1125 that makes it simpler to use objective oriented figure creation by automatically creating the right canvas for the backend. To solve that all backends must provide a backend_xxx.FigureCanvas. This is obviosly missing from the inline backend. The change is needed to make the inline backend work with mpl's 1.2.x branch which is due to released soon. Simply setting the default canvas equal to a Agg canvas appears to work for both svg and png figures but I'm not sure weather that is the right approach. Should the canvas depend on the figure format and provide a svg canvas for a svg figure? (Note that before this change to matplotlib the canvas from a plt.figure call seams to be a agg type in all cases) Edit: I made the pull request against 0.13.1 since it would be good to have this in the stable branch for when mpl is released. Just let me know and I can rebase it against master

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utils.js
149 lines | 4.9 KiB | application/javascript | JavascriptLexer
//----------------------------------------------------------------------------
// Copyright (C) 2008-2011 The IPython Development Team
//
// Distributed under the terms of the BSD License. The full license is in
// the file COPYING, distributed as part of this software.
//----------------------------------------------------------------------------
//============================================================================
// Utilities
//============================================================================
IPython.namespace('IPython.utils');
IPython.utils = (function (IPython) {
var uuid = function () {
// http://www.ietf.org/rfc/rfc4122.txt
var s = [];
var hexDigits = "0123456789ABCDEF";
for (var i = 0; i < 32; i++) {
s[i] = hexDigits.substr(Math.floor(Math.random() * 0x10), 1);
}
s[12] = "4"; // bits 12-15 of the time_hi_and_version field to 0010
s[16] = hexDigits.substr((s[16] & 0x3) | 0x8, 1); // bits 6-7 of the clock_seq_hi_and_reserved to 01
var uuid = s.join("");
return uuid;
};
//Fix raw text to parse correctly in crazy XML
function xmlencode(string) {
return string.replace(/\&/g,'&'+'amp;')
.replace(/</g,'&'+'lt;')
.replace(/>/g,'&'+'gt;')
.replace(/\'/g,'&'+'apos;')
.replace(/\"/g,'&'+'quot;')
.replace(/`/g,'&'+'#96;');
}
//Map from terminal commands to CSS classes
ansi_colormap = {
"30":"ansiblack", "31":"ansired",
"32":"ansigreen", "33":"ansiyellow",
"34":"ansiblue", "35":"ansipurple","36":"ansicyan",
"37":"ansigrey", "01":"ansibold"
};
// Transform ANSI color escape codes into HTML <span> tags with css
// classes listed in the above ansi_colormap object. The actual color used
// are set in the css file.
function fixConsole(txt) {
txt = xmlencode(txt);
var re = /\033\[([\dA-Fa-f;]*?)m/;
var opened = false;
var cmds = [];
var opener = "";
var closer = "";
while (re.test(txt)) {
var cmds = txt.match(re)[1].split(";");
closer = opened?"</span>":"";
opened = cmds.length > 1 || cmds[0] != 0;
var rep = [];
for (var i in cmds)
if (typeof(ansi_colormap[cmds[i]]) != "undefined")
rep.push(ansi_colormap[cmds[i]]);
opener = rep.length > 0?"<span class=\""+rep.join(" ")+"\">":"";
txt = txt.replace(re, closer + opener);
}
if (opened) txt += "</span>";
return txt;
}
// Remove chunks that should be overridden by the effect of
// carriage return characters
function fixCarriageReturn(txt) {
tmp = txt;
do {
txt = tmp;
tmp = txt.replace(/^.*\r(?!\n)/gm, '');
} while (tmp.length < txt.length);
return txt;
}
grow = function(element) {
// Grow the cell by hand. This is used upon reloading from JSON, when the
// autogrow handler is not called.
var dom = element.get(0);
var lines_count = 0;
// modified split rule from
// http://stackoverflow.com/questions/2035910/how-to-get-the-number-of-lines-in-a-textarea/2036424#2036424
var lines = dom.value.split(/\r|\r\n|\n/);
lines_count = lines.length;
if (lines_count >= 1) {
dom.rows = lines_count;
} else {
dom.rows = 1;
}
};
// some keycodes that seem to be platform/browser independant
var keycodes ={
BACKSPACE: 8,
TAB : 9,
ENTER : 13,
SHIFT : 16,
CTRL : 17,
CONTROL : 17,
ALT : 18,
ESC : 27,
SPACE : 32,
PGUP : 33,
PGDOWN : 34,
LEFT_ARROW: 37,
LEFTARROW: 37,
LEFT : 37,
UP_ARROW : 38,
UPARROW : 38,
UP : 38,
RIGHT_ARROW:39,
RIGHTARROW:39,
RIGHT : 39,
DOWN_ARROW: 40,
DOWNARROW: 40,
DOWN : 40,
};
points_to_pixels = function (points) {
// A reasonably good way of converting between points and pixels.
var test = $('<div style="display: none; width: 10000pt; padding:0; border:0;"></div>');
$(body).append(test);
var pixel_per_point = test.width()/10000;
test.remove();
return Math.floor(points*pixel_per_point);
}
return {
uuid : uuid,
fixConsole : fixConsole,
keycodes : keycodes,
grow : grow,
fixCarriageReturn : fixCarriageReturn,
points_to_pixels : points_to_pixels
};
}(IPython));