##// END OF EJS Templates
Shaperilio/qtgui fixes (#13957)...
Shaperilio/qtgui fixes (#13957) I started using the released version of my `PySide6`-enabling changes and noted some problems. In this PR, I fix those, and also overall improve the feedback to the user when a GUI event loop is hooked in: - Report which event loop is running when using `%gui <some GUI>`; e.g. `%gui qt` will show `Installed qt6 event loop hook.` - Report when the event loop is disabled; i.e. `%gui` will show `GUI event loop hook disabled.` if an event loop hook was installed, or `No event loop hook running.` if nothing was installed. - Requesting a second event loop will give the message `Shell is already running a gui event loop for <some GUI>. Call with no arguments to disable current loop.` - Requesting a different version of Qt, i.e. `%gui qt6` followed by `%gui` followed by `%gui qt5` will show `Cannot switch Qt versions for this session; will use qt6.` followed by `Installed qt6 event loop hook.` (Fixes / improves #13864)

File last commit:

r21943:24fa5b78
r28163:88d1fedc merge
Show More
gui-glut.py
51 lines | 1.3 KiB | text/x-python | PythonLexer
#!/usr/bin/env python
"""Simple GLUT example to manually test event loop integration.
This is meant to run tests manually in ipython as:
In [5]: %gui glut
In [6]: %run gui-glut.py
In [7]: gl.glClearColor(1,1,1,1)
"""
#!/usr/bin/env python
import sys
import OpenGL.GL as gl
import OpenGL.GLUT as glut
def close():
glut.glutDestroyWindow(glut.glutGetWindow())
def display():
gl.glClear (gl.GL_COLOR_BUFFER_BIT | gl.GL_DEPTH_BUFFER_BIT)
glut.glutSwapBuffers()
def resize(width,height):
gl.glViewport(0, 0, width, height+4)
gl.glMatrixMode(gl.GL_PROJECTION)
gl.glLoadIdentity()
gl.glOrtho(0, width, 0, height+4, -1, 1)
gl.glMatrixMode(gl.GL_MODELVIEW)
if glut.glutGetWindow() > 0:
interactive = True
glut.glutInit(sys.argv)
glut.glutInitDisplayMode(glut.GLUT_DOUBLE |
glut.GLUT_RGBA |
glut.GLUT_DEPTH)
else:
interactive = False
glut.glutCreateWindow(b'gui-glut')
glut.glutDisplayFunc(display)
glut.glutReshapeFunc(resize)
# This is necessary on osx to be able to close the window
# (else the close button is disabled)
if sys.platform == 'darwin' and not bool(glut.HAVE_FREEGLUT):
glut.glutWMCloseFunc(close)
gl.glClearColor(0,0,0,1)
if not interactive:
glut.glutMainLoop()