|
|
"""Enable wxPython to be used interactively in prompt_toolkit
|
|
|
"""
|
|
|
|
|
|
import sys
|
|
|
import signal
|
|
|
import time
|
|
|
from timeit import default_timer as clock
|
|
|
import wx
|
|
|
|
|
|
|
|
|
def ignore_keyboardinterrupts(func):
|
|
|
"""Decorator which causes KeyboardInterrupt exceptions to be ignored during
|
|
|
execution of the decorated function.
|
|
|
|
|
|
This is used by the inputhook functions to handle the event where the user
|
|
|
presses CTRL+C while IPython is idle, and the inputhook loop is running. In
|
|
|
this case, we want to ignore interrupts.
|
|
|
"""
|
|
|
def wrapper(*args, **kwargs):
|
|
|
try:
|
|
|
func(*args, **kwargs)
|
|
|
except KeyboardInterrupt:
|
|
|
pass
|
|
|
return wrapper
|
|
|
|
|
|
|
|
|
@ignore_keyboardinterrupts
|
|
|
def inputhook_wx1(context):
|
|
|
"""Run the wx event loop by processing pending events only.
|
|
|
|
|
|
This approach seems to work, but its performance is not great as it
|
|
|
relies on having PyOS_InputHook called regularly.
|
|
|
"""
|
|
|
app = wx.GetApp()
|
|
|
if app is not None:
|
|
|
assert wx.Thread_IsMain()
|
|
|
|
|
|
# Make a temporary event loop and process system events until
|
|
|
# there are no more waiting, then allow idle events (which
|
|
|
# will also deal with pending or posted wx events.)
|
|
|
evtloop = wx.EventLoop()
|
|
|
ea = wx.EventLoopActivator(evtloop)
|
|
|
while evtloop.Pending():
|
|
|
evtloop.Dispatch()
|
|
|
app.ProcessIdle()
|
|
|
del ea
|
|
|
return 0
|
|
|
|
|
|
|
|
|
class EventLoopTimer(wx.Timer):
|
|
|
|
|
|
def __init__(self, func):
|
|
|
self.func = func
|
|
|
wx.Timer.__init__(self)
|
|
|
|
|
|
def Notify(self):
|
|
|
self.func()
|
|
|
|
|
|
|
|
|
class EventLoopRunner(object):
|
|
|
|
|
|
def Run(self, time, input_is_ready):
|
|
|
self.input_is_ready = input_is_ready
|
|
|
self.evtloop = wx.EventLoop()
|
|
|
self.timer = EventLoopTimer(self.check_stdin)
|
|
|
self.timer.Start(time)
|
|
|
self.evtloop.Run()
|
|
|
|
|
|
def check_stdin(self):
|
|
|
if self.input_is_ready():
|
|
|
self.timer.Stop()
|
|
|
self.evtloop.Exit()
|
|
|
|
|
|
|
|
|
@ignore_keyboardinterrupts
|
|
|
def inputhook_wx2(context):
|
|
|
"""Run the wx event loop, polling for stdin.
|
|
|
|
|
|
This version runs the wx eventloop for an undetermined amount of time,
|
|
|
during which it periodically checks to see if anything is ready on
|
|
|
stdin. If anything is ready on stdin, the event loop exits.
|
|
|
|
|
|
The argument to elr.Run controls how often the event loop looks at stdin.
|
|
|
This determines the responsiveness at the keyboard. A setting of 1000
|
|
|
enables a user to type at most 1 char per second. I have found that a
|
|
|
setting of 10 gives good keyboard response. We can shorten it further,
|
|
|
but eventually performance would suffer from calling select/kbhit too
|
|
|
often.
|
|
|
"""
|
|
|
app = wx.GetApp()
|
|
|
if app is not None:
|
|
|
assert wx.Thread_IsMain()
|
|
|
elr = EventLoopRunner()
|
|
|
# As this time is made shorter, keyboard response improves, but idle
|
|
|
# CPU load goes up. 10 ms seems like a good compromise.
|
|
|
elr.Run(time=10, # CHANGE time here to control polling interval
|
|
|
input_is_ready=context.input_is_ready)
|
|
|
return 0
|
|
|
|
|
|
|
|
|
@ignore_keyboardinterrupts
|
|
|
def inputhook_wx3(context):
|
|
|
"""Run the wx event loop by processing pending events only.
|
|
|
|
|
|
This is like inputhook_wx1, but it keeps processing pending events
|
|
|
until stdin is ready. After processing all pending events, a call to
|
|
|
time.sleep is inserted. This is needed, otherwise, CPU usage is at 100%.
|
|
|
This sleep time should be tuned though for best performance.
|
|
|
"""
|
|
|
app = wx.GetApp()
|
|
|
if app is not None:
|
|
|
assert wx.Thread_IsMain()
|
|
|
|
|
|
# The import of wx on Linux sets the handler for signal.SIGINT
|
|
|
# to 0. This is a bug in wx or gtk. We fix by just setting it
|
|
|
# back to the Python default.
|
|
|
if not callable(signal.getsignal(signal.SIGINT)):
|
|
|
signal.signal(signal.SIGINT, signal.default_int_handler)
|
|
|
|
|
|
evtloop = wx.EventLoop()
|
|
|
ea = wx.EventLoopActivator(evtloop)
|
|
|
t = clock()
|
|
|
while not context.input_is_ready():
|
|
|
while evtloop.Pending():
|
|
|
t = clock()
|
|
|
evtloop.Dispatch()
|
|
|
app.ProcessIdle()
|
|
|
# We need to sleep at this point to keep the idle CPU load
|
|
|
# low. However, if sleep to long, GUI response is poor. As
|
|
|
# a compromise, we watch how often GUI events are being processed
|
|
|
# and switch between a short and long sleep time. Here are some
|
|
|
# stats useful in helping to tune this.
|
|
|
# time CPU load
|
|
|
# 0.001 13%
|
|
|
# 0.005 3%
|
|
|
# 0.01 1.5%
|
|
|
# 0.05 0.5%
|
|
|
used_time = clock() - t
|
|
|
if used_time > 10.0:
|
|
|
# print 'Sleep for 1 s' # dbg
|
|
|
time.sleep(1.0)
|
|
|
elif used_time > 0.1:
|
|
|
# Few GUI events coming in, so we can sleep longer
|
|
|
# print 'Sleep for 0.05 s' # dbg
|
|
|
time.sleep(0.05)
|
|
|
else:
|
|
|
# Many GUI events coming in, so sleep only very little
|
|
|
time.sleep(0.001)
|
|
|
del ea
|
|
|
return 0
|
|
|
|
|
|
|
|
|
@ignore_keyboardinterrupts
|
|
|
def inputhook_wxphoenix(context):
|
|
|
"""Run the wx event loop until the user provides more input.
|
|
|
|
|
|
This input hook is suitable for use with wxPython >= 4 (a.k.a. Phoenix).
|
|
|
|
|
|
It uses the same approach to that used in
|
|
|
ipykernel.eventloops.loop_wx. The wx.MainLoop is executed, and a wx.Timer
|
|
|
is used to periodically poll the context for input. As soon as input is
|
|
|
ready, the wx.MainLoop is stopped.
|
|
|
"""
|
|
|
|
|
|
app = wx.GetApp()
|
|
|
|
|
|
if app is None:
|
|
|
return
|
|
|
|
|
|
if context.input_is_ready():
|
|
|
return
|
|
|
|
|
|
assert wx.IsMainThread()
|
|
|
|
|
|
# Wx uses milliseconds
|
|
|
poll_interval = 100
|
|
|
|
|
|
# Use a wx.Timer to periodically check whether input is ready - as soon as
|
|
|
# it is, we exit the main loop
|
|
|
timer = wx.Timer()
|
|
|
|
|
|
def poll(ev):
|
|
|
if context.input_is_ready():
|
|
|
timer.Stop()
|
|
|
app.ExitMainLoop()
|
|
|
|
|
|
timer.Start(poll_interval)
|
|
|
timer.Bind(wx.EVT_TIMER, poll)
|
|
|
|
|
|
# The import of wx on Linux sets the handler for signal.SIGINT to 0. This
|
|
|
# is a bug in wx or gtk. We fix by just setting it back to the Python
|
|
|
# default.
|
|
|
if not callable(signal.getsignal(signal.SIGINT)):
|
|
|
signal.signal(signal.SIGINT, signal.default_int_handler)
|
|
|
|
|
|
# The SetExitOnFrameDelete call allows us to run the wx mainloop without
|
|
|
# having a frame open.
|
|
|
app.SetExitOnFrameDelete(False)
|
|
|
app.MainLoop()
|
|
|
|
|
|
|
|
|
# Get the major wx version number to figure out what input hook we should use.
|
|
|
major_version = 3
|
|
|
|
|
|
try:
|
|
|
major_version = int(wx.__version__[0])
|
|
|
except Exception:
|
|
|
pass
|
|
|
|
|
|
# Use the phoenix hook on all platforms for wxpython >= 4
|
|
|
if major_version >= 4:
|
|
|
inputhook = inputhook_wxphoenix
|
|
|
# On OSX, evtloop.Pending() always returns True, regardless of there being
|
|
|
# any events pending. As such we can't use implementations 1 or 3 of the
|
|
|
# inputhook as those depend on a pending/dispatch loop.
|
|
|
elif sys.platform == 'darwin':
|
|
|
inputhook = inputhook_wx2
|
|
|
else:
|
|
|
inputhook = inputhook_wx3
|
|
|
|