##// END OF EJS Templates
Allow the user to interact with link anchors in the qtconsole...
Allow the user to interact with link anchors in the qtconsole Since the qtconsole can display hyperlinks, it would be useful to allow interacting with them. This adds showing a tooltip when the mouse is over a link. The tooltip code stores the anchor in ConsoleWidget._anchor, so when the user right-clicks to select the context menu for "Open Link" or "Copy Link Address", it uses the text that was displayed and not whats under the current context menu pointer location. Also storing the anchor allows me to check to see if we've already displayed that anchor on a new mouseMoveEvent so the tooltip doesn't keep getting redrawn.

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utils.js
149 lines | 4.9 KiB | application/javascript | JavascriptLexer
//----------------------------------------------------------------------------
// Copyright (C) 2008-2011 The IPython Development Team
//
// Distributed under the terms of the BSD License. The full license is in
// the file COPYING, distributed as part of this software.
//----------------------------------------------------------------------------
//============================================================================
// Utilities
//============================================================================
IPython.namespace('IPython.utils');
IPython.utils = (function (IPython) {
var uuid = function () {
// http://www.ietf.org/rfc/rfc4122.txt
var s = [];
var hexDigits = "0123456789ABCDEF";
for (var i = 0; i < 32; i++) {
s[i] = hexDigits.substr(Math.floor(Math.random() * 0x10), 1);
}
s[12] = "4"; // bits 12-15 of the time_hi_and_version field to 0010
s[16] = hexDigits.substr((s[16] & 0x3) | 0x8, 1); // bits 6-7 of the clock_seq_hi_and_reserved to 01
var uuid = s.join("");
return uuid;
};
//Fix raw text to parse correctly in crazy XML
function xmlencode(string) {
return string.replace(/\&/g,'&'+'amp;')
.replace(/</g,'&'+'lt;')
.replace(/>/g,'&'+'gt;')
.replace(/\'/g,'&'+'apos;')
.replace(/\"/g,'&'+'quot;')
.replace(/`/g,'&'+'#96;');
}
//Map from terminal commands to CSS classes
ansi_colormap = {
"30":"ansiblack", "31":"ansired",
"32":"ansigreen", "33":"ansiyellow",
"34":"ansiblue", "35":"ansipurple","36":"ansicyan",
"37":"ansigrey", "01":"ansibold"
};
// Transform ANSI color escape codes into HTML <span> tags with css
// classes listed in the above ansi_colormap object. The actual color used
// are set in the css file.
function fixConsole(txt) {
txt = xmlencode(txt);
var re = /\033\[([\dA-Fa-f;]*?)m/;
var opened = false;
var cmds = [];
var opener = "";
var closer = "";
while (re.test(txt)) {
var cmds = txt.match(re)[1].split(";");
closer = opened?"</span>":"";
opened = cmds.length > 1 || cmds[0] != 0;
var rep = [];
for (var i in cmds)
if (typeof(ansi_colormap[cmds[i]]) != "undefined")
rep.push(ansi_colormap[cmds[i]]);
opener = rep.length > 0?"<span class=\""+rep.join(" ")+"\">":"";
txt = txt.replace(re, closer + opener);
}
if (opened) txt += "</span>";
return txt;
}
// Remove chunks that should be overridden by the effect of
// carriage return characters
function fixCarriageReturn(txt) {
tmp = txt;
do {
txt = tmp;
tmp = txt.replace(/^.*\r(?!\n)/gm, '');
} while (tmp.length < txt.length);
return txt;
}
grow = function(element) {
// Grow the cell by hand. This is used upon reloading from JSON, when the
// autogrow handler is not called.
var dom = element.get(0);
var lines_count = 0;
// modified split rule from
// http://stackoverflow.com/questions/2035910/how-to-get-the-number-of-lines-in-a-textarea/2036424#2036424
var lines = dom.value.split(/\r|\r\n|\n/);
lines_count = lines.length;
if (lines_count >= 1) {
dom.rows = lines_count;
} else {
dom.rows = 1;
}
};
// some keycodes that seem to be platform/browser independant
var keycodes ={
BACKSPACE: 8,
TAB : 9,
ENTER : 13,
SHIFT : 16,
CTRL : 17,
CONTROL : 17,
ALT : 18,
ESC : 27,
SPACE : 32,
PGUP : 33,
PGDOWN : 34,
LEFT_ARROW: 37,
LEFTARROW: 37,
LEFT : 37,
UP_ARROW : 38,
UPARROW : 38,
UP : 38,
RIGHT_ARROW:39,
RIGHTARROW:39,
RIGHT : 39,
DOWN_ARROW: 40,
DOWNARROW: 40,
DOWN : 40,
};
points_to_pixels = function (points) {
// A reasonably good way of converting between points and pixels.
var test = $('<div style="display: none; width: 10000pt; padding:0; border:0;"></div>');
$(body).append(test);
var pixel_per_point = test.width()/10000;
test.remove();
return Math.floor(points*pixel_per_point);
}
return {
uuid : uuid,
fixConsole : fixConsole,
keycodes : keycodes,
grow : grow,
fixCarriageReturn : fixCarriageReturn,
points_to_pixels : points_to_pixels
};
}(IPython));