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Added flex properties example to alignment tutorial.
Added flex properties example to alignment tutorial.

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celltoolbar.js
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//----------------------------------------------------------------------------
// Copyright (C) 2012 The IPython Development Team
//
// Distributed under the terms of the BSD License. The full license is in
// the file COPYING, distributed as part of this software.
//----------------------------------------------------------------------------
//============================================================================
// CellToolbar
//============================================================================
/**
* A Module to control the per-cell toolbar.
* @module IPython
* @namespace IPython
* @submodule CellToolbar
*/
var IPython = (function (IPython) {
"use strict";
/**
* @constructor
* @class CellToolbar
* @param {The cell to attach the metadata UI to} cell
*/
var CellToolbar = function (cell) {
CellToolbar._instances.push(this);
this.cell = cell;
this.create_element();
this.rebuild();
return this;
};
CellToolbar.prototype.create_element = function () {
this.inner_element = $('<div/>').addClass('celltoolbar')
this.element = $('<div/>').addClass('ctb_hideshow')
.append(this.inner_element);
this.show();
};
// The default css style for the outer celltoolbar div
// (ctb_hideshow) is display: none.
// To show the cell toolbar, *both* of the following conditions must be met:
// - A parent container has class `ctb_global_show`
// - The celltoolbar has the class `ctb_show`
// This allows global show/hide, as well as per-cell show/hide.
CellToolbar.global_hide = function () {
$('body').removeClass('ctb_global_show');
};
CellToolbar.global_show = function () {
$('body').addClass('ctb_global_show');
};
CellToolbar.prototype.hide = function () {
this.element.removeClass('ctb_show');
};
CellToolbar.prototype.show = function () {
this.element.addClass('ctb_show');
};
/**
* Class variable that should contain a dict of all available callback
* we need to think of wether or not we allow nested namespace
* @property _callback_dict
* @private
* @static
* @type Dict
*/
CellToolbar._callback_dict = {};
/**
* Class variable that should contain the reverse order list of the button
* to add to the toolbar of each cell
* @property _ui_controls_list
* @private
* @static
* @type List
*/
CellToolbar._ui_controls_list = [];
/**
* Class variable that should contain the CellToolbar instances for each
* cell of the notebook
*
* @private
* @property _instances
* @static
* @type List
*/
CellToolbar._instances = [];
/**
* keep a list of all the available presets for the toolbar
* @private
* @property _presets
* @static
* @type Dict
*/
CellToolbar._presets = {};
// this is by design not a prototype.
/**
* Register a callback to create an UI element in a cell toolbar.
* @method register_callback
* @param name {String} name to use to refer to the callback. It is advised to use a prefix with the name
* for easier sorting and avoid collision
* @param callback {function(div, cell)} callback that will be called to generate the ui element
*
*
* The callback will receive the following element :
*
* * a div in which to add element.
* * the cell it is responsible from
*
* @example
*
* Example that create callback for a button that toggle between `true` and `false` label,
* with the metadata under the key 'foo' to reflect the status of the button.
*
* // first param reference to a DOM div
* // second param reference to the cell.
* var toggle = function(div, cell) {
* var button_container = $(div)
*
* // let's create a button that show the current value of the metadata
* var button = $('<div/>').button({label:String(cell.metadata.foo)});
*
* // On click, change the metadata value and update the button label
* button.click(function(){
* var v = cell.metadata.foo;
* cell.metadata.foo = !v;
* button.button("option", "label", String(!v));
* })
*
* // add the button to the DOM div.
* button_container.append(button);
* }
*
* // now we register the callback under the name `foo` to give the
* // user the ability to use it later
* CellToolbar.register_callback('foo', toggle);
*/
CellToolbar.register_callback = function(name, callback){
// Overwrite if it already exists.
CellToolbar._callback_dict[name] = callback;
};
/**
* Register a preset of UI element in a cell toolbar.
* Not supported Yet.
* @method register_preset
* @param name {String} name to use to refer to the preset. It is advised to use a prefix with the name
* for easier sorting and avoid collision
* @param preset_list {List of String} reverse order of the button in the toolbar. Each String of the list
* should correspond to a name of a registerd callback.
*
* @private
* @example
*
* CellToolbar.register_callback('foo.c1', function(div, cell){...});
* CellToolbar.register_callback('foo.c2', function(div, cell){...});
* CellToolbar.register_callback('foo.c3', function(div, cell){...});
* CellToolbar.register_callback('foo.c4', function(div, cell){...});
* CellToolbar.register_callback('foo.c5', function(div, cell){...});
*
* CellToolbar.register_preset('foo.foo_preset1', ['foo.c1', 'foo.c2', 'foo.c5'])
* CellToolbar.register_preset('foo.foo_preset2', ['foo.c4', 'foo.c5'])
*/
CellToolbar.register_preset = function(name, preset_list) {
CellToolbar._presets[name] = preset_list;
$([IPython.events]).trigger('preset_added.CellToolbar', {name: name});
};
/**
* List the names of the presets that are currently registered.
*
* @method list_presets
* @static
*/
CellToolbar.list_presets = function() {
var keys = [];
for (var k in CellToolbar._presets) {
keys.push(k);
}
return keys;
};
/**
* Activate an UI preset from `register_preset`
*
* This does not update the selection UI.
*
* @method activate_preset
* @param preset_name {String} string corresponding to the preset name
*
* @static
* @private
* @example
*
* CellToolbar.activate_preset('foo.foo_preset1');
*/
CellToolbar.activate_preset = function(preset_name){
var preset = CellToolbar._presets[preset_name];
if(preset !== undefined){
CellToolbar._ui_controls_list = preset;
CellToolbar.rebuild_all();
}
};
/**
* This should be called on the class and not on a instance as it will trigger
* rebuild of all the instances.
* @method rebuild_all
* @static
*
*/
CellToolbar.rebuild_all = function(){
for(var i in CellToolbar._instances){
CellToolbar._instances[i].rebuild();
}
};
/**
* Rebuild all the button on the toolbar to update its state.
* @method rebuild
*/
CellToolbar.prototype.rebuild = function(){
// strip evrything from the div
// which is probably inner_element
// or this.element.
this.inner_element.empty();
var callbacks = CellToolbar._callback_dict;
var preset = CellToolbar._ui_controls_list;
// Yes we iterate on the class variable, not the instance one.
for (var index in preset) {
var key = preset[index];
var callback = callbacks[key];
if (!callback) continue;
var local_div = $('<div/>').addClass('button_container');
try {
callback(local_div, this.cell, this);
} catch (e) {
console.log("Error in cell toolbar callback " + key, e);
continue;
}
// only append if callback succeeded.
this.inner_element.append(local_div);
}
};
/**
*/
CellToolbar.utils = {};
/**
* A utility function to generate bindings between a checkbox and cell/metadata
* @method utils.checkbox_ui_generator
* @static
*
* @param name {string} Label in front of the checkbox
* @param setter {function( cell, newValue )}
* A setter method to set the newValue
* @param getter {function( cell )}
* A getter methods which return the current value.
*
* @return callback {function( div, cell )} Callback to be passed to `register_callback`
*
* @example
*
* An exmple that bind the subkey `slideshow.isSectionStart` to a checkbox with a `New Slide` label
*
* var newSlide = CellToolbar.utils.checkbox_ui_generator('New Slide',
* // setter
* function(cell, value){
* // we check that the slideshow namespace exist and create it if needed
* if (cell.metadata.slideshow == undefined){cell.metadata.slideshow = {}}
* // set the value
* cell.metadata.slideshow.isSectionStart = value
* },
* //geter
* function(cell){ var ns = cell.metadata.slideshow;
* // if the slideshow namespace does not exist return `undefined`
* // (will be interpreted as `false` by checkbox) otherwise
* // return the value
* return (ns == undefined)? undefined: ns.isSectionStart
* }
* );
*
* CellToolbar.register_callback('newSlide', newSlide);
*
*/
CellToolbar.utils.checkbox_ui_generator = function(name, setter, getter){
return function(div, cell, celltoolbar) {
var button_container = $(div);
var chkb = $('<input/>').attr('type', 'checkbox');
var lbl = $('<label/>').append($('<span/>').text(name));
lbl.append(chkb);
chkb.attr("checked", getter(cell));
chkb.click(function(){
var v = getter(cell);
setter(cell, !v);
chkb.attr("checked", !v);
});
button_container.append($('<div/>').append(lbl));
};
};
/**
* A utility function to generate bindings between a dropdown list cell
* @method utils.select_ui_generator
* @static
*
* @param list_list {list of sublist} List of sublist of metadata value and name in the dropdown list.
* subslit shoud contain 2 element each, first a string that woul be displayed in the dropdown list,
* and second the corresponding value to be passed to setter/return by getter. the corresponding value
* should not be "undefined" or behavior can be unexpected.
* @param setter {function( cell, newValue )}
* A setter method to set the newValue
* @param getter {function( cell )}
* A getter methods which return the current value of the metadata.
* @param [label=""] {String} optionnal label for the dropdown menu
*
* @return callback {function( div, cell )} Callback to be passed to `register_callback`
*
* @example
*
* var select_type = CellToolbar.utils.select_ui_generator([
* ["<None>" , "None" ],
* ["Header Slide" , "header_slide" ],
* ["Slide" , "slide" ],
* ["Fragment" , "fragment" ],
* ["Skip" , "skip" ],
* ],
* // setter
* function(cell, value){
* // we check that the slideshow namespace exist and create it if needed
* if (cell.metadata.slideshow == undefined){cell.metadata.slideshow = {}}
* // set the value
* cell.metadata.slideshow.slide_type = value
* },
* //geter
* function(cell){ var ns = cell.metadata.slideshow;
* // if the slideshow namespace does not exist return `undefined`
* // (will be interpreted as `false` by checkbox) otherwise
* // return the value
* return (ns == undefined)? undefined: ns.slide_type
* }
* CellToolbar.register_callback('slideshow.select', select_type);
*
*/
CellToolbar.utils.select_ui_generator = function(list_list, setter, getter, label, cell_types){
label = label || "";
return function(div, cell, celltoolbar) {
var button_container = $(div);
var lbl = $("<label/>").append($('<span/>').text(label));
var select = $('<select/>').addClass('ui-widget ui-widget-content');
for(var itemn in list_list){
var opt = $('<option/>')
.attr('value', list_list[itemn][1])
.text(list_list[itemn][0]);
select.append(opt);
}
select.val(getter(cell));
select.change(function(){
setter(cell, select.val());
});
button_container.append($('<div/>').append(lbl).append(select));
if (cell_types && cell_types.indexOf(cell.cell_type) == -1) {
celltoolbar.hide();
} else {
celltoolbar.show();
}
};
};
IPython.CellToolbar = CellToolbar;
return IPython;
}(IPython));