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Finish cleanup of setup.py and tests after dead code removal....
Finish cleanup of setup.py and tests after dead code removal. This completes the cleanup from Brian's previous commits, so that trunk again installs/tests correctly.

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builtin_trap.py
118 lines | 4.0 KiB | text/x-python | PythonLexer
#!/usr/bin/env python
# encoding: utf-8
"""
A context manager for managing things injected into :mod:`__builtin__`.
Authors:
* Brian Granger
"""
#-----------------------------------------------------------------------------
# Copyright (C) 2008-2009 The IPython Development Team
#
# Distributed under the terms of the BSD License. The full license is in
# the file COPYING, distributed as part of this software.
#-----------------------------------------------------------------------------
#-----------------------------------------------------------------------------
# Imports
#-----------------------------------------------------------------------------
import __builtin__
from IPython.core.component import Component
from IPython.core.quitter import Quitter
from IPython.utils.autoattr import auto_attr
#-----------------------------------------------------------------------------
# Classes and functions
#-----------------------------------------------------------------------------
class __BuiltinUndefined(object): pass
BuiltinUndefined = __BuiltinUndefined()
class BuiltinTrap(Component):
def __init__(self, parent):
super(BuiltinTrap, self).__init__(parent, None, None)
self._orig_builtins = {}
# We define this to track if a single BuiltinTrap is nested.
# Only turn off the trap when the outermost call to __exit__ is made.
self._nested_level = 0
@auto_attr
def shell(self):
return Component.get_instances(
root=self.root,
klass='IPython.core.iplib.InteractiveShell')[0]
def __enter__(self):
if self._nested_level == 0:
self.set()
self._nested_level += 1
# I return self, so callers can use add_builtin in a with clause.
return self
def __exit__(self, type, value, traceback):
if self._nested_level == 1:
self.unset()
self._nested_level -= 1
# Returning False will cause exceptions to propagate
return False
def add_builtin(self, key, value):
"""Add a builtin and save the original."""
orig = __builtin__.__dict__.get(key, BuiltinUndefined)
self._orig_builtins[key] = orig
__builtin__.__dict__[key] = value
def remove_builtin(self, key):
"""Remove an added builtin and re-set the original."""
try:
orig = self._orig_builtins.pop(key)
except KeyError:
pass
else:
if orig is BuiltinUndefined:
del __builtin__.__dict__[key]
else:
__builtin__.__dict__[key] = orig
def set(self):
"""Store ipython references in the __builtin__ namespace."""
self.add_builtin('exit', Quitter(self.shell, 'exit'))
self.add_builtin('quit', Quitter(self.shell, 'quit'))
self.add_builtin('get_ipython', self.shell.get_ipython)
# Recursive reload function
try:
from IPython.lib import deepreload
if self.shell.deep_reload:
self.add_builtin('reload', deepreload.reload)
else:
self.add_builtin('dreload', deepreload.reload)
del deepreload
except ImportError:
pass
# Keep in the builtins a flag for when IPython is active. We set it
# with setdefault so that multiple nested IPythons don't clobber one
# another. Each will increase its value by one upon being activated,
# which also gives us a way to determine the nesting level.
__builtin__.__dict__.setdefault('__IPYTHON__active',0)
def unset(self):
"""Remove any builtins which might have been added by add_builtins, or
restore overwritten ones to their previous values."""
for key in self._orig_builtins.keys():
self.remove_builtin(key)
self._orig_builtins.clear()
self._builtins_added = False
try:
del __builtin__.__dict__['__IPYTHON__active']
except KeyError:
pass