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Use environment variable to identify conda / mamba (#14515)...
Use environment variable to identify conda / mamba (#14515) Conda and mamba both set an environment variable which refers to the base environment's executable path, use that in preference to less reliable methods, but fall back on the other approaches if unable to locate the executable this way. Additionally, change the search to look for the bare command name rather than the command within the top level of the active environment, I'm dubious this approach works with any current conda / mamba version which usually place their executable links in a `condabin` directory or elsewhere not at the same level as the Python executable. I believe this will also address https://github.com/ipython/ipython/issues/14350, which I'm also seeing in a Windows context where the regex fails to parse and causes a traceback.

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builtin_trap.py
86 lines | 2.9 KiB | text/x-python | PythonLexer
"""
A context manager for managing things injected into :mod:`builtins`.
"""
# Copyright (c) IPython Development Team.
# Distributed under the terms of the Modified BSD License.
import builtins as builtin_mod
from traitlets.config.configurable import Configurable
from traitlets import Instance
class __BuiltinUndefined(object): pass
BuiltinUndefined = __BuiltinUndefined()
class __HideBuiltin(object): pass
HideBuiltin = __HideBuiltin()
class BuiltinTrap(Configurable):
shell = Instance('IPython.core.interactiveshell.InteractiveShellABC',
allow_none=True)
def __init__(self, shell=None):
super(BuiltinTrap, self).__init__(shell=shell, config=None)
self._orig_builtins = {}
# We define this to track if a single BuiltinTrap is nested.
# Only turn off the trap when the outermost call to __exit__ is made.
self._nested_level = 0
self.shell = shell
# builtins we always add - if set to HideBuiltin, they will just
# be removed instead of being replaced by something else
self.auto_builtins = {'exit': HideBuiltin,
'quit': HideBuiltin,
'get_ipython': self.shell.get_ipython,
}
def __enter__(self):
if self._nested_level == 0:
self.activate()
self._nested_level += 1
# I return self, so callers can use add_builtin in a with clause.
return self
def __exit__(self, type, value, traceback):
if self._nested_level == 1:
self.deactivate()
self._nested_level -= 1
# Returning False will cause exceptions to propagate
return False
def add_builtin(self, key, value):
"""Add a builtin and save the original."""
bdict = builtin_mod.__dict__
orig = bdict.get(key, BuiltinUndefined)
if value is HideBuiltin:
if orig is not BuiltinUndefined: #same as 'key in bdict'
self._orig_builtins[key] = orig
del bdict[key]
else:
self._orig_builtins[key] = orig
bdict[key] = value
def remove_builtin(self, key, orig):
"""Remove an added builtin and re-set the original."""
if orig is BuiltinUndefined:
del builtin_mod.__dict__[key]
else:
builtin_mod.__dict__[key] = orig
def activate(self):
"""Store ipython references in the __builtin__ namespace."""
add_builtin = self.add_builtin
for name, func in self.auto_builtins.items():
add_builtin(name, func)
def deactivate(self):
"""Remove any builtins which might have been added by add_builtins, or
restore overwritten ones to their previous values."""
remove_builtin = self.remove_builtin
for key, val in self._orig_builtins.items():
remove_builtin(key, val)
self._orig_builtins.clear()
self._builtins_added = False