##// END OF EJS Templates
use \0 instead of 'wake up' to finish output...
use \0 instead of 'wake up' to finish output since we are now seeing the captured output, we don't need `wake up` at the end of all of our test outputs.

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scrollmanager.js
214 lines | 7.3 KiB | application/javascript | JavascriptLexer
// Copyright (c) IPython Development Team.
// Distributed under the terms of the Modified BSD License.
define(['jquery'], function($){
"use strict";
var ScrollManager = function(notebook, options) {
/**
* Public constructor.
*/
this.notebook = notebook;
this.element = $('#site');
options = options || {};
this.animation_speed = options.animation_speed || 250; //ms
};
ScrollManager.prototype.scroll = function (delta) {
/**
* Scroll the document.
*
* Parameters
* ----------
* delta: integer
* direction to scroll the document. Positive is downwards.
* Unit is one page length.
*/
this.scroll_some(delta);
return false;
};
ScrollManager.prototype.scroll_to = function(selector) {
/**
* Scroll to an element in the notebook.
*/
this.element.animate({'scrollTop': $(selector).offset().top + this.element.scrollTop() - this.element.offset().top}, this.animation_speed);
};
ScrollManager.prototype.scroll_some = function(pages) {
/**
* Scroll up or down a given number of pages.
*
* Parameters
* ----------
* pages: integer
* number of pages to scroll the document, may be positive or negative.
*/
this.element.animate({'scrollTop': this.element.scrollTop() + pages * this.element.height()}, this.animation_speed);
};
ScrollManager.prototype.get_first_visible_cell = function() {
/**
* Gets the index of the first visible cell in the document.
*
* First, attempt to be smart by guessing the index of the cell we are
* scrolled to. Then, walk from there up or down until the right cell
* is found. To guess the index, get the top of the last cell, and
* divide that by the number of cells to get an average cell height.
* Then divide the scroll height by the average cell height.
*/
var cell_count = this.notebook.ncells();
var first_cell_top = this.notebook.get_cell(0).element.offset().top;
var last_cell_top = this.notebook.get_cell(cell_count-1).element.offset().top;
var avg_cell_height = (last_cell_top - first_cell_top) / cell_count;
var i = Math.ceil(this.element.scrollTop() / avg_cell_height);
i = Math.min(Math.max(i , 0), cell_count - 1);
while (this.notebook.get_cell(i).element.offset().top - first_cell_top < this.element.scrollTop() && i < cell_count - 1) {
i += 1;
}
while (this.notebook.get_cell(i).element.offset().top - first_cell_top > this.element.scrollTop() - 50 && i >= 0) {
i -= 1;
}
return Math.min(i + 1, cell_count - 1);
};
var TargetScrollManager = function(notebook, options) {
/**
* Public constructor.
*/
ScrollManager.apply(this, [notebook, options]);
};
TargetScrollManager.prototype = Object.create(ScrollManager.prototype);
TargetScrollManager.prototype.is_target = function (index) {
/**
* Check if a cell should be a scroll stop.
*
* Returns `true` if the cell is a cell that the scroll manager
* should scroll to. Otherwise, false is returned.
*
* Parameters
* ----------
* index: integer
* index of the cell to test.
*/
return false;
};
TargetScrollManager.prototype.scroll = function (delta) {
/**
* Scroll the document.
*
* Parameters
* ----------
* delta: integer
* direction to scroll the document. Positive is downwards.
* Units are targets.
*
* Try to scroll to the next slide.
*/
var cell_count = this.notebook.ncells();
var selected_index = this.get_first_visible_cell() + delta;
while (0 <= selected_index && selected_index < cell_count && !this.is_target(selected_index)) {
selected_index += delta;
}
if (selected_index < 0 || cell_count <= selected_index) {
return ScrollManager.prototype.scroll.apply(this, [delta]);
} else {
this.scroll_to(this.notebook.get_cell(selected_index).element);
// Cancel browser keyboard scroll.
return false;
}
};
var SlideScrollManager = function(notebook, options) {
/**
* Public constructor.
*/
TargetScrollManager.apply(this, [notebook, options]);
};
SlideScrollManager.prototype = Object.create(TargetScrollManager.prototype);
SlideScrollManager.prototype.is_target = function (index) {
var cell = this.notebook.get_cell(index);
return cell.metadata && cell.metadata.slideshow &&
cell.metadata.slideshow.slide_type &&
(cell.metadata.slideshow.slide_type === "slide" ||
cell.metadata.slideshow.slide_type === "subslide");
};
var HeadingScrollManager = function(notebook, options) {
/**
* Public constructor.
*/
ScrollManager.apply(this, [notebook, options]);
options = options || {};
this._level = options.heading_level || 1;
};
HeadingScrollManager.prototype = Object.create(ScrollManager.prototype);
HeadingScrollManager.prototype.scroll = function (delta) {
/**
* Scroll the document.
*
* Parameters
* ----------
* delta: integer
* direction to scroll the document. Positive is downwards.
* Units are headers.
*
* Get all of the header elements that match the heading level or are of
* greater magnitude (a smaller header number).
*/
var headers = $();
var i;
for (i = 1; i <= this._level; i++) {
headers = headers.add('#notebook-container h' + i);
}
// Find the header the user is on or below.
var first_cell_top = this.notebook.get_cell(0).element.offset().top;
var current_scroll = this.element.scrollTop();
var header_scroll = 0;
i = -1;
while (current_scroll >= header_scroll && i < headers.length) {
if (++i < headers.length) {
header_scroll = $(headers[i]).offset().top - first_cell_top;
}
}
i--;
// Check if the user is below the header.
if (i < 0 || current_scroll > $(headers[i]).offset().top - first_cell_top + 30) {
// Below the header, count the header as a target.
if (delta < 0) {
delta += 1;
}
}
i += delta;
// Scroll!
if (0 <= i && i < headers.length) {
this.scroll_to(headers[i]);
return false;
} else {
// Default to the base's scroll behavior when target header doesn't
// exist.
return ScrollManager.prototype.scroll.apply(this, [delta]);
}
};
// Return naemspace for require.js loads
return {
'ScrollManager': ScrollManager,
'SlideScrollManager': SlideScrollManager,
'HeadingScrollManager': HeadingScrollManager,
'TargetScrollManager': TargetScrollManager
};
});