##// END OF EJS Templates
refactor to improve cell switching in edit mode...
refactor to improve cell switching in edit mode This code was repeated in both CodeCell and TextCell, both of which are extensions of Cell, so this just unifies the logic in Cell. TextCell had logic here to check if the cell was rendered or not, but I don't believe it is possible to end up triggering such a code path. (Should that be required, I can always just add back these methods to TextCell, performing the .rendered==True check, and calling the Cell prior to this, code mirror at_top would only return true on if the cursor was at the first character of the top line. Now, pressing up arrow on any character on the top line will take you to the cell above. The same applies for the bottom line. Pressing down arrow would only go to the next cell if the cursor was at a location *after* the last character (something that is only possible to achieve in vim mode if the last line is empty, for example). Now, down arrow on any character of the last line will go to the next cell.

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widget_button.py
56 lines | 2.1 KiB | text/x-python | PythonLexer
"""ButtonWidget class.
Represents a button in the frontend using a widget. Allows user to listen for
click events on the button and trigger backend code when the clicks are fired.
"""
#-----------------------------------------------------------------------------
# Copyright (c) 2013, the IPython Development Team.
#
# Distributed under the terms of the Modified BSD License.
#
# The full license is in the file COPYING.txt, distributed with this software.
#-----------------------------------------------------------------------------
#-----------------------------------------------------------------------------
# Imports
#-----------------------------------------------------------------------------
from .widget import DOMWidget, CallbackDispatcher
from IPython.utils.traitlets import Unicode, Bool
#-----------------------------------------------------------------------------
# Classes
#-----------------------------------------------------------------------------
class ButtonWidget(DOMWidget):
_view_name = Unicode('ButtonView', sync=True)
# Keys
description = Unicode('', help="Description of the button (label).", sync=True)
disabled = Bool(False, help="Enable or disable user changes.", sync=True)
def __init__(self, **kwargs):
"""Constructor"""
super(ButtonWidget, self).__init__(**kwargs)
self._click_handlers = CallbackDispatcher()
self.on_msg(self._handle_button_msg)
def on_click(self, callback, remove=False):
"""Register a callback to execute when the button is clicked.
The callback will be called with one argument,
the clicked button widget instance.
Parameters
----------
remove : bool (optional)
Set to true to remove the callback from the list of callbacks."""
self._click_handlers.register_callback(callback, remove=remove)
def _handle_button_msg(self, _, content):
"""Handle a msg from the front-end.
Parameters
----------
content: dict
Content of the msg."""
if content.get('event', '') == 'click':
self._click_handlers(self)