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Initial refactor of task dependency system....
Initial refactor of task dependency system. We are thinking about refactoring the task dependency system. Currently is is based on engine properties and a function sent with each task. In this commit, I have added a TaskRejectError that tasks can raise to indicate that the engine doesn't have the required dependencies. For now I have not removed any of the old stuff, but I have added warnings that we might remove the older *_prop* methods in IMultiEngine. See this ticket for more info: https://bugs.launchpad.net/bugs/361419

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winconsole.py
46 lines | 1.4 KiB | text/x-python | PythonLexer
"""Set of functions to work with console on Windows.
"""
#*****************************************************************************
# Copyright (C) 2005 Alexander Belchenko <bialix@ukr.net>
#
# This file is placed in the public domain.
#
#*****************************************************************************
__author__ = 'Alexander Belchenko (e-mail: bialix AT ukr.net)'
__license__ = 'Public domain'
import struct
try:
import ctypes
except ImportError:
ctypes = None
def get_console_size(defaultx=80, defaulty=25):
""" Return size of current console.
This function try to determine actual size of current working
console window and return tuple (sizex, sizey) if success,
or default size (defaultx, defaulty) otherwise.
Dependencies: ctypes should be installed.
"""
if ctypes is None:
# no ctypes is found
return (defaultx, defaulty)
h = ctypes.windll.kernel32.GetStdHandle(-11)
csbi = ctypes.create_string_buffer(22)
res = ctypes.windll.kernel32.GetConsoleScreenBufferInfo(h, csbi)
if res:
(bufx, bufy, curx, cury, wattr,
left, top, right, bottom, maxx, maxy) = struct.unpack("hhhhHhhhhhh",
csbi.raw)
sizex = right - left + 1
sizey = bottom - top + 1
return (sizex, sizey)
else:
return (defaultx, defaulty)