##// END OF EJS Templates
support for unicode identifiers...
support for unicode identifiers This rewrites some of the regular expressions that are used to match Python identifiers, so that they are unicode compatible. In Python 3, identifiers can contain unicode characters as long as the first character is not numeric. Examples for the changes: • inputtransformer: ``` In [1]: π = 3.14 In [2]: π.is_integer? Object `is_integer` not found. ``` ---------- • namespace: ``` π.is_integ*? ``` or ``` In [1]: %psearch π.is_integ Python identifiers can only contain ascii characters. ``` ---------- • prefilter: ``` %autocall 1 φ = float get_ipython().prefilter("φ 3") # should be 'φ(3)', but returns 'φ 3' ``` ---------- • completerlib: If there is a file e.g. named `π.py` in the current directory, then ``` import IPython IPython.core.completerlib.module_list('.') # should contain module 'π' ```

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events.py
160 lines | 5.2 KiB | text/x-python | PythonLexer
"""Infrastructure for registering and firing callbacks on application events.
Unlike :mod:`IPython.core.hooks`, which lets end users set single functions to
be called at specific times, or a collection of alternative methods to try,
callbacks are designed to be used by extension authors. A number of callbacks
can be registered for the same event without needing to be aware of one another.
The functions defined in this module are no-ops indicating the names of available
events and the arguments which will be passed to them.
.. note::
This API is experimental in IPython 2.0, and may be revised in future versions.
"""
from backcall import callback_prototype
class EventManager(object):
"""Manage a collection of events and a sequence of callbacks for each.
This is attached to :class:`~IPython.core.interactiveshell.InteractiveShell`
instances as an ``events`` attribute.
.. note::
This API is experimental in IPython 2.0, and may be revised in future versions.
"""
def __init__(self, shell, available_events):
"""Initialise the :class:`CallbackManager`.
Parameters
----------
shell
The :class:`~IPython.core.interactiveshell.InteractiveShell` instance
available_callbacks
An iterable of names for callback events.
"""
self.shell = shell
self.callbacks = {n:[] for n in available_events}
def register(self, event, function):
"""Register a new event callback.
Parameters
----------
event : str
The event for which to register this callback.
function : callable
A function to be called on the given event. It should take the same
parameters as the appropriate callback prototype.
Raises
------
TypeError
If ``function`` is not callable.
KeyError
If ``event`` is not one of the known events.
"""
if not callable(function):
raise TypeError('Need a callable, got %r' % function)
callback_proto = available_events.get(event)
self.callbacks[event].append(callback_proto.adapt(function))
def unregister(self, event, function):
"""Remove a callback from the given event."""
if function in self.callbacks[event]:
return self.callbacks[event].remove(function)
# Remove callback in case ``function`` was adapted by `backcall`.
for callback in self.callbacks[event]:
try:
if callback.__wrapped__ is function:
return self.callbacks[event].remove(callback)
except AttributeError:
pass
raise ValueError('Function {!r} is not registered as a {} callback'.format(function, event))
def trigger(self, event, *args, **kwargs):
"""Call callbacks for ``event``.
Any additional arguments are passed to all callbacks registered for this
event. Exceptions raised by callbacks are caught, and a message printed.
"""
for func in self.callbacks[event][:]:
try:
func(*args, **kwargs)
except (Exception, KeyboardInterrupt):
print("Error in callback {} (for {}):".format(func, event))
self.shell.showtraceback()
# event_name -> prototype mapping
available_events = {}
def _define_event(callback_function):
callback_proto = callback_prototype(callback_function)
available_events[callback_function.__name__] = callback_proto
return callback_proto
# ------------------------------------------------------------------------------
# Callback prototypes
#
# No-op functions which describe the names of available events and the
# signatures of callbacks for those events.
# ------------------------------------------------------------------------------
@_define_event
def pre_execute():
"""Fires before code is executed in response to user/frontend action.
This includes comm and widget messages and silent execution, as well as user
code cells.
"""
pass
@_define_event
def pre_run_cell(info):
"""Fires before user-entered code runs.
Parameters
----------
info : :class:`~IPython.core.interactiveshell.ExecutionInfo`
An object containing information used for the code execution.
"""
pass
@_define_event
def post_execute():
"""Fires after code is executed in response to user/frontend action.
This includes comm and widget messages and silent execution, as well as user
code cells.
"""
pass
@_define_event
def post_run_cell(result):
"""Fires after user-entered code runs.
Parameters
----------
result : :class:`~IPython.core.interactiveshell.ExecutionResult`
The object which will be returned as the execution result.
"""
pass
@_define_event
def shell_initialized(ip):
"""Fires after initialisation of :class:`~IPython.core.interactiveshell.InteractiveShell`.
This is before extensions and startup scripts are loaded, so it can only be
set by subclassing.
Parameters
----------
ip : :class:`~IPython.core.interactiveshell.InteractiveShell`
The newly initialised shell.
"""
pass