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# Standard library imports
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import re
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# System library imports
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from PyQt4 import QtCore, QtGui
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class AnsiAction(object):
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""" Represents an action requested by an ANSI escape sequence.
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"""
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def __init__(self, kind):
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self.kind = kind
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class MoveAction(AnsiAction):
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""" An AnsiAction for cursor move requests (CUU, CUD, CUF, CUB, CNL, CPL,
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CHA, and CUP commands).
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"""
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def __init__(self):
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raise NotImplementedError
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class EraseAction(AnsiAction):
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""" An AnsiAction for erase requests (ED and EL commands).
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"""
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def __init__(self, area, erase_to):
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super(EraseAction, self).__init__('erase')
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self.area = area
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self.erase_to = erase_to
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class AnsiCodeProcessor(object):
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""" Translates ANSI escape codes into readable attributes.
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"""
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# Whether to increase intensity or set boldness for SGR code 1.
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# (Different terminals handle this in different ways.)
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bold_text_enabled = False
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# Protected class variables.
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_ansi_commands = 'ABCDEFGHJKSTfmnsu'
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_ansi_pattern = re.compile('\x01?\x1b\[(.*?)([%s])\x02?' % _ansi_commands)
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def __init__(self):
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self.actions = []
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self.reset_sgr()
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def reset_sgr(self):
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""" Reset graphics attributs to their default values.
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"""
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self.intensity = 0
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self.italic = False
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self.bold = False
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self.underline = False
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self.foreground_color = None
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self.background_color = None
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def split_string(self, string):
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""" Yields substrings for which the same escape code applies.
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"""
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self.actions = []
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start = 0
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for match in self._ansi_pattern.finditer(string):
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substring = string[start:match.start()]
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if substring or self.actions:
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yield substring
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start = match.end()
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self.actions = []
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try:
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params = []
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for param in match.group(1).split(';'):
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if param:
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params.append(int(param))
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except ValueError:
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# Silently discard badly formed escape codes.
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pass
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else:
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self.set_csi_code(match.group(2), params)
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substring = string[start:]
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if substring or self.actions:
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yield substring
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def set_csi_code(self, command, params=[]):
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""" Set attributes based on CSI (Control Sequence Introducer) code.
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Parameters
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----------
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command : str
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The code identifier, i.e. the final character in the sequence.
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params : sequence of integers, optional
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The parameter codes for the command.
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"""
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if command == 'm': # SGR - Select Graphic Rendition
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for code in params:
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self.set_sgr_code(code)
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elif (command == 'J' or # ED - Erase Data
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command == 'K'): # EL - Erase in Line
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code = params[0] if params else 0
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if 0 <= code <= 2:
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area = 'screen' if command == 'J' else 'line'
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if code == 0:
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erase_to = 'end'
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elif code == 1:
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erase_to = 'start'
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elif code == 2:
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erase_to = 'all'
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self.actions.append(EraseAction(area, erase_to))
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def set_sgr_code(self, code):
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""" Set attributes based on SGR (Select Graphic Rendition) code.
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"""
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if code == 0:
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self.reset_sgr()
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elif code == 1:
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if self.bold_text_enabled:
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self.bold = True
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else:
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self.intensity = 1
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elif code == 2:
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self.intensity = 0
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elif code == 3:
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self.italic = True
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elif code == 4:
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self.underline = True
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elif code == 22:
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self.intensity = 0
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self.bold = False
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elif code == 23:
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self.italic = False
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elif code == 24:
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self.underline = False
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elif code >= 30 and code <= 37:
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self.foreground_color = code - 30
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elif code == 39:
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self.foreground_color = None
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elif code >= 40 and code <= 47:
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self.background_color = code - 40
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elif code == 49:
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self.background_color = None
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class QtAnsiCodeProcessor(AnsiCodeProcessor):
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""" Translates ANSI escape codes into QTextCharFormats.
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"""
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# A map from color codes to RGB colors.
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default_map = (# Normal, Bright/Light ANSI color code
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('black', 'grey'), # 0: black
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('darkred', 'red'), # 1: red
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('darkgreen', 'lime'), # 2: green
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('brown', 'yellow'), # 3: yellow
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('darkblue', 'deepskyblue'), # 4: blue
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('darkviolet', 'magenta'), # 5: magenta
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('steelblue', 'cyan'), # 6: cyan
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('grey', 'white')) # 7: white
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def __init__(self):
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super(QtAnsiCodeProcessor, self).__init__()
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self.color_map = self.default_map
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def get_format(self):
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""" Returns a QTextCharFormat that encodes the current style attributes.
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"""
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format = QtGui.QTextCharFormat()
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# Set foreground color
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if self.foreground_color is not None:
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color = self.color_map[self.foreground_color][self.intensity]
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format.setForeground(QtGui.QColor(color))
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# Set background color
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if self.background_color is not None:
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color = self.color_map[self.background_color][self.intensity]
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format.setBackground(QtGui.QColor(color))
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# Set font weight/style options
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if self.bold:
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format.setFontWeight(QtGui.QFont.Bold)
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else:
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format.setFontWeight(QtGui.QFont.Normal)
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format.setFontItalic(self.italic)
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format.setFontUnderline(self.underline)
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return format
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def set_background_color(self, color):
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""" Given a background color (a QColor), attempt to set a color map
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that will be aesthetically pleasing.
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"""
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if color.value() < 127:
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# Colors appropriate for a terminal with a dark background.
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self.color_map = self.default_map
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else:
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# Colors appropriate for a terminal with a light background. For
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# now, only use non-bright colors...
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self.color_map = [ (pair[0], pair[0]) for pair in self.default_map ]
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# ...and replace white with black.
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self.color_map[7] = ('black', 'black')
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