##// END OF EJS Templates
load header with engine id when engine dies in TaskScheduler...
load header with engine id when engine dies in TaskScheduler This ensures that the metadata dict on the *Client* has the engine_uuid of the engine on which the task failed. It is identical to code elsewhere (Hub, Client) for identifying when engines die.

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wx_frontend.py
602 lines | 23.1 KiB | text/x-python | PythonLexer
# encoding: utf-8 -*- test-case-name:
# FIXME: Need to add tests.
# ipython1.frontend.wx.tests.test_wx_frontend -*-
"""Classes to provide a Wx frontend to the
IPython.kernel.core.interpreter.
This class inherits from ConsoleWidget, that provides a console-like
widget to provide a text-rendering widget suitable for a terminal.
"""
__docformat__ = "restructuredtext en"
#-------------------------------------------------------------------------------
# Copyright (C) 2008-2011 The IPython Development Team
#
# Distributed under the terms of the BSD License. The full license is in
# the file COPYING, distributed as part of this software.
#-------------------------------------------------------------------------------
#-------------------------------------------------------------------------------
# Imports
#-------------------------------------------------------------------------------
# Major library imports
import re
import __builtin__
import sys
from threading import Lock
import wx
from wx import stc
# Ipython-specific imports.
from IPython.frontend.process import PipedProcess
from console_widget import ConsoleWidget, _COMPLETE_BUFFER_MARKER, \
_ERROR_MARKER, _INPUT_MARKER
from IPython.frontend.prefilterfrontend import PrefilterFrontEnd
#-------------------------------------------------------------------------------
# Classes to implement the Wx frontend
#-------------------------------------------------------------------------------
class WxController(ConsoleWidget, PrefilterFrontEnd):
"""Classes to provide a Wx frontend to the
IPython.kernel.core.interpreter.
This class inherits from ConsoleWidget, that provides a console-like
widget to provide a text-rendering widget suitable for a terminal.
"""
# Print debug info on what is happening to the console.
debug = False
# The title of the terminal, as captured through the ANSI escape
# sequences.
def _set_title(self, title):
return self.Parent.SetTitle(title)
def _get_title(self):
return self.Parent.GetTitle()
title = property(_get_title, _set_title)
# The buffer being edited.
# We are duplicating the definition here because of multiple
# inheritence
def _set_input_buffer(self, string):
ConsoleWidget._set_input_buffer(self, string)
self._colorize_input_buffer()
def _get_input_buffer(self):
""" Returns the text in current edit buffer.
"""
return ConsoleWidget._get_input_buffer(self)
input_buffer = property(_get_input_buffer, _set_input_buffer)
#--------------------------------------------------------------------------
# Private Attributes
#--------------------------------------------------------------------------
# A flag governing the behavior of the input. Can be:
#
# 'readline' for readline-like behavior with a prompt
# and an edit buffer.
# 'raw_input' similar to readline, but triggered by a raw-input
# call. Can be used by subclasses to act differently.
# 'subprocess' for sending the raw input directly to a
# subprocess.
# 'buffering' for buffering of the input, that will be used
# when the input state switches back to another state.
_input_state = 'readline'
# Attribute to store reference to the pipes of a subprocess, if we
# are running any.
_running_process = False
# A queue for writing fast streams to the screen without flooding the
# event loop
_out_buffer = []
# A lock to lock the _out_buffer to make sure we don't empty it
# while it is being swapped
_out_buffer_lock = Lock()
# The different line markers used to higlight the prompts.
_markers = dict()
#--------------------------------------------------------------------------
# Public API
#--------------------------------------------------------------------------
def __init__(self, parent, id=wx.ID_ANY, pos=wx.DefaultPosition,
size=wx.DefaultSize,
style=wx.CLIP_CHILDREN|wx.WANTS_CHARS,
styledef=None,
*args, **kwds):
""" Create Shell instance.
Parameters
-----------
styledef : dict, optional
styledef is the dictionary of options used to define the
style.
"""
if styledef is not None:
self.style = styledef
ConsoleWidget.__init__(self, parent, id, pos, size, style)
PrefilterFrontEnd.__init__(self, **kwds)
# Stick in our own raw_input:
self.ipython0.raw_input = self.raw_input
# A time for flushing the write buffer
BUFFER_FLUSH_TIMER_ID = 100
self._buffer_flush_timer = wx.Timer(self, BUFFER_FLUSH_TIMER_ID)
wx.EVT_TIMER(self, BUFFER_FLUSH_TIMER_ID, self._buffer_flush)
if 'debug' in kwds:
self.debug = kwds['debug']
kwds.pop('debug')
# Inject self in namespace, for debug
if self.debug:
self.shell.user_ns['self'] = self
# Inject our own raw_input in namespace
self.shell.user_ns['raw_input'] = self.raw_input
def raw_input(self, prompt=''):
""" A replacement from python's raw_input.
"""
self.new_prompt(prompt)
self._input_state = 'raw_input'
if hasattr(self, '_cursor'):
del self._cursor
self.SetCursor(wx.StockCursor(wx.CURSOR_CROSS))
self.__old_on_enter = self._on_enter
event_loop = wx.EventLoop()
def my_on_enter():
event_loop.Exit()
self._on_enter = my_on_enter
# XXX: Running a separate event_loop. Ugly.
event_loop.Run()
self._on_enter = self.__old_on_enter
self._input_state = 'buffering'
self._cursor = wx.BusyCursor()
return self.input_buffer.rstrip('\n')
def system_call(self, command_string):
self._input_state = 'subprocess'
event_loop = wx.EventLoop()
def _end_system_call():
self._input_state = 'buffering'
self._running_process = False
event_loop.Exit()
self._running_process = PipedProcess(command_string,
out_callback=self.buffered_write,
end_callback = _end_system_call)
self._running_process.start()
# XXX: Running a separate event_loop. Ugly.
event_loop.Run()
# Be sure to flush the buffer.
self._buffer_flush(event=None)
def do_calltip(self):
""" Analyse current and displays useful calltip for it.
"""
if self.debug:
print >>sys.__stdout__, "do_calltip"
separators = re.compile('[\s\{\}\[\]\(\)\= ,:]')
symbol = self.input_buffer
symbol_string = separators.split(symbol)[-1]
base_symbol_string = symbol_string.split('.')[0]
if base_symbol_string in self.shell.user_ns:
symbol = self.shell.user_ns[base_symbol_string]
elif base_symbol_string in self.shell.user_global_ns:
symbol = self.shell.user_global_ns[base_symbol_string]
elif base_symbol_string in __builtin__.__dict__:
symbol = __builtin__.__dict__[base_symbol_string]
else:
return False
try:
for name in symbol_string.split('.')[1:] + ['__doc__']:
symbol = getattr(symbol, name)
self.AutoCompCancel()
# Check that the symbol can indeed be converted to a string:
symbol += ''
wx.CallAfter(self.CallTipShow, self.GetCurrentPos(), symbol)
except:
# The retrieve symbol couldn't be converted to a string
pass
def _popup_completion(self, create=False):
""" Updates the popup completion menu if it exists. If create is
true, open the menu.
"""
if self.debug:
print >>sys.__stdout__, "_popup_completion"
line = self.input_buffer
if (self.AutoCompActive() and line and not line[-1] == '.') \
or create==True:
suggestion, completions = self.complete(line)
if completions:
offset = len(self._get_completion_text(line))
self.pop_completion(completions, offset=offset)
if self.debug:
print >>sys.__stdout__, completions
def buffered_write(self, text):
""" A write method for streams, that caches the stream in order
to avoid flooding the event loop.
This can be called outside of the main loop, in separate
threads.
"""
self._out_buffer_lock.acquire()
self._out_buffer.append(text)
self._out_buffer_lock.release()
if not self._buffer_flush_timer.IsRunning():
wx.CallAfter(self._buffer_flush_timer.Start,
milliseconds=100, oneShot=True)
def clear_screen(self):
""" Empty completely the widget.
"""
self.ClearAll()
self.new_prompt(self.input_prompt_template.substitute(
number=(self.last_result['number'] + 1)))
#--------------------------------------------------------------------------
# LineFrontEnd interface
#--------------------------------------------------------------------------
def execute(self, python_string, raw_string=None):
self._input_state = 'buffering'
self.CallTipCancel()
self._cursor = wx.BusyCursor()
if raw_string is None:
raw_string = python_string
end_line = self.current_prompt_line \
+ max(1, len(raw_string.split('\n'))-1)
for i in range(self.current_prompt_line, end_line):
if i in self._markers:
self.MarkerDeleteHandle(self._markers[i])
self._markers[i] = self.MarkerAdd(i, _COMPLETE_BUFFER_MARKER)
# Use a callafter to update the display robustly under windows
def callback():
self.GotoPos(self.GetLength())
PrefilterFrontEnd.execute(self, python_string,
raw_string=raw_string)
wx.CallAfter(callback)
def execute_command(self, command, hidden=False):
""" Execute a command, not only in the model, but also in the
view.
"""
# XXX: This method needs to be integrated in the base fronted
# interface
if hidden:
return self.shell.execute(command)
else:
# XXX: we are not storing the input buffer previous to the
# execution, as this forces us to run the execution
# input_buffer a yield, which is not good.
##current_buffer = self.shell.control.input_buffer
command = command.rstrip()
if len(command.split('\n')) > 1:
# The input command is several lines long, we need to
# force the execution to happen
command += '\n'
cleaned_command = self.prefilter_input(command)
self.input_buffer = command
# Do not use wx.Yield() (aka GUI.process_events()) to avoid
# recursive yields.
self.ProcessEvent(wx.PaintEvent())
self.write('\n')
if not self.is_complete(cleaned_command + '\n'):
self._colorize_input_buffer()
self.render_error('Incomplete or invalid input')
self.new_prompt(self.input_prompt_template.substitute(
number=(self.last_result['number'] + 1)))
return False
self._on_enter()
return True
def save_output_hooks(self):
self.__old_raw_input = __builtin__.raw_input
PrefilterFrontEnd.save_output_hooks(self)
def capture_output(self):
self.SetLexer(stc.STC_LEX_NULL)
PrefilterFrontEnd.capture_output(self)
__builtin__.raw_input = self.raw_input
def release_output(self):
__builtin__.raw_input = self.__old_raw_input
PrefilterFrontEnd.release_output(self)
self.SetLexer(stc.STC_LEX_PYTHON)
def after_execute(self):
PrefilterFrontEnd.after_execute(self)
# Clear the wait cursor
if hasattr(self, '_cursor'):
del self._cursor
self.SetCursor(wx.StockCursor(wx.CURSOR_CHAR))
def show_traceback(self):
start_line = self.GetCurrentLine()
PrefilterFrontEnd.show_traceback(self)
self.ProcessEvent(wx.PaintEvent())
#wx.Yield()
for i in range(start_line, self.GetCurrentLine()):
self._markers[i] = self.MarkerAdd(i, _ERROR_MARKER)
#--------------------------------------------------------------------------
# FrontEndBase interface
#--------------------------------------------------------------------------
def render_error(self, e):
start_line = self.GetCurrentLine()
self.write('\n' + e + '\n')
for i in range(start_line, self.GetCurrentLine()):
self._markers[i] = self.MarkerAdd(i, _ERROR_MARKER)
#--------------------------------------------------------------------------
# ConsoleWidget interface
#--------------------------------------------------------------------------
def new_prompt(self, prompt):
""" Display a new prompt, and start a new input buffer.
"""
self._input_state = 'readline'
ConsoleWidget.new_prompt(self, prompt)
i = self.current_prompt_line
self._markers[i] = self.MarkerAdd(i, _INPUT_MARKER)
def continuation_prompt(self, *args, **kwargs):
# Avoid multiple inheritence, be explicit about which
# parent method class gets called
return ConsoleWidget.continuation_prompt(self, *args, **kwargs)
def write(self, *args, **kwargs):
# Avoid multiple inheritence, be explicit about which
# parent method class gets called
return ConsoleWidget.write(self, *args, **kwargs)
def _on_key_down(self, event, skip=True):
""" Capture the character events, let the parent
widget handle them, and put our logic afterward.
"""
# FIXME: This method needs to be broken down in smaller ones.
current_line_num = self.GetCurrentLine()
key_code = event.GetKeyCode()
if key_code in (ord('c'), ord('C')) and event.ControlDown():
# Capture Control-C
if self._input_state == 'subprocess':
if self.debug:
print >>sys.__stderr__, 'Killing running process'
if hasattr(self._running_process, 'process'):
self._running_process.process.kill()
elif self._input_state == 'buffering':
if self.debug:
print >>sys.__stderr__, 'Raising KeyboardInterrupt'
raise KeyboardInterrupt
# XXX: We need to make really sure we
# get back to a prompt.
elif self._input_state == 'subprocess' and (
( key_code <256 and not event.ControlDown() )
or
( key_code in (ord('d'), ord('D')) and
event.ControlDown())):
# We are running a process, we redirect keys.
ConsoleWidget._on_key_down(self, event, skip=skip)
char = chr(key_code)
# Deal with some inconsistency in wx keycodes:
if char == '\r':
char = '\n'
elif not event.ShiftDown():
char = char.lower()
if event.ControlDown() and key_code in (ord('d'), ord('D')):
char = '\04'
self._running_process.process.stdin.write(char)
self._running_process.process.stdin.flush()
elif key_code in (ord('('), 57, 53):
# Calltips
event.Skip()
self.do_calltip()
elif self.AutoCompActive() and not key_code == ord('\t'):
event.Skip()
if key_code in (wx.WXK_BACK, wx.WXK_DELETE):
wx.CallAfter(self._popup_completion, create=True)
elif not key_code in (wx.WXK_UP, wx.WXK_DOWN, wx.WXK_LEFT,
wx.WXK_RIGHT, wx.WXK_ESCAPE):
wx.CallAfter(self._popup_completion)
else:
# Up history
if key_code == wx.WXK_UP and (
event.ControlDown() or
current_line_num == self.current_prompt_line
):
new_buffer = self.get_history_previous(
self.input_buffer)
if new_buffer is not None:
self.input_buffer = new_buffer
if self.GetCurrentLine() > self.current_prompt_line:
# Go to first line, for seemless history up.
self.GotoPos(self.current_prompt_pos)
# Down history
elif key_code == wx.WXK_DOWN and (
event.ControlDown() or
current_line_num == self.LineCount -1
):
new_buffer = self.get_history_next()
if new_buffer is not None:
self.input_buffer = new_buffer
# Tab-completion
elif key_code == ord('\t'):
current_line, current_line_num = self.CurLine
if not re.match(r'^%s\s*$' % self.continuation_prompt(),
current_line):
self.complete_current_input()
if self.AutoCompActive():
wx.CallAfter(self._popup_completion, create=True)
else:
event.Skip()
elif key_code == wx.WXK_BACK:
# If characters where erased, check if we have to
# remove a line.
# XXX: What about DEL?
# FIXME: This logics should be in ConsoleWidget, as it is
# independant of IPython
current_line, _ = self.CurLine
current_pos = self.GetCurrentPos()
current_line_num = self.LineFromPosition(current_pos)
current_col = self.GetColumn(current_pos)
len_prompt = len(self.continuation_prompt())
if ( current_line.startswith(self.continuation_prompt())
and current_col == len_prompt):
new_lines = []
for line_num, line in enumerate(
self.input_buffer.split('\n')):
if (line_num + self.current_prompt_line ==
current_line_num):
new_lines.append(line[len_prompt:])
else:
new_lines.append('\n'+line)
# The first character is '\n', due to the above
# code:
self.input_buffer = ''.join(new_lines)[1:]
self.GotoPos(current_pos - 1 - len_prompt)
else:
ConsoleWidget._on_key_down(self, event, skip=skip)
else:
ConsoleWidget._on_key_down(self, event, skip=skip)
def _on_key_up(self, event, skip=True):
""" Called when any key is released.
"""
if event.GetKeyCode() in (59, ord('.')):
# Intercepting '.'
event.Skip()
wx.CallAfter(self._popup_completion, create=True)
else:
ConsoleWidget._on_key_up(self, event, skip=skip)
# Make sure the continuation_prompts are always followed by a
# whitespace
new_lines = []
if self._input_state == 'readline':
position = self.GetCurrentPos()
continuation_prompt = self.continuation_prompt()[:-1]
for line in self.input_buffer.split('\n'):
if not line == continuation_prompt:
new_lines.append(line)
self.input_buffer = '\n'.join(new_lines)
self.GotoPos(position)
def _on_enter(self):
""" Called on return key down, in readline input_state.
"""
last_line_num = self.LineFromPosition(self.GetLength())
current_line_num = self.LineFromPosition(self.GetCurrentPos())
new_line_pos = (last_line_num - current_line_num)
if self.debug:
print >>sys.__stdout__, repr(self.input_buffer)
self.write('\n', refresh=False)
# Under windows scintilla seems to be doing funny
# stuff to the line returns here, but the getter for
# input_buffer filters this out.
if sys.platform == 'win32':
self.input_buffer = self.input_buffer
old_prompt_num = self.current_prompt_pos
has_executed = PrefilterFrontEnd._on_enter(self,
new_line_pos=new_line_pos)
if old_prompt_num == self.current_prompt_pos:
# No execution has happened
self.GotoPos(self.GetLineEndPosition(current_line_num + 1))
return has_executed
#--------------------------------------------------------------------------
# EditWindow API
#--------------------------------------------------------------------------
def OnUpdateUI(self, event):
""" Override the OnUpdateUI of the EditWindow class, to prevent
syntax highlighting both for faster redraw, and for more
consistent look and feel.
"""
if not self._input_state == 'readline':
ConsoleWidget.OnUpdateUI(self, event)
#--------------------------------------------------------------------------
# Private API
#--------------------------------------------------------------------------
def _buffer_flush(self, event):
""" Called by the timer to flush the write buffer.
This is always called in the mainloop, by the wx timer.
"""
self._out_buffer_lock.acquire()
_out_buffer = self._out_buffer
self._out_buffer = []
self._out_buffer_lock.release()
self.write(''.join(_out_buffer), refresh=False)
def _colorize_input_buffer(self):
""" Keep the input buffer lines at a bright color.
"""
if not self._input_state in ('readline', 'raw_input'):
return
end_line = self.GetCurrentLine()
if not sys.platform == 'win32':
end_line += 1
for i in range(self.current_prompt_line, end_line):
if i in self._markers:
self.MarkerDeleteHandle(self._markers[i])
self._markers[i] = self.MarkerAdd(i, _INPUT_MARKER)
if __name__ == '__main__':
class MainWindow(wx.Frame):
def __init__(self, parent, id, title):
wx.Frame.__init__(self, parent, id, title, size=(300,250))
self._sizer = wx.BoxSizer(wx.VERTICAL)
self.shell = WxController(self)
self._sizer.Add(self.shell, 1, wx.EXPAND)
self.SetSizer(self._sizer)
self.SetAutoLayout(1)
self.Show(True)
app = wx.PySimpleApp()
frame = MainWindow(None, wx.ID_ANY, 'Ipython')
frame.shell.SetFocus()
frame.SetSize((680, 460))
self = frame.shell
app.MainLoop()