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Don't unregister failing post-exec callbacks automatically...
Don't unregister failing post-exec callbacks automatically Instead, print a message regarding the failure, pointing to new `disable_failing_post_execute` trait for skipping failing callbacks. When this flag is False (the default), failing callbacks will continue to be called. When True, behavior is unchanged from previous, where callbacks are only allowed to fail once.

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builtin_trap.py
112 lines | 3.9 KiB | text/x-python | PythonLexer
"""
A context manager for managing things injected into :mod:`__builtin__`.
Authors:
* Brian Granger
* Fernando Perez
"""
#-----------------------------------------------------------------------------
# Copyright (C) 2010-2011 The IPython Development Team.
#
# Distributed under the terms of the BSD License.
#
# Complete license in the file COPYING.txt, distributed with this software.
#-----------------------------------------------------------------------------
#-----------------------------------------------------------------------------
# Imports
#-----------------------------------------------------------------------------
import __builtin__
from IPython.config.configurable import Configurable
from IPython.utils.traitlets import Instance
#-----------------------------------------------------------------------------
# Classes and functions
#-----------------------------------------------------------------------------
class __BuiltinUndefined(object): pass
BuiltinUndefined = __BuiltinUndefined()
class __HideBuiltin(object): pass
HideBuiltin = __HideBuiltin()
class BuiltinTrap(Configurable):
shell = Instance('IPython.core.interactiveshell.InteractiveShellABC')
def __init__(self, shell=None):
super(BuiltinTrap, self).__init__(shell=shell, config=None)
self._orig_builtins = {}
# We define this to track if a single BuiltinTrap is nested.
# Only turn off the trap when the outermost call to __exit__ is made.
self._nested_level = 0
self.shell = shell
# builtins we always add - if set to HideBuiltin, they will just
# be removed instead of being replaced by something else
self.auto_builtins = {'exit': HideBuiltin,
'quit': HideBuiltin,
'get_ipython': self.shell.get_ipython,
}
# Recursive reload function
try:
from IPython.lib import deepreload
if self.shell.deep_reload:
self.auto_builtins['reload'] = deepreload.reload
else:
self.auto_builtins['dreload']= deepreload.reload
except ImportError:
pass
def __enter__(self):
if self._nested_level == 0:
self.activate()
self._nested_level += 1
# I return self, so callers can use add_builtin in a with clause.
return self
def __exit__(self, type, value, traceback):
if self._nested_level == 1:
self.deactivate()
self._nested_level -= 1
# Returning False will cause exceptions to propagate
return False
def add_builtin(self, key, value):
"""Add a builtin and save the original."""
bdict = __builtin__.__dict__
orig = bdict.get(key, BuiltinUndefined)
if value is HideBuiltin:
if orig is not BuiltinUndefined: #same as 'key in bdict'
self._orig_builtins[key] = orig
del bdict[key]
else:
self._orig_builtins[key] = orig
bdict[key] = value
def remove_builtin(self, key, orig):
"""Remove an added builtin and re-set the original."""
if orig is BuiltinUndefined:
del __builtin__.__dict__[key]
else:
__builtin__.__dict__[key] = orig
def activate(self):
"""Store ipython references in the __builtin__ namespace."""
add_builtin = self.add_builtin
for name, func in self.auto_builtins.iteritems():
add_builtin(name, func)
def deactivate(self):
"""Remove any builtins which might have been added by add_builtins, or
restore overwritten ones to their previous values."""
remove_builtin = self.remove_builtin
for key, val in self._orig_builtins.iteritems():
remove_builtin(key, val)
self._orig_builtins.clear()
self._builtins_added = False