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Remove 5s wait on inactivity on GUI inputhook loops...
Remove 5s wait on inactivity on GUI inputhook loops The 5s (and 1s) waits were originally added in commit 5074878, but the 5 second wait meant if you left the console for 5+ minutes idle, it would take up to 5 seconds for a response to a keypress. This tradeoff of CPU cycles for battery life seems too far. Note that commit 5074878 was originally for wx, glut and pyglet are based on the wx version and came into existence after commit 5074878.

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r13125:f9e20986
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display_trap.py
70 lines | 2.1 KiB | text/x-python | PythonLexer
# encoding: utf-8
"""
A context manager for handling sys.displayhook.
Authors:
* Robert Kern
* Brian Granger
"""
#-----------------------------------------------------------------------------
# Copyright (C) 2008-2011 The IPython Development Team
#
# Distributed under the terms of the BSD License. The full license is in
# the file COPYING, distributed as part of this software.
#-----------------------------------------------------------------------------
#-----------------------------------------------------------------------------
# Imports
#-----------------------------------------------------------------------------
import sys
from IPython.config.configurable import Configurable
from IPython.utils.traitlets import Any
#-----------------------------------------------------------------------------
# Classes and functions
#-----------------------------------------------------------------------------
class DisplayTrap(Configurable):
"""Object to manage sys.displayhook.
This came from IPython.core.kernel.display_hook, but is simplified
(no callbacks or formatters) until more of the core is refactored.
"""
hook = Any
def __init__(self, hook=None):
super(DisplayTrap, self).__init__(hook=hook, config=None)
self.old_hook = None
# We define this to track if a single BuiltinTrap is nested.
# Only turn off the trap when the outermost call to __exit__ is made.
self._nested_level = 0
def __enter__(self):
if self._nested_level == 0:
self.set()
self._nested_level += 1
return self
def __exit__(self, type, value, traceback):
if self._nested_level == 1:
self.unset()
self._nested_level -= 1
# Returning False will cause exceptions to propagate
return False
def set(self):
"""Set the hook."""
if sys.displayhook is not self.hook:
self.old_hook = sys.displayhook
sys.displayhook = self.hook
def unset(self):
"""Unset the hook."""
sys.displayhook = self.old_hook