# Standard library imports import re import sys # System library imports from PyQt4 import QtCore, QtGui # Local imports from completion_widget import CompletionWidget class AnsiCodeProcessor(object): """ Translates ANSI escape codes into readable attributes. """ def __init__(self): self.ansi_colors = ( # Normal, Bright/Light ('#000000', '#7f7f7f'), # 0: black ('#cd0000', '#ff0000'), # 1: red ('#00cd00', '#00ff00'), # 2: green ('#cdcd00', '#ffff00'), # 3: yellow ('#0000ee', '#0000ff'), # 4: blue ('#cd00cd', '#ff00ff'), # 5: magenta ('#00cdcd', '#00ffff'), # 6: cyan ('#e5e5e5', '#ffffff')) # 7: white self.reset() def set_code(self, code): """ Set attributes based on code. """ if code == 0: self.reset() elif code == 1: self.intensity = 1 self.bold = True elif code == 3: self.italic = True elif code == 4: self.underline = True elif code == 22: self.intensity = 0 self.bold = False elif code == 23: self.italic = False elif code == 24: self.underline = False elif code >= 30 and code <= 37: self.foreground_color = code - 30 elif code == 39: self.foreground_color = None elif code >= 40 and code <= 47: self.background_color = code - 40 elif code == 49: self.background_color = None def reset(self): """ Reset attributs to their default values. """ self.intensity = 0 self.italic = False self.bold = False self.underline = False self.foreground_color = None self.background_color = None class QtAnsiCodeProcessor(AnsiCodeProcessor): """ Translates ANSI escape codes into QTextCharFormats. """ def get_format(self): """ Returns a QTextCharFormat that encodes the current style attributes. """ format = QtGui.QTextCharFormat() # Set foreground color if self.foreground_color is not None: color = self.ansi_colors[self.foreground_color][self.intensity] format.setForeground(QtGui.QColor(color)) # Set background color if self.background_color is not None: color = self.ansi_colors[self.background_color][self.intensity] format.setBackground(QtGui.QColor(color)) # Set font weight/style options if self.bold: format.setFontWeight(QtGui.QFont.Bold) else: format.setFontWeight(QtGui.QFont.Normal) format.setFontItalic(self.italic) format.setFontUnderline(self.underline) return format class ConsoleWidget(QtGui.QPlainTextEdit): """ Base class for console-type widgets. This class is mainly concerned with dealing with the prompt, keeping the cursor inside the editing line, and handling ANSI escape sequences. """ # Whether to process ANSI escape codes. ansi_codes = True # The maximum number of lines of text before truncation. buffer_size = 500 # Whether to use a CompletionWidget or plain text output for tab completion. gui_completion = True # Whether to override ShortcutEvents for the keybindings defined by this # widget (Ctrl+n, Ctrl+a, etc). Enable this if you want this widget to take # priority (when it has focus) over, e.g., window-level menu shortcuts. override_shortcuts = False # Protected class variables. _ansi_pattern = re.compile('\x01?\x1b\[(.*?)m\x02?') _ctrl_down_remap = { QtCore.Qt.Key_B : QtCore.Qt.Key_Left, QtCore.Qt.Key_F : QtCore.Qt.Key_Right, QtCore.Qt.Key_A : QtCore.Qt.Key_Home, QtCore.Qt.Key_E : QtCore.Qt.Key_End, QtCore.Qt.Key_P : QtCore.Qt.Key_Up, QtCore.Qt.Key_N : QtCore.Qt.Key_Down, QtCore.Qt.Key_D : QtCore.Qt.Key_Delete, } _shortcuts = set(_ctrl_down_remap.keys() + [ QtCore.Qt.Key_C, QtCore.Qt.Key_V ]) #--------------------------------------------------------------------------- # 'QObject' interface #--------------------------------------------------------------------------- def __init__(self, parent=None): QtGui.QPlainTextEdit.__init__(self, parent) # Initialize protected variables. self._ansi_processor = QtAnsiCodeProcessor() self._completion_widget = CompletionWidget(self) self._continuation_prompt = '> ' self._executing = False self._prompt = '' self._prompt_pos = 0 self._reading = False # Set a monospaced font. self.reset_font() # Define a custom context menu. self._context_menu = QtGui.QMenu(self) copy_action = QtGui.QAction('Copy', self) copy_action.triggered.connect(self.copy) self.copyAvailable.connect(copy_action.setEnabled) self._context_menu.addAction(copy_action) self._paste_action = QtGui.QAction('Paste', self) self._paste_action.triggered.connect(self.paste) self._context_menu.addAction(self._paste_action) self._context_menu.addSeparator() select_all_action = QtGui.QAction('Select All', self) select_all_action.triggered.connect(self.selectAll) self._context_menu.addAction(select_all_action) def event(self, event): """ Reimplemented to override shortcuts, if necessary. """ # On Mac OS, it is always unnecessary to override shortcuts, hence the # check below. Users should just use the Control key instead of the # Command key. if self.override_shortcuts and \ sys.platform != 'darwin' and \ event.type() == QtCore.QEvent.ShortcutOverride and \ self._control_down(event.modifiers()) and \ event.key() in self._shortcuts: event.accept() return True else: return QtGui.QPlainTextEdit.event(self, event) #--------------------------------------------------------------------------- # 'QWidget' interface #--------------------------------------------------------------------------- def contextMenuEvent(self, event): """ Reimplemented to create a menu without destructive actions like 'Cut' and 'Delete'. """ clipboard_empty = QtGui.QApplication.clipboard().text().isEmpty() self._paste_action.setEnabled(not clipboard_empty) self._context_menu.exec_(event.globalPos()) def keyPressEvent(self, event): """ Reimplemented to create a console-like interface. """ intercepted = False cursor = self.textCursor() position = cursor.position() key = event.key() ctrl_down = self._control_down(event.modifiers()) alt_down = event.modifiers() & QtCore.Qt.AltModifier shift_down = event.modifiers() & QtCore.Qt.ShiftModifier # Even though we have reimplemented 'paste', the C++ level slot is still # called by Qt. So we intercept the key press here. if event.matches(QtGui.QKeySequence.Paste): self.paste() intercepted = True elif ctrl_down: if key in self._ctrl_down_remap: ctrl_down = False key = self._ctrl_down_remap[key] event = QtGui.QKeyEvent(QtCore.QEvent.KeyPress, key, QtCore.Qt.NoModifier) elif key == QtCore.Qt.Key_K: if self._in_buffer(position): cursor.movePosition(QtGui.QTextCursor.EndOfLine, QtGui.QTextCursor.KeepAnchor) cursor.removeSelectedText() intercepted = True elif key == QtCore.Qt.Key_X: intercepted = True elif key == QtCore.Qt.Key_Y: self.paste() intercepted = True elif alt_down: if key == QtCore.Qt.Key_B: self.setTextCursor(self._get_word_start_cursor(position)) intercepted = True elif key == QtCore.Qt.Key_F: self.setTextCursor(self._get_word_end_cursor(position)) intercepted = True elif key == QtCore.Qt.Key_Backspace: cursor = self._get_word_start_cursor(position) cursor.setPosition(position, QtGui.QTextCursor.KeepAnchor) cursor.removeSelectedText() intercepted = True elif key == QtCore.Qt.Key_D: cursor = self._get_word_end_cursor(position) cursor.setPosition(position, QtGui.QTextCursor.KeepAnchor) cursor.removeSelectedText() intercepted = True if self._completion_widget.isVisible(): self._completion_widget.keyPressEvent(event) intercepted = event.isAccepted() else: if key in (QtCore.Qt.Key_Return, QtCore.Qt.Key_Enter): if self._reading: self._reading = False elif not self._executing: self.execute(interactive=True) intercepted = True elif key == QtCore.Qt.Key_Up: if self._reading or not self._up_pressed(): intercepted = True else: prompt_line = self._get_prompt_cursor().blockNumber() intercepted = cursor.blockNumber() <= prompt_line elif key == QtCore.Qt.Key_Down: if self._reading or not self._down_pressed(): intercepted = True else: end_line = self._get_end_cursor().blockNumber() intercepted = cursor.blockNumber() == end_line elif key == QtCore.Qt.Key_Tab: if self._reading: intercepted = False else: intercepted = not self._tab_pressed() elif key == QtCore.Qt.Key_Left: intercepted = not self._in_buffer(position - 1) elif key == QtCore.Qt.Key_Home: cursor.movePosition(QtGui.QTextCursor.StartOfLine) start_pos = cursor.position() start_line = cursor.blockNumber() if start_line == self._get_prompt_cursor().blockNumber(): start_pos += len(self._prompt) else: start_pos += len(self._continuation_prompt) if shift_down and self._in_buffer(position): self._set_selection(position, start_pos) else: self._set_position(start_pos) intercepted = True elif key == QtCore.Qt.Key_Backspace and not alt_down: # Line deletion (remove continuation prompt) len_prompt = len(self._continuation_prompt) if cursor.columnNumber() == len_prompt and \ position != self._prompt_pos: cursor.setPosition(position - len_prompt, QtGui.QTextCursor.KeepAnchor) cursor.removeSelectedText() # Regular backwards deletion else: anchor = cursor.anchor() if anchor == position: intercepted = not self._in_buffer(position - 1) else: intercepted = not self._in_buffer(min(anchor, position)) elif key == QtCore.Qt.Key_Delete: anchor = cursor.anchor() intercepted = not self._in_buffer(min(anchor, position)) # Don't move cursor if control is down to allow copy-paste using # the keyboard in any part of the buffer. if not ctrl_down: self._keep_cursor_in_buffer() if not intercepted: QtGui.QPlainTextEdit.keyPressEvent(self, event) #-------------------------------------------------------------------------- # 'QPlainTextEdit' interface #-------------------------------------------------------------------------- def appendPlainText(self, text): """ Reimplemented to not append text as a new paragraph, which doesn't make sense for a console widget. Also, if enabled, handle ANSI codes. """ cursor = self.textCursor() cursor.movePosition(QtGui.QTextCursor.End) if self.ansi_codes: format = QtGui.QTextCharFormat() previous_end = 0 for match in self._ansi_pattern.finditer(text): cursor.insertText(text[previous_end:match.start()], format) previous_end = match.end() for code in match.group(1).split(';'): self._ansi_processor.set_code(int(code)) format = self._ansi_processor.get_format() cursor.insertText(text[previous_end:], format) else: cursor.insertText(text) def clear(self, keep_input=False): """ Reimplemented to write a new prompt. If 'keep_input' is set, restores the old input buffer when the new prompt is written. """ super(ConsoleWidget, self).clear() if keep_input: input_buffer = self.input_buffer self._show_prompt() if keep_input: self.input_buffer = input_buffer def paste(self): """ Reimplemented to ensure that text is pasted in the editing region. """ self._keep_cursor_in_buffer() QtGui.QPlainTextEdit.paste(self) def print_(self, printer): """ Reimplemented to work around a bug in PyQt: the C++ level 'print_' slot has the wrong signature. """ QtGui.QPlainTextEdit.print_(self, printer) #--------------------------------------------------------------------------- # 'ConsoleWidget' public interface #--------------------------------------------------------------------------- def execute(self, source=None, hidden=False, interactive=False): """ Executes source or the input buffer, possibly prompting for more input. Parameters: ----------- source : str, optional The source to execute. If not specified, the input buffer will be used. If specified and 'hidden' is False, the input buffer will be replaced with the source before execution. hidden : bool, optional (default False) If set, no output will be shown and the prompt will not be modified. In other words, it will be completely invisible to the user that an execution has occurred. interactive : bool, optional (default False) Whether the console is to treat the source as having been manually entered by the user. The effect of this parameter depends on the subclass implementation. Returns: -------- A boolean indicating whether the source was executed. """ if not hidden: if source is not None: self.input_buffer = source self.appendPlainText('\n') self._executing_input_buffer = self.input_buffer self._executing = True self._prompt_finished() real_source = self.input_buffer if source is None else source complete = self._is_complete(real_source, interactive) if complete: if not hidden: # The maximum block count is only in effect during execution. # This ensures that _prompt_pos does not become invalid due to # text truncation. self.setMaximumBlockCount(self.buffer_size) self._execute(real_source, hidden) elif hidden: raise RuntimeError('Incomplete noninteractive input: "%s"' % source) else: self._show_continuation_prompt() return complete def _get_input_buffer(self): """ The text that the user has entered entered at the current prompt. """ # If we're executing, the input buffer may not even exist anymore due to # the limit imposed by 'buffer_size'. Therefore, we store it. if self._executing: return self._executing_input_buffer cursor = self._get_end_cursor() cursor.setPosition(self._prompt_pos, QtGui.QTextCursor.KeepAnchor) # Use QTextDocumentFragment intermediate object because it strips # out the Unicode line break characters that Qt insists on inserting. input_buffer = str(cursor.selection().toPlainText()) # Strip out continuation prompts. return input_buffer.replace('\n' + self._continuation_prompt, '\n') def _set_input_buffer(self, string): """ Replaces the text in the input buffer with 'string'. """ # Add continuation prompts where necessary. lines = string.splitlines() for i in xrange(1, len(lines)): lines[i] = self._continuation_prompt + lines[i] string = '\n'.join(lines) # Replace buffer with new text. cursor = self._get_end_cursor() cursor.setPosition(self._prompt_pos, QtGui.QTextCursor.KeepAnchor) cursor.insertText(string) self.moveCursor(QtGui.QTextCursor.End) input_buffer = property(_get_input_buffer, _set_input_buffer) def _get_input_buffer_cursor_line(self): """ The text in the line of the input buffer in which the user's cursor rests. Returns a string if there is such a line; otherwise, None. """ if self._executing: return None cursor = self.textCursor() if cursor.position() >= self._prompt_pos: text = str(cursor.block().text()) if cursor.blockNumber() == self._get_prompt_cursor().blockNumber(): return text[len(self._prompt):] else: return text[len(self._continuation_prompt):] else: return None input_buffer_cursor_line = property(_get_input_buffer_cursor_line) def _get_font(self): """ The base font being used by the ConsoleWidget. """ return self.document().defaultFont() def _set_font(self, font): """ Sets the base font for the ConsoleWidget to the specified QFont. """ self._completion_widget.setFont(font) self.document().setDefaultFont(font) font = property(_get_font, _set_font) def reset_font(self): """ Sets the font to the default fixed-width font for this platform. """ if sys.platform == 'win32': name = 'Courier' elif sys.platform == 'darwin': name = 'Monaco' else: name = 'Monospace' font = QtGui.QFont(name, QtGui.qApp.font().pointSize()) font.setStyleHint(QtGui.QFont.TypeWriter) self._set_font(font) #--------------------------------------------------------------------------- # 'ConsoleWidget' abstract interface #--------------------------------------------------------------------------- def _is_complete(self, source, interactive): """ Returns whether 'source' can be executed. When triggered by an Enter/Return key press, 'interactive' is True; otherwise, it is False. """ raise NotImplementedError def _execute(self, source, hidden): """ Execute 'source'. If 'hidden', do not show any output. """ raise NotImplementedError def _prompt_started_hook(self): """ Called immediately after a new prompt is displayed. """ pass def _prompt_finished_hook(self): """ Called immediately after a prompt is finished, i.e. when some input will be processed and a new prompt displayed. """ pass def _up_pressed(self): """ Called when the up key is pressed. Returns whether to continue processing the event. """ return True def _down_pressed(self): """ Called when the down key is pressed. Returns whether to continue processing the event. """ return True def _tab_pressed(self): """ Called when the tab key is pressed. Returns whether to continue processing the event. """ return False #-------------------------------------------------------------------------- # 'ConsoleWidget' protected interface #-------------------------------------------------------------------------- def _control_down(self, modifiers): """ Given a KeyboardModifiers flags object, return whether the Control key is down (on Mac OS, treat the Command key as a synonym for Control). """ down = bool(modifiers & QtCore.Qt.ControlModifier) # Note: on Mac OS, ControlModifier corresponds to the Command key while # MetaModifier corresponds to the Control key. if sys.platform == 'darwin': down = down ^ bool(modifiers & QtCore.Qt.MetaModifier) return down def _complete_with_items(self, cursor, items): """ Performs completion with 'items' at the specified cursor location. """ if len(items) == 1: cursor.setPosition(self.textCursor().position(), QtGui.QTextCursor.KeepAnchor) cursor.insertText(items[0]) elif len(items) > 1: if self.gui_completion: self._completion_widget.show_items(cursor, items) else: text = '\n'.join(items) + '\n' self._write_text_keeping_prompt(text) def _get_end_cursor(self): """ Convenience method that returns a cursor for the last character. """ cursor = self.textCursor() cursor.movePosition(QtGui.QTextCursor.End) return cursor def _get_prompt_cursor(self): """ Convenience method that returns a cursor for the prompt position. """ cursor = self.textCursor() cursor.setPosition(self._prompt_pos) return cursor def _get_selection_cursor(self, start, end): """ Convenience method that returns a cursor with text selected between the positions 'start' and 'end'. """ cursor = self.textCursor() cursor.setPosition(start) cursor.setPosition(end, QtGui.QTextCursor.KeepAnchor) return cursor def _get_word_start_cursor(self, position): """ Find the start of the word to the left the given position. If a sequence of non-word characters precedes the first word, skip over them. (This emulates the behavior of bash, emacs, etc.) """ document = self.document() position -= 1 while self._in_buffer(position) and \ not document.characterAt(position).isLetterOrNumber(): position -= 1 while self._in_buffer(position) and \ document.characterAt(position).isLetterOrNumber(): position -= 1 cursor = self.textCursor() cursor.setPosition(position + 1) return cursor def _get_word_end_cursor(self, position): """ Find the end of the word to the right the given position. If a sequence of non-word characters precedes the first word, skip over them. (This emulates the behavior of bash, emacs, etc.) """ document = self.document() end = self._get_end_cursor().position() while position < end and \ not document.characterAt(position).isLetterOrNumber(): position += 1 while position < end and \ document.characterAt(position).isLetterOrNumber(): position += 1 cursor = self.textCursor() cursor.setPosition(position) return cursor def _prompt_started(self): """ Called immediately after a new prompt is displayed. """ # Temporarily disable the maximum block count to permit undo/redo and # to ensure that the prompt position does not change due to truncation. self.setMaximumBlockCount(0) self.setUndoRedoEnabled(True) self.setReadOnly(False) self.moveCursor(QtGui.QTextCursor.End) self.centerCursor() self._executing = False self._prompt_started_hook() def _prompt_finished(self): """ Called immediately after a prompt is finished, i.e. when some input will be processed and a new prompt displayed. """ self.setUndoRedoEnabled(False) self.setReadOnly(True) self._prompt_finished_hook() def _set_position(self, position): """ Convenience method to set the position of the cursor. """ cursor = self.textCursor() cursor.setPosition(position) self.setTextCursor(cursor) def _set_selection(self, start, end): """ Convenience method to set the current selected text. """ self.setTextCursor(self._get_selection_cursor(start, end)) def _show_prompt(self, prompt=None): """ Writes a new prompt at the end of the buffer. If 'prompt' is not specified, uses the previous prompt. """ if prompt is not None: self._prompt = prompt self.appendPlainText('\n' + self._prompt) self._prompt_pos = self._get_end_cursor().position() self._prompt_started() def _show_continuation_prompt(self): """ Writes a new continuation prompt at the end of the buffer. """ self.appendPlainText(self._continuation_prompt) self._prompt_started() def _write_text_keeping_prompt(self, text): """ Writes 'text' after the current prompt, then restores the old prompt with its old input buffer. """ input_buffer = self.input_buffer self.appendPlainText('\n') self._prompt_finished() self.appendPlainText(text) self._show_prompt() self.input_buffer = input_buffer def _in_buffer(self, position): """ Returns whether the given position is inside the editing region. """ return position >= self._prompt_pos def _keep_cursor_in_buffer(self): """ Ensures that the cursor is inside the editing region. Returns whether the cursor was moved. """ cursor = self.textCursor() if cursor.position() < self._prompt_pos: cursor.movePosition(QtGui.QTextCursor.End) self.setTextCursor(cursor) return True else: return False class HistoryConsoleWidget(ConsoleWidget): """ A ConsoleWidget that keeps a history of the commands that have been executed. """ #--------------------------------------------------------------------------- # 'QObject' interface #--------------------------------------------------------------------------- def __init__(self, parent=None): super(HistoryConsoleWidget, self).__init__(parent) self._history = [] self._history_index = 0 #--------------------------------------------------------------------------- # 'ConsoleWidget' public interface #--------------------------------------------------------------------------- def execute(self, source=None, hidden=False, interactive=False): """ Reimplemented to the store history. """ if source is None and not hidden: history = self.input_buffer.rstrip() executed = super(HistoryConsoleWidget, self).execute( source, hidden, interactive) if executed and not hidden: self._history.append(history) self._history_index = len(self._history) return executed #--------------------------------------------------------------------------- # 'ConsoleWidget' abstract interface #--------------------------------------------------------------------------- def _up_pressed(self): """ Called when the up key is pressed. Returns whether to continue processing the event. """ prompt_cursor = self._get_prompt_cursor() if self.textCursor().blockNumber() == prompt_cursor.blockNumber(): self.history_previous() # Go to the first line of prompt for seemless history scrolling. cursor = self._get_prompt_cursor() cursor.movePosition(QtGui.QTextCursor.EndOfLine) self.setTextCursor(cursor) return False return True def _down_pressed(self): """ Called when the down key is pressed. Returns whether to continue processing the event. """ end_cursor = self._get_end_cursor() if self.textCursor().blockNumber() == end_cursor.blockNumber(): self.history_next() return False return True #--------------------------------------------------------------------------- # 'HistoryConsoleWidget' interface #--------------------------------------------------------------------------- def history_previous(self): """ If possible, set the input buffer to the previous item in the history. """ if self._history_index > 0: self._history_index -= 1 self.input_buffer = self._history[self._history_index] def history_next(self): """ Set the input buffer to the next item in the history, or a blank line if there is no subsequent item. """ if self._history_index < len(self._history): self._history_index += 1 if self._history_index < len(self._history): self.input_buffer = self._history[self._history_index] else: self.input_buffer = ''