// Copyright (c) IPython Development Team. // Distributed under the terms of the Modified BSD License. define([ 'base/js/namespace', 'jquery', ], function(IPython, $) { "use strict"; var CellToolbar = function (options) { // Constructor // // Parameters: // options: dictionary // Dictionary of keyword arguments. // events: $(Events) instance // cell: Cell instance // notebook: Notebook instance CellToolbar._instances.push(this); this.notebook = options.notebook; this.events = options.events; this.cell = options.cell; this.create_element(); this.rebuild(); return this; }; CellToolbar.prototype.create_element = function () { this.inner_element = $('
').addClass('celltoolbar'); this.element = $('').addClass('ctb_hideshow') .append(this.inner_element); }; // The default css style for the outer celltoolbar div // (ctb_hideshow) is display: none. // To show the cell toolbar, *both* of the following conditions must be met: // - A parent container has class `ctb_global_show` // - The celltoolbar has the class `ctb_show` // This allows global show/hide, as well as per-cell show/hide. CellToolbar.global_hide = function () { $('body').removeClass('ctb_global_show'); }; CellToolbar.global_show = function () { $('body').addClass('ctb_global_show'); }; CellToolbar.prototype.hide = function () { this.element.removeClass('ctb_show'); }; CellToolbar.prototype.show = function () { this.element.addClass('ctb_show'); }; /** * Class variable that should contain a dict of all available callback * we need to think of wether or not we allow nested namespace * @property _callback_dict * @private * @static * @type Dict */ CellToolbar._callback_dict = {}; /** * Class variable that should contain the reverse order list of the button * to add to the toolbar of each cell * @property _ui_controls_list * @private * @static * @type List */ CellToolbar._ui_controls_list = []; /** * Class variable that should contain the CellToolbar instances for each * cell of the notebook * * @private * @property _instances * @static * @type List */ CellToolbar._instances = []; /** * keep a list of all the available presets for the toolbar * @private * @property _presets * @static * @type Dict */ CellToolbar._presets = {}; // this is by design not a prototype. /** * Register a callback to create an UI element in a cell toolbar. * @method register_callback * @param name {String} name to use to refer to the callback. It is advised to use a prefix with the name * for easier sorting and avoid collision * @param callback {function(div, cell)} callback that will be called to generate the ui element * @param [cell_types] {List of String|undefined} optional list of cell types. If present the UI element * will be added only to cells of types in the list. * * * The callback will receive the following element : * * * a div in which to add element. * * the cell it is responsible from * * @example * * Example that create callback for a button that toggle between `true` and `false` label, * with the metadata under the key 'foo' to reflect the status of the button. * * // first param reference to a DOM div * // second param reference to the cell. * var toggle = function(div, cell) { * var button_container = $(div) * * // let's create a button that show the current value of the metadata * var button = $('').button({label:String(cell.metadata.foo)}); * * // On click, change the metadata value and update the button label * button.click(function(){ * var v = cell.metadata.foo; * cell.metadata.foo = !v; * button.button("option", "label", String(!v)); * }) * * // add the button to the DOM div. * button_container.append(button); * } * * // now we register the callback under the name `foo` to give the * // user the ability to use it later * CellToolbar.register_callback('foo', toggle); */ CellToolbar.register_callback = function(name, callback, cell_types) { // Overwrite if it already exists. CellToolbar._callback_dict[name] = cell_types ? {callback: callback, cell_types: cell_types} : callback; }; /** * Register a preset of UI element in a cell toolbar. * Not supported Yet. * @method register_preset * @param name {String} name to use to refer to the preset. It is advised to use a prefix with the name * for easier sorting and avoid collision * @param preset_list {List of String} reverse order of the button in the toolbar. Each String of the list * should correspond to a name of a registerd callback. * * @private * @example * * CellToolbar.register_callback('foo.c1', function(div, cell){...}); * CellToolbar.register_callback('foo.c2', function(div, cell){...}); * CellToolbar.register_callback('foo.c3', function(div, cell){...}); * CellToolbar.register_callback('foo.c4', function(div, cell){...}); * CellToolbar.register_callback('foo.c5', function(div, cell){...}); * * CellToolbar.register_preset('foo.foo_preset1', ['foo.c1', 'foo.c2', 'foo.c5']) * CellToolbar.register_preset('foo.foo_preset2', ['foo.c4', 'foo.c5']) */ CellToolbar.register_preset = function(name, preset_list, notebook, events) { CellToolbar._presets[name] = preset_list; events.trigger('preset_added.CellToolbar', {name: name}); // When "register_callback" is called by a custom extension, it may be executed after notebook is loaded. // In that case, activate the preset if needed. if (notebook && notebook.metadata && notebook.metadata.celltoolbar === name) CellToolbar.activate_preset(name, events); }; /** * List the names of the presets that are currently registered. * * @method list_presets * @static */ CellToolbar.list_presets = function() { var keys = []; for (var k in CellToolbar._presets) { keys.push(k); } return keys; }; /** * Activate an UI preset from `register_preset` * * This does not update the selection UI. * * @method activate_preset * @param preset_name {String} string corresponding to the preset name * * @static * @private * @example * * CellToolbar.activate_preset('foo.foo_preset1'); */ CellToolbar.activate_preset = function(preset_name, events){ var preset = CellToolbar._presets[preset_name]; if(preset !== undefined){ CellToolbar._ui_controls_list = preset; CellToolbar.rebuild_all(); } if (events) { events.trigger('preset_activated.CellToolbar', {name: preset_name}); } }; /** * This should be called on the class and not on a instance as it will trigger * rebuild of all the instances. * @method rebuild_all * @static * */ CellToolbar.rebuild_all = function(){ for(var i=0; i < CellToolbar._instances.length; i++){ CellToolbar._instances[i].rebuild(); } }; /** * Rebuild all the button on the toolbar to update its state. * @method rebuild */ CellToolbar.prototype.rebuild = function(){ // strip evrything from the div // which is probably inner_element // or this.element. this.inner_element.empty(); this.ui_controls_list = []; var callbacks = CellToolbar._callback_dict; var preset = CellToolbar._ui_controls_list; // Yes we iterate on the class variable, not the instance one. for (var i=0; i < preset.length; i++) { var key = preset[i]; var callback = callbacks[key]; if (!callback) continue; if (typeof callback === 'object') { if (callback.cell_types.indexOf(this.cell.cell_type) === -1) continue; callback = callback.callback; } var local_div = $('').addClass('button_container'); try { callback(local_div, this.cell, this); this.ui_controls_list.push(key); } catch (e) { console.log("Error in cell toolbar callback " + key, e); continue; } // only append if callback succeeded. this.inner_element.append(local_div); } // If there are no controls or the cell is a rendered TextCell hide the toolbar. if (!this.ui_controls_list.length || (this.cell.cell_type != 'code' && this.cell.rendered)) { this.hide(); } else { this.show(); } }; /** */ CellToolbar.utils = {}; /** * A utility function to generate bindings between a checkbox and cell/metadata * @method utils.checkbox_ui_generator * @static * * @param name {string} Label in front of the checkbox * @param setter {function( cell, newValue )} * A setter method to set the newValue * @param getter {function( cell )} * A getter methods which return the current value. * * @return callback {function( div, cell )} Callback to be passed to `register_callback` * * @example * * An exmple that bind the subkey `slideshow.isSectionStart` to a checkbox with a `New Slide` label * * var newSlide = CellToolbar.utils.checkbox_ui_generator('New Slide', * // setter * function(cell, value){ * // we check that the slideshow namespace exist and create it if needed * if (cell.metadata.slideshow == undefined){cell.metadata.slideshow = {}} * // set the value * cell.metadata.slideshow.isSectionStart = value * }, * //geter * function(cell){ var ns = cell.metadata.slideshow; * // if the slideshow namespace does not exist return `undefined` * // (will be interpreted as `false` by checkbox) otherwise * // return the value * return (ns == undefined)? undefined: ns.isSectionStart * } * ); * * CellToolbar.register_callback('newSlide', newSlide); * */ CellToolbar.utils.checkbox_ui_generator = function(name, setter, getter){ return function(div, cell, celltoolbar) { var button_container = $(div); var chkb = $('').attr('type', 'checkbox'); var lbl = $('').append($('').text(name)); lbl.append(chkb); chkb.attr("checked", getter(cell)); chkb.click(function(){ var v = getter(cell); setter(cell, !v); chkb.attr("checked", !v); }); button_container.append($('').append(lbl)); }; }; /** * A utility function to generate bindings between a dropdown list cell * @method utils.select_ui_generator * @static * * @param list_list {list of sublist} List of sublist of metadata value and name in the dropdown list. * subslit shoud contain 2 element each, first a string that woul be displayed in the dropdown list, * and second the corresponding value to be passed to setter/return by getter. the corresponding value * should not be "undefined" or behavior can be unexpected. * @param setter {function( cell, newValue )} * A setter method to set the newValue * @param getter {function( cell )} * A getter methods which return the current value of the metadata. * @param [label=""] {String} optionnal label for the dropdown menu * * @return callback {function( div, cell )} Callback to be passed to `register_callback` * * @example * * var select_type = CellToolbar.utils.select_ui_generator([ * ["