//---------------------------------------------------------------------------- // Copyright (C) 2013 The IPython Development Team // // Distributed under the terms of the BSD License. The full license is in // the file COPYING, distributed as part of this software. //---------------------------------------------------------------------------- //============================================================================ // Base Widget Model and View classes //============================================================================ /** * @module IPython * @namespace IPython **/ define(["notebook/js/widgetmanager", "underscore", "backbone"], function(WidgetManager, Underscore, Backbone){ var WidgetModel = Backbone.Model.extend({ constructor: function (widget_manager, model_id, comm) { // Construcctor // // Creates a WidgetModel instance. // // Parameters // ---------- // widget_manager : WidgetManager instance // model_id : string // An ID unique to this model. // comm : Comm instance (optional) this.widget_manager = widget_manager; this.pending_msgs = 0; this.msg_throttle = 2; this.msg_buffer = null; this.key_value_lock = null; this.id = model_id; this.views = []; if (comm !== undefined) { // Remember comm associated with the model. this.comm = comm; comm.model = this; // Hook comm messages up to model. comm.on_close($.proxy(this._handle_comm_closed, this)); comm.on_msg($.proxy(this._handle_comm_msg, this)); } return Backbone.Model.apply(this); }, send: function (content, callbacks) { // Send a custom msg over the comm. if (this.comm !== undefined) { var data = {method: 'custom', content: content}; this.comm.send(data, callbacks); } }, _handle_comm_closed: function (msg) { // Handle when a widget is closed. this.trigger('comm:close'); delete this.comm.model; // Delete ref so GC will collect widget model. delete this.comm; delete this.model_id; // Delete id from model so widget manager cleans up. // TODO: Handle deletion, like this.destroy(), and delete views, etc. }, _handle_comm_msg: function (msg) { // Handle incoming comm msg. var method = msg.content.data.method; switch (method) { case 'update': this.apply_update(msg.content.data.state); break; case 'custom': this.trigger('msg:custom', msg.content.data.content); break; case 'display': this.widget_manager.display_view(msg, this); break; } }, apply_update: function (state) { // Handle when a widget is updated via the python side. for (var key in state) { if (state.hasOwnProperty(key)) { var value = state[key]; this.key_value_lock = [key, value]; try { this.set(key, this._unpack_models(value)); } finally { this.key_value_lock = null; } } } //TODO: are there callbacks that make sense in this case? If so, attach them here as an option }, _handle_status: function (msg, callbacks) { // Handle status msgs. // execution_state : ('busy', 'idle', 'starting') if (this.comm !== undefined) { if (msg.content.execution_state ==='idle') { // Send buffer if this message caused another message to be // throttled. if (this.msg_buffer !== null && this.msg_throttle === this.pending_msgs) { var data = {method: 'backbone', sync_method: 'update', sync_data: this.msg_buffer}; this.comm.send(data, callbacks); this.msg_buffer = null; } else { --this.pending_msgs; } } } }, callbacks: function(view) { // Create msg callbacks for a comm msg. var callbacks = this.widget_manager.callbacks(view); if (callbacks.iopub === undefined) { callbacks.iopub = {}; } var that = this; callbacks.iopub.status = function (msg) { that._handle_status(msg, callbacks); } return callbacks; }, sync: function (method, model, options) { // Make sure a comm exists. var error = options.error || function() { console.error('Backbone sync error:', arguments); } if (this.comm === undefined) { error(); return false; } // Delete any key value pairs that the back-end already knows about. var attrs = (method === 'patch') ? options.attrs : model.toJSON(options); if (this.key_value_lock !== null) { var key = this.key_value_lock[0]; var value = this.key_value_lock[1]; if (attrs[key] === value) { delete attrs[key]; } } // Only sync if there are attributes to send to the back-end. if (_.size(attrs) !== 0) { var callbacks = options.callbacks || {}; if (this.pending_msgs >= this.msg_throttle) { // The throttle has been exceeded, buffer the current msg so // it can be sent once the kernel has finished processing // some of the existing messages. // Combine updates if it is a 'patch' sync, otherwise replace updates switch (method) { case 'patch': this.msg_buffer = _.extend(this.msg_buffer || {}, attrs); break; case 'update': this.msg_buffer = attrs; break; default: error(); return false; } this.msg_buffer_callbacks = callbacks; } else { // We haven't exceeded the throttle, send the message like // normal. If this is a patch operation, just send the // changes. var data = {method: 'backbone', sync_data: attrs}; this.comm.send(data, callbacks); this.pending_msgs++; } } // Since the comm is a one-way communication, assume the message // arrived. Don't call success since we don't have a model back from the server // this means we miss out on the 'sync' event. }, save_changes: function(callbacks) { // Push this model's state to the back-end // // This invokes a Backbone.Sync. this.save(this.changedAttributes(), {patch: true, callbacks: callbacks}); }, _pack_models: function(value) { // Replace models with model ids recursively. if (value instanceof Backbone.Model) { return value.id; } else if (value instanceof Object) { var packed = {}; for (var key in value) { packed[key] = this._pack_models(value[key]); } return packed; } else { return value; } }, _unpack_models: function(value) { // Replace model ids with models recursively. if (value instanceof Object) { var unpacked = {}; for (var key in value) { unpacked[key] = this._unpack_models(value[key]); } return unpacked; } else { var model = this.widget_manager.get_model(value); if (model !== null) { return model; } else { return value; } } }, }); WidgetManager.register_widget_model('WidgetModel', WidgetModel); var WidgetView = Backbone.View.extend({ initialize: function(parameters) { // Public constructor. this.model.on('change',this.update,this); this.options = parameters.options; this.child_views = []; this.model.views.push(this); }, update: function(){ // Triggered on model change. // // Update view to be consistent with this.model }, create_child_view: function(child_model, options) { // Create and return a child view. // // -given a model and (optionally) a view name if the view name is // not given, it defaults to the model's default view attribute. // TODO: this is hacky, and makes the view depend on this cell attribute and widget manager behavior // it would be great to have the widget manager add the cell metadata // to the subview without having to add it here. options = options || {}; options.cell = this.options.cell; var child_view = this.model.widget_manager.create_view(child_model, options); this.child_views[child_model.id] = child_view; return child_view; }, delete_child_view: function(child_model, options) { // Delete a child view that was previously created using create_child_view. var view = this.child_views[child_model.id]; delete this.child_views[child_model.id]; view.remove(); }, do_diff: function(old_list, new_list, removed_callback, added_callback) { // Difference a changed list and call remove and add callbacks for // each removed and added item in the new list. // // Parameters // ---------- // old_list : array // new_list : array // removed_callback : Callback(item) // Callback that is called for each item removed. // added_callback : Callback(item) // Callback that is called for each item added. // removed items _.each(_.difference(old_list, new_list), function(item, index, list) { removed_callback(item); }, this); // added items _.each(_.difference(new_list, old_list), function(item, index, list) { added_callback(item); }, this); }, callbacks: function(){ // Create msg callbacks for a comm msg. return this.model.callbacks(this); }, render: function(){ // Render the view. // // By default, this is only called the first time the view is created }, send: function (content) { // Send a custom msg associated with this view. this.model.send(content, this.callbacks()); }, touch: function () { this.model.save_changes(this.callbacks()); }, }); var DOMWidgetView = WidgetView.extend({ initialize: function (options) { // Public constructor // In the future we may want to make changes more granular // (e.g., trigger on visible:change). this.model.on('change', this.update, this); this.model.on('msg:custom', this.on_msg, this); DOMWidgetView.__super__.initialize.apply(this, arguments); }, on_msg: function(msg) { // Handle DOM specific msgs. switch(msg.msg_type) { case 'add_class': this.add_class(msg.selector, msg.class_list); break; case 'remove_class': this.remove_class(msg.selector, msg.class_list); break; } }, add_class: function (selector, class_list) { // Add a DOM class to an element. this._get_selector_element(selector).addClass(class_list); }, remove_class: function (selector, class_list) { // Remove a DOM class from an element. this._get_selector_element(selector).removeClass(class_list); }, update: function () { // Update the contents of this view // // Called when the model is changed. The model may have been // changed by another view or by a state update from the back-end. // The very first update seems to happen before the element is // finished rendering so we use setTimeout to give the element time // to render var e = this.$el; var visible = this.model.get('visible'); setTimeout(function() {e.toggle(visible)},0); var css = this.model.get('_css'); if (css === undefined) {return;} for (var selector in css) { if (css.hasOwnProperty(selector)) { // Apply the css traits to all elements that match the selector. var elements = this._get_selector_element(selector); if (elements.length > 0) { var css_traits = css[selector]; for (var css_key in css_traits) { if (css_traits.hasOwnProperty(css_key)) { elements.css(css_key, css_traits[css_key]); } } } } } }, _get_selector_element: function (selector) { // Get the elements via the css selector. // If the selector is blank, apply the style to the $el_to_style // element. If the $el_to_style element is not defined, use apply // the style to the view's element. var elements; if (selector === undefined || selector === null || selector === '') { if (this.$el_to_style === undefined) { elements = this.$el; } else { elements = this.$el_to_style; } } else { elements = this.$el.find(selector); } return elements; }, }); IPython.WidgetModel = WidgetModel; IPython.WidgetView = WidgetView; IPython.DOMWidgetView = DOMWidgetView; // Pass through WidgetManager namespace. return WidgetManager; });