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/*
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Copyright (c) 2009, Yahoo! Inc. All rights reserved.
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Code licensed under the BSD License:
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http://developer.yahoo.net/yui/license.txt
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version: 2.8.0r4
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*/
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/**
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* DOM event simulation utility
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* @module event-simulate
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* @namespace YAHOO.util
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* @requires yahoo,dom,event
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*/
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/**
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* The UserAction object provides functions that simulate events occurring in
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* the browser. Since these are simulated events, they do not behave exactly
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* as regular, user-initiated events do, but can be used to test simple
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* user interactions safely.
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*
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* @namespace YAHOO.util
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* @class UserAction
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* @static
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*/
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YAHOO.util.UserAction = {
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//--------------------------------------------------------------------------
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// Generic event methods
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//--------------------------------------------------------------------------
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/**
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* Simulates a key event using the given event information to populate
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* the generated event object. This method does browser-equalizing
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* calculations to account for differences in the DOM and IE event models
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* as well as different browser quirks. Note: keydown causes Safari 2.x to
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* crash.
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* @method simulateKeyEvent
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* @private
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* @static
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* @param {HTMLElement} target The target of the given event.
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* @param {String} type The type of event to fire. This can be any one of
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* the following: keyup, keydown, and keypress.
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* @param {Boolean} bubbles (Optional) Indicates if the event can be
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* bubbled up. DOM Level 3 specifies that all key events bubble by
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* default. The default is true.
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* @param {Boolean} cancelable (Optional) Indicates if the event can be
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* canceled using preventDefault(). DOM Level 3 specifies that all
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* key events can be cancelled. The default
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* is true.
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* @param {Window} view (Optional) The view containing the target. This is
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* typically the window object. The default is window.
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* @param {Boolean} ctrlKey (Optional) Indicates if one of the CTRL keys
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* is pressed while the event is firing. The default is false.
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* @param {Boolean} altKey (Optional) Indicates if one of the ALT keys
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* is pressed while the event is firing. The default is false.
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* @param {Boolean} shiftKey (Optional) Indicates if one of the SHIFT keys
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* is pressed while the event is firing. The default is false.
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* @param {Boolean} metaKey (Optional) Indicates if one of the META keys
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* is pressed while the event is firing. The default is false.
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* @param {int} keyCode (Optional) The code for the key that is in use.
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* The default is 0.
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* @param {int} charCode (Optional) The Unicode code for the character
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* associated with the key being used. The default is 0.
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*/
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simulateKeyEvent : function (target /*:HTMLElement*/, type /*:String*/,
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bubbles /*:Boolean*/, cancelable /*:Boolean*/,
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view /*:Window*/,
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ctrlKey /*:Boolean*/, altKey /*:Boolean*/,
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shiftKey /*:Boolean*/, metaKey /*:Boolean*/,
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keyCode /*:int*/, charCode /*:int*/) /*:Void*/
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{
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//check target
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target = YAHOO.util.Dom.get(target);
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if (!target){
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throw new Error("simulateKeyEvent(): Invalid target.");
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}
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//check event type
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if (YAHOO.lang.isString(type)){
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type = type.toLowerCase();
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switch(type){
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case "keyup":
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case "keydown":
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case "keypress":
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break;
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case "textevent": //DOM Level 3
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type = "keypress";
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break;
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// @TODO was the fallthrough intentional, if so throw error
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default:
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throw new Error("simulateKeyEvent(): Event type '" + type + "' not supported.");
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}
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} else {
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throw new Error("simulateKeyEvent(): Event type must be a string.");
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}
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//setup default values
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if (!YAHOO.lang.isBoolean(bubbles)){
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bubbles = true; //all key events bubble
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}
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if (!YAHOO.lang.isBoolean(cancelable)){
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cancelable = true; //all key events can be cancelled
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}
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if (!YAHOO.lang.isObject(view)){
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view = window; //view is typically window
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}
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if (!YAHOO.lang.isBoolean(ctrlKey)){
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ctrlKey = false;
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}
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if (!YAHOO.lang.isBoolean(altKey)){
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altKey = false;
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}
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if (!YAHOO.lang.isBoolean(shiftKey)){
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shiftKey = false;
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}
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if (!YAHOO.lang.isBoolean(metaKey)){
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metaKey = false;
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}
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if (!YAHOO.lang.isNumber(keyCode)){
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keyCode = 0;
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}
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if (!YAHOO.lang.isNumber(charCode)){
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charCode = 0;
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}
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//try to create a mouse event
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var customEvent /*:MouseEvent*/ = null;
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//check for DOM-compliant browsers first
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if (YAHOO.lang.isFunction(document.createEvent)){
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try {
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//try to create key event
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customEvent = document.createEvent("KeyEvents");
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/*
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* Interesting problem: Firefox implemented a non-standard
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* version of initKeyEvent() based on DOM Level 2 specs.
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* Key event was removed from DOM Level 2 and re-introduced
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* in DOM Level 3 with a different interface. Firefox is the
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* only browser with any implementation of Key Events, so for
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* now, assume it's Firefox if the above line doesn't error.
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*/
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//TODO: Decipher between Firefox's implementation and a correct one.
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customEvent.initKeyEvent(type, bubbles, cancelable, view, ctrlKey,
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altKey, shiftKey, metaKey, keyCode, charCode);
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} catch (ex /*:Error*/){
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/*
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* If it got here, that means key events aren't officially supported.
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* Safari/WebKit is a real problem now. WebKit 522 won't let you
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* set keyCode, charCode, or other properties if you use a
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* UIEvent, so we first must try to create a generic event. The
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* fun part is that this will throw an error on Safari 2.x. The
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* end result is that we need another try...catch statement just to
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* deal with this mess.
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*/
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try {
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//try to create generic event - will fail in Safari 2.x
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customEvent = document.createEvent("Events");
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} catch (uierror /*:Error*/){
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//the above failed, so create a UIEvent for Safari 2.x
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customEvent = document.createEvent("UIEvents");
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} finally {
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customEvent.initEvent(type, bubbles, cancelable);
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//initialize
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customEvent.view = view;
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customEvent.altKey = altKey;
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customEvent.ctrlKey = ctrlKey;
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customEvent.shiftKey = shiftKey;
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customEvent.metaKey = metaKey;
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customEvent.keyCode = keyCode;
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customEvent.charCode = charCode;
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}
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}
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//fire the event
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target.dispatchEvent(customEvent);
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} else if (YAHOO.lang.isObject(document.createEventObject)){ //IE
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//create an IE event object
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customEvent = document.createEventObject();
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//assign available properties
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customEvent.bubbles = bubbles;
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customEvent.cancelable = cancelable;
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customEvent.view = view;
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customEvent.ctrlKey = ctrlKey;
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customEvent.altKey = altKey;
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customEvent.shiftKey = shiftKey;
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customEvent.metaKey = metaKey;
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/*
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* IE doesn't support charCode explicitly. CharCode should
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* take precedence over any keyCode value for accurate
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* representation.
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*/
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customEvent.keyCode = (charCode > 0) ? charCode : keyCode;
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//fire the event
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target.fireEvent("on" + type, customEvent);
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} else {
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throw new Error("simulateKeyEvent(): No event simulation framework present.");
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}
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},
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/**
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* Simulates a mouse event using the given event information to populate
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* the generated event object. This method does browser-equalizing
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* calculations to account for differences in the DOM and IE event models
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* as well as different browser quirks.
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* @method simulateMouseEvent
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* @private
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* @static
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* @param {HTMLElement} target The target of the given event.
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* @param {String} type The type of event to fire. This can be any one of
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* the following: click, dblclick, mousedown, mouseup, mouseout,
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* mouseover, and mousemove.
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* @param {Boolean} bubbles (Optional) Indicates if the event can be
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* bubbled up. DOM Level 2 specifies that all mouse events bubble by
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* default. The default is true.
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* @param {Boolean} cancelable (Optional) Indicates if the event can be
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* canceled using preventDefault(). DOM Level 2 specifies that all
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* mouse events except mousemove can be cancelled. The default
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* is true for all events except mousemove, for which the default
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* is false.
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* @param {Window} view (Optional) The view containing the target. This is
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* typically the window object. The default is window.
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* @param {int} detail (Optional) The number of times the mouse button has
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* been used. The default value is 1.
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* @param {int} screenX (Optional) The x-coordinate on the screen at which
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* point the event occured. The default is 0.
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* @param {int} screenY (Optional) The y-coordinate on the screen at which
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* point the event occured. The default is 0.
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* @param {int} clientX (Optional) The x-coordinate on the client at which
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* point the event occured. The default is 0.
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* @param {int} clientY (Optional) The y-coordinate on the client at which
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* point the event occured. The default is 0.
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* @param {Boolean} ctrlKey (Optional) Indicates if one of the CTRL keys
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* is pressed while the event is firing. The default is false.
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* @param {Boolean} altKey (Optional) Indicates if one of the ALT keys
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* is pressed while the event is firing. The default is false.
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* @param {Boolean} shiftKey (Optional) Indicates if one of the SHIFT keys
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* is pressed while the event is firing. The default is false.
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* @param {Boolean} metaKey (Optional) Indicates if one of the META keys
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* is pressed while the event is firing. The default is false.
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* @param {int} button (Optional) The button being pressed while the event
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* is executing. The value should be 0 for the primary mouse button
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* (typically the left button), 1 for the terciary mouse button
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* (typically the middle button), and 2 for the secondary mouse button
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* (typically the right button). The default is 0.
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* @param {HTMLElement} relatedTarget (Optional) For mouseout events,
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* this is the element that the mouse has moved to. For mouseover
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* events, this is the element that the mouse has moved from. This
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* argument is ignored for all other events. The default is null.
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*/
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simulateMouseEvent : function (target /*:HTMLElement*/, type /*:String*/,
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bubbles /*:Boolean*/, cancelable /*:Boolean*/,
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view /*:Window*/, detail /*:int*/,
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screenX /*:int*/, screenY /*:int*/,
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clientX /*:int*/, clientY /*:int*/,
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ctrlKey /*:Boolean*/, altKey /*:Boolean*/,
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shiftKey /*:Boolean*/, metaKey /*:Boolean*/,
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button /*:int*/, relatedTarget /*:HTMLElement*/) /*:Void*/
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{
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//check target
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target = YAHOO.util.Dom.get(target);
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if (!target){
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throw new Error("simulateMouseEvent(): Invalid target.");
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}
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//check event type
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if (YAHOO.lang.isString(type)){
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type = type.toLowerCase();
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switch(type){
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case "mouseover":
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case "mouseout":
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case "mousedown":
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case "mouseup":
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case "click":
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case "dblclick":
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case "mousemove":
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break;
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default:
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throw new Error("simulateMouseEvent(): Event type '" + type + "' not supported.");
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}
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} else {
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throw new Error("simulateMouseEvent(): Event type must be a string.");
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}
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//setup default values
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if (!YAHOO.lang.isBoolean(bubbles)){
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bubbles = true; //all mouse events bubble
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}
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if (!YAHOO.lang.isBoolean(cancelable)){
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cancelable = (type != "mousemove"); //mousemove is the only one that can't be cancelled
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}
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if (!YAHOO.lang.isObject(view)){
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view = window; //view is typically window
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}
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if (!YAHOO.lang.isNumber(detail)){
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detail = 1; //number of mouse clicks must be at least one
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}
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if (!YAHOO.lang.isNumber(screenX)){
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screenX = 0;
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}
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if (!YAHOO.lang.isNumber(screenY)){
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screenY = 0;
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}
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if (!YAHOO.lang.isNumber(clientX)){
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clientX = 0;
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}
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if (!YAHOO.lang.isNumber(clientY)){
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clientY = 0;
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}
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if (!YAHOO.lang.isBoolean(ctrlKey)){
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ctrlKey = false;
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}
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if (!YAHOO.lang.isBoolean(altKey)){
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altKey = false;
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}
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if (!YAHOO.lang.isBoolean(shiftKey)){
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shiftKey = false;
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}
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if (!YAHOO.lang.isBoolean(metaKey)){
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metaKey = false;
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}
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if (!YAHOO.lang.isNumber(button)){
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button = 0;
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}
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//try to create a mouse event
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var customEvent /*:MouseEvent*/ = null;
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//check for DOM-compliant browsers first
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if (YAHOO.lang.isFunction(document.createEvent)){
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customEvent = document.createEvent("MouseEvents");
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//Safari 2.x (WebKit 418) still doesn't implement initMouseEvent()
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if (customEvent.initMouseEvent){
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customEvent.initMouseEvent(type, bubbles, cancelable, view, detail,
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screenX, screenY, clientX, clientY,
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ctrlKey, altKey, shiftKey, metaKey,
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button, relatedTarget);
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} else { //Safari
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//the closest thing available in Safari 2.x is UIEvents
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customEvent = document.createEvent("UIEvents");
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customEvent.initEvent(type, bubbles, cancelable);
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customEvent.view = view;
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customEvent.detail = detail;
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customEvent.screenX = screenX;
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customEvent.screenY = screenY;
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customEvent.clientX = clientX;
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customEvent.clientY = clientY;
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customEvent.ctrlKey = ctrlKey;
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customEvent.altKey = altKey;
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customEvent.metaKey = metaKey;
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customEvent.shiftKey = shiftKey;
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customEvent.button = button;
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customEvent.relatedTarget = relatedTarget;
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}
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/*
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* Check to see if relatedTarget has been assigned. Firefox
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* versions less than 2.0 don't allow it to be assigned via
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* initMouseEvent() and the property is readonly after event
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* creation, so in order to keep YAHOO.util.getRelatedTarget()
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* working, assign to the IE proprietary toElement property
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* for mouseout event and fromElement property for mouseover
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* event.
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*/
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if (relatedTarget && !customEvent.relatedTarget){
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if (type == "mouseout"){
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customEvent.toElement = relatedTarget;
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} else if (type == "mouseover"){
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customEvent.fromElement = relatedTarget;
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}
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}
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//fire the event
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target.dispatchEvent(customEvent);
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} else if (YAHOO.lang.isObject(document.createEventObject)){ //IE
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//create an IE event object
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customEvent = document.createEventObject();
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//assign available properties
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customEvent.bubbles = bubbles;
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customEvent.cancelable = cancelable;
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customEvent.view = view;
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customEvent.detail = detail;
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customEvent.screenX = screenX;
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customEvent.screenY = screenY;
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customEvent.clientX = clientX;
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customEvent.clientY = clientY;
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customEvent.ctrlKey = ctrlKey;
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customEvent.altKey = altKey;
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customEvent.metaKey = metaKey;
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customEvent.shiftKey = shiftKey;
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//fix button property for IE's wacky implementation
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switch(button){
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case 0:
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customEvent.button = 1;
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break;
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case 1:
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customEvent.button = 4;
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break;
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case 2:
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//leave as is
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break;
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default:
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|
customEvent.button = 0;
|
|
|
}
|
|
|
|
|
|
/*
|
|
|
* Have to use relatedTarget because IE won't allow assignment
|
|
|
* to toElement or fromElement on generic events. This keeps
|
|
|
* YAHOO.util.customEvent.getRelatedTarget() functional.
|
|
|
*/
|
|
|
customEvent.relatedTarget = relatedTarget;
|
|
|
|
|
|
//fire the event
|
|
|
target.fireEvent("on" + type, customEvent);
|
|
|
|
|
|
} else {
|
|
|
throw new Error("simulateMouseEvent(): No event simulation framework present.");
|
|
|
}
|
|
|
},
|
|
|
|
|
|
//--------------------------------------------------------------------------
|
|
|
// Mouse events
|
|
|
//--------------------------------------------------------------------------
|
|
|
|
|
|
/**
|
|
|
* Simulates a mouse event on a particular element.
|
|
|
* @param {HTMLElement} target The element to click on.
|
|
|
* @param {String} type The type of event to fire. This can be any one of
|
|
|
* the following: click, dblclick, mousedown, mouseup, mouseout,
|
|
|
* mouseover, and mousemove.
|
|
|
* @param {Object} options Additional event options (use DOM standard names).
|
|
|
* @method mouseEvent
|
|
|
* @static
|
|
|
*/
|
|
|
fireMouseEvent : function (target /*:HTMLElement*/, type /*:String*/,
|
|
|
options /*:Object*/) /*:Void*/
|
|
|
{
|
|
|
options = options || {};
|
|
|
this.simulateMouseEvent(target, type, options.bubbles,
|
|
|
options.cancelable, options.view, options.detail, options.screenX,
|
|
|
options.screenY, options.clientX, options.clientY, options.ctrlKey,
|
|
|
options.altKey, options.shiftKey, options.metaKey, options.button,
|
|
|
options.relatedTarget);
|
|
|
},
|
|
|
|
|
|
/**
|
|
|
* Simulates a click on a particular element.
|
|
|
* @param {HTMLElement} target The element to click on.
|
|
|
* @param {Object} options Additional event options (use DOM standard names).
|
|
|
* @method click
|
|
|
* @static
|
|
|
*/
|
|
|
click : function (target /*:HTMLElement*/, options /*:Object*/) /*:Void*/ {
|
|
|
this.fireMouseEvent(target, "click", options);
|
|
|
},
|
|
|
|
|
|
/**
|
|
|
* Simulates a double click on a particular element.
|
|
|
* @param {HTMLElement} target The element to double click on.
|
|
|
* @param {Object} options Additional event options (use DOM standard names).
|
|
|
* @method dblclick
|
|
|
* @static
|
|
|
*/
|
|
|
dblclick : function (target /*:HTMLElement*/, options /*:Object*/) /*:Void*/ {
|
|
|
this.fireMouseEvent( target, "dblclick", options);
|
|
|
},
|
|
|
|
|
|
/**
|
|
|
* Simulates a mousedown on a particular element.
|
|
|
* @param {HTMLElement} target The element to act on.
|
|
|
* @param {Object} options Additional event options (use DOM standard names).
|
|
|
* @method mousedown
|
|
|
* @static
|
|
|
*/
|
|
|
mousedown : function (target /*:HTMLElement*/, options /*Object*/) /*:Void*/ {
|
|
|
this.fireMouseEvent(target, "mousedown", options);
|
|
|
},
|
|
|
|
|
|
/**
|
|
|
* Simulates a mousemove on a particular element.
|
|
|
* @param {HTMLElement} target The element to act on.
|
|
|
* @param {Object} options Additional event options (use DOM standard names).
|
|
|
* @method mousemove
|
|
|
* @static
|
|
|
*/
|
|
|
mousemove : function (target /*:HTMLElement*/, options /*Object*/) /*:Void*/ {
|
|
|
this.fireMouseEvent(target, "mousemove", options);
|
|
|
},
|
|
|
|
|
|
/**
|
|
|
* Simulates a mouseout event on a particular element. Use "relatedTarget"
|
|
|
* on the options object to specify where the mouse moved to.
|
|
|
* Quirks: Firefox less than 2.0 doesn't set relatedTarget properly, so
|
|
|
* toElement is assigned in its place. IE doesn't allow toElement to be
|
|
|
* be assigned, so relatedTarget is assigned in its place. Both of these
|
|
|
* concessions allow YAHOO.util.Event.getRelatedTarget() to work correctly
|
|
|
* in both browsers.
|
|
|
* @param {HTMLElement} target The element to act on.
|
|
|
* @param {Object} options Additional event options (use DOM standard names).
|
|
|
* @method mouseout
|
|
|
* @static
|
|
|
*/
|
|
|
mouseout : function (target /*:HTMLElement*/, options /*Object*/) /*:Void*/ {
|
|
|
this.fireMouseEvent(target, "mouseout", options);
|
|
|
},
|
|
|
|
|
|
/**
|
|
|
* Simulates a mouseover event on a particular element. Use "relatedTarget"
|
|
|
* on the options object to specify where the mouse moved from.
|
|
|
* Quirks: Firefox less than 2.0 doesn't set relatedTarget properly, so
|
|
|
* fromElement is assigned in its place. IE doesn't allow fromElement to be
|
|
|
* be assigned, so relatedTarget is assigned in its place. Both of these
|
|
|
* concessions allow YAHOO.util.Event.getRelatedTarget() to work correctly
|
|
|
* in both browsers.
|
|
|
* @param {HTMLElement} target The element to act on.
|
|
|
* @param {Object} options Additional event options (use DOM standard names).
|
|
|
* @method mouseover
|
|
|
* @static
|
|
|
*/
|
|
|
mouseover : function (target /*:HTMLElement*/, options /*Object*/) /*:Void*/ {
|
|
|
this.fireMouseEvent(target, "mouseover", options);
|
|
|
},
|
|
|
|
|
|
/**
|
|
|
* Simulates a mouseup on a particular element.
|
|
|
* @param {HTMLElement} target The element to act on.
|
|
|
* @param {Object} options Additional event options (use DOM standard names).
|
|
|
* @method mouseup
|
|
|
* @static
|
|
|
*/
|
|
|
mouseup : function (target /*:HTMLElement*/, options /*Object*/) /*:Void*/ {
|
|
|
this.fireMouseEvent(target, "mouseup", options);
|
|
|
},
|
|
|
|
|
|
//--------------------------------------------------------------------------
|
|
|
// Key events
|
|
|
//--------------------------------------------------------------------------
|
|
|
|
|
|
/**
|
|
|
* Fires an event that normally would be fired by the keyboard (keyup,
|
|
|
* keydown, keypress). Make sure to specify either keyCode or charCode as
|
|
|
* an option.
|
|
|
* @private
|
|
|
* @param {String} type The type of event ("keyup", "keydown" or "keypress").
|
|
|
* @param {HTMLElement} target The target of the event.
|
|
|
* @param {Object} options Options for the event. Either keyCode or charCode
|
|
|
* are required.
|
|
|
* @method fireKeyEvent
|
|
|
* @static
|
|
|
*/
|
|
|
fireKeyEvent : function (type /*:String*/, target /*:HTMLElement*/,
|
|
|
options /*:Object*/) /*:Void*/
|
|
|
{
|
|
|
options = options || {};
|
|
|
this.simulateKeyEvent(target, type, options.bubbles,
|
|
|
options.cancelable, options.view, options.ctrlKey,
|
|
|
options.altKey, options.shiftKey, options.metaKey,
|
|
|
options.keyCode, options.charCode);
|
|
|
},
|
|
|
|
|
|
/**
|
|
|
* Simulates a keydown event on a particular element.
|
|
|
* @param {HTMLElement} target The element to act on.
|
|
|
* @param {Object} options Additional event options (use DOM standard names).
|
|
|
* @method keydown
|
|
|
* @static
|
|
|
*/
|
|
|
keydown : function (target /*:HTMLElement*/, options /*:Object*/) /*:Void*/ {
|
|
|
this.fireKeyEvent("keydown", target, options);
|
|
|
},
|
|
|
|
|
|
/**
|
|
|
* Simulates a keypress on a particular element.
|
|
|
* @param {HTMLElement} target The element to act on.
|
|
|
* @param {Object} options Additional event options (use DOM standard names).
|
|
|
* @method keypress
|
|
|
* @static
|
|
|
*/
|
|
|
keypress : function (target /*:HTMLElement*/, options /*:Object*/) /*:Void*/ {
|
|
|
this.fireKeyEvent("keypress", target, options);
|
|
|
},
|
|
|
|
|
|
/**
|
|
|
* Simulates a keyup event on a particular element.
|
|
|
* @param {HTMLElement} target The element to act on.
|
|
|
* @param {Object} options Additional event options (use DOM standard names).
|
|
|
* @method keyup
|
|
|
* @static
|
|
|
*/
|
|
|
keyup : function (target /*:HTMLElement*/, options /*Object*/) /*:Void*/ {
|
|
|
this.fireKeyEvent("keyup", target, options);
|
|
|
}
|
|
|
|
|
|
|
|
|
};
|
|
|
YAHOO.register("event-simulate", YAHOO.util.UserAction, {version: "2.8.0r4", build: "2449"});
|
|
|
|