##// END OF EJS Templates
Update changeset cache should use non-cache version of repo if given attribute is empty, it's easier to controll how changesets are udpated...
Update changeset cache should use non-cache version of repo if given attribute is empty, it's easier to controll how changesets are udpated The quick update logic in base controller get's cached version and updates, while any other call will use non-cached version

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r3420:a6bef3e8 beta
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graph.js
123 lines | 3.1 KiB | application/javascript | JavascriptLexer
// branch_renderer.js - Rendering of branch DAGs on the client side
//
// Copyright 2010 Marcin Kuzminski <marcin AT python-works DOT com>
// Copyright 2008 Jesper Noehr <jesper AT noehr DOT org>
// Copyright 2008 Dirkjan Ochtman <dirkjan AT ochtman DOT nl>
// Copyright 2006 Alexander Schremmer <alex AT alexanderweb DOT de>
//
// derived from code written by Scott James Remnant <scott@ubuntu.com>
// Copyright 2005 Canonical Ltd.
//
// This software may be used and distributed according to the terms
// of the GNU General Public License, incorporated herein by reference.
var colors = [
[ 1.0, 0.0, 0.0 ],
[ 1.0, 1.0, 0.0 ],
[ 0.0, 1.0, 0.0 ],
[ 0.0, 1.0, 1.0 ],
[ 0.0, 0.0, 1.0 ],
[ 1.0, 0.0, 1.0 ],
[ 1.0, 1.0, 0.0 ],
[ 0.0, 0.0, 0.0 ]
];
function BranchRenderer() {
this.canvas = document.getElementById("graph_canvas");
if (navigator.userAgent.indexOf('MSIE') >= 0)
this.canvas = window.G_vmlCanvasManager.initElement(this.canvas);
this.ctx = this.canvas.getContext('2d');
this.ctx.strokeStyle = 'rgb(0, 0, 0)';
this.ctx.fillStyle = 'rgb(0, 0, 0)';
this.cur = [0, 0];
this.line_width = 2.0;
this.dot_radius = 3.5;
this.setColor = function(color, bg, fg) {
color %= colors.length;
var red = (colors[color][0] * fg) || bg;
var green = (colors[color][1] * fg) || bg;
var blue = (colors[color][2] * fg) || bg;
red = Math.round(red * 255);
green = Math.round(green * 255);
blue = Math.round(blue * 255);
var s = 'rgb(' + red + ', ' + green + ', ' + blue + ')';
this.ctx.strokeStyle = s;
this.ctx.fillStyle = s;
}
this.render = function(data,canvasWidth,lineCount) {
var idx = 1;
var rela = document.getElementById('graph');
if (lineCount == 0)
lineCount = 1;
var edge_pad = this.dot_radius + 2;
var box_size = Math.min(18, Math.floor((canvasWidth - edge_pad*2)/(lineCount)));
var base_x = canvasWidth - edge_pad;
for (var i in data) {
var row = document.getElementById("chg_"+idx);
if (row == null)
continue;
var next = document.getElementById("chg_"+(idx+1));
var extra = 0;
cur = data[i];
node = cur[1];
in_l = cur[2];
var rowY = row.offsetTop + row.offsetHeight/2 - rela.offsetTop;
var nextY = (next == null) ? rowY + row.offsetHeight/2 : next.offsetTop + next.offsetHeight/2 - rela.offsetTop;
for (var j in in_l) {
line = in_l[j];
start = line[0];
end = line[1];
color = line[2];
this.setColor(color, 0.0, 0.65);
x = base_x - box_size * start;
this.ctx.lineWidth=this.line_width;
this.ctx.beginPath();
this.ctx.moveTo(x, rowY);
if (start == end)
{
this.ctx.lineTo(x,nextY+extra,3);
}
else
{
var x2 = base_x - box_size * end;
var ymid = (rowY+nextY) / 2;
this.ctx.bezierCurveTo (x,ymid,x2,ymid,x2,nextY);
}
this.ctx.stroke();
}
column = node[0];
color = node[1];
radius = this.dot_radius;
x = base_x - box_size * column;
this.ctx.beginPath();
this.setColor(color, 0.25, 0.75);
this.ctx.arc(x, rowY, radius, 0, Math.PI * 2, true);
this.ctx.fill();
idx++;
}
}
}