##// END OF EJS Templates
Imported some of the GPLv3'd changes from RhodeCode v2.2.5....
Imported some of the GPLv3'd changes from RhodeCode v2.2.5. This imports changes between changesets 21af6c4eab3d and 6177597791c2 in RhodeCode's original repository, including only changes to Python files and HTML. RhodeCode clearly licensed its changes to these files under GPLv3 in their /LICENSE file, which states the following: The Python code and integrated HTML are licensed under the GPLv3 license. (See: https://code.rhodecode.com/rhodecode/files/v2.2.5/LICENSE or http://web.archive.org/web/20140512193334/https://code.rhodecode.com/rhodecode/files/f3b123159901f15426d18e3dc395e8369f70ebe0/LICENSE for an online copy of that LICENSE file) Conservancy reviewed these changes and confirmed that they can be licensed as a whole to the Kallithea project under GPLv3-only. While some of the contents committed herein are clearly licensed GPLv3-or-later, on the whole we must assume the are GPLv3-only, since the statement above from RhodeCode indicates that they intend GPLv3-only as their license, per GPLv3ยง14 and other relevant sections of GPLv3.

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r4116:ffd45b18 rhodecode-2.2.5-gpl
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index.html
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<!doctype html>
<meta charset=utf-8>
<title>CodeMirror: OCaml mode</title>
<link rel=stylesheet href=../../lib/codemirror.css>
<link rel=stylesheet href=../../doc/docs.css>
<style type=text/css>
.CodeMirror {border-top: 1px solid black; border-bottom: 1px solid black;}
</style>
<script src=../../lib/codemirror.js></script>
<script src=../../addon/edit/matchbrackets.js></script>
<script src=ocaml.js></script>
<h1>CodeMirror: OCaml mode</h1>
<textarea id=code>
(* Summing a list of integers *)
let rec sum xs =
match xs with
| [] -&gt; 0
| x :: xs' -&gt; x + sum xs'
(* Quicksort *)
let rec qsort = function
| [] -&gt; []
| pivot :: rest -&gt;
let is_less x = x &lt; pivot in
let left, right = List.partition is_less rest in
qsort left @ [pivot] @ qsort right
(* Fibonacci Sequence *)
let rec fib_aux n a b =
match n with
| 0 -&gt; a
| _ -&gt; fib_aux (n - 1) (a + b) a
let fib n = fib_aux n 0 1
(* Birthday paradox *)
let year_size = 365.
let rec birthday_paradox prob people =
let prob' = (year_size -. float people) /. year_size *. prob in
if prob' &lt; 0.5 then
Printf.printf "answer = %d\n" (people+1)
else
birthday_paradox prob' (people+1) ;;
birthday_paradox 1.0 1
(* Church numerals *)
let zero f x = x
let succ n f x = f (n f x)
let one = succ zero
let two = succ (succ zero)
let add n1 n2 f x = n1 f (n2 f x)
let to_string n = n (fun k -&gt; "S" ^ k) "0"
let _ = to_string (add (succ two) two)
(* Elementary functions *)
let square x = x * x;;
let rec fact x =
if x &lt;= 1 then 1 else x * fact (x - 1);;
(* Automatic memory management *)
let l = 1 :: 2 :: 3 :: [];;
[1; 2; 3];;
5 :: l;;
(* Polymorphism: sorting lists *)
let rec sort = function
| [] -&gt; []
| x :: l -&gt; insert x (sort l)
and insert elem = function
| [] -&gt; [elem]
| x :: l -&gt;
if elem &lt; x then elem :: x :: l else x :: insert elem l;;
(* Imperative features *)
let add_polynom p1 p2 =
let n1 = Array.length p1
and n2 = Array.length p2 in
let result = Array.create (max n1 n2) 0 in
for i = 0 to n1 - 1 do result.(i) &lt;- p1.(i) done;
for i = 0 to n2 - 1 do result.(i) &lt;- result.(i) + p2.(i) done;
result;;
add_polynom [| 1; 2 |] [| 1; 2; 3 |];;
(* We may redefine fact using a reference cell and a for loop *)
let fact n =
let result = ref 1 in
for i = 2 to n do
result := i * !result
done;
!result;;
fact 5;;
(* Triangle (graphics) *)
let () =
ignore( Glut.init Sys.argv );
Glut.initDisplayMode ~double_buffer:true ();
ignore (Glut.createWindow ~title:"OpenGL Demo");
let angle t = 10. *. t *. t in
let render () =
GlClear.clear [ `color ];
GlMat.load_identity ();
GlMat.rotate ~angle: (angle (Sys.time ())) ~z:1. ();
GlDraw.begins `triangles;
List.iter GlDraw.vertex2 [-1., -1.; 0., 1.; 1., -1.];
GlDraw.ends ();
Glut.swapBuffers () in
GlMat.mode `modelview;
Glut.displayFunc ~cb:render;
Glut.idleFunc ~cb:(Some Glut.postRedisplay);
Glut.mainLoop ()
(* A Hundred Lines of Caml - http://caml.inria.fr/about/taste.en.html *)
(* OCaml page on Wikipedia - http://en.wikipedia.org/wiki/OCaml *)
</textarea>
<script>
var editor = CodeMirror.fromTextArea(document.getElementById('code'), {
mode: 'ocaml',
lineNumbers: true,
matchBrackets: true
});
</script>
<p><strong>MIME types defined:</strong> <code>text/x-ocaml</code>.</p>