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packaging: add -python2 to Windows installer filenames...
packaging: add -python2 to Windows installer filenames We just taught the Windows installers to produce Python 3 variants built with PyOxidizer. Our plan is to publish both Python 2 and Python 3 versions of the installers for Mercurial 5.4. This commit teaches the Inno and WiX installers to add an optional string suffix to the installer name. On Python 2, that suffix is "-python2." We reserve the existing name for the Python 3 installers, which we want to make the default. Differential Revision: https://phab.mercurial-scm.org/D8479

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re2.rs
66 lines | 1.6 KiB | application/rls-services+xml | RustLexer
Raphaël Gomès
rust-re2: add wrapper for calling Re2 from Rust...
r44786 /*
re2.rs
Rust FFI bindings to Re2.
Copyright 2020 Valentin Gatien-Baron
This software may be used and distributed according to the terms of the
GNU General Public License version 2 or any later version.
*/
use libc::{c_int, c_void};
type Re2Ptr = *const c_void;
pub struct Re2(Re2Ptr);
/// `re2.h` says:
/// "An "RE2" object is safe for concurrent use by multiple threads."
unsafe impl Sync for Re2 {}
/// These bind to the C ABI in `rust_re2.cpp`.
extern "C" {
fn rust_re2_create(data: *const u8, len: usize) -> Re2Ptr;
fn rust_re2_destroy(re2: Re2Ptr);
fn rust_re2_ok(re2: Re2Ptr) -> bool;
fn rust_re2_error(
re2: Re2Ptr,
outdata: *mut *const u8,
outlen: *mut usize,
) -> bool;
fn rust_re2_match(
re2: Re2Ptr,
data: *const u8,
len: usize,
anchor: c_int,
) -> bool;
}
impl Re2 {
pub fn new(pattern: &[u8]) -> Result<Re2, String> {
unsafe {
let re2 = rust_re2_create(pattern.as_ptr(), pattern.len());
if rust_re2_ok(re2) {
Ok(Re2(re2))
} else {
let mut data: *const u8 = std::ptr::null();
let mut len: usize = 0;
rust_re2_error(re2, &mut data, &mut len);
Err(String::from_utf8_lossy(std::slice::from_raw_parts(
data, len,
))
.to_string())
}
}
}
pub fn is_match(&self, data: &[u8]) -> bool {
unsafe { rust_re2_match(self.0, data.as_ptr(), data.len(), 1) }
}
}
impl Drop for Re2 {
fn drop(&mut self) {
unsafe { rust_re2_destroy(self.0) }
}
}