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node: manually implement Debug...
node: manually implement Debug I got too irritated today with the default Debug implementation of hg::revlog::Node while playing with a new parser. This isn't quite what I wanted, but it wasn't much code and it at least gives you output that's easy to visually compare to a node.hex()ed identifier from the Python side of things. Sadly, this doesn't influence the output in lldb or the VSCode debugger extension that uses lldb under the covers, but it at least means debug prints are a little more useful. Differential Revision: https://phab.mercurial-scm.org/D12608

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Welcome.html
20 lines | 794 B | text/html | HtmlLexer
Gregory Szorc
packaging: move contrib/macosx to contrib/packaging/...
r38032 <!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
<!-- This is the first screen displayed during the install. -->
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
<meta http-equiv="Content-Style-Type" content="text/css">
<title></title>
<style type="text/css">
p.p1 {margin: 0.0px 0.0px 0.0px 0.0px; font: 14.0px Helvetica}
p.p2 {margin: 0.0px 0.0px 0.0px 0.0px; font: 12.0px Helvetica; min-height: 14.0px}
</style>
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<body>
<p class="p1">This is a prepackaged release of <a href="https://mercurial-scm.org/">Mercurial</a> for Mac OS X.</p>
<p class="p2"><br></p>
<br>
<p>
Please be sure to read the latest <a href="https://mercurial-scm.org/wiki/WhatsNew">release notes</a>.</p>
</body>
</html>