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rust-ancestors: duplicate loop that visits parents of revs/bases...
rust-ancestors: duplicate loop that visits parents of revs/bases As the inline comment says, it can't be cleanly implemented in Rust. It's better to duplicate the code instead of inserting "if"s. The loop will be cleaned up by future commits.

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pool.h
84 lines | 2.5 KiB | text/x-c | CLexer
Gregory Szorc
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r37513 /*
* Copyright (c) 2016-present, Yann Collet, Facebook, Inc.
Gregory Szorc
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r30895 * All rights reserved.
*
Gregory Szorc
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r37513 * This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
Gregory Szorc
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r30895 */
Gregory Szorc
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r37513
Gregory Szorc
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r30895 #ifndef POOL_H
#define POOL_H
#if defined (__cplusplus)
extern "C" {
#endif
#include <stddef.h> /* size_t */
Gregory Szorc
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r37513 #define ZSTD_STATIC_LINKING_ONLY /* ZSTD_customMem */
#include "zstd.h"
Gregory Szorc
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r30895
typedef struct POOL_ctx_s POOL_ctx;
/*! POOL_create() :
Gregory Szorc
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r37513 * Create a thread pool with at most `numThreads` threads.
* `numThreads` must be at least 1.
* The maximum number of queued jobs before blocking is `queueSize`.
* @return : POOL_ctx pointer on success, else NULL.
Gregory Szorc
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r30895 */
Gregory Szorc
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r37513 POOL_ctx* POOL_create(size_t numThreads, size_t queueSize);
Gregory Szorc
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r40157 POOL_ctx* POOL_create_advanced(size_t numThreads, size_t queueSize,
ZSTD_customMem customMem);
Gregory Szorc
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r30895
/*! POOL_free() :
Gregory Szorc
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r40157 * Free a thread pool returned by POOL_create().
*/
Gregory Szorc
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r37513 void POOL_free(POOL_ctx* ctx);
Gregory Szorc
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r40157 /*! POOL_resize() :
* Expands or shrinks pool's number of threads.
* This is more efficient than releasing + creating a new context,
* since it tries to preserve and re-use existing threads.
* `numThreads` must be at least 1.
* @return : 0 when resize was successful,
* !0 (typically 1) if there is an error.
* note : only numThreads can be resized, queueSize remains unchanged.
*/
int POOL_resize(POOL_ctx* ctx, size_t numThreads);
Gregory Szorc
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r37513 /*! POOL_sizeof() :
Gregory Szorc
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r40157 * @return threadpool memory usage
* note : compatible with NULL (returns 0 in this case)
*/
Gregory Szorc
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r37513 size_t POOL_sizeof(POOL_ctx* ctx);
Gregory Szorc
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r30895
/*! POOL_function :
Gregory Szorc
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r40157 * The function type that can be added to a thread pool.
*/
Gregory Szorc
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r37513 typedef void (*POOL_function)(void*);
Gregory Szorc
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r30895
/*! POOL_add() :
Gregory Szorc
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r40157 * Add the job `function(opaque)` to the thread pool. `ctx` must be valid.
* Possibly blocks until there is room in the queue.
* Note : The function may be executed asynchronously,
* therefore, `opaque` must live until function has been completed.
*/
Gregory Szorc
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r37513 void POOL_add(POOL_ctx* ctx, POOL_function function, void* opaque);
/*! POOL_tryAdd() :
Gregory Szorc
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r40157 * Add the job `function(opaque)` to thread pool _if_ a worker is available.
* Returns immediately even if not (does not block).
* @return : 1 if successful, 0 if not.
*/
Gregory Szorc
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r37513 int POOL_tryAdd(POOL_ctx* ctx, POOL_function function, void* opaque);
Gregory Szorc
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r30895
#if defined (__cplusplus)
}
#endif
#endif