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rust-node: binary Node ID and conversion utilities...
rust-node: binary Node ID and conversion utilities The choice of type makes sure that a `Node` has the exact wanted size. We'll use a different type for prefixes. Added dependency: hexadecimal conversion relies on the `hex` crate. The fact that sooner or later Mercurial is going to need to change its hash sizes has been taken strongly in consideration: - the hash length is a constant, but that is not directly exposed to callers. Changing the value of that constant is the only thing to do to change the hash length (even in unit tests) - the code could be adapted to support several sizes of hashes, if that turned out to be useful. To that effect, only the size of a given `Node` is exposed in the public API. - callers not involved in initial computation, I/O and FFI are able to operate without a priori assumptions on the hash size. The traits `FromHex` and `ToHex` have not been directly implemented, so that the doc-comments explaining these restrictions would stay really visible in `cargo doc` Differential Revision: https://phab.mercurial-scm.org/D7788

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asv.conf.json
13 lines | 397 B | application/json | JsonLexer
Philippe Pepiot
perf: add asv benchmarks...
r30406 {
"version": 1,
"project": "mercurial",
"project_url": "https://mercurial-scm.org/",
"repo": "..",
"branches": ["default", "stable"],
"environment_type": "virtualenv",
"show_commit_url": "https://www.mercurial-scm.org/repo/hg/rev/",
"benchmark_dir": "benchmarks",
"env_dir": "../.asv/env",
"results_dir": "../.asv/results",
"html_dir": "../.asv/html"
}