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dirstate-tree: Add parsing only dirstate parents from disk...
dirstate-tree: Add parsing only dirstate parents from disk Differential Revision: https://phab.mercurial-scm.org/D10368

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r47868:d7631d55 default
r47868:d7631d55 default
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dirstate_map.rs
303 lines | 7.5 KiB | application/rls-services+xml | RustLexer
Simon Sapin
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r47867 use std::collections::BTreeMap;
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r47865 use std::path::PathBuf;
use std::time::Duration;
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r47867 use super::path_with_basename::WithBasename;
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r47868 use crate::dirstate::parsers::parse_dirstate_entries;
use crate::dirstate::parsers::parse_dirstate_parents;
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r47867
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r47865 use crate::matchers::Matcher;
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r47867 use crate::revlog::node::NULL_NODE;
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r47865 use crate::utils::hg_path::{HgPath, HgPathBuf};
use crate::CopyMapIter;
use crate::DirstateEntry;
use crate::DirstateError;
use crate::DirstateMapError;
use crate::DirstateParents;
use crate::DirstateStatus;
use crate::EntryState;
use crate::FastHashMap;
use crate::HgPathCow;
use crate::PatternFileWarning;
use crate::StateMapIter;
use crate::StatusError;
use crate::StatusOptions;
pub struct DirstateMap {
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r47867 parents: Option<DirstateParents>,
dirty_parents: bool,
root: ChildNodes,
}
/// Using a plain `HgPathBuf` of the full path from the repository root as a
/// map key would also work: all paths in a given map have the same parent
/// path, so comparing full paths gives the same result as comparing base
/// names. However `BTreeMap` would waste time always re-comparing the same
/// string prefix.
type ChildNodes = BTreeMap<WithBasename<HgPathBuf>, Node>;
#[derive(Default)]
struct Node {
entry: Option<DirstateEntry>,
copy_source: Option<HgPathBuf>,
children: ChildNodes,
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r47865 }
impl DirstateMap {
pub fn new() -> Self {
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r47867 Self {
parents: None,
dirty_parents: false,
root: ChildNodes::new(),
}
}
fn get_or_insert_node(&mut self, path: &HgPath) -> &mut Node {
let mut child_nodes = &mut self.root;
let mut inclusive_ancestor_paths =
WithBasename::inclusive_ancestors_of(path);
let mut ancestor_path = inclusive_ancestor_paths
.next()
.expect("expected at least one inclusive ancestor");
loop {
// TODO: can we avoid double lookup in all cases without allocating
// an owned key in cases where the map already contains that key?
let child_node =
if child_nodes.contains_key(ancestor_path.base_name()) {
child_nodes.get_mut(ancestor_path.base_name()).unwrap()
} else {
// This is always a vacant entry, using `.entry()` lets us
// return a `&mut Node` of the newly-inserted node without
// yet another lookup. `BTreeMap::insert` doesn’t do this.
child_nodes.entry(ancestor_path.to_owned()).or_default()
};
if let Some(next) = inclusive_ancestor_paths.next() {
ancestor_path = next;
child_nodes = &mut child_node.children;
} else {
return child_node;
}
}
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r47865 }
}
impl super::dispatch::DirstateMapMethods for DirstateMap {
fn clear(&mut self) {
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r47867 self.set_parents(&DirstateParents {
p1: NULL_NODE,
p2: NULL_NODE,
});
self.root.clear()
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r47865 }
fn add_file(
&mut self,
_filename: &HgPath,
_old_state: EntryState,
_entry: DirstateEntry,
) -> Result<(), DirstateMapError> {
todo!()
}
fn remove_file(
&mut self,
_filename: &HgPath,
_old_state: EntryState,
_size: i32,
) -> Result<(), DirstateMapError> {
todo!()
}
fn drop_file(
&mut self,
_filename: &HgPath,
_old_state: EntryState,
) -> Result<bool, DirstateMapError> {
todo!()
}
fn clear_ambiguous_times(
&mut self,
_filenames: Vec<HgPathBuf>,
_now: i32,
) {
todo!()
}
fn non_normal_entries_contains(&mut self, _key: &HgPath) -> bool {
todo!()
}
fn non_normal_entries_remove(&mut self, _key: &HgPath) -> bool {
todo!()
}
fn non_normal_or_other_parent_paths(
&mut self,
) -> Box<dyn Iterator<Item = &HgPathBuf> + '_> {
todo!()
}
fn set_non_normal_other_parent_entries(&mut self, _force: bool) {
todo!()
}
fn iter_non_normal_paths(
&mut self,
) -> Box<dyn Iterator<Item = &HgPathBuf> + Send + '_> {
todo!()
}
fn iter_non_normal_paths_panic(
&self,
) -> Box<dyn Iterator<Item = &HgPathBuf> + Send + '_> {
todo!()
}
fn iter_other_parent_paths(
&mut self,
) -> Box<dyn Iterator<Item = &HgPathBuf> + Send + '_> {
todo!()
}
fn has_tracked_dir(
&mut self,
_directory: &HgPath,
) -> Result<bool, DirstateMapError> {
todo!()
}
fn has_dir(
&mut self,
_directory: &HgPath,
) -> Result<bool, DirstateMapError> {
todo!()
}
fn parents(
&mut self,
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r47868 file_contents: &[u8],
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r47865 ) -> Result<&DirstateParents, DirstateError> {
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r47868 if self.parents.is_none() {
let parents = if !file_contents.is_empty() {
parse_dirstate_parents(file_contents)?.clone()
} else {
DirstateParents {
p1: NULL_NODE,
p2: NULL_NODE,
}
};
self.parents = Some(parents);
}
Ok(self.parents.as_ref().unwrap())
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r47865 }
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r47867 fn set_parents(&mut self, parents: &DirstateParents) {
self.parents = Some(parents.clone());
self.dirty_parents = true;
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r47865 }
fn read<'a>(
&mut self,
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r47867 file_contents: &'a [u8],
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r47865 ) -> Result<Option<&'a DirstateParents>, DirstateError> {
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r47867 if file_contents.is_empty() {
return Ok(None);
}
let parents = parse_dirstate_entries(
file_contents,
|path, entry, copy_source| {
let node = self.get_or_insert_node(path);
node.entry = Some(*entry);
node.copy_source = copy_source.map(HgPath::to_owned);
},
)?;
if !self.dirty_parents {
self.set_parents(parents);
}
Ok(Some(parents))
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r47865 }
fn pack(
&mut self,
_parents: DirstateParents,
_now: Duration,
) -> Result<Vec<u8>, DirstateError> {
todo!()
}
fn build_file_fold_map(&mut self) -> &FastHashMap<HgPathBuf, HgPathBuf> {
todo!()
}
fn set_all_dirs(&mut self) -> Result<(), DirstateMapError> {
todo!()
}
fn set_dirs(&mut self) -> Result<(), DirstateMapError> {
todo!()
}
fn status<'a>(
&'a self,
_matcher: &'a (dyn Matcher + Sync),
_root_dir: PathBuf,
_ignore_files: Vec<PathBuf>,
_options: StatusOptions,
) -> Result<
(
(Vec<HgPathCow<'a>>, DirstateStatus<'a>),
Vec<PatternFileWarning>,
),
StatusError,
> {
todo!()
}
fn copy_map_len(&self) -> usize {
todo!()
}
fn copy_map_iter(&self) -> CopyMapIter<'_> {
todo!()
}
fn copy_map_contains_key(&self, _key: &HgPath) -> bool {
todo!()
}
fn copy_map_get(&self, _key: &HgPath) -> Option<&HgPathBuf> {
todo!()
}
fn copy_map_remove(&mut self, _key: &HgPath) -> Option<HgPathBuf> {
todo!()
}
fn copy_map_insert(
&mut self,
_key: HgPathBuf,
_value: HgPathBuf,
) -> Option<HgPathBuf> {
todo!()
}
fn len(&self) -> usize {
todo!()
}
fn contains_key(&self, _key: &HgPath) -> bool {
todo!()
}
fn get(&self, _key: &HgPath) -> Option<&DirstateEntry> {
todo!()
}
fn iter(&self) -> StateMapIter<'_> {
todo!()
}
}