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rust-filepatterns: add comment about Windows path handling...
rust-filepatterns: add comment about Windows path handling As I replied to the Phabricator message, this is wrong. And I even suspect it wouldn't compile because of multiple type mismatches. I think, in Rust where type system is rock solid, we can live with UTF-8 strings except for the bottom storage layer and the top UI/command layer. We'll still have to get around undecodable characters not to be lost, but I think it's okay to drop such filenames from match result if they don't match in UTF-8 world, not in Latin-1 world.

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r42684:f305f1d7 default
r42684:f305f1d7 default
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files.rs
19 lines | 509 B | application/rls-services+xml | RustLexer
Raphaël Gomès
rust-filepatterns: use bytes instead of String...
r42630 use std::path::Path;
pub fn get_path_from_bytes(bytes: &[u8]) -> &Path {
let os_str;
#[cfg(unix)]
{
use std::os::unix::ffi::OsStrExt;
os_str = std::ffi::OsStr::from_bytes(bytes);
}
#[cfg(windows)]
{
Yuya Nishihara
rust-filepatterns: add comment about Windows path handling...
r42684 // TODO: convert from Windows MBCS (ANSI encoding) to WTF8.
// Perhaps, the return type would have to be Result<PathBuf>.
Raphaël Gomès
rust-filepatterns: use bytes instead of String...
r42630 use std::os::windows::ffi::OsStrExt;
os_str = std::ffi::OsString::from_wide(bytes);
}
Path::new(os_str)
}