progress.rs
92 lines
| 3.2 KiB
| application/rls-services+xml
|
RustLexer
Raphaël Gomès
|
r52934 | //! Progress-bar related things | ||
Raphaël Gomès
|
r52935 | use std::{ | ||
sync::atomic::{AtomicBool, Ordering}, | ||||
time::Duration, | ||||
}; | ||||
use indicatif::{ProgressBar, ProgressDrawTarget, ProgressStyle}; | ||||
Raphaël Gomès
|
r52934 | /// A generic determinate progress bar trait | ||
pub trait Progress: Send + Sync + 'static { | ||||
/// Set the current position and optionally the total | ||||
fn update(&self, pos: u64, total: Option<u64>); | ||||
/// Increment the current position and optionally the total | ||||
fn increment(&self, step: u64, total: Option<u64>); | ||||
/// Declare that progress is over and the progress bar should be deleted | ||||
fn complete(self); | ||||
} | ||||
Raphaël Gomès
|
r52935 | |||
const PROGRESS_DELAY: Duration = Duration::from_secs(1); | ||||
/// A generic (determinate) progress bar. Stays hidden until [`PROGRESS_DELAY`] | ||||
/// to prevent flickering a progress bar for super fast operations. | ||||
pub struct HgProgressBar { | ||||
progress: ProgressBar, | ||||
has_been_shown: AtomicBool, | ||||
} | ||||
impl HgProgressBar { | ||||
// TODO pass config to check progress.disable/assume-tty/delay/etc. | ||||
/// Return a new progress bar with `topic` as the prefix. | ||||
/// The progress and total are both set to 0, and it is hidden until the | ||||
/// next call to `update` given that more than a second has elapsed. | ||||
pub fn new(topic: &str) -> Self { | ||||
let template = | ||||
format!("{} {{wide_bar}} {{pos}}/{{len}} {{eta}} ", topic); | ||||
let style = ProgressStyle::with_template(&template).unwrap(); | ||||
let progress_bar = ProgressBar::new(0).with_style(style); | ||||
// Hide the progress bar and only show it if we've elapsed more | ||||
// than a second | ||||
progress_bar.set_draw_target(ProgressDrawTarget::hidden()); | ||||
Self { | ||||
progress: progress_bar, | ||||
has_been_shown: false.into(), | ||||
} | ||||
} | ||||
/// Called whenever the progress changes to determine whether to start | ||||
/// showing the progress bar | ||||
fn maybe_show(&self) { | ||||
if self.progress.is_hidden() | ||||
&& self.progress.elapsed() > PROGRESS_DELAY | ||||
{ | ||||
// Catch a race condition whereby we check if it's hidden, then | ||||
// set the draw target from another thread, then do it again from | ||||
// this thread, which results in multiple progress bar lines being | ||||
// left drawn. | ||||
let has_been_shown = | ||||
self.has_been_shown.fetch_or(true, Ordering::Relaxed); | ||||
if !has_been_shown { | ||||
// Here we are certain that we're the only thread that has | ||||
// set `has_been_shown` and we can change the draw target | ||||
self.progress.set_draw_target(ProgressDrawTarget::stderr()); | ||||
self.progress.tick(); | ||||
} | ||||
} | ||||
} | ||||
} | ||||
impl Progress for HgProgressBar { | ||||
fn update(&self, pos: u64, total: Option<u64>) { | ||||
self.progress.update(|state| { | ||||
state.set_pos(pos); | ||||
if let Some(t) = total { | ||||
state.set_len(t) | ||||
} | ||||
}); | ||||
self.maybe_show(); | ||||
} | ||||
fn increment(&self, step: u64, total: Option<u64>) { | ||||
self.progress.inc(step); | ||||
if let Some(t) = total { | ||||
self.progress.set_length(t) | ||||
} | ||||
self.maybe_show(); | ||||
} | ||||
fn complete(self) { | ||||
self.progress.finish_and_clear(); | ||||
} | ||||
} | ||||