##// END OF EJS Templates
wireprotov2: implement commands as a generator of objects...
wireprotov2: implement commands as a generator of objects Previously, wire protocol version 2 inherited version 1's model of having separate types to represent the results of different wire protocol commands. As I implemented more powerful commands in future commits, I found I was using a common pattern of returning a special type to hold a generator. This meant the command function required a closure to do most of the work. That made logic flow more difficult to follow. I also noticed that many commands were effectively a sequence of objects to be CBOR encoded. I think it makes sense to define version 2 commands as generators. This way, commands can simply emit the data structures they wish to send to the client. This eliminates the need for a closure in command functions and removes encoding from the bodies of commands. As part of this commit, the handling of response objects has been moved into the serverreactor class. This puts the reactor in the driver's seat with regards to CBOR encoding and error handling. Having error handling in the function that emits frames is particularly important because exceptions in that function can lead to things getting in a bad state: I'm fairly certain that uncaught exceptions in the frame generator were causing deadlocks. I also introduced a dedicated error type for explicit error reporting in command handlers. This will be used in subsequent commits. There's still a bit of work to be done here, especially around formalizing the error handling "protocol." I've added yet another TODO to track this so we don't forget. Test output changed because we're using generators and no longer know we are at the end of the data until we hit the end of the generator. This means we can't emit the end-of-stream flag until we've exhausted the generator. Hence the introduction of 0-sized end-of-stream frames. Differential Revision: https://phab.mercurial-scm.org/D4472

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exewrapper.c
159 lines | 3.9 KiB | text/x-c | CLexer
/*
exewrapper.c - wrapper for calling a python script on Windows
Copyright 2012 Adrian Buehlmann <adrian@cadifra.com> and others
This software may be used and distributed according to the terms of the
GNU General Public License version 2 or any later version.
*/
#include <stdio.h>
#include <windows.h>
#include "hgpythonlib.h"
#ifdef __GNUC__
int strcat_s(char *d, size_t n, const char *s)
{
return !strncat(d, s, n);
}
int strcpy_s(char *d, size_t n, const char *s)
{
return !strncpy(d, s, n);
}
#endif
static char pyscript[MAX_PATH + 10];
static char pyhome[MAX_PATH + 10];
static char envpyhome[MAX_PATH + 10];
static char pydllfile[MAX_PATH + 10];
int main(int argc, char *argv[])
{
char *p;
int ret;
int i;
int n;
char **pyargv;
WIN32_FIND_DATA fdata;
HANDLE hfind;
const char *err;
HMODULE pydll;
void(__cdecl * Py_SetPythonHome)(char *home);
int(__cdecl * Py_Main)(int argc, char *argv[]);
if (GetModuleFileName(NULL, pyscript, sizeof(pyscript)) == 0) {
err = "GetModuleFileName failed";
goto bail;
}
p = strrchr(pyscript, '.');
if (p == NULL) {
err = "malformed module filename";
goto bail;
}
*p = 0; /* cut trailing ".exe" */
strcpy_s(pyhome, sizeof(pyhome), pyscript);
hfind = FindFirstFile(pyscript, &fdata);
if (hfind != INVALID_HANDLE_VALUE) {
/* pyscript exists, close handle */
FindClose(hfind);
} else {
/* file pyscript isn't there, take <pyscript>exe.py */
strcat_s(pyscript, sizeof(pyscript), "exe.py");
}
pydll = NULL;
p = strrchr(pyhome, '\\');
if (p == NULL) {
err = "can't find backslash in module filename";
goto bail;
}
*p = 0; /* cut at directory */
/* check for private Python of HackableMercurial */
strcat_s(pyhome, sizeof(pyhome), "\\hg-python");
hfind = FindFirstFile(pyhome, &fdata);
if (hfind != INVALID_HANDLE_VALUE) {
/* Path .\hg-python exists. We are probably in HackableMercurial
scenario, so let's load python dll from this dir. */
FindClose(hfind);
strcpy_s(pydllfile, sizeof(pydllfile), pyhome);
strcat_s(pydllfile, sizeof(pydllfile), "\\" HGPYTHONLIB ".dll");
pydll = LoadLibrary(pydllfile);
if (pydll == NULL) {
err = "failed to load private Python DLL " HGPYTHONLIB
".dll";
goto bail;
}
Py_SetPythonHome =
(void *)GetProcAddress(pydll, "Py_SetPythonHome");
if (Py_SetPythonHome == NULL) {
err = "failed to get Py_SetPythonHome";
goto bail;
}
Py_SetPythonHome(pyhome);
}
if (pydll == NULL) {
pydll = LoadLibrary(HGPYTHONLIB ".dll");
if (pydll == NULL) {
err = "failed to load Python DLL " HGPYTHONLIB ".dll";
goto bail;
}
}
Py_Main = (void *)GetProcAddress(pydll, "Py_Main");
if (Py_Main == NULL) {
err = "failed to get Py_Main";
goto bail;
}
/*
Only add the pyscript to the args, if it's not already there. It may
already be there, if the script spawned a child process of itself, in
the same way as it got called, that is, with the pyscript already in
place. So we optionally accept the pyscript as the first argument
(argv[1]), letting our exe taking the role of the python interpreter.
*/
if (argc >= 2 && strcmp(argv[1], pyscript) == 0) {
/*
pyscript is already in the args, so there is no need to copy
the args and we can directly call the python interpreter with
the original args.
*/
return Py_Main(argc, argv);
}
/*
Start assembling the args for the Python interpreter call. We put the
name of our exe (argv[0]) in the position where the python.exe
canonically is, and insert the pyscript next.
*/
pyargv = malloc((argc + 5) * sizeof(char *));
if (pyargv == NULL) {
err = "not enough memory";
goto bail;
}
n = 0;
pyargv[n++] = argv[0];
pyargv[n++] = pyscript;
/* copy remaining args from the command line */
for (i = 1; i < argc; i++)
pyargv[n++] = argv[i];
/* argv[argc] is guaranteed to be NULL, so we forward that guarantee */
pyargv[n] = NULL;
ret = Py_Main(n, pyargv); /* The Python interpreter call */
free(pyargv);
return ret;
bail:
fprintf(stderr, "abort: %s\n", err);
return 255;
}