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manifest: delay import of `typing.ByteString` for py 3.14 support (issue6940)...
manifest: delay import of `typing.ByteString` for py 3.14 support (issue6940) Since Python 2.7 and 3.5, `typing.ByteString` was defined as an alias for `bytes | bytearray | memoryview`, and `bytes` was also accepted as a shorthand for this, so we have `bytes` sprinkled all over the codebase. But then PEP-688 reversed all of that by deprecating `typing.ByteString` and its successor `collections.abc.ByteString` in Python 3.12 (as well as the `bytes` shorthand)[1], and removing it completely in Python 3.14. That leaves us with a couple of problems, namely defining something useful that spans py3.8-py3.13 and keeps pytype happy, and finding all of the instances where `bytes` doesn't really mean `bytes`. The current successor to all of this is `collections.abc.Buffer` in Python 3.12 (or `typing_extensions.Buffer` in previous versions). However, the current CI does type checking using Python 3.11 (so the former is not avaiable), and pytype has issues with importing `typing_extensions.Buffer`[2]. The good news is we don't need to deal with this mess immediately, since the type annotation evaluation is delayed to the type checking phase, and we're making no effort at supporting it in all supported versions of Python. So by delaying the import of this particular symbol, we can still use it for type checking purposes, but can start assessing Python 3.14 problems without doing a lot of extra work. Putting this on stable will allow people interested in 3.14 to work on it 4-5 extra months earlier (and apparently there's some interest). [1] https://peps.python.org/pep-0688/#no-special-meaning-for-bytes [2] https://github.com/google/pytype/issues/1772

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pool.h
84 lines | 2.5 KiB | text/x-c | CLexer
/*
* Copyright (c) 2016-present, Yann Collet, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
*/
#ifndef POOL_H
#define POOL_H
#if defined (__cplusplus)
extern "C" {
#endif
#include <stddef.h> /* size_t */
#define ZSTD_STATIC_LINKING_ONLY /* ZSTD_customMem */
#include "zstd.h"
typedef struct POOL_ctx_s POOL_ctx;
/*! POOL_create() :
* Create a thread pool with at most `numThreads` threads.
* `numThreads` must be at least 1.
* The maximum number of queued jobs before blocking is `queueSize`.
* @return : POOL_ctx pointer on success, else NULL.
*/
POOL_ctx* POOL_create(size_t numThreads, size_t queueSize);
POOL_ctx* POOL_create_advanced(size_t numThreads, size_t queueSize,
ZSTD_customMem customMem);
/*! POOL_free() :
* Free a thread pool returned by POOL_create().
*/
void POOL_free(POOL_ctx* ctx);
/*! POOL_resize() :
* Expands or shrinks pool's number of threads.
* This is more efficient than releasing + creating a new context,
* since it tries to preserve and re-use existing threads.
* `numThreads` must be at least 1.
* @return : 0 when resize was successful,
* !0 (typically 1) if there is an error.
* note : only numThreads can be resized, queueSize remains unchanged.
*/
int POOL_resize(POOL_ctx* ctx, size_t numThreads);
/*! POOL_sizeof() :
* @return threadpool memory usage
* note : compatible with NULL (returns 0 in this case)
*/
size_t POOL_sizeof(POOL_ctx* ctx);
/*! POOL_function :
* The function type that can be added to a thread pool.
*/
typedef void (*POOL_function)(void*);
/*! POOL_add() :
* Add the job `function(opaque)` to the thread pool. `ctx` must be valid.
* Possibly blocks until there is room in the queue.
* Note : The function may be executed asynchronously,
* therefore, `opaque` must live until function has been completed.
*/
void POOL_add(POOL_ctx* ctx, POOL_function function, void* opaque);
/*! POOL_tryAdd() :
* Add the job `function(opaque)` to thread pool _if_ a worker is available.
* Returns immediately even if not (does not block).
* @return : 1 if successful, 0 if not.
*/
int POOL_tryAdd(POOL_ctx* ctx, POOL_function function, void* opaque);
#if defined (__cplusplus)
}
#endif
#endif