##// END OF EJS Templates
rust-dirstate: use a struct as arguments for the high-level `reset_state`...
rust-dirstate: use a struct as arguments for the high-level `reset_state` This makes the interface a lot clearer at the call site and prevents silly mistakes, as an API with a bunch of booleans is prone to errors. This refactor adds a `from_empty` parameter for a fast-path when resetting and entry we're sure does not exist. It will be used in the upcoming update Rust fastpath, and was not split to prevent more churn.

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procutil.rs
104 lines | 2.8 KiB | application/rls-services+xml | RustLexer
// Copyright 2018 Yuya Nishihara <yuya@tcha.org>
//
// This software may be used and distributed according to the terms of the
// GNU General Public License version 2 or any later version.
//! Low-level utility for signal and process handling.
use libc::{self, c_int, pid_t, size_t, ssize_t};
use std::io;
use std::os::unix::io::RawFd;
use std::sync;
#[link(name = "procutil", kind = "static")]
extern "C" {
// sendfds.c
fn sendfds(sockfd: c_int, fds: *const c_int, fdlen: size_t) -> ssize_t;
// sighandlers.c
fn setupsignalhandler(pid: pid_t, pgid: pid_t) -> c_int;
fn restoresignalhandler() -> c_int;
}
/// Returns the effective uid of the current process.
pub fn get_effective_uid() -> u32 {
unsafe { libc::geteuid() }
}
/// Returns the umask of the current process.
///
/// # Safety
///
/// This is unsafe because the umask value is temporarily changed, and
/// the change can be observed from the other threads. Don't call this in
/// multi-threaded context.
pub unsafe fn get_umask() -> u32 {
let mask = libc::umask(0);
libc::umask(mask);
mask
}
/// Changes the given fd to blocking mode.
pub fn set_blocking_fd(fd: RawFd) -> io::Result<()> {
let flags = unsafe { libc::fcntl(fd, libc::F_GETFL) };
if flags < 0 {
return Err(io::Error::last_os_error());
}
let r =
unsafe { libc::fcntl(fd, libc::F_SETFL, flags & !libc::O_NONBLOCK) };
if r < 0 {
return Err(io::Error::last_os_error());
}
Ok(())
}
/// Sends file descriptors via the given socket.
pub fn send_raw_fds(sock_fd: RawFd, fds: &[RawFd]) -> io::Result<()> {
let r = unsafe { sendfds(sock_fd, fds.as_ptr(), fds.len() as size_t) };
if r < 0 {
return Err(io::Error::last_os_error());
}
Ok(())
}
static SETUP_SIGNAL_HANDLER: sync::Once = sync::Once::new();
static RESTORE_SIGNAL_HANDLER: sync::Once = sync::Once::new();
/// Installs signal handlers to forward signals to the server.
///
/// # Safety
///
/// This touches global states, and thus synchronized as a one-time
/// initialization function.
pub fn setup_signal_handler_once(
pid: u32,
pgid: Option<u32>,
) -> io::Result<()> {
let pid_signed = pid as i32;
let pgid_signed = pgid.map(|n| n as i32).unwrap_or(0);
let mut r = 0;
SETUP_SIGNAL_HANDLER.call_once(|| {
r = unsafe { setupsignalhandler(pid_signed, pgid_signed) };
});
if r < 0 {
return Err(io::Error::last_os_error());
}
Ok(())
}
/// Restores the original signal handlers.
///
/// # Safety
///
/// This touches global states, and thus synchronized as a one-time
/// initialization function.
pub fn restore_signal_handler_once() -> io::Result<()> {
let mut r = 0;
RESTORE_SIGNAL_HANDLER.call_once(|| {
r = unsafe { restoresignalhandler() };
});
if r < 0 {
return Err(io::Error::last_os_error());
}
Ok(())
}