##// END OF EJS Templates
histedit: rename variables so they have "ctx" in them...
histedit: rename variables so they have "ctx" in them It is convention for context instances to end with "ctx." Until we have type annotations, this makes auditing much, much easier. Differential Revision: https://phab.mercurial-scm.org/D2425

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bitmanipulation.h
50 lines | 944 B | text/x-c | CLexer
#ifndef _HG_BITMANIPULATION_H_
#define _HG_BITMANIPULATION_H_
#include <string.h>
#include "compat.h"
static inline uint32_t getbe32(const char *c)
{
const unsigned char *d = (const unsigned char *)c;
return ((d[0] << 24) | (d[1] << 16) | (d[2] << 8) | (d[3]));
}
static inline int16_t getbeint16(const char *c)
{
const unsigned char *d = (const unsigned char *)c;
return ((d[0] << 8) | (d[1]));
}
static inline uint16_t getbeuint16(const char *c)
{
const unsigned char *d = (const unsigned char *)c;
return ((d[0] << 8) | (d[1]));
}
static inline void putbe32(uint32_t x, char *c)
{
c[0] = (x >> 24) & 0xff;
c[1] = (x >> 16) & 0xff;
c[2] = (x >> 8) & 0xff;
c[3] = (x)&0xff;
}
static inline double getbefloat64(const char *c)
{
const unsigned char *d = (const unsigned char *)c;
double ret;
int i;
uint64_t t = 0;
for (i = 0; i < 8; i++) {
t = (t << 8) + d[i];
}
memcpy(&ret, &t, sizeof(t));
return ret;
}
#endif